Isocholite: Virtual Booster

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Mechanics | Skeleton | Limited Archetypes
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Creature – Angel
Flash, flying
When Omael, Queen of Goldhollow enters the battlefield, you and creatures you control gain protection from the color of your choice until end of turn.
Other creatures you control get +1/+1.
5/5
 
 R 
Creature – Human Nomad
Strain (As an additional cost to cast this, you may sacrifice a land.)
When Nomad Seekers enters the battlefield, if you strained to cast it, you may search your library for a land card and put it onto the battlefield. Then, shuffle your library.
3/6
 U 
Creature – Human Scout
Whenever Wasteland Harrier attacks, you may tap target creature.
Harriers are the first to respond in the event of an enemy assault on Goldhollow, wearing down the enemy's forces before they reach the city gates.
1/2
 U 
Creature – Human Knight
First strike
Whenever a land is put into a graveyard from the battlefield, put a +1/+1 counter on Knight of Squalor.
2/2
 U 
Creature – Human Warrior
{1}{g}, {t}: Havengrove Hunter fights target creature.
Infuse {2}{g} ({2}{g}, {t}: Until end of turn, target creature gains all of this permanent's colors and abilities, and this permanent loses all of its colors and abilities.)
3/1
 C 
Creature – Vampire
Menace (This creature can't be blocked, except by two or more creatures.)
The vampires that remain on Ischolite's surface roam the wastes, spurned by human civilizations.
1/2
 C 
Instant
Target creature gets +2/+2 until end of turn. If that creature is white, it gains lifelink until end of turn.
 C 
Creature – Elephant Skeleton
Its flesh and muscle have long since rotted away, but just the skeleton can do what most necromancers need just fine.
2/8
 C 
Creature – Human Soldier
Morph {4}{w} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Battleguard Armorer is turned face up, put a +1/+1 counter on target creature you control.
2/3
 C 
Creature – Human Rogue
When Takamara Scavenger enters the battlefield, put the top four cards of your library into your graveyard.
Takamara's main source of profit is salvaging — nearly all the scavenger crews on Iscoholite make their home there.
2/4
 C 
Creature – Griffin
Flying
Morph {4}{u} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
4/3
 C 
Enchantment – Aura
Enchant creature
When Psychomancer's Influence enters the battlefield, draw a card.
Enchanted creature gets +0/+1 and has "{t}: Untap target permanent."
 C 
Artifact – Equipment
Equipped creature gets +2/+2 and has trample.
Grovewatcher's Axe's equip ability costs {1} if it targets a green creature.
Equip {3}
 C 
Creature – Human Nomad Warrior
{1}{r}, {t}: Target creature gains first strike until end of turn. If that creature is colorless, it gets +1/+0 until end of turn.
2/2
Mountain
 
 B 
Basic Land – Mountain

Omael, Queen of Goldhollow (rare, foil)
Nomad Seekers (rare)
Wasteland Harrier (uncommon)
Knight of Squalor (uncommon)
Havengrove Hunter (uncommon)
Wasteland Prowler (common)
Goldhollow's Favor (common)
Boneyard Thrasher (common)
Battleguard Armorer (common)
Takamara Scavenger (common)
Greyspire Gryphon (common)
Psychomancer's Influence (common)
Grovewatcher's Axe (common)
Nomad Blademate (common)
Mountain (basic)