Isocholite: Virtual Booster
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| Mechanics | Skeleton | Limited Archetypes |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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First strike
Whenever a land is put into a graveyard from the battlefield, put a +1/+1 counter on Knight of Squalor. 2/2
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Enchant noncreature permanent
Enchanted permanent is a 4/4 white Knight artifact creature in addition to its other types and has vigilance and " : This creature gains indestructible until end of turn." |
: Tap target creature.The Grey Wastes are completely barren, and allow sentries to spot intruders from miles away. Harrier squadrons take care of the rest.
0/2
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![]() , sacrifice a land: Envoy of Blight gets +2/+0 and gains menace until end of turn. (It can't be blocked, except by two or more creatures.)3/3
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Strain (As an additional cost to cast this, you may sacrifice a land.)
Target player discards a card at random. Then, if you strained to cast Rip Away, each player discards a card at random. |
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Defender
Morph ![]() (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)Spires of dust and decay tower over the Grey Waste. Strange creatures resembling what might have once been sea life make their home among them.
6/5
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Strain (As an additional cost to cast this, you may sacrifice a land.)
Counter target spell unless its controller pays . If you strained to cast Silencing Cyclone, counter that spell instead.Sandstorms in the Gray Waste bury voices, flesh, and spells.
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Strain (As an additional cost to cast this, you may sacrifice a land.)
Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library. If you strained to cast Part the Wastes, put that card onto the battlefield instead. Draw a card. |
: Flametongue Pygmy gets +1/+0 until end of turn.
Infuse ![]() (![]() , : Until end of turn, target creature gains all of this permanent's colors and abilities, and this permanent loses all of its colors and abilities.)1/1
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Dust Glider can block only creatures with flying.
They make their nests in the carcass of the world.
3/1
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Nomad Brute has trample as long as you control a green creature.
Illus. Alan Lathwell
4/2
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Strain (As an additional cost to cast this, you may sacrifice a land.)
Target creature gets -2/-2 until end of turn. If you strained to cast Tar Burst, that creature gets -4/-4 until end of turn instead. |
Defender
When Battleguard Barracks enters the battlefield, you gain 1 life for each creature you control. "The barracks double as ramparts. And lookouts. And mess halls. We don't exactly have the most resources to throw around."
-- Havric, Battleguard Captain 0/5
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Enchant creature
When Omael's Blessing enters the battlefield, draw a card. Enchanted creature gets +1/+2 and has flying. Omael is the angel-queen of Goldhollow, and bestows her blessing upon the bravest of its defenders.
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Knight of Squalor
(uncommon, foil)
Stoneforged Armor
(rare)
Goldhollow Sentry
(uncommon)
Envoy of Blight
(uncommon)
Rip Away
(uncommon)
Greyspire Serpent
(common)
Silencing Cyclone
(common)
Part the Wastes
(common)
Flametongue Pygmy
(common)
Dust Glider
(common)
Nomad Brute
(common)
Tar Burst
(common)
Battleguard Barracks
(common)
Omael's Blessing
(common)
Plains
(basic)



: This creature gains indestructible until end of turn."
, sacrifice a land: Envoy of Blight gets +2/+0 and gains menace until end of turn. (It can't be blocked, except by two or more creatures.)
