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CardName: Existential Dread Cost: {4}{W}{B} Type: Enchantment Pow/Tgh: / Rules Text: At the beginning of each endstep, each player's life becomes 20. Flavour Text: Every day fulfills the same futility. How can I escape this monotony? Set/Rarity: Cards With No Home None |
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Could it be 10 instead? That could have multiple users. 20 feels like it just makes the game pointless or trivial.
I'd like this at 10. At 20 this solves too many decks entirely.
Making the game feel pointless and trivial is the purpose, hence the name.
SecretInnfiltrator- what do you mean by solve?
To be fair, I'm a grief player, so my "fun" designs are usually the opposite of what others consider fun.