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CardName: Arcanis Unbound Cost: 2uuu Type: Legendary Creature - Wizard Pow/Tgh: 2/2 Rules Text: Instant and sorcery spells your opponents cast have "Target opponent draws a card." Instant and sorcery spells you cast have "Return target nonland permanent to its owner's hand." *Signature spell* — You may choose a sorcery card as an additional commander. You can't cast that card from the command zone unless you control Arcanis Unbound. Flavour Text: Set/Rarity: Cards With No Home Rare Instant and sorcery spells your opponents cast have "Target opponent draws a card."
Instant and sorcery spells you cast have "Return target nonland permanent to its owner's hand." Signature spell — You may choose a sorcery card as an additional commander. You can't cast that card from the command zone unless you control Arcanis Unbound. 2/2
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I love the flavor of Signature Spell, but I'm also worried that it could be degenerate.
You know, it should probably be done like Background, with Sorceries that have a specific subtype.
Oathbreaker is a format that allows sorceries from the command zone. I personally fear it might just enable more combos, but don't have first-hand experience with the format.
I think over time we will get commanders that'll allow all kinds of card times to be additional commanders. Instants and sorceries vs. artifacts is pretty reasonable.
If your not bound by thematic needs (like choosing a Background kinda is - it needed to fit the D&D theme), then I'd first consider restricting the signature spell to something legendary - which for instant/sorcery already comes with a restriction similar to what you write here explicitly.