Isocholite: Virtual Booster
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| Mechanics | Skeleton | Limited Archetypes |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Spells each player casts cost
less for each other spell cast that turn. |
Flying
When Glider Wingmate is turned face up, put a 1/1 blue Bird creature token with flying onto the battlefield. Morph ![]() (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)2/1
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Whenever Nevellion Thoughtsnatcher deals combat damage to a player, draw a card.
Morph ![]() (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
Illus. Xar
1/3
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![]() : Target creature gets +X/+0 and gains haste until end of turn, where X is the number of creatures you control."Goldhollow is content to ignore the evil that scourges the Gray Waste. I am not."
3/3
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When ~ enters the battlefield or is turned face up, put a 1/1 white Soldier creature token onto the battlefield.
Morph ![]() (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)2/2
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, : Put a +1/+1 counter on Havenwood Ascetic.1/1
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Nomad Healer has lifelink as long as you control a white creature.
2/3
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Dust Glider can block only creatures with flying.
They make their nests in the carcass of the world.
3/1
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Whenever Bloodtithe Barrier blocks, each opponent loses 1 life.
0/4
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Morph
![]() ![]() (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)Born from the darkest dying thoughts of those who perished in the Gray Waste, grapplers are every wastelander's worst fear given form.
5/4
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Sandstorm Swell deals 4 damage to target attacking or blocking creature that's one or more colors.
When threatened, nomad camps retreat into oncoming sandstorms. Only they know how to survive its ripping winds, and any outsider that tries to follow never returns.
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First strike
Morph ![]() (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)3/4
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Equipped creature gets +0/+1 and can't be the target of spells that are one or more colors or abilties that have a source that is one or more colors.
Equip ![]() |
Enchant creature
When Psychomancer's Influence enters the battlefield, draw a card. Enchanted creature gets +0/+1 and has " : Untap target permanent." |
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Psychomancer's Summit
(rare)
Glider Wingmate
(uncommon)
Nevellion Thoughtsnatcher
(uncommon)
Rogue Battleguard
(uncommon)
Card51686
(common)
Havenwood Ascetic
(common)
Nomad Healer
(common)
Dust Glider
(common)
Bloodtithe Barrier
(common)
Wasteland Grappler
(common)
Sandstorm Swell
(common)
Wasteland Rumbler
(common)
Desert Cloak
(common)
Psychomancer's Influence
(common)
Plains
(basic)

less for each other spell cast that turn.
. Turn it face up any time for its morph cost.)
: Target creature gets +X/+0 and gains haste until end of turn, where X is the number of creatures you control.
: Put a +1/+1 counter on Havenwood Ascetic.

