Isocholite: Virtual Booster
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| Mechanics | Skeleton | Limited Archetypes |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying, flash
When Whirlwind Elemental enters the battlefield, tap all permanents target player controls. 6/6
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As long as Etheral Wingshaper is enchanted, it gets +2/+2 and has flying.
3/3
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First strike
Whenever a land is put into a graveyard from the battlefield, put a +1/+1 counter on Knight of Squalor. 2/2
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Vigilance
Most giants inhabit Erg territory and roam the wastes in tribal bands, much like Nomads. Some eschew this path, and offer their service to one of the few remaining major civilizations.
4/4
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Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
![]() : Stormstrike Elemental can't be blocked this turn.2/2
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Strain (As an additional cost to cast this, you may sacrifice a land.)
Counter target spell unless its controller pays . If you strained to cast Silencing Cyclone, counter that spell instead.Sandstorms in the Gray Waste bury voices, flesh, and spells.
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Flying
Salvage 3 (If you would draw a card, you may instead exile 3 other cards from your graveyard, then return this card from your graveyard to your hand.) 3/3
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Nevillion is host to a large amount of reclusive artificers, who greedily pour over whatever trinkets arrive in the city through trade or scavenging.
1/3
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Its flesh and muscle have long since rotted away, but just the skeleton can do what most necromancers need just fine.
2/8
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Morph
![]() (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Battleguard Armorer is turned face up, put a +1/+1 counter on target creature you control. 2/3
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Lifelink
"Not again."
-- Nahiri 3/2
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Nomad Healer has lifelink as long as you control a white creature.
2/3
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Put a 1/1 white Soldier creature token onto the battlefield.
Salvage 1 (If you would draw a card, you may instead exile 1 other cards from your graveyard, then return this card from your graveyard to your hand.) |
Equipped creature gets +1/+0 and has menace.
Raider's Warhorn's equip ability costs if targets a red creature.
Equip ![]() |
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Whirlwind Elemental
(rare)
Etheral Wingshaper
(uncommon)
Knight of Squalor
(uncommon)
Enlisted Giant
(uncommon)
Stormstrike Elemental
(common)
Silencing Cyclone
(common)
Skysail Veteran
(common)
Nevellion Tinkerer
(common)
Boneyard Thrasher
(common)
Battleguard Armorer
(common)
Vampiric Ripper
(common)
Nomad Healer
(common)
Enlistment
(common)
Raider's Warhorn
(common)
Island
(basic)





