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Mechanics | Skeleton | Limited Archetypes |
Showing 37 of 37 Blue cards
Go to section: Colourless (21) White (38) Blue (37) Black (24) Red (9) Green (9) Multicolour (1) Artifact (8) Land (5)
Show rarities: C U R M
Return target nonland permanent to its owner's hand.
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Enchant creature
Enchanted creature gets +2/+2 and can't be blocked.
Enchanted creature gets +2/+2 and can't be blocked.
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Archmage of Sands is turned face up, take an extra turn after this one.
When Archmage of Sands is turned face up, take an extra turn after this one.
1/1
Target creature gets +1/+0 until end of turn and can't be blocked this turn.
Salvage 2 (If you would draw a card, you may instead exile 2 other cards from your graveyard, then return this card from your graveyard to your hand.)
Salvage 2 (If you would draw a card, you may instead exile 2 other cards from your graveyard, then return this card from your graveyard to your hand.)
When ~ is turned face up, draw two cards.
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
2/3
Target player draws X cards, then discards X minus one cards.
Salvage 4 (If you would draw a card, you may instead exile 4 other cards from your graveyard, then return this card from your graveyard to your hand.)
Salvage 4 (If you would draw a card, you may instead exile 4 other cards from your graveyard, then return this card from your graveyard to your hand.)
Strain (As an additional cost to cast this, you may sacrifice a land.)
Draw two cards.
If you strained to cast Draw from the Depths, draw three cards instead.
Draw two cards.
If you strained to cast Draw from the Depths, draw three cards instead.
Dust Glider can block only creatures with flying.
They make their nests in the carcass of the world.
3/1
As long as Etheral Wingshaper is enchanted, it gets +2/+2 and has flying.
3/3
Ethereal Agent can't be blocked.
1/1
Flying
At the beginning of combat on each player's turn, you may tap up to one target creature with flying.
At the beginning of combat on each player's turn, you may tap up to one target creature with flying.
"It ain't lightning the Skysailers fear during storms."
-- Havric, Battleguard Captain
-- Havric, Battleguard Captain
4/4
Prowess, flying
Spells that target Gihid, the Last Sphinx while it is on the battlefield or on the stack cost more to cast.
Other creatures you control have prowess.
Whenever a creature you control deals combat damage to a player, if its power is higher than its original power, draw a card.
Spells that target Gihid, the Last Sphinx while it is on the battlefield or on the stack cost more to cast.
Other creatures you control have prowess.
Whenever a creature you control deals combat damage to a player, if its power is higher than its original power, draw a card.
4/4
Flying
When Glider Wingmate is turned face up, put a 1/1 blue Bird creature token with flying onto the battlefield.
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Glider Wingmate is turned face up, put a 1/1 blue Bird creature token with flying onto the battlefield.
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
2/1
Flying
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
4/3
Defender
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
Spires of dust and decay tower over the Grey Waste. Strange creatures resembling what might have once been sea life make their home among them.
6/5
Counter target spell that's one or more colors unless its controller pays .
"It's nearly impossible to cast a spell in the Grey on a good day, let alone in a sandstorm! I gotta know how those Wastewalkers do it."
-- Irlin, Nevillion Salvager
-- Irlin, Nevillion Salvager
Counter target spell. Return target land to its owner's hand.
"Personally, I'm offended you would waste such a valuable resource on such a useless endeavor."
Whenever Nevellion Thoughtsnatcher deals combat damage to a player, draw a card.
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
Illus. Xar
1/3
Nevillion is host to a large amount of reclusive artificers, who greedily pour over whatever trinkets arrive in the city through trade or scavenging.
1/3
Whenever Nevillion Thoughtsnipe attacks, target player puts the top card of their library into their graveyard.
Salvage 2 (If you would draw a card, you may instead exile 2 other cards from your graveyard, then return this card from your graveyard to your hand.)
Salvage 2 (If you would draw a card, you may instead exile 2 other cards from your graveyard, then return this card from your graveyard to your hand.)
2/1
Draw two cards, then shuffle two cards from your hand into your library.
Salvage 3 (If you would draw a card, you may instead exile 3 other cards from your graveyard, then return this card from your graveyard to your hand.)
