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CardName: Nickel // Dime Cost: R/WR/W // 2W/UW/U Type: Sorcery // Sorcery Pow/Tgh: / // / Rules Text: Exile target permanent an opponent controls. Return it to the battlefield under its owner's control at the beginning of that player's next upkeep. // Put two 1/1 white Soldiers creature tokens and a 2/2 blue Spirit creature token with flying into play. Flavour Text: Set/Rarity: Multiverse Design Challenge Uncommon

Nickel
{r/w}{r/w}
 
 U 
Sorcery
Exile target permanent an opponent controls. Return it to the battlefield under its owner's control at the beginning of that player's next upkeep.
Dime
{2}{w/u}{w/u}
 
 U 
Sorcery
Put two 1/1 white Soldiers creature tokens and a 2/2 blue Spirit creature token with flying into play.
Updated on 05 Mar 2013 by jmgariepy

History: [-]

2013-03-05 05:23:08: jmgariepy created the card Nickel // Dime

For Challenge # 070. Split cards were in the third set, and Ravnica has hybrid. Why not hybrid split cards? It doesn't seem like it advances the needs of the block, but it's a natural fit for the set at least.

In case you're wondering, A nickel is slang for a five year jail sentence (Though, in theory, it could just be a five day sentence on Ravnica). To drop a dime means to call the police... it refers to a time when most people used pay phones to make phone calls. Nickel and Dime means to take someone apart, bit by bit (it most commonly refers to taking someone's money, but spare change isn't needed for the expression to work.)

There's a bit of stretching going on here... but that kind of happens with Split cards flavor. They're hard to match. Hybrid is probably trickier...

2013-03-05 05:32:59: jmgariepy edited Nickel // Dime

Oop. Just realized the challenge said "Rare or Mythic Rare". Okay... I suppose I owe another card later.

Hadn't considered these mechanic combinations. It does seem like space they could move into, definitely.

Are the colours the wrong way around here? The "Nickel" ability looks blinky which isn't very red, and it feels similar to detain which is {w/u}. And the Ravnica police are the Boros, not the Azorius.

2013-03-05 11:25:50: jmgariepy edited Nickel // Dime

It is similar to detain, a point that I do find frustrating. Blinking your opponent's permanents out at sorcery speed and getting the tempo jump on them does seem red to me, though. Since 'return at beginning of next upkeep' hasn't been seen before, I'm throwing it out there that maybe red has a shot at doing it that way in a similar vein to the red bounce in Dead // Gone. Oh, hey, now that I think of it, it should only effect my opponent's stuff if I want to make that flavor link. Updating.

We've seen Justicars walk around arresting people in Ravnica. In a vacuum both sides of this card seems fine to me. But when stuck right next to each other? Yeah, it reads wrong. The 'correct' way doesn't read cool to me, though (Blue/White gets another detain spell. Yawn.), so I'm just going to leave it alone as a failed first attempt. I do like the W/R hybrid ability, though. I might steal it for New Mirrodin II if I decide to go opposite color hybrids.

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