CardName: Manifest Terrain
Cost: 4G
Type: Instant
Pow/Tgh: /
Rules Text: Whenever a creature would deal combat damage to you this
turn, prevent that damage. Instead, search your library for
a basic land card and put it onto the battlefield tapped,
then shuffle your library.
Flavour Text:
Set/Rarity: Multiverse Design Challenge Rare
Manifest Terrain
R
Instant
Whenever a creature would deal combat damage to you this turn, prevent that damage. Instead, search your library for a basic land card and put it onto the battlefield tapped, then shuffle your library.
Well, green rares are good with ramp. But it needs to be a fairly big ramp. I reckoned something that would save you a turn and ramp you would be nice.
Although I'm not quite sure this the final place. The wording is a bit clunky, and it's purely reactive, it doesn't ramp UNLESS you're attacked. But OTOH, do you need to ramp unless you're attacked?
Nice. One of those cards like Turn the Tables that never gets played because it's situational and costs a lot. But the one day someone does play it, the entire table jumps out of their seats.
See Challenge # 167. Rare green 5-cost ramp instant.
Well, green rares are good with ramp. But it needs to be a fairly big ramp. I reckoned something that would save you a turn and ramp you would be nice.
Although I'm not quite sure this the final place. The wording is a bit clunky, and it's purely reactive, it doesn't ramp UNLESS you're attacked. But OTOH, do you need to ramp unless you're attacked?
Nice. One of those cards like Turn the Tables that never gets played because it's situational and costs a lot. But the one day someone does play it, the entire table jumps out of their seats.