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CardName: Hydrated Thicket Cost: Type: Land Pow/Tgh: / Rules Text: Hydrated Thicket enters the battlefield tapped unless you control a creature with power 6 or greater. {T}: Add {U} or {G} {3}{U/G}, {T}: Until end of turn, target creature you control gains Shroud. Flavour Text: Waterfalls are places of beauty and boundless mana; It could be said Ogasha is simply the land around these marvelous landmarks. Set/Rarity: Phandalor Rare Hydrated Thicket enters the battlefield tapped unless you control a creature with power 6 or greater.
: Add or , : Until end of turn, target creature you control gains Shroud. Waterfalls are places of beauty and boundless mana; It could be said Ogasha is simply the land around these marvelous landmarks.
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Like all of green's abilities, isn't life gain dependent on its creatures?
Technically speaking lands are colorless.
Also we already have a life-gain taplands cycle, so it's got a precedent.
why the heck is a waterfull ?
I reckon as long as it's a small amount it's probably ok.
If this is an early drop, it's probably going to gain 5-7 life in total? That seems a bit much to have for free.
There's plenty of life gain in green that isn't tied to creatures. Incidentally, many of them are tied to lands.
I think gaining 1 life each upkeep for the "cost" of entering tapped is way too little.
I actually think that's way too much life gain. If it was at least tied to another condition e. g. playing additional Forests.
you may reveal a forest card to gain 1 life?
New design that me and wurms think is better. not done yet
rare