Isocholite: Virtual Booster
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| Mechanics | Skeleton | Limited Archetypes |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Nomad Mystic has flying as long as you control a blue creature.
2/2
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Double strike
Whenever Twinblade Skirmisher becomes blocked, it gets +1/+1 until end of turn. 2/2
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Morph
![]() (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Battleguard Judicator is turned face up, destroy target attacking or blocking creature. "On the Walls, you learn how to defend yourself, or you die. You find out which very quickly."
4/3
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Draw two cards, then shuffle two cards from your hand into your library.
Salvage 3 (If you would draw a card, you may instead exile 3 other cards from your graveyard, then return this card from your graveyard to your hand.) |
Flying
Omael rules Goldhollow from her palace-fortress Celnaer. The palace's innermost guard are comprised entirely of the few remaining angels on Iscoholite.
4/5
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Target creature that's one or more colors gets -5/-5 until end of turn.
"The wastes are impossibly harsh, outsider. Even we can barely survive among the sands."
-- Prada, Nomad Fer |
When Goldhollow Sanctifier dies, you gain 3 life.
Salvage 2 (If you would draw a card, you may instead exile 2 other cards from your graveyard, then return this card from your graveyard to your hand.) 1/1
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Prowess
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)2/1
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First strike
Morph ![]() (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)3/4
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Sacrifice Wandering Scrapling: Add
to your mana pool.Either rusted constructs from eons past or the product of wasteland artificers and the meager supplies a valuable to them, scrapings can always be counted on to supply spare parts.
0/3
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![]() : Test Subject gets +3/+2 and gains trample until end of turn. Activate this ability only once each turn."Continued exposure to the outskirts of the Pit results in strange mutations."
-- Archmage Gihid, research notes 2/1
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Nomad Healer has lifelink as long as you control a white creature.
2/3
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Menace (This creature can't be blocked, except by two or more creatures.)
The vampires that remain on Ischolite's surface roam the wastes, spurned by human civilizations.
1/2
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"This world was lost long before our elder's elders were born. How can we possibly hope to restore it?"
2/1
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Nomad Mystic
(common, foil)
Twinblade Skirmisher
(rare)
Battleguard Judicator
(uncommon)
Oracle's Whisper
(uncommon)
Citadel Champion
(uncommon)
Wasteland Judgment
(common)
Goldhollow Sanctifier
(common)
Rogue Psychomancer
(common)
Wasteland Rumbler
(common)
Wandering Scrapling
(common)
Test Subject
(common)
Nomad Healer
(common)
Wasteland Prowler
(common)
Weary Wanderer
(common)
Mountain
(basic)







: Test Subject gets +3/+2 and gains trample until end of turn. Activate this ability only once each turn.