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CardName: Weight of Lethargy Cost: 3W Type: Sorcery Pow/Tgh: / Rules Text: Tap up to four permanents. They don't untap during their controller's next untap step. Flavour Text: Set/Rarity: Multiverse Design Challenge Rare

Weight of Lethargy
{3}{w}
 
 R 
Sorcery
Tap up to four permanents. They don't untap during their controller's next untap step.
Updated on 07 Oct 2020 by Jack V

History:

2020-10-07 18:54:44: Jack V created and commented on the card Weight of Lethargy

Rare white tempo 4-cmc sorcery: See Challenge # 167.

Hm. There's a lot of "tap two creatures" instants, fewer sorceries and fewer that hit land. But white's always had "can't cast spells this turn" occaisionally so this feels appropriate, although I don't know if it's right for recent mtg.

I'm not sure if it's too weak (because it doesn't actually do that much) or too strong (because you can tap down lands).

I fear this isn't white. Blue is the colour that gets by far the most "tap and they don't untap" effects... white has a couple, but quite a long time ago - Entangling Trap, Kor Hookmaster and Ajani Vengeant. Red can do it to lands, bizarrely enough, and there were a few Kamigawa snakes where they tried it in green, but on creatures and nonland permanents I think it's been squarely blue for some time now.

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How much damage does this card deal? Searing Wind
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