Isocholite: Virtual Booster
| Isocholite: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton | Limited Archetypes |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Flash, flying
When Omael, Queen of Goldhollow enters the battlefield, you and creatures you control gain protection from the color of your choice until end of turn. Other creatures you control get +1/+1. 5/5
|
Strain (As an additional cost to cast this, you may sacrifice a land.)
When Nomad Seekers enters the battlefield, if you strained to cast it, you may search your library for a land card and put it onto the battlefield. Then, shuffle your library. 3/6
|
Whenever Wasteland Harrier attacks, you may tap target creature.
Harriers are the first to respond in the event of an enemy assault on Goldhollow, wearing down the enemy's forces before they reach the city gates.
1/2
|
First strike
Whenever a land is put into a graveyard from the battlefield, put a +1/+1 counter on Knight of Squalor. 2/2
|
![]() , : Havengrove Hunter fights target creature.
Infuse ![]() (![]() , : Until end of turn, target creature gains all of this permanent's colors and abilities, and this permanent loses all of its colors and abilities.)3/1
|
|
Menace (This creature can't be blocked, except by two or more creatures.)
The vampires that remain on Ischolite's surface roam the wastes, spurned by human civilizations.
1/2
|
Target creature gets +2/+2 until end of turn. If that creature is white, it gains lifelink until end of turn.
|
Its flesh and muscle have long since rotted away, but just the skeleton can do what most necromancers need just fine.
2/8
|
Morph
![]() (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Battleguard Armorer is turned face up, put a +1/+1 counter on target creature you control. 2/3
|
When Takamara Scavenger enters the battlefield, put the top four cards of your library into your graveyard.
Takamara's main source of profit is salvaging — nearly all the scavenger crews on Iscoholite make their home there.
2/4
|
|
Flying
Morph ![]() (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)4/3
|
Enchant creature
When Psychomancer's Influence enters the battlefield, draw a card. Enchanted creature gets +0/+1 and has " : Untap target permanent." |
Equipped creature gets +2/+2 and has trample.
Grovewatcher's Axe's equip ability costs if it targets a green creature.
Equip ![]() |
![]() , : Target creature gains first strike until end of turn. If that creature is colorless, it gets +1/+0 until end of turn.2/2
|
|
Omael, Queen of Goldhollow
(rare, foil)
Nomad Seekers
(rare)
Wasteland Harrier
(uncommon)
Knight of Squalor
(uncommon)
Havengrove Hunter
(uncommon)
Wasteland Prowler
(common)
Goldhollow's Favor
(common)
Boneyard Thrasher
(common)
Battleguard Armorer
(common)
Takamara Scavenger
(common)
Greyspire Gryphon
(common)
Psychomancer's Influence
(common)
Grovewatcher's Axe
(common)
Nomad Blademate
(common)
Mountain
(basic)




: Havengrove Hunter fights target creature.
. Turn it face up any time for its morph cost.)

,