Multiverse Design Challenge: Recent Activity
Multiverse Design Challenge: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
All challenges | Upcoming Challenges | Make a new design challenge! | All challenges (text) |
Recent updates to Multiverse Design Challenge: (Generated at 2025-05-19 03:48:49)
Took me a little while to figure out what's going on here, but it is very nice space when you get it. I love how this encourages you to build around it, eking just past that limit. Inferno Titan will die, but Borborygmos can take the hit. It is hard to find creatures that can take this, though. I suppose 7cc is as low as we can go with this card.
Bonus points for anyone who plays this and calls "Eldrazi Spawn", boosting your team with a Broodwarden. Hold it... is Eldrazi Spawn techincally two creature types? Huh. I suppose you could always boost your Elder Spawn by calling Eldrazi...
I wish they did make this in Apocalypse. Tidal Courier is such a let down. There was a strange policy back then that fun cards shouldn't be good, because they're already fun... they don't need the help. Man, this game's come a long way.
Hee. Yes, certainly. I was in two minds whether to make this 2WB 3/3 or 3W 2/2, actually; not sure which version you'd prefer for your set. (The Elemental version would be somewhat unwieldly in tri-colour.)
totally forgot about these. may i borrow this for my set? i'll also make an Elemental version as well.
Created for Challenge # 072. This is to appear in Apocalypse, as a prelude to Champions of Kamigawa.
The thing about Invasion block was it was primarily about multicolour (it was the first gold block), but it had a number of other subthemes. One of them was creature types - what would later be nicknamed tribal effects. Apocalypse had seven creatures with this kind of effect: Enlistment Officer, Tidal Courier, Grave Defiler, Goblin Ringleader, Sylvan Messenger; but also Kavu Howler and Brass Herald. If the random Kavu Howler had been expanded out into a second cycle, that could have provided a card that looked innocuous in Invasion block, but turned out to be a powerhouse once Kamigawa rolled around.
Finally figured something out: Spirit of the Dragon. I'm not a fan of the implementation, but I wanted to use "13 minus CMC" to reward high-cost cards.
Bonus points for also doing quite nicely with or against Allies?
For Challenge # 072. Scourge (CMC-matters) meets Innistrad (13 theme).
Oh, very nice. Flavour very consistent with RoE, which is hard to do on a creature-types-matter card.
Mmm... I'm not sure about "had a tendency to just randomly pop up". It hadn't been seen for... Mirrodin, Onslaught, Odyssey, Invasion, Masques, Urza, Tempest, and then Suq'Ata Assassin in Visions. Eight years. I... guess that's not actually as long as all that. This would be quite a notable card in its set, but yeah, people probably would see it as just "a random poison card" rather than "the long-awaited Return Of Poison Counters!"
I made Gilt-Leaf Oracle and That Which Masks.
Ah, I should have qualified that. It seems subtle to me, but only because Mirrodin was chock full of bizarre artifacts like this. This will be sitting next to Lightning Coils, Darksteel Reactor, Door to Nothingness and Gate to the Aether... I could go on. There's a ton of them. That, and before Scars, poison had a tendency to just randomly pop up. It was rarely seen in large numbers.
The subtlety part of this card is that it looks like the poison is only here for this one card. It doesn't tell you that the next block is chock full of poison.
Got there. Slammed Mirrodin Block against Scars of Mirrodin block and ended up with Caustic Vein and Simple Rector.
For Challenge # 072. The card from Scars of Mirrodin that looks back at Mirrodin block and answers it. In 2004, Affinity was a monster, and there were a number of answer cards in Champions of Kamigawa. Samurai of the Pale Curtain, for examaple, tried to function as an answer to modular by stopping it from triggering.
Kamigawa, though, just couldn't come up with straightforward answers to the problem at hand. Truth is, Simple Rector may not be enough either, since it tries to solve the problem one round to late. But when it comes down, it knocks out one 70% of the permanents in Affinity, then makes a lot of future draws wasted. It's certainly a start. Couldn't tell you if this is fair in white, though. I figured, dealing with small stuff, making up rules and white's preexisting link to cogs make this fine.
Higher CMC; resurrects lands instead of bouncing them.
This isn't subtle at all. Also, to me it would seem extremely bizarre to see poison just randomly pop up.
From Rise of the Eldrazi, answering Lorwyn, for Challenge # 072.
Lorwyn leading into Zendikar, for Challenge # 072.
For Challenge # 072. Linking up Fifth Dawn, and going Straight into Scars of Mirrodin. This card is supposed to be a teaser for what's coming down the line. The point is meant to be subtle. It's supposed to look like a goofy one-of artifact in a set filled with artifacts. Meanwhile, it gets a segment of players excited to see a poison card again. Boy will they be surprised in 6 months.
I kind of like my first thought, too, which went something like this:

Creature - Golem
Sunburst
At the beginning of your upkeep, draw cards and gain poison counters equal to the number of +1/+1 counters on ~.
0/0
It was supposed to be a very risk v. reward card... but it occurred to me that that card would get much worse in a set filled with infect. Wouldn't you want the teaser card to have extra value when the set it teases hits?
I keep wanting to take some time to think of something for this, but I've been so very busy this week.
Mm. Seems that way. My recent article hadn't given me much time to really parse this one out myself. I planned to hit complete my own challenge tomorrow. I really wanted to make this installment of "According to Gatherer" a one-parter, but that just isn't happening. It kind of got away from me.