CardName: Kiora, Greatcaller
Cost: 4UG
Type: Legendary Planeswalker - Kiora
Pow/Tgh: /6
Rules Text: [+1] Draw a card. Spells you cast can't be countered this
turn.
[+0] Put four +1/+1 counters on target creature without any
on.
[-6] Search your library for a creature card with trample
and put it onto the battlefield. Shuffle your library.
Flavour Text:
Set/Rarity: Multiverse Design Challenge None
Kiora, Greatcaller
Legendary Planeswalker – Kiora
+1 Draw a card. Spells you cast can't be countered this turn.
+0 Put four +1/+1 counters on target creature without any on.
-6 Search your library for a creature card with trample and put it onto the battlefield. Shuffle your library.
So, Kiora, then? Planeswalkers are really hard. Anything with good value is plausible for a mid-range-y deck. But I wanted to shore up the important aspects. Not to run out of creatures, or get controlled out. And make sure you win the ground game.
I debated variants on the last ability. I originally started with "vanilla creature". But I didn't solely want passive creatures. Rather I wanted stompy creatures as opposed to win-button creatures. I guessed trample was close, although probably not right.
It ended up not very green. An earlier version had "untap two permanents" but once you're at 6, midrange doesn't want that much ramp any more. But search and can't counter are blue-ISH :)
I also wanted a zingier name. Somehting that conveyed Mistress of Stomp. But nothing quite worked.
I wonder what you were thinking of with "win-button creatures" if not End-Raze Forerunners, which does have trample? I guess Craterhoof Behemoth can't be found by the -6 since it doesn't have trample printed on it, though it effectively does.
I agree Kiora is the best UG choice for midrange. Nissa has also been UG but she's more likely to be ramp, and Oko is more likely control or tempo.
As for colour identity, did you mean this ended up not very blue? The top ability is a great blue/green hybrid ability, but the second and third are both mono-green.
6-cost UG midrange planeswalker: See Challenge # 167.
So, Kiora, then? Planeswalkers are really hard. Anything with good value is plausible for a mid-range-y deck. But I wanted to shore up the important aspects. Not to run out of creatures, or get controlled out. And make sure you win the ground game.
I debated variants on the last ability. I originally started with "vanilla creature". But I didn't solely want passive creatures. Rather I wanted stompy creatures as opposed to win-button creatures. I guessed trample was close, although probably not right.
It ended up not very green. An earlier version had "untap two permanents" but once you're at 6, midrange doesn't want that much ramp any more. But search and can't counter are blue-ISH :)
I also wanted a zingier name. Somehting that conveyed Mistress of Stomp. But nothing quite worked.
I wonder what you were thinking of with "win-button creatures" if not End-Raze Forerunners, which does have trample? I guess Craterhoof Behemoth can't be found by the -6 since it doesn't have trample printed on it, though it effectively does.
I agree Kiora is the best UG choice for midrange. Nissa has also been UG but she's more likely to be ramp, and Oko is more likely control or tempo.
As for colour identity, did you mean this ended up not very blue? The top ability is a great blue/green hybrid ability, but the second and third are both mono-green.