Salvage 3 (If you would draw a card, you may instead exile 3 other cards from your graveyard, then return this card from your graveyard to your hand.)
Target player takes an extra turn after this one.
Salvage 8 (If you would draw a card, you may instead exile 8 other cards from your graveyard, then return this card from your graveyard to your hand.)
Salvage 8 (If you would draw a card, you may instead exile 8 other cards from your graveyard, then return this card from your graveyard to your hand.)
Tap up to two target creatures. Those creatures don't untap during their controller's next untap step.
Salvage 2 (If you would draw a card, you may instead exile 2 other cards from your graveyard, then return this card from your graveyard to your hand.)
Salvage 2 (If you would draw a card, you may instead exile 2 other cards from your graveyard, then return this card from your graveyard to your hand.)
Enchanted creature gets -5/-0.
Enchant creature
When Psychomancer's Influence enters the battlefield, draw a card.
Enchanted creature gets +0/+1 and has ": Untap target permanent."
When Psychomancer's Influence enters the battlefield, draw a card.
Enchanted creature gets +0/+1 and has ": Untap target permanent."
Spells each player casts cost less for each other spell cast that turn.
Enchant creature
Enchanted creature gets +2/+2 and has flying.
Salvage 3 (If you would draw a card, you may instead exile 3 other cards from your graveyard, then return this card from your graveyard to your hand.)
Enchanted creature gets +2/+2 and has flying.
Salvage 3 (If you would draw a card, you may instead exile 3 other cards from your graveyard, then return this card from your graveyard to your hand.)
Enchant nonland permanent
When Revert Form enters the battlefield, turn enchanted permanent face down. (It's a 2/2 creature.)
Enchanted permanent can't be turned face up.
When Revert Form leaves the battlefield, turn enchanted permanent face up.
When Revert Form enters the battlefield, turn enchanted permanent face down. (It's a 2/2 creature.)
Enchanted permanent can't be turned face up.
When Revert Form leaves the battlefield, turn enchanted permanent face up.
Creatures you control gain flying until end of turn.
Salvage 4 (If you would draw a card, you may instead exile 4 other cards from your graveyard, then return this card from your graveyard to your hand.)
Salvage 4 (If you would draw a card, you may instead exile 4 other cards from your graveyard, then return this card from your graveyard to your hand.)
Prowess
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
2/1
Creatures target player controls get -2/-0 until end of turn.
Salvage 2 (If you would draw a card, you may instead exile 2 other cards from your graveyard, then return this card from your graveyard to your hand.)
Salvage 2 (If you would draw a card, you may instead exile 2 other cards from your graveyard, then return this card from your graveyard to your hand.)
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Sandsifter is turned face up, return target instant or sorcery card from your graveyard to your hand.
When Sandsifter is turned face up, return target instant or sorcery card from your graveyard to your hand.
"The Gray Wastes hold many things that have been lost to time. The trinkets you seek only make up a small fraction of them."
1/4
, : Untap target face-down creature. That creature gets +2/+1 until end of turn.
2/1
Strain (As an additional cost to cast this, you may sacrifice a land.)
Counter target spell unless its controller pays . If you strained to cast Silencing Cyclone, counter that spell instead.
Counter target spell unless its controller pays . If you strained to cast Silencing Cyclone, counter that spell instead.
Sandstorms in the Gray Waste bury voices, flesh, and spells.
: Test Subject gets +3/+2 and gains trample until end of turn. Activate this ability only once each turn.
"Continued exposure to the outskirts of the Pit results in strange mutations."
-- Archmage Gihid, research notes
-- Archmage Gihid, research notes
2/1
Return all creatures that are one or more colors to their owner's hands.
Flying, flash
When Whirlwind Elemental enters the battlefield, tap all permanents target player controls.
When Whirlwind Elemental enters the battlefield, tap all permanents target player controls.
6/6
Go to section: Colourless (21) White (38) Blue (37) Black (24) Red (9) Green (9) Multicolour (1) Artifact (8) Land (5)
Show rarities: C U R M
Isocholite: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton | Limited Archetypes |