Isocholite: Virtual Booster
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| Mechanics | Skeleton | Limited Archetypes |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever Thoughtleecher Adept becomes the target of an infuse ability, each opponent loses 3 life.
3/3
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Double strike
Whenever Twinblade Skirmisher becomes blocked, it gets +1/+1 until end of turn. 2/2
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Enchant creature
When Training Session enters the battlefield, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step. At the beginning of your upkeep, put a +1/+1 counter on enchanted creature. : Untap enchanted creature, then sacrifice Training Session. |
Whenever Wasteland Harrier attacks, you may tap target creature.
Harriers are the first to respond in the event of an enemy assault on Goldhollow, wearing down the enemy's forces before they reach the city gates.
1/2
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: Each player reveals the top card of their library, then you choose one —
• Each player draws a card. • Each player puts the top card of their library into their graveyard. |
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When ~ enters the battlefield or is turned face up, put a 1/1 white Soldier creature token onto the battlefield.
Morph ![]() (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)2/2
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![]() , : Tap target creature. Its controller loses 1 life and you gain 1 life."We sealed the Pit, long ago. But in the darkest hour of the night, its horrors may slip out into the wastes."
-- Yoth, Havengrove Druid 2/2
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Whenever Nevillion Thoughtsnipe attacks, target player puts the top card of their library into their graveyard.
Salvage 2 (If you would draw a card, you may instead exile 2 other cards from your graveyard, then return this card from your graveyard to your hand.) 2/1
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Flying
"By the time I retire, I'll have mapped every inch of the Gray Waste."
2/1
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Enraged and corrupted by the destruction of Isocholite at the hands of the Eldrazi, the Gray Waste's elementals eagerly take revenge on anything they come across.
7/8
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![]() , : Target creature gains first strike until end of turn. If that creature is colorless, it gets +1/+0 until end of turn.2/2
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Strain (As an additional cost to cast this, you may sacrifice a land.)
when Wasteland Leech enters the battlefield, if you strained to cast it, target player loses 2 life and you gain 2 life. 2/3
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Equipped creature gets +2/+2 and has trample.
Grovewatcher's Axe's equip ability costs if it targets a green creature.
Equip ![]() |
Enchant creature
Enchanted creature gets +2/+2 and can't be blocked. |
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Thoughtleecher Adept
(uncommon, foil)
Twinblade Skirmisher
(rare)
Training Session
(uncommon)
Wasteland Harrier
(uncommon)
Sentinel's Scope
(uncommon)
Card51686
(common)
Grappling Soulsucker
(common)
Nevillion Thoughtsnipe
(common)
Skysail Cadet
(common)
Obsidian Crusher
(common)
Nomad Blademate
(common)
Wasteland Leech
(common)
Grovewatcher's Axe
(common)
*Tricks of the Trade
(common)
Island
(basic)



: Each player reveals the top card of their library, then you choose one —


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