Isocholite: Virtual Booster

Isocholite: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton | Limited Archetypes
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Human Nomad
Nomad Mystic has flying as long as you control a blue creature.
2/2
 
 R 
Creature – Elemental
Flying, flash
When Whirlwind Elemental enters the battlefield, tap all permanents target player controls.
6/6
 U 
Creature – Human Rogue
Whenever Nevellion Thoughtsnatcher deals combat damage to a player, draw a card.
Morph {1}{u} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
Illus. Xar
1/3
 U 
Creature – Human Warrior
{3}{r}: Target creature gets +X/+0 and gains haste until end of turn, where X is the number of creatures you control.
"Goldhollow is content to ignore the evil that scourges the Gray Waste. I am not."
3/3
 U 
Land
Crumbling Crag enters the battlefield tapped.
{t}: Add {r} to your mana pool.
When Crumbling Crag is put into a graveyard from the battlefield, it deals 2 damage to target creature or player.
 C 
Creature – Human Nomad Warrior
{1}{r}, {t}: Target creature gains first strike until end of turn. If that creature is colorless, it gets +1/+0 until end of turn.
2/2
 C 
Enchantment – Aura
Enchant creature
When Omael's Blessing enters the battlefield, draw a card.
Enchanted creature gets +1/+2 and has flying.
Omael is the angel-queen of Goldhollow, and bestows her blessing upon the bravest of its defenders.
 C 
Artifact – Equipment
Equipped creature gets +2/+0. If equipped creature is colorless, it gets +3/+0 instead.
{3}: Equipped creature gains first strike until end of turn.
Equip {2}
 C 
Creature – Human Wizard
Morph {4}{u} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Sandsifter is turned face up, return target instant or sorcery card from your graveyard to your hand.
"The Gray Wastes hold many things that have been lost to time. The trinkets you seek only make up a small fraction of them."
1/4
 C 
Sorcery
Strain (As an additional cost to cast this, you may sacrifice a land.)
Draw two cards.
If you strained to cast Draw from the Depths, draw three cards instead.
 C 
Creature – Horror
{1}{w}, {t}: Tap target creature. Its controller loses 1 life and you gain 1 life.
"We sealed the Pit, long ago. But in the darkest hour of the night, its horrors may slip out into the wastes."
-- Yoth, Havengrove Druid
2/2
 C 
Creature – Elemental
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
{2}{u}: Stormstrike Elemental can't be blocked this turn.
2/2
 C 
Instant
Put a 1/1 white Soldier creature token onto the battlefield.
Salvage 1 (If you would draw a card, you may instead exile 1 other cards from your graveyard, then return this card from your graveyard to your hand.)
 C 
Instant
Target creature that's one or more colors gets -5/-5 until end of turn.
"The wastes are impossibly harsh, outsider. Even we can barely survive among the sands."
-- Prada, Nomad Fer
Plains
 
 B 
Basic Land – Plains

Nomad Mystic (common, foil)
Whirlwind Elemental (rare)
Nevellion Thoughtsnatcher (uncommon)
Rogue Battleguard (uncommon)
Crumbling Crag (uncommon)
Nomad Blademate (common)
Omael's Blessing (common)
Nomad's Pike (common)
Sandsifter (common)
Draw from the Depths (common)
Grappling Soulsucker (common)
Stormstrike Elemental (common)
Enlistment (common)
Wasteland Judgment (common)
Plains (basic)