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CardName: Bold Measures Cost: {W}{B}{R} Type: Instant Pow/Tgh: / Rules Text: Bold Measures can't be countered. Bold Measures deals 4 damage to any target unless target opponent exiles two cards from their hand. You gain life equal to the damage dealt this way. Flavour Text: Set/Rarity: Districts of Kestner Mythic

Bold Measures
{w}{b}{r}
 
 M 
Instant
Bold Measures can't be countered.
Bold Measures deals 4 damage to any target unless target opponent exiles two cards from their hand. You gain life equal to the damage dealt this way.
Illus. Ismael Gil
Updated on 08 Jan 2020 by Onygox

History: [-]

2019-07-22 03:19:15: Onygox created the card Bold Measures

This card might benefit from a 'when' trigger, so you don't have to choose that second target until after your opponent makes their choice. So it would look more like:

"Target opponent may discard two cards at random. When they do not, Bold Measures deals 4 damage to target creature and you gain 4 life."

It's a bit odd to put it that way, but I'm guessing it works, and I don't think it's too confusing to parse out.

As an aside, this is probably too weak, especially for Mythic. After all, it's (casting cost aside) a strictly worse ability than Warleader's Helix. And considering how Lightning Helix is {2} less than Warleader's Helix, I'm guessing that Warleader's could have easily cost {r}{w}{b} as an uncommon. I recommend bumping the damage and life gain to 5.

How is a card that can have the full effect of another card plus discard strictly worse?

This doesn't strike me as mythic though.

This isn't 'the full effect of another card plus'. Your opponent chooses whether or not they want to discard the cards. Presuming your opponent is working in their own best interest, and always makes good decisions, then they will always choose the best of two options for them: Either Hymn to Tourach or Warleader's Helix, depending on the circumstance. The card could say "Your opponent may take 1,000 damage. If they do not, this card deals 4 damage to a target and you gain 4 life" and it would still be strictly worse than Warleader's Helix, since the Helix never gives them a choice.

Please, no comments about the ability to redirect 1,000 damage in multiplayer making the card 'not strictly worse'. I'm onto you guys. ;)

The casting cost is different enough to most to make 'strictly' slightly hard to say. But yeah; apart from cost it's only as good as whichever is worst right now.

There's some kind of human blindspot here. I don't know why.

I totally overlooked the "may" there. Ewww. The "If they can't" threw me off, because it's usually not used for optional effects.

It also makes so little sense here form what I suspected the creative was.

How about:

>
~ deals N damage to any target unless target opponent discards two cards at random. You gain life equal to the damage dealt this way.

And, yes, N should be more than 4 if this is a punisher card.

2019-07-24 02:32:06: Onygox edited Bold Measures

@SecretInfiltrator @Vitenka @jmgariepy thanks for the comments! I do agree that this effect is somewhat lackluster for a mythic. I updated the text to SecretInfiltrator's wording, and to increase its power level somewhat I changed discard to exile and made it uncounterable. We'll see if I figure out a better more worthwhile effect later.

2019-07-24 02:34:43: Onygox edited Bold Measures

Hm. Opting for more versatile over more powerful. This is an interesting change, since the exile and counter will appeal to Spike, while the "choose the form of your destructor" appeals to Timmy. But I don't see a problem with that. Thumbs up.

2020-01-08 21:06:20: Onygox edited Bold Measures

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