CardName: Industrious Woodcutter Cost: G Type: Creature - Human Pow/Tgh: 0/1 Rules Text: Sacrifice Industrious Woodcutter: the next time you spend mana this turn, it doesn't empty from your mana pool. Flavour Text: Set/Rarity: Multiverse Design Challenge Uncommon |
History: [-] Add your comments: |
Remake of Woodcutter for Challenge # 024.
This isn't exactly the same effect as woodcutter, because woodcutter lets you buy two little things instead of one big thing, whilst this lets you buy two little things instead of one little thing.
But I felt it captured the spirit of "get to do it twice", while most of the time not being that overpowered, since getting a 2N drop on turn N is ridiculouos, and getting an N+1 drop on turn N is quite good, but getting two N drops is good, but not necessarily overpowering. It's probably a broken combo with something (cards that have a very expensive mana cost and activation cost), any suggestions for fixing?
I considered trying to make it match up to the cost-3 makes-2-mana numbers on the original card, but decided doing the simplest expression of the idea was better than trying to make a closer analogue.
I also felt bad that my woodcutter didn't have more power, if he/she's presumably weilding a big axe, but that would detract from the utility. Maybe I should go with an equipment-friendly second ability a la Innistrad? It would be good if it had some use early game. But that would just clutter it, it already can use equipment.
I'd be inclined to make it a 2/1 or 2/2 for
.
I wonder if the rules work to stop this letting you get an 8-drop on turn 4. Probably so. You can still get multiple activations of any poly-activated abilities like Level Up or whatever, but that's fine.
I don't think it's broken unless you can recur it easily, and I can't find a way to do that; even Recurring Nightmare doesn't really do anything exciting.
Thanks! Hm. I agree the larger stats feel better, but I thought it was interesting that you might get two 2-drops on turn two instead of saving it for later (and not overpowered compared to llanowar elves, giving you two 2-drops and a three drop over two turns instead of a three-drop and a four-drop). I'm not sure.
I think it doesn't let you split one large mana payment, I think you have to pay for a spell all at once.
I think it's usually fine, since you can normally only do something you could do in one more turn anyway. I'm also sure it must be broken somewhere, but I'm not sure where :) My best guess is a combination of fast mana and a creature or artifact with an expensive mana+sac ability that's devestating if you get it early. But I can't actually think of anything :)
Man, I'd totally play this card. It looks like the sort of thing they'd make an FNM foil out of, since it would be popular in a lot of decks, but far from busted.