Isocholite: Virtual Booster
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| Mechanics | Skeleton | Limited Archetypes |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flash, flying
When Omael, Queen of Goldhollow enters the battlefield, you and creatures you control gain protection from the color of your choice until end of turn. Other creatures you control get +1/+1. 5/5
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Tap up to two target creatures. Those creatures don't untap during their controller's next untap step.
Salvage 2 (If you would draw a card, you may instead exile 2 other cards from your graveyard, then return this card from your graveyard to your hand.) |
![]() : Simian Smasher gets +2/+2 and gains trample until end of turn. Activate this ability only once each turn.3/3
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: Tap target creature.The Grey Wastes are completely barren, and allow sentries to spot intruders from miles away. Harrier squadrons take care of the rest.
0/2
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Deathtouch
Morph ![]() (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Takamara Deathblade is turned face up, target player loses 2 life.
Illus. Tiziano Baracchi
2/1
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![]() , : Target creature gains first strike until end of turn. If that creature is colorless, it gets +1/+0 until end of turn.2/2
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Sacrifice Wandering Scrapling: Add
to your mana pool.Either rusted constructs from eons past or the product of wasteland artificers and the meager supplies a valuable to them, scrapings can always be counted on to supply spare parts.
0/3
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Strain (As an additional cost to cast this, you may sacrifice a land.)
Draw two cards. If you strained to cast Draw from the Depths, draw three cards instead. |
Defender
Morph ![]() (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)Spires of dust and decay tower over the Grey Waste. Strange creatures resembling what might have once been sea life make their home among them.
6/5
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Creatures you control gain flying until end of turn.
Salvage 4 (If you would draw a card, you may instead exile 4 other cards from your graveyard, then return this card from your graveyard to your hand.) |
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Target creature that's one or more colors gets -5/-5 until end of turn.
"The wastes are impossibly harsh, outsider. Even we can barely survive among the sands."
-- Prada, Nomad Fer |
Lightwalker has flying as long as it has a +1/+1 counter on it.
2/1
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: Flametongue Pygmy gets +1/+0 until end of turn.
Infuse ![]() (![]() , : Until end of turn, target creature gains all of this permanent's colors and abilities, and this permanent loses all of its colors and abilities.)1/1
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Put a 1/1 white Soldier creature token onto the battlefield.
Salvage 1 (If you would draw a card, you may instead exile 1 other cards from your graveyard, then return this card from your graveyard to your hand.) |
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Omael, Queen of Goldhollow
(rare)
Psychic Pulse
(uncommon)
Simian Smasher
(uncommon)
Goldhollow Sentry
(uncommon)
Takamara Deathblade
(common)
Nomad Blademate
(common)
Wandering Scrapling
(common)
Draw from the Depths
(common)
Greyspire Serpent
(common)
Ride the Winds
(common)
Wasteland Judgment
(common)
*Lightwalker
(common)
Flametongue Pygmy
(common)
Enlistment
(common)
Swamp
(basic)




: Simian Smasher gets +2/+2 and gains trample until end of turn. Activate this ability only once each turn.
: Tap target creature.
