Isocholite: Virtual Booster
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| Mechanics | Skeleton | Limited Archetypes |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Return all creatures that are one or more colors to their owner's hands.
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Enchant creature
Enchanted creature gets +2/+2 and has flying. Salvage 3 (If you would draw a card, you may instead exile 3 other cards from your graveyard, then return this card from your graveyard to your hand.) |
Strain (As an additional cost to cast this, you may sacrifice a land.)
Tap target creature that's one or more color. That creature doesn't untap during its controller's next untap step. If you strained to cast Dust Twister, destroy that creature instead. |
When ~ is turned face up, draw two cards.
Morph ![]() (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)2/3
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Menace (This creature can't be blocked, except by two or more creatures.)
The vampires that remain on Ischolite's surface roam the wastes, spurned by human civilizations.
1/2
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Put a 1/1 white Soldier creature token onto the battlefield.
Salvage 1 (If you would draw a card, you may instead exile 1 other cards from your graveyard, then return this card from your graveyard to your hand.) |
Equipped creature gets +2/+0. If equipped creature is colorless, it gets +3/+0 instead.
: Equipped creature gains first strike until end of turn.
Equip ![]() |
Morph
![]() (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
Flying When Nightwind Stalker is turned face up, each opponent loses 2 life and you gain 2 life. 2/1
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Nevillion is host to a large amount of reclusive artificers, who greedily pour over whatever trinkets arrive in the city through trade or scavenging.
1/3
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"This world was lost long before our elder's elders were born. How can we possibly hope to restore it?"
2/1
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Morph — Sacrifice a creature. (You may cast this card face down as a 2/2 creature for
. Turn it face up any time for its morph cost.)"The denizens of the Pit come to us of their own will. It's a different story for the sacrifices used to incentivize them."
-- Rador, Xixlid Prelate 4/4
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![]() , : Put a +1/+1 counter on target creature. If that creature is colorless, it gains trample until end of turn.1/1
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Flying
"By the time I retire, I'll have mapped every inch of the Gray Waste."
2/1
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Enchant creature
Enchanted creature gets -2/-2. |
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Wasteland Windstorm
(rare)
Radiant Wings
(uncommon)
Dust Twister
(uncommon)
Card51907
(uncommon)
Wasteland Prowler
(common)
Enlistment
(common)
Nomad's Pike
(common)
Nightwind Stalker
(common)
Nevellion Tinkerer
(common)
Weary Wanderer
(common)
Yixlid Spawn
(common)
Nomad Hunter
(common)
Skysail Cadet
(common)
*Debilitating Injury
(common)
Island
(basic)



. Turn it face up any time for its morph cost.)

,
: Put a +1/+1 counter on target creature. If that creature is colorless, it gains trample until end of turn.