CardName: Weight of Lethargy
Cost: 3W
Type: Sorcery
Pow/Tgh: /
Rules Text: Tap up to four permanents. They don't untap during their
controller's next untap step.
Flavour Text:
Set/Rarity: Multiverse Design Challenge Rare
Weight of Lethargy
R
Sorcery
Tap up to four permanents. They don't untap during their controller's next untap step.
Hm. There's a lot of "tap two creatures" instants, fewer sorceries and fewer that hit land. But white's always had "can't cast spells this turn" occaisionally so this feels appropriate, although I don't know if it's right for recent mtg.
I'm not sure if it's too weak (because it doesn't actually do that much) or too strong (because you can tap down lands).
I fear this isn't white. Blue is the colour that gets by far the most "tap and they don't untap" effects... white has a couple, but quite a long time ago - Entangling Trap, Kor Hookmaster and Ajani Vengeant. Red can do it to lands, bizarrely enough, and there were a few Kamigawa snakes where they tried it in green, but on creatures and nonland permanents I think it's been squarely blue for some time now.
Rare white tempo 4-cmc sorcery: See Challenge # 167.
Hm. There's a lot of "tap two creatures" instants, fewer sorceries and fewer that hit land. But white's always had "can't cast spells this turn" occaisionally so this feels appropriate, although I don't know if it's right for recent mtg.
I'm not sure if it's too weak (because it doesn't actually do that much) or too strong (because you can tap down lands).
I fear this isn't white. Blue is the colour that gets by far the most "tap and they don't untap" effects... white has a couple, but quite a long time ago - Entangling Trap, Kor Hookmaster and Ajani Vengeant. Red can do it to lands, bizarrely enough, and there were a few Kamigawa snakes where they tried it in green, but on creatures and nonland permanents I think it's been squarely blue for some time now.