Isocholite: Virtual Booster
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| Mechanics | Skeleton | Limited Archetypes |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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+1 Search your library for an Equipment card, reveal it, then shuffle your library and put that card on top of it.
0 Until end of turn, Nahiri Awakened becomes a 4/4 white Kor Knight creature with indestructible. Attach all Equipment on the battlefield to her. (She doesn't lose loyalty while she's not a planeswalker. Control of the equipment doesn't change.) -8 Destroy all enchantments, lands, creatures that aren't equipped, and non-Equipment artifacts.
Illus. theDURRRRIAN
4
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As long as Etheral Wingshaper is enchanted, it gets +2/+2 and has flying.
3/3
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![]() , : Havengrove Hunter fights target creature.
Infuse ![]() (![]() , : Until end of turn, target creature gains all of this permanent's colors and abilities, and this permanent loses all of its colors and abilities.)3/1
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When Battleguard Blacksmith enters the battlefield, you may attach target Aura you control to target creature you control.
Enchanted creatures you control have first strike. 3/2
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Equipped creature gets +0/+1 and can't be the target of spells that are one or more colors or abilties that have a source that is one or more colors.
Equip ![]() |
, : Prevent the next 1 damage that would be dealt to target creature or player this turn. If that creature is colorless, prevent the next 2 damage that would be dealt to it instead.1/3
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First strike
Morph ![]() (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)3/4
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Menace (This creature can't be blocked, except by two or more creatures.)
The vampires that remain on Ischolite's surface roam the wastes, spurned by human civilizations.
1/2
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: Flametongue Pygmy gets +1/+0 until end of turn.
Infuse ![]() (![]() , : Until end of turn, target creature gains all of this permanent's colors and abilities, and this permanent loses all of its colors and abilities.)1/1
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![]() : Test Subject gets +3/+2 and gains trample until end of turn. Activate this ability only once each turn."Continued exposure to the outskirts of the Pit results in strange mutations."
-- Archmage Gihid, research notes 2/1
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![]() , : Target creature can't be blocked this turn. If that creature is colorless, it gets +1/+0 until end of turn.1/2
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When Goldhollow Sanctifier dies, you gain 3 life.
Salvage 2 (If you would draw a card, you may instead exile 2 other cards from your graveyard, then return this card from your graveyard to your hand.) 1/1
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Morph
![]() (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
Flying When Nightwind Stalker is turned face up, each opponent loses 2 life and you gain 2 life. 2/1
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Flying
Morph ![]() (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)4/3
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Nahiri Awakened
(mythic)
Etheral Wingshaper
(uncommon)
Havengrove Hunter
(uncommon)
Battleguard Blacksmith
(uncommon)
Desert Cloak
(common)
Nomad Balmgiver
(common)
Wasteland Rumbler
(common)
Wasteland Prowler
(common)
Flametongue Pygmy
(common)
Test Subject
(common)
Nomad Scout
(common)
Goldhollow Sanctifier
(common)
Nightwind Stalker
(common)
Greyspire Gryphon
(common)
Island
(basic)




: Havengrove Hunter fights target creature.

