Isocholite: Virtual Booster

Isocholite: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton | Limited Archetypes
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Enchantment – Aura
Enchant noncreature permanent
Enchanted permanent is a 4/4 white Knight artifact creature in addition to its other types and has vigilance and "{t}: This creature gains indestructible until end of turn."
 U 
Creature – Angel
Flying
Omael rules Goldhollow from her palace-fortress Celnaer. The palace's innermost guard are comprised entirely of the few remaining angels on Iscoholite.
4/5
 U 
Creature – Human Warrior
{3}{r}: Target creature gets +X/+0 and gains haste until end of turn, where X is the number of creatures you control.
"Goldhollow is content to ignore the evil that scourges the Gray Waste. I am not."
3/3
 U 
Artifact
{t}: Each player reveals the top card of their library, then you choose one —
• Each player draws a card.
• Each player puts the top card of their library into their graveyard.
 C 
Instant
Strain (As an additional cost to cast this, you may sacrifice a land.)
Counter target spell unless its controller pays {2}. If you strained to cast Silencing Cyclone, counter that spell instead.
Sandstorms in the Gray Waste bury voices, flesh, and spells.
 C 
Creature – Human Nomad
"This world was lost long before our elder's elders were born. How can we possibly hope to restore it?"
2/1
 C 
Sorcery
Target player discards a card.
Salvage 2 (If you would draw a card, you may instead exile 2 other cards from your graveyard, then return this card from your graveyard to your hand.)
 C 
Instant
Strain (As an additional cost to cast this, you may sacrifice a land.)
Target player gains 6 life. If you strained to cast Healer's Hymn, that player gains 10 life instead.
 C 
Creature – Human Nomad Cleric
Nomad Healer has lifelink as long as you control a white creature.
2/3
 C 
Creature – Elemental
Morph {3}{b}{b} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
Born from the darkest dying thoughts of those who perished in the Gray Waste, grapplers are every wastelander's worst fear given form.
5/4
 C 
Creature – Beast
First strike
Morph {5}{w} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
3/4
 C 
Instant
Counter target spell that's one or more colors unless its controller pays {4}.
"It's nearly impossible to cast a spell in the Grey on a good day, let alone in a sandstorm! I gotta know how those Wastewalkers do it."
-- Irlin, Nevillion Salvager
 C 
Creature – Human Warrior
Morph {4}{r} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Erg Ambush Party is turned face up, target creature can't block this turn.
Illus. Chareed
4/3
 C 
Artifact – Equipment
Equipped creature gets +2/+0. If equipped creature is colorless, it gets +3/+0 instead.
{3}: Equipped creature gains first strike until end of turn.
Equip {2}
Mountain
 
 B 
Basic Land – Mountain

Stoneforged Armor (rare)
Citadel Champion (uncommon)
Rogue Battleguard (uncommon)
Sentinel's Scope (uncommon)
Silencing Cyclone (common)
Weary Wanderer (common)
Encroaching Madness (common)
Healer's Hymn (common)
Nomad Healer (common)
Wasteland Grappler (common)
Wasteland Rumbler (common)
Howling Wind (common)
Erg Ambush Party (common)
Nomad's Pike (common)
Mountain (basic)