CardName: Sorin, Fang of the Night Cost: 4BB Type: Legendary Planeswalker - Sorin Pow/Tgh: /5 Rules Text: [+1]: Creatures you control gain menace and get +1/+0 until end of turn. [-4]: Target creature gets -5/-5 until end of turn. Flavour Text: Set/Rarity: Multiverse Design Challenge Uncommon |
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See Challenge # 167.
3-6-2-6-3: black uncommon planeswalker, CMC 6, midrange. Thankfully "uncommon planeswalker" isn't as crazy an idea as it was 3 years ago :) So this wants to be something along the lines of Kaya, Bane of the Dead or Davriel, Rogue Shadowmage, for a midrange deck. 6 CMC wants to be around the top end of midrange, but this is uncommon, so not super splashy. What does a midrange deck want at its top end? Perhaps something to punch through with the efficient creatures it's already got.
And an uncommon planeswalker should either have three very limited abilities (Chandra, Novice Pyromancer) or two fairly good abilities. In War of the Spark that was one static and one activated.
It feels like a 6-cost black 'walker for Limited should be able to remove a creature, so I gave it a second ability to kill something. I made it very expensive in loyalty so it's not easy to repeat it though.
That +1 is potentially devastating in the perfect way.
Yeah, I thought so. Angrath, Captain of Chaos gives you the menace half for 2 mana less, but increasing everything's power (without toughness) is something black can do that synergises rather nicely with having menace.