Isocholite: Virtual Booster

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Mechanics | Skeleton | Limited Archetypes
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Enchantment – Aura
Enchant creature
When Psychomancer's Influence enters the battlefield, draw a card.
Enchanted creature gets +0/+1 and has "{t}: Untap target permanent."
 
 R 
Creature – Wurm Horror
Devoid (This card has no color.)
Whenever Devastator Wurm attacks, defending player sacrifices a permanent and loses life equal to that permanent's converted mana cost.
Eldrazi corruption twisted the plane's wildlife into horrific mockeries of their former selves.
Illus. Jason Engle
7/7
 U 
Instant
Tap up to two target creatures. Those creatures don't untap during their controller's next untap step.
Salvage 2 (If you would draw a card, you may instead exile 2 other cards from your graveyard, then return this card from your graveyard to your hand.)
 U 
Sorcery
Strain (As an additional cost to cast this, you may sacrifice a land.)
Tap target creature that's one or more color. That creature doesn't untap during its controller's next untap step. If you strained to cast Dust Twister, destroy that creature instead.
 U 
Creature – Human Wizard
Enchanted creatures you control get +2/+2 and have first strike.
3/3
 C 
Instant
Strain (As an additional cost to cast this, you may sacrifice a land.)
Put two 1/1 white Soldier creature tokens onto the battlefield. If you strained to cast Emergency Deployment, put three of those tokens onto the battlefield instead.
 C 
Creature – Elemental
Morph {3}{b}{b} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
Born from the darkest dying thoughts of those who perished in the Gray Waste, grapplers are every wastelander's worst fear given form.
5/4
 C 
Creature – Human Artificer
Nevillion is host to a large amount of reclusive artificers, who greedily pour over whatever trinkets arrive in the city through trade or scavenging.
1/3
 C 
Instant
Strain (As an additional cost to cast this, you may sacrifice a land.)
Target player gains 6 life. If you strained to cast Healer's Hymn, that player gains 10 life instead.
 C 
Sorcery
Strain (As an additional cost to cast this, you may sacrifice a land.)
Target player discards two cards. If you strained to cast Yixlid Conditioning, that player discards three cards instead.
The Yixlid are the defacto rulers of Takamara. A secret society shrouded in mystery, many of their customs are unknown to the public – and the Yixlid make sure it stays that way.
 C 
Creature – Human Wizard Rogue
Ethereal Agent can't be blocked.
1/1
 C 
Creature – Human Mutant
{2}{g}: Test Subject gets +3/+2 and gains trample until end of turn. Activate this ability only once each turn.
"Continued exposure to the outskirts of the Pit results in strange mutations."
-- Archmage Gihid, research notes
2/1
 C 
Creature – Human Nomad Cleric
Nomad Healer has lifelink as long as you control a white creature.
2/3
 C 
Artifact – Equipment
Equipped creature has "{t}: Draw a card."
Scholar's Scroll's equip ability costs {1} if it targets a blue creature.
Equip {2}
Forest
 
 B 
Basic Land – Forest

Psychomancer's Influence (common, foil)
Devastator Wurm (rare)
Psychic Pulse (uncommon)
Dust Twister (uncommon)
Sandshaper Mentor (uncommon)
Emergency Deployment (common)
Wasteland Grappler (common)
Nevellion Tinkerer (common)
Healer's Hymn (common)
Yixlid Conditioning (common)
Ethereal Agent (common)
Test Subject (common)
Nomad Healer (common)
Scholar's Scroll (common)
Forest (basic)