Isocholite: Virtual Booster

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Mechanics | Skeleton | Limited Archetypes
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Human Warrior
"The Battleguard consider us an untrained rabble, but the people of Goldhollow know better. We know better."
3/1
 
 R 
Creature – Elemental
Flying, flash
When Whirlwind Elemental enters the battlefield, tap all permanents target player controls.
6/6
 U 
Sorcery
Strain (As an additional cost to cast this, you may sacrifice a land.)
Target player discards a card at random. Then, if you strained to cast Rip Away, each player discards a card at random.
 U 
Instant
Strain (As an additional cost to cast this, you may sacrifice a land.)
Put three 1/1 colorless Nomad creature tokens onto the battlefield.
If you strained to cast Sandstorm Ambush, colorless creatures you control gain indestructible until end of turn.
 U 
Creature – Human Soldier
{1}{u}: Untap Battleguard Sentry.
"Of course I'm getting enough rest. I just sleep with my eyes open."
3/2
 C 
Creature – Elephant Skeleton
Its flesh and muscle have long since rotted away, but just the skeleton can do what most necromancers need just fine.
2/8
 C 
Creature – Human Nomad
{2}{g}, {t}: Put a +1/+1 counter on target creature. If that creature is colorless, it gains trample until end of turn.
1/1
 C 
Enchantment – Aura
Enchanted creature gets -5/-0.
 C 
Sorcery
Strain (As an additional cost to cast this, you may sacrifice a land.)
Draw two cards.
If you strained to cast Draw from the Depths, draw three cards instead.
 C 
Instant
Target player loses 1 life and you gain 1 life.
Salvage 1 (If you would draw a card, you may instead exile 1 other cards from your graveyard, then return this card from your graveyard to your hand.)
 C 
Instant
Target creature gets +2/+2 until end of turn. If that creature is white, it gains lifelink until end of turn.
 C 
Creature – Elemental
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
{2}{u}: Stormstrike Elemental can't be blocked this turn.
2/2
 C 
Artifact – Equipment
Equipped creature gets +1/+0 and has menace.
Raider's Warhorn's equip ability costs {1} if targets a red creature.
Equip {2}
 C 
Creature – Human Nomad
"This world was lost long before our elder's elders were born. How can we possibly hope to restore it?"
2/1
Island
 
 B 
Basic Land – Island

Skirmisher Corps (common, foil)
Whirlwind Elemental (rare)
Rip Away (uncommon)
Sandstorm Ambush (uncommon)
Battleguard Sentry (uncommon)
Boneyard Thrasher (common)
Nomad Hunter (common)
Psychomancer's Dousing (common)
Draw from the Depths (common)
Thousandth Cut (common)
Goldhollow's Favor (common)
Stormstrike Elemental (common)
Raider's Warhorn (common)
Weary Wanderer (common)
Island (basic)