Isocholite: Virtual Booster
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| Mechanics | Skeleton | Limited Archetypes |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
![]() , : Target creature gains first strike until end of turn. If that creature is colorless, it gets +1/+0 until end of turn.2/2
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Devoid (This card has no color.)
Whenever Sandstorm Elemental enters the battlefield of attacks, put a ruin counter on each of up to two target lands. Lands with ruin counters on them have " : Add to your mana pool" and lose all other abilities.5/5
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![]() : Simian Smasher gets +2/+2 and gains trample until end of turn. Activate this ability only once each turn.3/3
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![]() , : Havengrove Hunter fights target creature.
Infuse ![]() (![]() , : Until end of turn, target creature gains all of this permanent's colors and abilities, and this permanent loses all of its colors and abilities.)3/1
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, discard an artifact: Erg Blastraider deals 3 damage to target creature. Activate this ability only if Erg Blastraider is attacking.Most civilizations treasure ancient relics. Erg goblins just like the explosion they make when you blow people up with them.
3/3
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When Goldhollow Sanctifier dies, you gain 3 life.
Salvage 2 (If you would draw a card, you may instead exile 2 other cards from your graveyard, then return this card from your graveyard to your hand.) 1/1
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Target player discards a card.
Salvage 2 (If you would draw a card, you may instead exile 2 other cards from your graveyard, then return this card from your graveyard to your hand.) |
Whenever Nevillion Thoughtsnipe attacks, target player puts the top card of their library into their graveyard.
Salvage 2 (If you would draw a card, you may instead exile 2 other cards from your graveyard, then return this card from your graveyard to your hand.) 2/1
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Equipped creature gets +2/+2 and has trample.
Grovewatcher's Axe's equip ability costs if it targets a green creature.
Equip ![]() |
Strain (As an additional cost to cast this, you may sacrifice a land.)
Target creature gets -2/-2 until end of turn. If you strained to cast Tar Burst, that creature gets -4/-4 until end of turn instead. |
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Erg Raid deals 4 damage to target creature. Put a 1/1 red Goblin creature token onto the battlefield.
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Nomad Brute has trample as long as you control a green creature.
Illus. Alan Lathwell
4/2
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Strain (As an additional cost to cast this, you may sacrifice a land.)
Put two 1/1 white Soldier creature tokens onto the battlefield. If you strained to cast Emergency Deployment, put three of those tokens onto the battlefield instead. |
First strike
Morph ![]() (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)3/4
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Nomad Blademate
(common, foil)
Sandstorm Elemental
(rare)
Simian Smasher
(uncommon)
Havengrove Hunter
(uncommon)
Erg Blastraider
(uncommon)
Goldhollow Sanctifier
(common)
Encroaching Madness
(common)
Nevillion Thoughtsnipe
(common)
Grovewatcher's Axe
(common)
Tar Burst
(common)
Erg Raid
(common)
Nomad Brute
(common)
Emergency Deployment
(common)
Wasteland Rumbler
(common)
Mountain
(basic)

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: Target creature gains first strike until end of turn. If that creature is colorless, it gets +1/+0 until end of turn.

: Simian Smasher gets +2/+2 and gains trample until end of turn. Activate this ability only once each turn.
