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CardName: Martial Trainer Cost: 1w Type: Creature - Human Warrior Pow/Tgh: 2/2 Rules Text: Mentor If you would lose the game and your life total is greater than 0, put a +1/+1 counter on a creature you control instead {1}{W}: Martial Trainer gets +1/+0 until end of turn Flavour Text: Set/Rarity: Cards With No Home Uncommon

Martial Trainer
{1}{w}
 
 U 
Creature – Human Warrior
Mentor
If you would lose the game and your life total is greater than 0, put a +1/+1 counter on a creature you control instead
{1}{w}: Martial Trainer gets +1/+0 until end of turn
2/2
Updated on 14 Jan 2022 by Izaac

History: [-]

2021-11-26 14:39:28: Izaac created the card Martial Trainer
2021-11-26 14:40:20: Izaac edited Martial Trainer:

"Draw a card" isn't a great payoff when you're dying of mill...

Oh wait.... This just combo's real hard with Chance for Glory effects. I just wanted a hatebear for non-damage win cons.

Obligatory forgot p/t.

It's a neat concept idea for against mill and "win the game effects," but that kind of ability just seems like it should automatically be rare. To counter Chance for Glory-type drawbacks, it could say "If you would lose the game during an opponent's turn while...."

2021-12-06 12:22:56: Izaac edited Martial Trainer:

I swear I put a P/T on this already

Yeah that would stop GameLoss drawbacks but mill often kills you during your own turn so that doesn't work.

Endless loop with ten poison counters?

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