Isocholite: Virtual Booster
| Isocholite: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton | Limited Archetypes |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Counter target spell. Return target land to its owner's hand.
"Personally, I'm offended you would waste such a valuable resource on such a useless endeavor."
|
First strike
Whenever a land is put into a graveyard from the battlefield, put a +1/+1 counter on Knight of Squalor. 2/2
|
![]() : Simian Smasher gets +2/+2 and gains trample until end of turn. Activate this ability only once each turn.3/3
|
Morph
![]() (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Battleguard Judicator is turned face up, destroy target attacking or blocking creature. "On the Walls, you learn how to defend yourself, or you die. You find out which very quickly."
4/3
|
When Takamara Scavenger enters the battlefield, put the top four cards of your library into your graveyard.
Takamara's main source of profit is salvaging — nearly all the scavenger crews on Iscoholite make their home there.
2/4
|
|
Strain (As an additional cost to cast this, you may sacrifice a land.)
Target creature gets +2/+2 until end of turn. If you strained to cast Wild Rush, that creature gets +4/+4 until end of turn instead. |
, : Put a +1/+1 counter on Havenwood Ascetic.1/1
|
When Goldhollow Sanctifier dies, you gain 3 life.
Salvage 2 (If you would draw a card, you may instead exile 2 other cards from your graveyard, then return this card from your graveyard to your hand.) 1/1
|
Enraged and corrupted by the destruction of Isocholite at the hands of the Eldrazi, the Gray Waste's elementals eagerly take revenge on anything they come across.
7/8
|
Nomad Brute has trample as long as you control a green creature.
Illus. Alan Lathwell
4/2
|
|
Return target nonland permanent to its owner's hand.
|
"The new ones start off real bold and hotblooded, eager for a field assignment – with the Skysailers, or something. The ones that make it back are too terrified to take a step outside the walls."
-- Havric, Battleguard Captain 2/2
|
Enchant creature
When Psychomancer's Influence enters the battlefield, draw a card. Enchanted creature gets +0/+1 and has " : Untap target permanent." |
Enchanted creature gets -5/-0.
|
|
Mana Break
(rare)
Knight of Squalor
(uncommon)
Simian Smasher
(uncommon)
Battleguard Judicator
(uncommon)
Takamara Scavenger
(common)
Wild Rush
(common)
Havenwood Ascetic
(common)
Goldhollow Sanctifier
(common)
Obsidian Crusher
(common)
Nomad Brute
(common)
*Disperse
(common)
Battleguard Recruit
(common)
Psychomancer's Influence
(common)
Psychomancer's Dousing
(common)
Forest
(basic)



: Simian Smasher gets +2/+2 and gains trample until end of turn. Activate this ability only once each turn.

: Put a +1/+1 counter on Havenwood Ascetic.