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CardName: Mystical Island Cost: Type: Land Pow/Tgh: / Rules Text: Mystical Island enters the battlefield tapped. {T}: Add {U} to your mana pool. At the beginning of your upkeep, you may pay {4}{U}{U}{U} to transform Mystical Island. Flavour Text: According to the legends of local tribes, the entire island is carried on the back of a sleeping turtle. Back side: CardName: Atlas Turtle Cost: Type: Legendary Creature - Giant Turtle Pow/Tgh: 5/10 Rules Text: Islandwalk, trample, hexproof Transform Atlas Turtle: Tap each creature without flying target opponent controls. They don't untap during that player's next untap step. Flavour Text: Don't disturb deadly giant sleeping turtles. It's bad for your health. Set/Rarity: Multiverse Design Challenge Rare

Mystical Island
 
 R 
Land
Mystical Island enters the battlefield tapped.
{t}: Add {u} to your mana pool.
At the beginning of your upkeep, you may pay {4}{u}{u}{u} to transform Mystical Island.
According to the legends of local tribes, the entire island is carried on the back of a sleeping turtle.
Illus. Rob Alexander
Atlas Turtle
 
 R 
Colour indicator U Legendary Creature – Giant Turtle
Islandwalk, trample, hexproof
Transform Atlas Turtle: Tap each creature without flying target opponent controls. They don't untap during that player's next untap step.
Don't disturb deadly giant sleeping turtles. It's bad for your health.
Illus. Damien Share
5/10
Updated on 03 Mar 2012 by ttt3142

History: [-]

2012-02-28 05:14:41: ttt3142 created the card Mystical Island
2012-02-28 05:19:52: ttt3142 edited Mystical Island

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I like this version of a man-land. It's nice to have a land that can be made into something later if it proves to be less useful. The main issue I have with it is that the tap ability, while flavorful, isn't really blue. There's also a tension created by its stats and other abilities combined with that tap ability, but sometimes that's okay.

2012-02-28 05:34:29: ttt3142 edited Mystical Island

That's a powerful turtle. Well, I guess anything the size of a planet would be. :) All hail the great A'Tuin!

Too powerful? Probably. But a cool first start none the less. The damage to ground creatures is a bit off though. How about tapping your opponent's creatures? That's got a feel of a giant turtle slamming into the water.

Well, there's precedent for the one in Flood, and for the other in Floodgate :) I think the cost to transform this is too low though (or the creature is too big); it's basically an Inkwell Leviathan, which cost 9 and couldn't fit in a land slot in your deck.

I love the flavour, and actually I have to say that having a DFC manland which can transform back as part of an activated ability is one of the best justifications for using a DFC in this way (rather than just something like Stalking Stones).

2012-02-28 15:33:38: ttt3142 edited Mystical Island

Changed ability to Sleep for non-flyers and weakened the stats.

2012-03-03 05:43:17: ttt3142 edited Mystical Island

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