Isocholite: Virtual Booster

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Mechanics | Skeleton | Limited Archetypes
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Enchantment – Aura
Enchant noncreature permanent
Enchanted permanent is a 4/4 white Knight artifact creature in addition to its other types and has vigilance and "{t}: This creature gains indestructible until end of turn."
 U 
Creature – Human Shaman
Whenever Thoughtleecher Adept becomes the target of an infuse ability, each opponent loses 3 life.
3/3
 U 
Creature – Human Soldier
Morph {6}{w} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Battleguard Judicator is turned face up, destroy target attacking or blocking creature.
"On the Walls, you learn how to defend yourself, or you die. You find out which very quickly."
4/3
 U 
Land
Desolate Tomb enters the battlefield tapped.
{t}: Add {b} to your mana pool.
When Desolate Tomb is put into a graveyard from the battlefield, each opponent loses 3 life and you gain 3 life.
 C 
Creature – Human Nomad
Nomad Outrider has haste as long as you control a red creature.
3/2
 C 
Creature – Leech
Strain (As an additional cost to cast this, you may sacrifice a land.)
when Wasteland Leech enters the battlefield, if you strained to cast it, target player loses 2 life and you gain 2 life.
2/3
 C 
Creature – Human Wizard
Morph {4}{u} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Sandsifter is turned face up, return target instant or sorcery card from your graveyard to your hand.
"The Gray Wastes hold many things that have been lost to time. The trinkets you seek only make up a small fraction of them."
1/4
 C 
Instant
Sandstorm Swell deals 4 damage to target attacking or blocking creature that's one or more colors.
When threatened, nomad camps retreat into oncoming sandstorms. Only they know how to survive its ripping winds, and any outsider that tries to follow never returns.
 C 
Creature – Human Soldier
"The new ones start off real bold and hotblooded, eager for a field assignment – with the Skysailers, or something. The ones that make it back are too terrified to take a step outside the walls."
-- Havric, Battleguard Captain
2/2
 C 
Creature – Human Warrior
Morph {4}{r} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Erg Ambush Party is turned face up, target creature can't block this turn.
Illus. Chareed
4/3
 C 
Artifact – Equipment
Equipped creature gets +2/+2 and has trample.
Grovewatcher's Axe's equip ability costs {1} if it targets a green creature.
Equip {3}
 C 
Creature – Human
Wasteland Salvager enters the battlefield with two +1/+1 counters on it.
If damage would be dealt to Wasteland Salvager, instead prevent that damage and remove a +1/+1 counter from it.
Salvaging is a dangerous job, and only the hardiest of souls dare risk it.
0/0
 C 
Creature – Human Assassin
Deathtouch
Morph {2}{b} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Takamara Deathblade is turned face up, target player loses 2 life.
Illus. Tiziano Baracchi
2/1
 C 
Sorcery
Strain (As an additional cost to cast this, you may sacrifice a land.)
Draw two cards.
If you strained to cast Draw from the Depths, draw three cards instead.
Mountain
 
 B 
Basic Land – Mountain

Stoneforged Armor (rare)
Thoughtleecher Adept (uncommon)
Battleguard Judicator (uncommon)
Desolate Tomb (uncommon)
Nomad Outrider (common)
Wasteland Leech (common)
Sandsifter (common)
Sandstorm Swell (common)
Battleguard Recruit (common)
Erg Ambush Party (common)
Grovewatcher's Axe (common)
Wasteland Salvager (common)
Takamara Deathblade (common)
Draw from the Depths (common)
Mountain (basic)