This feels like a blue-red card to me. Transforming is blue. Flying is blue. Defensive buffs are... green but blue to a lesser extent.
But can't block is a horribly red ability. The only colour outside of red that touches it is black.
I'm also not sold on the name. It's a minor thing but you're sort of poking fun at a card. It's like we're referencing a card and it feels like a joke card with that name.
Maybe just remove the "Can't block" clause and I could see this as decent. It's low powered but it's a common it's supposed to be.
Well it means that you can identify what card it is (IE: That it has deathtouch. Other cards would have a flip up ability that you could fizzle ahead of the triggering abilities time.
But it doesn't matter. This mechanic has too many problems. I mean who's to say that you spent the correct amount of mana on it when you cast it? Who's to say that you even used this card when you did it? Why not pay 2 and put down a land? It's hidden. They can't tell. This mechanic is goneskis.
Not sure about having the blue be to untap. I mean untapping is definitely a blue ability but it means you can't really run this in a green white deck.
Not too bad of a card. Maybe +1 mana and make it only 1 instant or sorcery.
This feels like a blue-red card to me. Transforming is blue. Flying is blue. Defensive buffs are... green but blue to a lesser extent.
But can't block is a horribly red ability. The only colour outside of red that touches it is black.
I'm also not sold on the name. It's a minor thing but you're sort of poking fun at a card. It's like we're referencing a card and it feels like a joke card with that name.
Maybe just remove the "Can't block" clause and I could see this as decent. It's low powered but it's a common it's supposed to be.
Seems developmentally interesting. Am very unsure on the numbers.
Hexproof seems weird on a 2 drop common with minor impact, maybe prowess?
Was trying to make this playable in the U/R deck, ended up with a complicated monstrosity.
My suggested alternative if people don't like it is "scry 2".
Makes it a good attacker, guarder and can be used as removal.
Maybe should cost more and cantrip.
Flagging this as too complex for common
Well it means that you can identify what card it is (IE: That it has deathtouch. Other cards would have a flip up ability that you could fizzle ahead of the triggering abilities time.
But it doesn't matter. This mechanic has too many problems. I mean who's to say that you spent the correct amount of mana on it when you cast it? Who's to say that you even used this card when you did it? Why not pay 2 and put down a land? It's hidden. They can't tell. This mechanic is goneskis.
Why would an opponent want to turn your cards face-up...?
Changed code
Coded it out because a vanilla Ancestry creature didn't fit the skeleton.
Not sure about having the blue be to untap. I mean untapping is definitely a blue ability but it means you can't really run this in a green white deck.