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Recent updates to Multiverse Design Challenge: (Generated at 2025-05-19 02:40:23)
Yeah; I'm remembering my Fallen Empires era merfolk deck fondly, and thinking Tidal Courier would have been a great addition to it.
Good for you. If the card is fun to play with, that's all that truly matters.
Personally, my inner-Johnny just needs a gimmick. I love Brass Herald... but that's because, when I play it, I call 'Golem'. :p
(BTW, there's nothing I like to see more than to drop a Brass Herald, and pick up an Oxidda Golem off the top of the deck. Free 4/3 Haste creature? Don't mind if I do!)
Oops, thank you.
You've got the sacrifice on the wrong side of the colon. At the moment, this is a free counter per turn to a creatureless deck.
Tidal Courier's not awful. I run it perfectly happily in my mostly-Lorwyn merfolk deck!
Made Probability Enhancer, a chance-related dragon's maze card, and Spirit of the Land, a mythic rare land/counterspell.
For Challenge # 073, combining Challenge # 022 and Challenge # 038.
This could have been impossible if "no mana cost" had already been used in #38, but it looks like
was used but {} wasn't, so they meshed quite well.
The biggest problem is making a land counterspell splashy enough to be mythic, without it being so annoying people hate it. I decided to make it "counter spell which targets you or a permanent you control" so it's less proactive. I reluctantly made it repeatable as a one-off unconditional counterspell would be very strong (even if it cost lots) but not very splashy. But I added "sacrifice a creature" so the opponent has some chance to prevent you paying the cost by killing your creatures.
For Challenge # 072, fulfilling (((Challenge # 13))) and Challenge # 070.
A luck-related card from Dragon's Maze. That really should be izzet. The downside of overload as the Izzet keyword is that it gets "madcap" but not really "inventor". But here, with the flavour of "ok, it can work too much", it seems to fit.
I quite like the randomness, as it encourages playing this in a deck with multiple possible targets, rather that looking for one uber-combo.
I don't know about the power level or cost. This is really good with some abilities, but doesn't work as well with others if they target all, rather than "all an opponent controls".
I'm not sure how hard this will be but I thought it was interesting.
I debated saying "if you roll #73 you win automatically with any submission for the other challenge" or "if you roll #73, roll again and fulfil all three other challenges" but decided it was simpler to exclude it :)
Choose two previous design challenges. You can get two random numbers from 1 to 72 from:
http://www.random.org/integers/?num=2&min=1&max=72&col=5&base=10&format=html&rnd=new
If the combination is impossible (eg. "design a monored card" and "design a monoblue card") or trivial (eg. "design a red card" and "design a monocoloured card"), roll again. But feel free to try to fulfil it if you think it'd be interesting.
the good ones have no mana cost
jmg is correct, hence the different wording of Nix,
I don't really know if this hits suspend cards anyway. Isn't the casting cost of Errant Ephemeron
on the stack, when coming out of suspension? Just because you cast it without paying its mana cost, doesn't mean it doesn't have a mana cost.
What an odd sliver, in that it gives all slivers protection from it. It does make me wonder why a multicolor card would be granting protection from multicolor... but I guess it does make sense as a white/blue mechanic, even if Guardian of the Guildpact was mono-white.
forgot about nix. i was searching for converted mana cost.
Um... Nix?
Gold Sliver and Interrupt: Time Spiral meets Return to Ravnica.
I don't think the whole cycle were bad. It's just Tidal Courier which was awful. And I think that's because they were trying to avoid blue creatures being too good. That policy came to a head in Onslaught block with its awful blue Wizards and Birds.
Created Spectral Precursor.
No, because this makes your other creatures lose all creature types but the one that's been chosen.