Isocholite: Virtual Booster

Isocholite: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton | Limited Archetypes
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Planeswalker – Gist
+1 Discard a card. Search your library for a card with the same converted mana cost as the discarded card, reveal it, and put it into your hand. Shuffle your library, then discard another card at random.
-2 Return target permanent card from your graveyard to the battlefield. It gains haste. You lose life equal to its converted mana cost. Exile it at the beginning of the next end step.
-7 You get an emblem with "Whenever a player casts a spell, this emblem deals 3 damage to target opponent."
2
 U 
Land
Crumbling Crag enters the battlefield tapped.
{t}: Add {r} to your mana pool.
When Crumbling Crag is put into a graveyard from the battlefield, it deals 2 damage to target creature or player.
 U 
Creature – Elemental
{1}{r}, sacrifice a land: Envoy of Blight gets +2/+0 and gains menace until end of turn. (It can't be blocked, except by two or more creatures.)
3/3
 U 
Creature – Human Nomad
Whenever Nomad Taleteller or another colorless creature enters the battlefield under your control, draw a card.
2/4
 C 
Instant
Strain (As an additional cost to cast this, you may sacrifice a land.)
Target player gains 6 life. If you strained to cast Healer's Hymn, that player gains 10 life instead.
 C 
Sorcery
Creatures you control gain flying until end of turn.
Salvage 4 (If you would draw a card, you may instead exile 4 other cards from your graveyard, then return this card from your graveyard to your hand.)
 C 
Creature – Human Nomad
{2}{g}, {t}: Put a +1/+1 counter on target creature. If that creature is colorless, it gains trample until end of turn.
1/1
 C 
Artifact – Equipment
Equipped creature gets +2/+2 and has trample.
Grovewatcher's Axe's equip ability costs {1} if it targets a green creature.
Equip {3}
 C 
Creature – Human Monk
{w}, {t}: Put a +1/+1 counter on Havenwood Ascetic.
1/1
 C 
Creature – Human Wizard
Whenever Nevillion Thoughtsnipe attacks, target player puts the top card of their library into their graveyard.
Salvage 2 (If you would draw a card, you may instead exile 2 other cards from your graveyard, then return this card from your graveyard to your hand.)
2/1
 C 
Creature – Bat
Morph {3}{b} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
Flying
When Nightwind Stalker is turned face up, each opponent loses 2 life and you gain 2 life.
2/1
 C 
Creature – Human Rogue
When Takamara Scavenger enters the battlefield, put the top four cards of your library into your graveyard.
Takamara's main source of profit is salvaging — nearly all the scavenger crews on Iscoholite make their home there.
2/4
 C 
Creature – Human Soldier
Flying
Salvage 3 (If you would draw a card, you may instead exile 3 other cards from your graveyard, then return this card from your graveyard to your hand.)
3/3
 C 
Creature – Human Soldier
"The new ones start off real bold and hotblooded, eager for a field assignment – with the Skysailers, or something. The ones that make it back are too terrified to take a step outside the walls."
-- Havric, Battleguard Captain
2/2
Island
 
 B 
Basic Land – Island

Gist, Pawn Unseen (mythic)
Crumbling Crag (uncommon)
Envoy of Blight (uncommon)
Nomad Taleteller (uncommon)
Healer's Hymn (common)
Ride the Winds (common)
Nomad Hunter (common)
Grovewatcher's Axe (common)
Havenwood Ascetic (common)
Nevillion Thoughtsnipe (common)
Nightwind Stalker (common)
Takamara Scavenger (common)
Skysail Veteran (common)
Battleguard Recruit (common)
Island (basic)