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CardName: Fire Break Cost: 0 Type: Instant Pow/Tgh: / Rules Text: Deal 4 damage to target creature, then exile Fire Break. As long as Fire Break is exlied, spells you cast cost an additional {R}. {3}{R}: Put Fire Break from exile on the bottom of your library. Flavour Text: Set/Rarity: Multiverse Design Challenge Uncommon

Fire Break
{0}
 
 U 
Colour indicator R Instant
Deal 4 damage to target creature, then exile Fire Break.
As long as Fire Break is exlied, spells you cast cost an additional {r}.
{3}{r}: Put Fire Break from exile on the bottom of your library.
Updated on 31 May 2013 by jmgariepy

History: [-]

2013-05-31 03:07:10: jmgariepy created the card Fire Break
2013-05-31 03:09:29: jmgariepy edited Fire Break

My real entry for Challenge # 078 with 4 damage for 0. This seems like a good idea for a cycle, since the thought process is similar to Pact of the Titans cycle, but it doesn't force the caster to lose the game if he/she can't pay next turn. It just bleeds red mana away until they take a turn off and fix it.

My first thought was to do "Deal 4 damage to target player. This spell may only target players who've taken 4 or more damage from red sources this turn." which sounds cool... but I remember Fireblast. It wasn't fair, and I'm pretty sure that any attempt to make it fair, would make the card unfun.

2013-05-31 03:11:28: jmgariepy edited Fire Break

Ooh. Ruby Leech's effect as a rider on free spells. Yes, I can definitely see that. Makes a lot of sense. (Would probably be rare just due to the splashiness of a cycle of free spells.)

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