Isocholite: Virtual Booster

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Mechanics | Skeleton | Limited Archetypes
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Human Nomad
Strain (As an additional cost to cast this, you may sacrifice a land.)
When Nomad Seekers enters the battlefield, if you strained to cast it, you may search your library for a land card and put it onto the battlefield. Then, shuffle your library.
3/6
 U 
Creature – Goblin Warrior
{2}, discard an artifact: Erg Blastraider deals 3 damage to target creature. Activate this ability only if Erg Blastraider is attacking.
Most civilizations treasure ancient relics. Erg goblins just like the explosion they make when you blow people up with them.
3/3
 U 
Enchantment – Aura
Enchant creature
When Training Session enters the battlefield, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
At the beginning of your upkeep, put a +1/+1 counter on enchanted creature.
{3}: Untap enchanted creature, then sacrifice Training Session.
 U 
Creature – Goblin Construct
Morph {4}{r} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
Whenever Erg War Sled deals combat damage to a player, you may sacrifice it. If you do, put three 1/1 Goblin creature tokens onto the battlefield.
4/3
 C 
Sorcery
Creatures you control gain flying until end of turn.
Salvage 4 (If you would draw a card, you may instead exile 4 other cards from your graveyard, then return this card from your graveyard to your hand.)
 C 
Creature – Human Soldier
Morph {4}{w} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Battleguard Armorer is turned face up, put a +1/+1 counter on target creature you control.
2/3
 C 
Sorcery
Strain (As an additional cost to cast this, you may sacrifice a land.)
Target player discards two cards. If you strained to cast Yixlid Conditioning, that player discards three cards instead.
The Yixlid are the defacto rulers of Takamara. A secret society shrouded in mystery, many of their customs are unknown to the public – and the Yixlid make sure it stays that way.
 C 
Creature – Vampire
Lifelink
"Not again."
-- Nahiri
3/2
 C 
Creature – Human Nomad
{2}{g}, {t}: Put a +1/+1 counter on target creature. If that creature is colorless, it gains trample until end of turn.
1/1
 C 
Creature – Human Warrior
Strain (As an additional cost to cast this, you may sacrifice a land.)
If you strained to cast Blightblade Warrior, it enters the battlefield with a +1/+1 counter on it.
She draws her strength from the decaying corpse of a crumbling world.
1/2
 C 
Instant
Target creature gets +1/+0 until end of turn and can't be blocked this turn.
Salvage 2 (If you would draw a card, you may instead exile 2 other cards from your graveyard, then return this card from your graveyard to your hand.)
 C 
Artifact – Equipment
Equipped creature gets +3/+1.
Battleguard's Axe's equip ability costs {2} if it targets a white creature.
Equip {3}
 C 
Enchantment – Aura
Enchanted creature gets +1/+0 and has first strike.
Salvage 1 (If you would draw a card, you may instead exile 1 other cards from your graveyard, then return this card from your graveyard to your hand.)
 C 
Sorcery
Strain (As an additional cost to cast this, you may sacrifice a land.)
Draw two cards.
If you strained to cast Draw from the Depths, draw three cards instead.
Forest
 
 B 
Basic Land – Forest

Nomad Seekers (rare)
Erg Blastraider (uncommon)
Training Session (uncommon)
Erg War Sled (uncommon)
Ride the Winds (common)
Battleguard Armorer (common)
Yixlid Conditioning (common)
Vampiric Ripper (common)
Nomad Hunter (common)
Blightblade Warrior (common)
Card51866 (common)
Battleguard's Axe (common)
Sandshaper's Gift (common)
Draw from the Depths (common)
Forest (basic)