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Recent updates to Multiverse Design Challenge: (Generated at 2025-05-18 00:29:18)
Magic Beans
Lol. Oh, interesting way of realising the legend in magic mechanics.
I think this card is a lot more fun to read than to play with or against. For anyone that thinks Circles of Protection are boring, this is a million times worse.
The other thing is that it's too swingy. If you aren't getting it destroyed, you're in a very good spot. Otherwise, you just lose. Nobody likes to lose against a Naturalize, which is why Lich and such cards have always been very unpopular, and why new variations like Immortal Coil avoid making you lose just because.
Hm. Picture of Dorian Gray might fit here too, actually.
Ooh, this could be a terrain. "Only one creature may attack in ~. other attacking creatures get..."
Added Silver Gilded Road.
For Challenge # 079 and inspired by The Yellow Brick Road (and possibly from an old Super Friends cartoon where Superman and company end up in Oz and inexplicably decide to not follow the yellow brick road, and end up at a witch's house. Seriously, Batman, you should be better than that).
The idea here is that only one creature can walk the road at a time, and is safe, but all other attacking creatures will be exposed to the wilderness and suffer. I'm not sure how well that comes across... but I'm thinking that artwork would help.
Silver was chosen, since that's the original color of Dorothy's shoes in Baum's story... not ruby like the movie. The fact that it has protective qualities against werewolves and maybe fairies doesn't hurt. The nursery rhyme is a nursery rhyme. I tried not to think about it too hard.
Doh. Don't know how I missed that one.
Jack.
Would want tweaking to not be strictly worse than Pristine Talisman.
It's a good idea for a challenge. I can think of lot of things that are sort of related, but it's surprisingly hard to find something that works as a card and feels faerie-tale-y.
I started with Bottomless Pitcher
For Challenge # 079
It's almost too boring, but I was casting around for simple things that fit a faerie tale theme.
Yay! Challenge # 079 isn't defunct! And Food for Grandma fits the challenge very well. Uhuh, uhuh.
Food for Grandma
I didn't know there was a standard for "spells that win you the game unless you are at 4 life.", although this drawing the game very easily is an issue I didn't think about.
Maybe it should have been black (causing life loss and making you pay life before it did anything), but it would have lost a bit of its redness.
This card's wording is a bit back-and-forthy. You choose between a creature and a player, so you choose a creature, so you don't choose a player, but since you didn't choose the player, now the player gets the damage.
Why not "Choose one - "?
I should just give up commenting on blob's cards. No offense, blob, but I often just have no idea what you mean by them.
(I assume this was created for Challenge # 078. Note that blob doesn't tend to template their cards precisely; we can perhaps assume that blob meant for this to target.)
It's negligible because of "Is opponent on less than 12? Yes? Win, or at least draw, the game."
Which is usually reserved for the 8-cost tier, instead of 7 cost; but you're right that this is clearly worse than sorin.
Oh yes, that is funny and very in-theme while not being quite exactly any one thing.
Yeah, ought to target. If it's deliberately doing it to avoid hexproof; go right up and say "May target the untargetable" or something.
Anyhow; 21 damage split among opponents creatures almost any way you choose? NICE one sided wrath. Perhaps a bit too nice for only 6. Or, of course, Stuffy doll for 21. Agree with every who said it didn't need to be green though.