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Recent updates to Multiverse Design Challenge: (Generated at 2025-08-25 08:44:22)
See Ritual of Unbirth
See Challenge # 160. Since Goblins and Zombies like playing around with sacrifice stuff, why not have a mechanic for it?
Did we already do this? It's easy to miss some of the most obvious challenges.
Add space to title
@ Mal: I actually think the Mad Evolutionist is a cool card.
@ Jack V: I like the Mistress of Reflections, but it should be noted that creature types in the text box are always capitalized. :)
@ jmgariepy: I would like to see 'Deer' in Magic. Talking about 'Sand' creatures got me thinking... basically all creature types are either 1) the kind of creature, or 2) a profession or class of the creature, i.e. Knight, Wizard, Rogue, etc. So the idea of classifying creature types by 'material', i.e. 'Sand', 'Wood', 'Glass', etc. might be worth exploring further.
The weird part about Elk and Caribou (and moose for that matter) all belong to the deer family, so we could just call them Deer. Of note: Magic officially has 0 Creature--Deer cards, and 12 with Creature--Elk.
Dune-Brood Nephilim also creates Sand creatures (that aren't Warriors) because why not, I suppose. Sand Golem, sadly, is just a golem.
Looking through obscure creature types. We really couldn't combine Homarid and Camarid? Or Elk and Caribou? Was "Sand warrior" originally its own type, I note now that, slightly out of the normal way of things, "sand warrior" tokens are tokens of both sand and warrior type :)
I 100% did not think to look it up and completely failed to realise serf was an existing creature type. In modern no less! One of those on tokens only produced by one card :)
Added "-s" to name
Mistress of Reflections
See Challenge # 159.
OK, this needs to be knocked into shape, but the idea is, a "change the rules of the game" card, where everyone gets extra reflections to fight with.
But if you have some cards that are already reflections you can sneakily benefit from their unblockability.
The template needs to be fixed somehow: ideally creating the duplicate would be part of blocking, not a trigger, but right now it isn't. The intent is that you only get reflections for creatures you block with, and those can only block reflections.
Here are my examples:
Fieldshed Brownie & Cottontail Hare
See Challenge # 159.
I think this would be cooler if she was something like "All creatures lose all creature types (regardless of the zone they're in.)"
See Challenge # 159.
Queen of Nothing
See Challenge # 159.
Not perfect, but I'm still digging around for ways niche creature types could matter.
Cards that say "a copy, except its name is still A" -- if it's name had been changed to be B, and it copies a card called C, is its name A, B or C?
I never played with Blodwyr Intimidator; I forgot it was in Lorwyn/Morningtide to work with shapeshifters. That makes more sense why it works like that :)
But I'm still struggling to think of examples where that sort of type-imposing shenanigans make sense. It might be:
And of course it usually needs to be "until end of turn" because otherwise its too difficult to track. That's some thoughts but I'm still struggling to turn them into cards.
Mad Evolutionist. Not very serious, I know.
See Challenge # 159. Ape is unusual enough, right?