Isocholite: Virtual Booster

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Mechanics | Skeleton | Limited Archetypes
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Human Nomad
Strain (As an additional cost to cast this, you may sacrifice a land.)
When Nomad Seekers enters the battlefield, if you strained to cast it, you may search your library for a land card and put it onto the battlefield. Then, shuffle your library.
3/6
 U 
Land
Withering Grove enters the battlefield tapped.
{t}: Add {g} to your mana pool.
When Withering Grove is put into a graveyard from the battlefield, put two +1/+1 counters on target creature you control.
 U 
Creature – Bird
Flying
When Glider Wingmate is turned face up, put a 1/1 blue Bird creature token with flying onto the battlefield.
Morph {2}{u} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
2/1
 U 
Creature – Human Warrior
{1}{g}, {t}: Havengrove Hunter fights target creature.
Infuse {2}{g} ({2}{g}, {t}: Until end of turn, target creature gains all of this permanent's colors and abilities, and this permanent loses all of its colors and abilities.)
3/1
 C 
Creature – Human Soldier
Morph {4}{w} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Battleguard Armorer is turned face up, put a +1/+1 counter on target creature you control.
2/3
 C 
Creature – Elemental
Enraged and corrupted by the destruction of Isocholite at the hands of the Eldrazi, the Gray Waste's elementals eagerly take revenge on anything they come across.
7/8
 C 
Creature – Human Nomad Cleric
Nomad Healer has lifelink as long as you control a white creature.
2/3
 C 
Creature – Elemental
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
{2}{u}: Stormstrike Elemental can't be blocked this turn.
2/2
 C 
Enchantment – Aura
Enchant creature
When Psychomancer's Influence enters the battlefield, draw a card.
Enchanted creature gets +0/+1 and has "{t}: Untap target permanent."
 C 
Artifact – Equipment
Equipped creature has "{t}: Draw a card."
Scholar's Scroll's equip ability costs {1} if it targets a blue creature.
Equip {2}
 C 
Enchantment – Aura
Enchanted creature gets +1/+0 and has first strike.
Salvage 1 (If you would draw a card, you may instead exile 1 other cards from your graveyard, then return this card from your graveyard to your hand.)
 C 
Creature – Human Soldier
Flying
Salvage 3 (If you would draw a card, you may instead exile 3 other cards from your graveyard, then return this card from your graveyard to your hand.)
3/3
 C 
Instant
Target player loses 1 life and you gain 1 life.
Salvage 1 (If you would draw a card, you may instead exile 1 other cards from your graveyard, then return this card from your graveyard to your hand.)
 C 
Creature – Human Artificer
Nevillion is host to a large amount of reclusive artificers, who greedily pour over whatever trinkets arrive in the city through trade or scavenging.
1/3
Forest
 
 B 
Basic Land – Forest

Nomad Seekers (rare)
Withering Grove (uncommon)
Glider Wingmate (uncommon)
Havengrove Hunter (uncommon)
Battleguard Armorer (common)
Obsidian Crusher (common)
Nomad Healer (common)
Stormstrike Elemental (common)
Psychomancer's Influence (common)
Scholar's Scroll (common)
Sandshaper's Gift (common)
Skysail Veteran (common)
Thousandth Cut (common)
Nevellion Tinkerer (common)
Forest (basic)