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CardName: Flame Cost: 5RR Type: Creature - Elemental Incarnation Pow/Tgh: 4/4 Rules Text: If damage would be dealt to Flame, Flame deals that much damage to that source's controller instead. {R}: Until end of turn, if a source would deal damage to a creature or player, it deals that much damage plus 1 to that creature or player instead. Flavour Text: Like fighting fire -Pitfighter expression meaning "pointless" Set/Rarity: Arena Rare

Flame
{5}{r}{r}
 
 R 
Creature – Elemental Incarnation
If damage would be dealt to Flame, Flame deals that much damage to that source's controller instead.
{r}: Until end of turn, if a source would deal damage to a creature or player, it deals that much damage plus 1 to that creature or player instead.
Like fighting fire
-Pitfighter expression meaning "pointless"
4/4
Updated on 07 Mar 2013 by DrugsForRobots

Code:

History:

2013-01-13 03:28:40: DrugsForRobots created the card Flame

The first ability is awesome and fun.

The second one I don't think works. What's meant to happen if, say, a Quicksilver Geyser targets this and something else? Or you try to use this as the first target of Soul's Fire?

2013-03-07 20:10:18: DrugsForRobots edited Flame

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How much damage does this card deal? Searing Wind
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