Isocholite: Virtual Booster

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Mechanics | Skeleton | Limited Archetypes
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Creature – Human Nomad
When Parada, Nomad Fer enters the battlefield, put two 1/1 colorless Nomad creature tokens onto the battlefield.
Other colorless creatures you control get +1/+1 and have indestructible.
4/4
 U 
Creature – Goblin Construct
Morph {4}{r} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
Whenever Erg War Sled deals combat damage to a player, you may sacrifice it. If you do, put three 1/1 Goblin creature tokens onto the battlefield.
4/3
 U 
Creature – Human Cleric
When Goldhollow Revoker is turned face up, you may exile target enchantment.
Morph {1}{w} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
2/2
 U 
Creature – Giant Soldier
Vigilance
Most giants inhabit Erg territory and roam the wastes in tribal bands, much like Nomads. Some eschew this path, and offer their service to one of the few remaining major civilizations.
4/4
 C 
Enchantment – Aura
Enchanted creature gets -5/-0.
 C 
Creature – Human Nomad Scout
{2}{u}, {t}: Target creature can't be blocked this turn. If that creature is colorless, it gets +1/+0 until end of turn.
1/2
 C 
Creature – Human Warrior
Strain (As an additional cost to cast this, you may sacrifice a land.)
If you strained to cast Blightblade Warrior, it enters the battlefield with a +1/+1 counter on it.
She draws her strength from the decaying corpse of a crumbling world.
1/2
 C 
Creature – Human Monk
{w}, {t}: Put a +1/+1 counter on Havenwood Ascetic.
1/1
 C 
Enchantment – Aura
Enchanted creature gets +1/+0 and has first strike.
Salvage 1 (If you would draw a card, you may instead exile 1 other cards from your graveyard, then return this card from your graveyard to your hand.)
 C 
Creature – Human Rogue
{1}{b}, {t}: Untap target face-down creature. That creature gets +2/+1 until end of turn.
2/1
 C 
Creature – Human Warrior
"The Battleguard consider us an untrained rabble, but the people of Goldhollow know better. We know better."
3/1
 C 
Artifact – Equipment
Equipped creature gets +3/+1.
Battleguard's Axe's equip ability costs {2} if it targets a white creature.
Equip {3}
 C 
Creature – Leech
Strain (As an additional cost to cast this, you may sacrifice a land.)
when Wasteland Leech enters the battlefield, if you strained to cast it, target player loses 2 life and you gain 2 life.
2/3
 C 
Creature – Human Nomad
{1}{b}, {t}, sacrifice another creature: Draw a card. Then, if the sacrificed creature was colorless, target opponent discards a card.
Some denizens of the waste practice darker arts of magic, inspired by the terrors that destroyed the world millennia ago.
1/3
Swamp
 
 B 
Basic Land – Swamp

Parada, Nomad Fer (rare)
Erg War Sled (uncommon)
Goldhollow Revoker (uncommon)
Enlisted Giant (uncommon)
Psychomancer's Dousing (common)
Nomad Scout (common)
Blightblade Warrior (common)
Havenwood Ascetic (common)
Sandshaper's Gift (common)
Shadowed Agent (common)
Skirmisher Corps (common)
Battleguard's Axe (common)
Wasteland Leech (common)
Nomad Augur (common)
Swamp (basic)