Isocholite: Virtual Booster
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| Mechanics | Skeleton | Limited Archetypes |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Devoid (This card has no color.)
Whenever Devastator Wurm attacks, defending player sacrifices a permanent and loses life equal to that permanent's converted mana cost. Eldrazi corruption twisted the plane's wildlife into horrific mockeries of their former selves.
Illus. Jason Engle
7/7
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Flying
At the beginning of combat on each player's turn, you may tap up to one target creature with flying. "It ain't lightning the Skysailers fear during storms."
-- Havric, Battleguard Captain 4/4
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Morph
(You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Dunerider is turned face up, target colorless creature gets +2/+2 until end of turn. 3/1
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Desolate Tomb enters the battlefield tapped.
: Add to your mana pool.
When Desolate Tomb is put into a graveyard from the battlefield, each opponent loses 3 life and you gain 3 life. |
Enraged and corrupted by the destruction of Isocholite at the hands of the Eldrazi, the Gray Waste's elementals eagerly take revenge on anything they come across.
7/8
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When Takamara Scavenger enters the battlefield, put the top four cards of your library into your graveyard.
Takamara's main source of profit is salvaging — nearly all the scavenger crews on Iscoholite make their home there.
2/4
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Enchanted creature gets +1/+0 and has first strike.
Salvage 1 (If you would draw a card, you may instead exile 1 other cards from your graveyard, then return this card from your graveyard to your hand.) |
![]() , , sacrifice another creature: Draw a card. Then, if the sacrificed creature was colorless, target opponent discards a card.Some denizens of the waste practice darker arts of magic, inspired by the terrors that destroyed the world millennia ago.
1/3
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Ethereal Agent can't be blocked.
1/1
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Enchant creature
Enchanted creature gets +2/+2 and can't be blocked. |
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Equipped creature gets +3/+1.
Battleguard's Axe's equip ability costs if it targets a white creature.
Equip ![]() |
Enchanted creature gets -5/-0.
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Morph
![]() (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Erg Ambush Party is turned face up, target creature can't block this turn.
Illus. Chareed
4/3
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"The new ones start off real bold and hotblooded, eager for a field assignment – with the Skysailers, or something. The ones that make it back are too terrified to take a step outside the walls."
-- Havric, Battleguard Captain 2/2
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Devastator Wurm
(rare)
Gale Elemental
(uncommon)
Dunerider
(uncommon)
Desolate Tomb
(uncommon)
Obsidian Crusher
(common)
Takamara Scavenger
(common)
Sandshaper's Gift
(common)
Nomad Augur
(common)
Ethereal Agent
(common)
*Tricks of the Trade
(common)
Battleguard's Axe
(common)
Psychomancer's Dousing
(common)
Erg Ambush Party
(common)
Battleguard Recruit
(common)
Island
(basic)



(You may cast this card face down as a 2/2 creature for
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