CardName: Humbling Deity
Cost: 6WW
Type: Creature - Spirit Giant
Pow/Tgh: 7/7
Rules Text: Nonspirit creatures lose all abilities and are 1/1.
Flavour Text: Even a king can be taught to kneel.
Set/Rarity: Melody Rare
Humbling Deity
R
Creature – Spirit Giant
Nonspirit creatures lose all abilities and are 1/1.
Fair enough. I find the idea of "not making Legend 'cause of Commander" to be weird and interesting. I wonder if WotC thinks of this, or if they assume that the spirit of Commander - the rule that says that if a card is not fun, you shouldn't play with it - trumps. I don't know.
I think that recent sets have demonstrated that Commander is definitely something they consider, though more that they like to create ridiculous Commander-oriented cards like Praetor's Counsel.
Not sure whether to worry about the timestamp problem or not; it's certainly not obvious, but if one player has an unanswered Diety on the board, it probably doesn't make that much difference whether they have a second one (they may have it wrong, but it won't break the game).
You could make it "non-spirit creatures"? That would be stronger because you can deliberately play spirits, but it would also give you something else to focus on building around?
Because why would other holy spiritual creatures be humbled by this guy?
EDIT - Which concept feels more flavorful to you guys: nonspirit or Human? From a gameplay perspective, nonspirit offers a bit more power at the expense of needing to really work with the ability (whether through a Spirit deck, creatureless deck, or some weird Muraganda Petroglyphs brew), but having it only affect Humans has a certain resonance that's also pretty amusing.
Not sure. I like the flavour of "all humans lose and become". There's enough human creatures that the card would be worthwhile (whereas targetting any other creature type would make it niche). But OTOH, hosing humans may be very annoying to opponents who hadn't thought about how many humans they were playing, and seem a bit random.
While I don't suggest it, I think it would be funny if this card instead said "All non-Giants". I mean, because they're still giant. They're going to step on you, and it will hurt anyway.
Dear Rules Gurus: This (and Humility) don't impact ETB abilities, right?
And if you have two out?
I'm pretty sure that interaction is governed by time-stamps, so that the most recent Humbling Diety is still a 4/4 with his abilities intact.
The vast majority of players won't know that. Making him Legendary solves that problem...
The problem with making him Legendary is two-fold -
Within the set, I don't really want a second White Legend, nor do I want this to replace the existing White Legend.
This would be an enormously annoying legend in Commander.
Fair enough. I find the idea of "not making Legend 'cause of Commander" to be weird and interesting. I wonder if WotC thinks of this, or if they assume that the spirit of Commander - the rule that says that if a card is not fun, you shouldn't play with it - trumps. I don't know.
I think that recent sets have demonstrated that Commander is definitely something they consider, though more that they like to create ridiculous Commander-oriented cards like Praetor's Counsel.
Not sure whether to worry about the timestamp problem or not; it's certainly not obvious, but if one player has an unanswered Diety on the board, it probably doesn't make that much difference whether they have a second one (they may have it wrong, but it won't break the game).
You could make it "non-spirit creatures"? That would be stronger because you can deliberately play spirits, but it would also give you something else to focus on building around?
That's a great idea, Jack!
Because why would other holy spiritual creatures be humbled by this guy?
EDIT - Which concept feels more flavorful to you guys: nonspirit or Human? From a gameplay perspective, nonspirit offers a bit more power at the expense of needing to really work with the ability (whether through a Spirit deck, creatureless deck, or some weird Muraganda Petroglyphs brew), but having it only affect Humans has a certain resonance that's also pretty amusing.
Not sure. I like the flavour of "all humans lose and become". There's enough human creatures that the card would be worthwhile (whereas targetting any other creature type would make it niche). But OTOH, hosing humans may be very annoying to opponents who hadn't thought about how many humans they were playing, and seem a bit random.
Yeah, and looking through my set file, most of the humans are centralized in White, so in-block it'd just be hosing its own color.
Hmmm...
Is this meant to be causing them to be 1/1 by forcing them on diets? Or is it meant to be a Deity? :P
To answer the question in the first comment, I'm afraid it does affect ETB triggers: Nekrataal won't do anything with this (or Humility) out.
Fell victim to a spelling error.
Thanks for clarifying, Alex.
While I don't suggest it, I think it would be funny if this card instead said "All non-Giants". I mean, because they're still giant. They're going to step on you, and it will hurt anyway.
Made him a late-game beater, something for defense-oriented white to work towards AND able to help save the day.
This feels mythic to me. Which is awesome.