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CardName: Venna, Stasis Master Cost: 2WU Type: Legendary Creature - Vedalken Wizard Pow/Tgh: 2/4 Rules Text: Spells and abilities can’t cause cards to leave zones. (Including, but not limited to drawing cards and destroying permanents. Lethal damage can still destroy creatures.) Flavour Text: Set/Rarity: Cards With No Home Mythic

Venna, Stasis Master
{2}{w}{u}
 
 M 
Legendary Creature – Vedalken Wizard
Spells and abilities can’t cause cards to leave zones. (Including, but not limited to drawing cards and destroying permanents. Lethal damage can still destroy creatures.)
2/4
Updated on 17 Jan 2020 by continuumg

History: [-]

2020-01-17 00:34:00: continuumg created the card Venna, Stasis Master

Possible alternative: Spells and abilities can’t cause cards to leave zones.

This is one heck of a stall: creatures have indestructible? If cards can leave the zone to be cast, they go to the stack zone, right (if I'm wrong, ignore this)? That means any spell cast, leaves its zone to enter the stack zone, only to be stuck in the stack zone. I don't know if that's intentional or not.

2020-01-17 22:57:44: continuumg edited Venna, Stasis Master:

Sorrow is right, that last wording is broken. (Was: Cards can't leave zones except to be cast or drawn.)

2020-01-17 22:58:41: continuumg edited Venna, Stasis Master

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How much damage does this card deal? Lightning Bolt
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