CardName: Giant Bats
Cost: 3GB
Type: Creature - Bat
Pow/Tgh: 3/3
Rules Text: Flying, Lifelink
When Giant Bats enters the battlefield, you may have it
fight target creature.
Flavour Text:
Set/Rarity: Multiverse Design Challenge None
Giant Bats
Creature – Bat
Flying, Lifelink
When Giant Bats enters the battlefield, you may have it fight target creature.
Well, any good creature might fit a midrange deck, but what's green and black ish and especially useful? Something that stabilises you against an aggro deck, like the totally unfair "big creature and lifegain" cards like Thragtusk. And something that can keep swinging the game in your favour on a stalled board, a big creature or something with evasion.
So, what does black and green together give? Lets try lifelink, but with bonus lifegain. And fight, but in a way that's a lot like creature removal. And natural bats are quite green, as well as black.
I want to give it vigilance as a troll referencing the GDS question, but that's probably too much on top of lifelink for uncommon, and both together are very white. And I want to make it 3/4 to be a stronger blocker. But again, pushing it out of uncommon. I guess it could be 1GGBB and stronger in the right set.
OK, I like it a lot but I'm not sure how balanced it is.
What it doesn't do for a midrange deck is trade with a bigger creature. And it's not immune to removal, although if you're lucky you can get 3 life and remove an opposing creature first which is probably a good enough trade.
Yeah, apparently they've never printed them together. I guess it could be RW, but that feels like it should just be N damage, N life, or it could be GW or RB but GW feels too nice to fight and RB feels too evil to fight fair :) BG feels just right.
See Challenge # 167.
Midrange 5-cost GB midrange uncommon creature.
Well, any good creature might fit a midrange deck, but what's green and black ish and especially useful? Something that stabilises you against an aggro deck, like the totally unfair "big creature and lifegain" cards like Thragtusk. And something that can keep swinging the game in your favour on a stalled board, a big creature or something with evasion.
So, what does black and green together give? Lets try lifelink, but with bonus lifegain. And fight, but in a way that's a lot like creature removal. And natural bats are quite green, as well as black.
I want to give it vigilance as a troll referencing the GDS question, but that's probably too much on top of lifelink for uncommon, and both together are very white. And I want to make it 3/4 to be a stronger blocker. But again, pushing it out of uncommon. I guess it could be 1GGBB and stronger in the right set.
OK, I like it a lot but I'm not sure how balanced it is.
What it doesn't do for a midrange deck is trade with a bigger creature. And it's not immune to removal, although if you're lucky you can get 3 life and remove an opposing creature first which is probably a good enough trade.
Lifelink plus fight is very interesting.
Yeah, apparently they've never printed them together. I guess it could be RW, but that feels like it should just be N damage, N life, or it could be GW or RB but GW feels too nice to fight and RB feels too evil to fight fair :) BG feels just right.