Isocholite: Virtual Booster
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| Mechanics | Skeleton | Limited Archetypes |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flash, flying
When Omael, Queen of Goldhollow enters the battlefield, you and creatures you control gain protection from the color of your choice until end of turn. Other creatures you control get +1/+1. 5/5
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![]() : Simian Smasher gets +2/+2 and gains trample until end of turn. Activate this ability only once each turn.3/3
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Enchant creature
When Training Session enters the battlefield, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step. At the beginning of your upkeep, put a +1/+1 counter on enchanted creature. : Untap enchanted creature, then sacrifice Training Session. |
When Battleguard Blacksmith enters the battlefield, you may attach target Aura you control to target creature you control.
Enchanted creatures you control have first strike. 3/2
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Strain (As an additional cost to cast this, you may sacrifice a land.)
when Wasteland Leech enters the battlefield, if you strained to cast it, target player loses 2 life and you gain 2 life. 2/3
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Flying
"By the time I retire, I'll have mapped every inch of the Gray Waste."
2/1
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Whenever Bloodtithe Barrier blocks, each opponent loses 1 life.
0/4
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Erg Raid deals 4 damage to target creature. Put a 1/1 red Goblin creature token onto the battlefield.
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"The new ones start off real bold and hotblooded, eager for a field assignment – with the Skysailers, or something. The ones that make it back are too terrified to take a step outside the walls."
-- Havric, Battleguard Captain 2/2
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![]() , : Put a +1/+1 counter on target creature. If that creature is colorless, it gains trample until end of turn.1/1
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Nevillion is host to a large amount of reclusive artificers, who greedily pour over whatever trinkets arrive in the city through trade or scavenging.
1/3
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"The Battleguard consider us an untrained rabble, but the people of Goldhollow know better. We know better."
3/1
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Equipped creature gets +2/+2 and has trample.
Grovewatcher's Axe's equip ability costs if it targets a green creature.
Equip ![]() |
![]() , : Untap target face-down creature. That creature gets +2/+1 until end of turn. 2/1
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Omael, Queen of Goldhollow
(rare)
Simian Smasher
(uncommon)
Training Session
(uncommon)
Battleguard Blacksmith
(uncommon)
Wasteland Leech
(common)
Skysail Cadet
(common)
Bloodtithe Barrier
(common)
Erg Raid
(common)
Battleguard Recruit
(common)
Nomad Hunter
(common)
Nevellion Tinkerer
(common)
Skirmisher Corps
(common)
Grovewatcher's Axe
(common)
Shadowed Agent
(common)
Swamp
(basic)




: Simian Smasher gets +2/+2 and gains trample until end of turn. Activate this ability only once each turn.
: Put a +1/+1 counter on target creature. If that creature is colorless, it gains trample until end of turn.