Isocholite: Virtual Booster
| Isocholite: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton | Limited Archetypes |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
+1 Discard a card. Search your library for a card with the same converted mana cost as the discarded card, reveal it, and put it into your hand. Shuffle your library, then discard another card at random.
-2 Return target permanent card from your graveyard to the battlefield. It gains haste. You lose life equal to its converted mana cost. Exile it at the beginning of the next end step. -7 You get an emblem with "Whenever a player casts a spell, this emblem deals 3 damage to target opponent." 2
|
![]() : Untap Battleguard Sentry."Of course I'm getting enough rest. I just sleep with my eyes open."
3/2
|
Draw two cards, then shuffle two cards from your hand into your library.
Salvage 3 (If you would draw a card, you may instead exile 3 other cards from your graveyard, then return this card from your graveyard to your hand.) |
Crumbling Crag enters the battlefield tapped.
: Add to your mana pool.
When Crumbling Crag is put into a graveyard from the battlefield, it deals 2 damage to target creature or player. |
Lightwalker has flying as long as it has a +1/+1 counter on it.
2/1
|
|
Counter target spell that's one or more colors unless its controller pays
."It's nearly impossible to cast a spell in the Grey on a good day, let alone in a sandstorm! I gotta know how those Wastewalkers do it."
-- Irlin, Nevillion Salvager |
, : Prevent the next 1 damage that would be dealt to target creature or player this turn. If that creature is colorless, prevent the next 2 damage that would be dealt to it instead.1/3
|
Strain (As an additional cost to cast this, you may sacrifice a land.)
Target creature gets +2/+2 until end of turn. If you strained to cast Wild Rush, that creature gets +4/+4 until end of turn instead. |
![]() , : Tap target creature. Its controller loses 1 life and you gain 1 life."We sealed the Pit, long ago. But in the darkest hour of the night, its horrors may slip out into the wastes."
-- Yoth, Havengrove Druid 2/2
|
Enchant creature
When Omael's Blessing enters the battlefield, draw a card. Enchanted creature gets +1/+2 and has flying. Omael is the angel-queen of Goldhollow, and bestows her blessing upon the bravest of its defenders.
|
|
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
![]() : Stormstrike Elemental can't be blocked this turn.2/2
|
Creatures you control gain flying until end of turn.
Salvage 4 (If you would draw a card, you may instead exile 4 other cards from your graveyard, then return this card from your graveyard to your hand.) |
Target creature that's one or more colors gets -5/-5 until end of turn.
"The wastes are impossibly harsh, outsider. Even we can barely survive among the sands."
-- Prada, Nomad Fer |
Target creature gets +1/+0 until end of turn and can't be blocked this turn.
Salvage 2 (If you would draw a card, you may instead exile 2 other cards from your graveyard, then return this card from your graveyard to your hand.) |
|
Gist, Pawn Unseen
(mythic)
Battleguard Sentry
(uncommon)
Oracle's Whisper
(uncommon)
Crumbling Crag
(uncommon)
*Lightwalker
(common)
Howling Wind
(common)
Nomad Balmgiver
(common)
Wild Rush
(common)
Grappling Soulsucker
(common)
Omael's Blessing
(common)
Stormstrike Elemental
(common)
Ride the Winds
(common)
Wasteland Judgment
(common)
Card51866
(common)
Island
(basic)



: Untap Battleguard Sentry.
: Add
.
