Isocholite: Virtual Booster
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| Mechanics | Skeleton | Limited Archetypes |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Spells each player casts cost
less for each other spell cast that turn. |
When Goldhollow Revoker is turned face up, you may exile target enchantment.
Morph ![]() (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)2/2
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![]() , sacrifice a land: Envoy of Blight gets +2/+0 and gains menace until end of turn. (It can't be blocked, except by two or more creatures.)3/3
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Morph
![]() (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
Whenever Erg War Sled deals combat damage to a player, you may sacrifice it. If you do, put three 1/1 Goblin creature tokens onto the battlefield. 4/3
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![]() , , sacrifice another creature: Draw a card. Then, if the sacrificed creature was colorless, target opponent discards a card.Some denizens of the waste practice darker arts of magic, inspired by the terrors that destroyed the world millennia ago.
1/3
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Whenever Bloodtithe Barrier blocks, each opponent loses 1 life.
0/4
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Morph
![]() (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Erg Ambush Party is turned face up, target creature can't block this turn.
Illus. Chareed
4/3
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Defender
Morph ![]() (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)Spires of dust and decay tower over the Grey Waste. Strange creatures resembling what might have once been sea life make their home among them.
6/5
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Strain (As an additional cost to cast this, you may sacrifice a land.)
Target creature gets +2/+2 until end of turn. If you strained to cast Wild Rush, that creature gets +4/+4 until end of turn instead. |
"The Battleguard consider us an untrained rabble, but the people of Goldhollow know better. We know better."
3/1
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Enchant creature
Enchanted creature gets -2/-2. |
Target creature that's one or more colors gets -5/-5 until end of turn.
"The wastes are impossibly harsh, outsider. Even we can barely survive among the sands."
-- Prada, Nomad Fer |
Defender
When Battleguard Barracks enters the battlefield, you gain 1 life for each creature you control. "The barracks double as ramparts. And lookouts. And mess halls. We don't exactly have the most resources to throw around."
-- Havric, Battleguard Captain 0/5
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Target creature gets +2/+2 until end of turn. If that creature is white, it gains lifelink until end of turn.
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Psychomancer's Summit
(rare)
Goldhollow Revoker
(uncommon)
Envoy of Blight
(uncommon)
Erg War Sled
(uncommon)
Nomad Augur
(common)
Bloodtithe Barrier
(common)
Erg Ambush Party
(common)
Greyspire Serpent
(common)
Wild Rush
(common)
Skirmisher Corps
(common)
*Debilitating Injury
(common)
Wasteland Judgment
(common)
Battleguard Barracks
(common)
Goldhollow's Favor
(common)
Swamp
(basic)

less for each other spell cast that turn.
. Turn it face up any time for its morph cost.)
, sacrifice a land: Envoy of Blight gets +2/+0 and gains menace until end of turn. (It can't be blocked, except by two or more creatures.)
, sacrifice another creature: Draw a card. Then, if the sacrificed creature was colorless, target opponent discards a card.