Cards With No Home: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Other non-themed cardsets | Skeleton |
CardName: Martial Trainer Cost: 1w Type: Creature - Human Warrior Pow/Tgh: 2/2 Rules Text: Mentor If you would lose the game and your life total is greater than 0, put a +1/+1 counter on a creature you control instead {1}{W}: Martial Trainer gets +1/+0 until end of turn Flavour Text: Set/Rarity: Cards With No Home Uncommon |
History: [-] Add your comments: |
"Draw a card" isn't a great payoff when you're dying of mill...
Oh wait.... This just combo's real hard with Chance for Glory effects. I just wanted a hatebear for non-damage win cons.
Obligatory forgot p/t.
It's a neat concept idea for against mill and "win the game effects," but that kind of ability just seems like it should automatically be rare. To counter Chance for Glory-type drawbacks, it could say "If you would lose the game during an opponent's turn while...."
I swear I put a P/T on this already
Yeah that would stop GameLoss drawbacks but mill often kills you during your own turn so that doesn't work.
Endless loop with ten poison counters?