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CardName: Rally the Soldiers Cost: {W}{R} Type: Strategy Pow/Tgh: / Rules Text: TRACK 1: {2}{W}: Untap target creature you control. |{4}{R}| {3}{W}: *Radiance* — Untap target creature and all other creatures that share a color with it. ---- TRACK 2: {1}{R}: Target creature has haste until end of turn. |{4}{W}| {2}{R}: Target creature gets +2/+0 and has first strike until end of turn. Flavour Text: Set/Rarity: Multiverse Design Challenge Rare

Rally the Soldiers
{w}{r}
 
 R 
Strategy
TRACK 1: {2}{w}: Untap target creature you control. |{4}{r}| {3}{w}: Radiance — Untap target creature and all other creatures that share a color with it.
----
TRACK 2: {1}{r}: Target creature has haste until end of turn. |{4}{w}| {2}{r}: Target creature gets +2/+0 and has first strike until end of turn.
Updated on 29 Mar 2012 by ttt3142

History: [-]

2012-03-29 02:05:26: ttt3142 created the card Rally the Soldiers

Created for Challenge # 034, based on Alex's Strategy type from Challenge # 031.

2012-03-29 02:10:38: ttt3142 edited Rally the Soldiers

You know, I don't really know if this mechanic is a good fit for Magic, but it's a really good mechanic for some other game X. (That, by the by, is generally a good indication that this mechanic is a good mechanic for Magic...)

Nice way of keeping each track gold: have one colour for the activations and the other for the advancement cost :)

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