CardName: Charm of Hummingbirds Cost: R Type: Creature - Bird Pow/Tgh: 1/1 Rules Text: When Charm of Hummingbirds enters the battlefield, you may add {1} to your mana pool, or have Charm of Hummingbirds gain haste until end of turn, or have target creature gain flying until end of turn. Flavour Text: Set/Rarity: Multiverse Design Challenge Uncommon |
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For Challenge # 061
I wasn't sure how to balance this with three abilities that were useful sometimes but not too powerful. Any suggestions for streamlining them?
Pleasing! Looks fine to me.
Thank you! (In fact, after I made it, I realised there were quite a few "charm of" and hummingbirds was just the first one I saw, so maybe this would be better as a different species, although I think hummingbirds is fairly good for it.)
A "Charm of" cycle, perhaps?