Isocholite: Virtual Booster

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Mechanics | Skeleton | Limited Archetypes
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Enchantment – Aura
Enchant noncreature permanent
Enchanted permanent is a 4/4 white Knight artifact creature in addition to its other types and has vigilance and "{t}: This creature gains indestructible until end of turn."
 U 
Creature – Human Wizard
Enchanted creatures you control get +2/+2 and have first strike.
3/3
 U 
Sorcery
Strain (As an additional cost to cast this, you may sacrifice a land.)
Tap target creature that's one or more color. That creature doesn't untap during its controller's next untap step. If you strained to cast Dust Twister, destroy that creature instead.
 U 
Creature – Human Knight
First strike
Whenever a land is put into a graveyard from the battlefield, put a +1/+1 counter on Knight of Squalor.
2/2
 C 
Creature – Human Soldier
When ~ enters the battlefield or is turned face up, put a 1/1 white Soldier creature token onto the battlefield.
Morph {2}{w} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
2/2
 C 
Creature – Human Wizard
Prowess
Morph {u} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
2/1
 C 
Creature – Human Nomad
Nomad Mystic has flying as long as you control a blue creature.
2/2
 C 
Artifact – Equipment
Equipped creature gets +3/+1.
Battleguard's Axe's equip ability costs {2} if it targets a white creature.
Equip {3}
 C 
Creature – Spirit
When Goldhollow Sanctifier dies, you gain 3 life.
Salvage 2 (If you would draw a card, you may instead exile 2 other cards from your graveyard, then return this card from your graveyard to your hand.)
1/1
 C 
Creature – Human Warrior
"The Battleguard consider us an untrained rabble, but the people of Goldhollow know better. We know better."
3/1
 C 
Creature – Human Wizard Rogue
Ethereal Agent can't be blocked.
1/1
 C 
Creature – Elemental
Morph {3}{b}{b} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
Born from the darkest dying thoughts of those who perished in the Gray Waste, grapplers are every wastelander's worst fear given form.
5/4
 C 
Sorcery
Erg Raid deals 4 damage to target creature. Put a 1/1 red Goblin creature token onto the battlefield.
 C 
Sorcery
Target player discards a card.
Salvage 2 (If you would draw a card, you may instead exile 2 other cards from your graveyard, then return this card from your graveyard to your hand.)
Forest
 
 B 
Basic Land – Forest

Stoneforged Armor (rare)
Sandshaper Mentor (uncommon)
Dust Twister (uncommon)
Knight of Squalor (uncommon)
Card51686 (common)
Rogue Psychomancer (common)
Nomad Mystic (common)
Battleguard's Axe (common)
Goldhollow Sanctifier (common)
Skirmisher Corps (common)
Ethereal Agent (common)
Wasteland Grappler (common)
Erg Raid (common)
Encroaching Madness (common)
Forest (basic)