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Mechanics | Skeleton | Common Breakdown Ref | All commons for playtesting |
CardName: Furious Snowstorm Cost: 2RR Type: Enchantment Pow/Tgh: / Rules Text: Whenever a creature you control blocks or becomes blocked by a creature, Furious Snowstorm deals 1 damage to that creature. Whenever Furious Snowstorm becomes the target of a spell or ability, it deals 4 damage to that spell or ability's controller. Flavour Text: Set/Rarity: Community Set Rare |
Code: RR01 Active?: true History: [-] |
Is this too out of pie for red?
It seems fine by me, but you're right in the fact that some people will call this ability too white, and ask for it to talk about your blocked creatures only. I've never been a big fan of letting the color pie dictate player strategies, though, and really like the occasional defensive red card. We'll see what other people say.
Probably the second ability is alright, but maybe the red quasi-shroud is too much.
Mmm... certainly hurting things is red, and combat is red. But the consistency of it does feel white. Red would much rather randomly hurt the attackers or the defenders.
I kinda like the "I'm not hexproof, I just EXPLODE if you hex me". That's very red.
I think this is fine in red. It's Warpath coupled with the Retromancer ability (also seen on Ashenmoor Liege). Inferno Elemental also did this recently, so I don't think this is out of pie at all.
Realized there was a shorter way to put it.
I think this will want tweaking, but added to the skeleton.
take cost down a bit