For Challenge # 019. The third stat here, mass, probably needs a better name, but this will do. Mass is how much damage that this creature deals to players... which is different than the amount of damage dealt to creatures, still represented by Power. The idea behind Mass, is that Planeswalkers in this universe become huge other worldly things when they fight. Being deadly with a sword just isn't very impressive to them. In order to effectively stop these planeswalkers, you're much better off using a giant battering ram... but you'll have to get that huge implement past all of the planeswalker's defending creatures.
For Challenge # 019. The third stat here, mass, probably needs a better name, but this will do. Mass is how much damage that this creature deals to players... which is different than the amount of damage dealt to creatures, still represented by Power. The idea behind Mass, is that Planeswalkers in this universe become huge other worldly things when they fight. Being deadly with a sword just isn't very impressive to them. In order to effectively stop these planeswalkers, you're much better off using a giant battering ram... but you'll have to get that huge implement past all of the planeswalker's defending creatures.