Isocholite: Virtual Booster
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| Mechanics | Skeleton | Limited Archetypes |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Colorless mana doesn't empty from your mana pool as steps and phases end.
All lands lose all types and abilities and have " : Add to your mana pool."The heart of a world, dead and withered.
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Strain (As an additional cost to cast this, you may sacrifice a land.)
Tap target creature that's one or more color. That creature doesn't untap during its controller's next untap step. If you strained to cast Dust Twister, destroy that creature instead. |
When Goldhollow Revoker is turned face up, you may exile target enchantment.
Morph ![]() (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)2/2
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![]() , sacrifice a land: Envoy of Blight gets +2/+0 and gains menace until end of turn. (It can't be blocked, except by two or more creatures.)3/3
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Counter target spell that's one or more colors unless its controller pays
."It's nearly impossible to cast a spell in the Grey on a good day, let alone in a sandstorm! I gotta know how those Wastewalkers do it."
-- Irlin, Nevillion Salvager |
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Target creature that's one or more colors gets -5/-5 until end of turn.
"The wastes are impossibly harsh, outsider. Even we can barely survive among the sands."
-- Prada, Nomad Fer |
![]() , : Target creature can't be blocked this turn. If that creature is colorless, it gets +1/+0 until end of turn.1/2
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Nomad Healer has lifelink as long as you control a white creature.
2/3
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Strain (As an additional cost to cast this, you may sacrifice a land.)
Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library. If you strained to cast Part the Wastes, put that card onto the battlefield instead. Draw a card. |
Equipped creature gets +2/+0. If equipped creature is colorless, it gets +3/+0 instead.
: Equipped creature gains first strike until end of turn.
Equip ![]() |
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Its flesh and muscle have long since rotted away, but just the skeleton can do what most necromancers need just fine.
2/8
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Target creature gets +2/+2 until end of turn. If that creature is white, it gains lifelink until end of turn.
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Enchant creature
Enchanted creature gets +2/+2 and can't be blocked. |
Creatures you control gain flying until end of turn.
Salvage 4 (If you would draw a card, you may instead exile 4 other cards from your graveyard, then return this card from your graveyard to your hand.) |
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The Dead Core
(mythic)
Dust Twister
(uncommon)
Goldhollow Revoker
(uncommon)
Envoy of Blight
(uncommon)
Howling Wind
(common)
Wasteland Judgment
(common)
Nomad Scout
(common)
Nomad Healer
(common)
Part the Wastes
(common)
Nomad's Pike
(common)
Boneyard Thrasher
(common)
Goldhollow's Favor
(common)
*Tricks of the Trade
(common)
Ride the Winds
(common)
Plains
(basic)
: Add
to your mana pool."

. Turn it face up any time for its morph cost.)
, sacrifice a land: Envoy of Blight gets +2/+0 and gains menace until end of turn. (It can't be blocked, except by two or more creatures.)