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Recent updates to Superhero Shenanigans: (Generated at 2024-05-19 00:03:57)
It's also 'surprise' as "I did not know that a black lightning bolt existed"
B, 1 card from hand, 3 damage. Somewhat harsh if you've not learned every card in the set. Edit: Ah,m it's tapped into play, ok, not so bad then.
Or a pure mill strategy, and use this to mill yourself as needed to top up your life total and stay alive long enough to win.
I like it, but suggest that it be made a plainswalker (with enough loyalty to activate immediately) instead - more deserving of being mythic and a supervillain then.
Added mana to activation: if you're playing this you should rarely not have 1 mana open, but does make it slightly more situational because you opponent MIGHT have artifact removal other than krosan grip. Compensatarily reduced cost from 4 to 3.
:) I could say "dealt damage to a creature or player" although that would be synonymous or "to you or a creature you control" although that feels much less red if it seems simpler.
Yeah. I think it always looks weak when you first see it, but is very nice. I fiddled with a smaller creature, but it wasn't as interesting as black gets those often, and a stronger creature, but it was probably too much, and a 3/1, but then it felt like it might as well be "T: deal 3 damage to target nonred player".
A tweak would be to make it situational, or give it shroud (or my anti-shroud) so it's harder to pump. But this felt right for common (especially since we're not sure what intimidate creatures red may get).
Vitenka: shrug I don't think there's much call to add reminder text to an expert set for an ability which is (as of recently) supposedly standard, especially on a creature on a website devoted to magic-card designers and ready access to gatherer. And I think if anyone's playing with it, someone can easily say "red fear" and they'll understand. But OTOH, I don't see any harm, so could easily do so.
Cool, agree. Sorry, I thought you were detracting from it in your previous comment, but yes, I agree it's a "minor" drawback :)
Vitenka: You know wizards printed lightning bolt in Magic 2010 and 2011 right? I was totally surprised, but the official line is that it's very strong, and they intend shock to be the baseline, but are now happy for lightning bolt to be in standard some of the time, as long as it isn't in standard ALL of the time. I think the secondary market value is like £1? Which is very high for a common, but it is really good.
And lightning bolt is maybe a bit cheesy for casual decks, but if your deck isn't horribly overpowered elsewhere (and yours really aren't :)) I don't see any problem playing lightning bolt.
Hence this. I agree that in a red deck it's effectively as good as lightning bolt, but given that they DID print lightning bolt, I don't see any problem with a flavourful alternative. Not every deck will run it over a shock-plus variant, even if all dedicated red decks do.
The only problem is if it's in extended at the same time as lightning bolt people can run eight of them, but then, there are some conditional "R. Inst. 2/4 damage" spells which are nearly as good, given how rarely you want to do 3 damage rather than 2 on turn one. And in casual you're constrained by convention and availability, not cost. And in legacy, I don't think four more lightning bolts is going to make a difference (?)
Hmmm
Thank you both.
Although Captain Caprine isn't a 5/5 demon "BB: other creatures get -1/-0 and I get +1/+0" :)
I think it's fine occasionally for common on a small creature, provided it's in flavour, but I should probably leave only one and shift the others to uncommon.
Why can't you ever play Lightning Bolt again?
This is fine. Red gets vanilla 3/3 for 3R or 4/3 for 2RR, so 4/3 with a minor drawback is fine for 3R.
Sure, but red sometimes gets a Shatterskull Giant instead of a hill giant (?) It shouldn't reliably have many good midrange creatures, but a few good 3/3s and a 4/4 doesn't seem too good (?)
Most of the text isn't actual text, but just art description...
Bladetusk Boar was actually extremely strong in Zendikar limited. 3 points of unblockable damage per turn, plus whatever pump spells you've got, wins games.
Heck, it costs 8.
When ~ ETB, put 8 1/1 blue octopus tentacle creature tokens into play. During your upkeep, put a creature token into play that is a copy of ~. (And obviously, ~ needs to be non-legendary)
Couldn't persuade you to reminder-text intinmidate, could I?
Seems slightly weak for its cost.
Mmm... I'd give this to the hulk instead.
:) Exactly. There's got to be one of these guys around. I think the drawback came first, and then the advantage.
It does seem kinda odd evasion. But I like it. It gets a pass from me, even if it's too texty for an official common.
Oops, thanks.
:) Thank you, me too.
Yeah, I was imagining a pyrokinetic, who's very paniced, but not harmed by the fire. But I agree it'd always look strange, I could always move the flavour to something else. Or add "must attack", since that adds to the paniced feel, and reassures me that there is a downside to the aura as well (very small, since this isn't very good if you're not attacking)
Given I can't ever play lightning bolt again, I'd run 4 of these in every deck forever if I bought this set.
Oh no, a red deck that starts on 17 life, in exchange for I get to play lightning bolt again I'd make that exchange any time.
I think what I'm trying to say is: a) I love it b) It's too good for wizards to print, the meanies. c) Bring back manaburn.
Thank you. That sounds about right. I wasn't sure about costing; I still cost things too cheap more often, so I often err on the other side with effects that don't absolutely desire power. It's probably not much stronger played earlier; indeed, from that perspective, maybe it should be "Leyline of Kaboom" :)
It would have some uses even if it cost 5 (eg. you control a double strike creature[1], or even just a 3 or 4 power creature), but yes, that's why I gave it 3R. It seems to fit the same sort of place: it looks too clunky to be excited about, but you can normally play it for a good solid effect. But I'd have to test to see if the cost is right.
[1] Note to self: make a first/double strike trample creature
Should probably be lightning flavoured, since it kinda works like turning a creature into a lightning elemental / ball lightning.
Like it. Don't like trying to wrap my brain around using it on a prodigal sorcerer.
Kinda usable like armageddon clock, only more focussed. But then, it grows linearly instead of exponentially-with-backoff.
I don't like that once it's grown it can't be stopped - they try to kill it, and in response it grows and explodes. Not sure what to suggest for that.
Damn straight on the reminder text. But agree on the flavour. "Gains reach" is just toooo perfect for a bionic arm :)