Isocholite: Virtual Booster

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Mechanics | Skeleton | Limited Archetypes
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Griffin
Flying
Morph {4}{u} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
4/3
 
 M 
Enchantmnet
Planar Rift can't be sacrificed.
At the beginning of each player's upkeep, that player sacrifices an artifact, a creature, an enchantment, a planeswalker, and a land.
 U 
Creature – Bird
Flying
When Glider Wingmate is turned face up, put a 1/1 blue Bird creature token with flying onto the battlefield.
Morph {2}{u} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
2/1
 U 
Sorcery
Strain (As an additional cost to cast this, you may sacrifice a land.)
Tap target creature that's one or more color. That creature doesn't untap during its controller's next untap step. If you strained to cast Dust Twister, destroy that creature instead.
 U 
Enchantment – Aura
Enchant creature
When Training Session enters the battlefield, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
At the beginning of your upkeep, put a +1/+1 counter on enchanted creature.
{3}: Untap enchanted creature, then sacrifice Training Session.
 C 
Creature – Human Warrior
Lightwalker has flying as long as it has a +1/+1 counter on it.
2/1
 C 
Creature – Vampire
Menace (This creature can't be blocked, except by two or more creatures.)
The vampires that remain on Ischolite's surface roam the wastes, spurned by human civilizations.
1/2
 C 
Creature – Vampire
Lifelink
"Not again."
-- Nahiri
3/2
 C 
Creature – Human Nomad
Nomad Outrider has haste as long as you control a red creature.
3/2
 C 
Creature – Human Wizard
Prowess
Morph {u} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
2/1
 C 
Creature – Horror
{1}{w}, {t}: Tap target creature. Its controller loses 1 life and you gain 1 life.
"We sealed the Pit, long ago. But in the darkest hour of the night, its horrors may slip out into the wastes."
-- Yoth, Havengrove Druid
2/2
 C 
Instant
Target creature gets +1/+0 until end of turn and can't be blocked this turn.
Salvage 2 (If you would draw a card, you may instead exile 2 other cards from your graveyard, then return this card from your graveyard to your hand.)
 C 
Artifact – Equipment
Equipped creature gets +0/+1 and can't be the target of spells that are one or more colors or abilties that have a source that is one or more colors.
Equip {2}
 C 
Instant
Target creature gets +2/+2 until end of turn. If that creature is white, it gains lifelink until end of turn.
Mountain
 
 B 
Basic Land – Mountain

Greyspire Gryphon (common, foil)
Planar Rift (mythic)
Glider Wingmate (uncommon)
Dust Twister (uncommon)
Training Session (uncommon)
*Lightwalker (common)
Wasteland Prowler (common)
Vampiric Ripper (common)
Nomad Outrider (common)
Rogue Psychomancer (common)
Grappling Soulsucker (common)
Card51866 (common)
Desert Cloak (common)
Goldhollow's Favor (common)
Mountain (basic)