Isocholite: Virtual Booster
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| Mechanics | Skeleton | Limited Archetypes |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Devoid (This card has no color.)
Whenever Devastator Wurm attacks, defending player sacrifices a permanent and loses life equal to that permanent's converted mana cost. Eldrazi corruption twisted the plane's wildlife into horrific mockeries of their former selves.
Illus. Jason Engle
7/7
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![]() : Target creature gets +X/+0 and gains haste until end of turn, where X is the number of creatures you control."Goldhollow is content to ignore the evil that scourges the Gray Waste. I am not."
3/3
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Crumbling Crag enters the battlefield tapped.
: Add to your mana pool.
When Crumbling Crag is put into a graveyard from the battlefield, it deals 2 damage to target creature or player. |
Whenever Nevellion Thoughtsnatcher deals combat damage to a player, draw a card.
Morph ![]() (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
Illus. Xar
1/3
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Enchant creature
When Psychomancer's Influence enters the battlefield, draw a card. Enchanted creature gets +0/+1 and has " : Untap target permanent." |
, : Put a +1/+1 counter on Havenwood Ascetic.1/1
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![]() , : Put a +1/+1 counter on target creature. If that creature is colorless, it gains trample until end of turn.1/1
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Return target nonland permanent to its owner's hand.
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Lifelink
"Not again."
-- Nahiri 3/2
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Whenever Nevillion Thoughtsnipe attacks, target player puts the top card of their library into their graveyard.
Salvage 2 (If you would draw a card, you may instead exile 2 other cards from your graveyard, then return this card from your graveyard to your hand.) 2/1
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Lightwalker has flying as long as it has a +1/+1 counter on it.
2/1
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Strain (As an additional cost to cast this, you may sacrifice a land.)
Target creature gets +2/+2 until end of turn. If you strained to cast Wild Rush, that creature gets +4/+4 until end of turn instead. |
Sandstorm Swell deals 4 damage to target attacking or blocking creature that's one or more colors.
When threatened, nomad camps retreat into oncoming sandstorms. Only they know how to survive its ripping winds, and any outsider that tries to follow never returns.
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Morph
![]() (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
Flying When Nightwind Stalker is turned face up, each opponent loses 2 life and you gain 2 life. 2/1
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Devastator Wurm
(rare)
Rogue Battleguard
(uncommon)
Crumbling Crag
(uncommon)
Nevellion Thoughtsnatcher
(uncommon)
Psychomancer's Influence
(common)
Havenwood Ascetic
(common)
Nomad Hunter
(common)
*Disperse
(common)
Vampiric Ripper
(common)
Nevillion Thoughtsnipe
(common)
*Lightwalker
(common)
Wild Rush
(common)
Sandstorm Swell
(common)
Nightwind Stalker
(common)
Island
(basic)



: Target creature gets +X/+0 and gains haste until end of turn, where X is the number of creatures you control.
: Add
