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Recent updates to Multiverse Design Challenge: (Generated at 2025-08-25 08:42:42)
Hm. I wanted to avoid the "blocking player needs to prepare for all possibilities" problem. And also flavour-wise, the skeleton is clearly immobile, it helps in advance, not when you encounter difficulty. But shorter is almost always better.
Maybe simpler as "
: Target attacking creature gets +1/+0 (or +2/+0) UEOT"?
Ah! Yeah, I've no idea how that would work.
It's an interesting idea though, even if it came about by accident, of you trying to predict your opponent's spells. So is, "try to cast a spell in response". But it would be costed a bit differently to this.
Yeah, my mind goofed. I thought this was "You cast a 1cmc spell during your opponent's upkeep. Whenever your opponent cast a 1cmc spell for the rest of the turn, if you (already) cast a 1cmc spell, draw a card." My mind inserted the word 'already' where it didn't belong. Which, admittedly, makes for a poor card power-level-wise. I just wasn't thinking about that.
That was my original point with my first paragraph. I thought that without 'this turn' this card would be looking back across the entire game to see if you already cast a spell with that cmc.
I don't understand your first para which suggests that whatever it does, this card is too confusing without wording. I think your original understanding was right, but I can't really tell.
The intent is, "Opponent casts a spell. Then you cast a spell with the same CMC and get a bonus." Originally it was going to be, you had to cast a sequence of spells with the same sequence of CMC as the opponent did. But the rules for that didn't fit, so I went with, "Opponent casts a spell, then on your turn, you need to match that spell", and just ignored the fact opponent would occasionally cast two spells and you could do them in either order.
Oh, and uh, it was meant to be the first time. Not, "opponent casts a 1 CMC, you cast lots of 1 CMC". I think I forgot to put that on the cards.
Wait... was this supposed to draw cards off of spells played after your opponent? I thought it was supposed to look at card cast before your opponent cast a card. In retrospect, that makes a lot more sense.
I like graveyard order. I wish we could have it again. I know why we don't, though. It would be nice if it only mattered for a set... but then it would immediately matter for Modern if that happened, and that wouldn't do. Sometimes I wish I could see the alternate reality MtG, where graveyard order, mana burn, face down didn't automatically mean morph, etc., etc., were still things.
Supportive Skeleton
See Challenge # 158.
Trying to get an idea of "it doesn't do something, but it points you the way".
I need to reduce the tracking complexity somehow. Originally this exiled the cards, and you had to match them in order (and put them into the graveyard when you did). But that only worked for non-permanent spells.
I'm quite short of words. I imagined an opponent usually casting one spell per turn (on their turn or your turn). I would certainly reduce this to tracking one thing at once if I had the wording for it.
I'm leery of "this turn" as a simplification, because it might as well just say "in response", assuming you can usually only do that with instants.
I guess I could go with graveyard order...?? "Whenever you cast a spell with the same CMC as the bottom card of an opponent's graveyard" But it would fail if they've unofficially reordered it which is why wizards never print that.
I get the impression that "before your next end step" would become "this turn" (since... you know... a lot has happened in this game before your next end step.) That said, I get the impression the card would still be a bit convolutious, which was ultimately the point, no? ;)
See Challenge # 158.
I like this interpretation of the quote.
Irritable Witch
ETA: Confusing Directions
See Challenge # 158.
It occurred to me, the quote could be from a less sympathetic character.
Box of Hands
See Challenge # 158.
For the record, the article is: http://www.jmgariepy.com/2013/04/05/the-six-most-boring-magic-cards-according-to-gatherer-part-meh/
I was typing on my phone and couldn't easily look it up to see if I had the details right :)
Tattered Gatekeeper
See Challenge # 158.
Weird effect. Is it too swingy? Against most decks it's a fairly limited advantage, but against decks with strong creatures all in that band it'd be devastating.
ETA: Eventide had hybrid-white goblins so I justify them in a faerie-tale setting, maybe :)
"target player"->"target opponent"
Heh. "and another target player". You know... so you can't target yourself and get the effect twice. ;)
Hero's Pact
See Challenge # 158.
Did someone already do skip next combat step for this quote? I thought they did but couldn't find it.
I also considered calling out two creatures eg the one each player controls with highest power and only having those skip combat, but the players version seemed more different to my previous card.
Yeah, I can see this might have subtleties to the gameplay that aren't immediately obvious.
The most boring card in all of Magic. I stand by that decision. :)
On my first pass, Mage Wrought seemed more annoying than useful. I more imagined it to be "Gets this ability ever turn, until it does not." But that's what landfall feels like, and that turned out fine.
What I like about Mage wrought, though, is how it makes you question how you should be playing your spells. Unless your opponent is playing board wipes, in a normal game of Magic, you should probably play as many threats as possible, as soon as possible, to overwhelm your opponent. With Mage Wrought, though, you might want to hold back a spell or two to trigger your abilities next turn. But hold onto how many? Will you just draw into a spell you can cast next turn? Are you taking a bigger risk by not casting all your spells?
Border Soldier
See Challenge # 158.
Not sure about the mechanic, I was going for something a bit like landfall, but its also like lots of other things.
You only see construct on artifacts, but that doesn't really fit in sets like this where lots of things are 'made' but don't feel artifact-y.
Interesting this is so flavour based when border guard iirc placed in one if jmg's most boring cards collections :)
Should probably cost

, the same as Harmonize. That way it's got upside (a bit of scry) and downside (tap a biggish creature).