CardName: Second-hand Lightsaber
Cost: 3
Type: Artifact - Equipment
Pow/Tgh: /
Rules Text: Equip {2}
Equipped creature gets +3/+0 and wither.
If equipped creature is a knight, it has first strike and
prevent all non-combat damage that would be dealt to it.
Flavour Text:
Set/Rarity: Multiverse Design Challenge Uncommon
Second-hand Lightsaber
U
Artifact – Equipment
Equip Equipped creature gets +3/+0 and wither.
If equipped creature is a knight, it has first strike and prevent all non-combat damage that would be dealt to it.
For Challenge # 028. Inspired by jmg's Jedi's Lightsaber -- I thought your analasys of a lightsaber card was great, but realised I would have implemented it differently.
I considered trying to encapsulate the "parry and reflect the beam back" idea, but decided that was too complicated and should be delegated to a damage-redirecting instant, "Jedi's parry", or similar.
For Challenge # 028. Inspired by jmg's Jedi's Lightsaber -- I thought your analasys of a lightsaber card was great, but realised I would have implemented it differently.
I considered trying to encapsulate the "parry and reflect the beam back" idea, but decided that was too complicated and should be delegated to a damage-redirecting instant, "Jedi's parry", or similar.