CardName: Mana from Heaven
Cost: W
Type: Interrupt
Pow/Tgh: /
Rules Text: Add 3 white mana to your mana pool.
Flavour Text:
Set/Rarity: Multiverse Design Challenge Common
For Challenge # 017 and replaces Healing Salve from Alpha, and defacto replaces Dark Ritual. Since this challenge was about what Magic could have been, I thought I'd throw this out there. The color pie was just developing back in Alpha, and if something sounded appropriate for it's color, then it was tossed in that color. Removing the rest of the history of Magic, this seems appropriate to me. A minor sacrifice of mana to God, resulting in an abundance.
The ramifications on the rest of the game would have been very far reaching. Getting Serra Angel online on turn 3? Playing Land Tax on turn one, then sitting with this and an Armageddon in hand? Also, one of the main reasons why Dark Ritual was considered such a bad card was its interaction with Hypnotic Specter. Back then, fast combo decks were considered perfectly fair, but early specter control removed your ability to play, and was no fun. I wonder if people would have been so down on Mana from Heaven if the best one could pull out on round one was Savannah Lion and White Knight with follow up Crusade, or the comparatively embarrassing Thunder Spirit on round 1.
Hee. I love this kind of reimagining of history. I was expecting things more within the modern colour pie, but I did love Brute Force and Healing Leaves as reimaginings of the boon cycle, so I'm always happy to read musing on this kind of alternate history :)
For Challenge # 017 and replaces Healing Salve from Alpha, and defacto replaces Dark Ritual. Since this challenge was about what Magic could have been, I thought I'd throw this out there. The color pie was just developing back in Alpha, and if something sounded appropriate for it's color, then it was tossed in that color. Removing the rest of the history of Magic, this seems appropriate to me. A minor sacrifice of mana to God, resulting in an abundance.
The ramifications on the rest of the game would have been very far reaching. Getting Serra Angel online on turn 3? Playing Land Tax on turn one, then sitting with this and an Armageddon in hand? Also, one of the main reasons why Dark Ritual was considered such a bad card was its interaction with Hypnotic Specter. Back then, fast combo decks were considered perfectly fair, but early specter control removed your ability to play, and was no fun. I wonder if people would have been so down on Mana from Heaven if the best one could pull out on round one was Savannah Lion and White Knight with follow up Crusade, or the comparatively embarrassing Thunder Spirit on round 1.
Hee. I love this kind of reimagining of history. I was expecting things more within the modern colour pie, but I did love Brute Force and Healing Leaves as reimaginings of the boon cycle, so I'm always happy to read musing on this kind of alternate history :)