Isocholite: Virtual Booster

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Mechanics | Skeleton | Limited Archetypes
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Wurm Horror
Devoid (This card has no color.)
Whenever Devastator Wurm attacks, defending player sacrifices a permanent and loses life equal to that permanent's converted mana cost.
Eldrazi corruption twisted the plane's wildlife into horrific mockeries of their former selves.
Illus. Jason Engle
7/7
 U 
Land
Withering Grove enters the battlefield tapped.
{t}: Add {g} to your mana pool.
When Withering Grove is put into a graveyard from the battlefield, put two +1/+1 counters on target creature you control.
 U 
Artifact
{t}: Each player reveals the top card of their library, then you choose one —
• Each player draws a card.
• Each player puts the top card of their library into their graveyard.
 U 
Creature – Human Rogue
Whenever Nevellion Thoughtsnatcher deals combat damage to a player, draw a card.
Morph {1}{u} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
Illus. Xar
1/3
 C 
Creature – Human Wizard
Prowess
Morph {u} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
2/1
 C 
Creature – Elemental
Morph {3}{b}{b} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
Born from the darkest dying thoughts of those who perished in the Gray Waste, grapplers are every wastelander's worst fear given form.
5/4
 C 
Artifact Creature – Construct
Sacrifice Wandering Scrapling: Add {2} to your mana pool.
Either rusted constructs from eons past or the product of wasteland artificers and the meager supplies a valuable to them, scrapings can always be counted on to supply spare parts.
0/3
 C 
Creature – Elemental
Enraged and corrupted by the destruction of Isocholite at the hands of the Eldrazi, the Gray Waste's elementals eagerly take revenge on anything they come across.
7/8
 C 
Sorcery
Erg Raid deals 4 damage to target creature. Put a 1/1 red Goblin creature token onto the battlefield.
 C 
Creature – Human Wizard
Whenever Nevillion Thoughtsnipe attacks, target player puts the top card of their library into their graveyard.
Salvage 2 (If you would draw a card, you may instead exile 2 other cards from your graveyard, then return this card from your graveyard to your hand.)
2/1
 C 
Instant
Target creature gets +2/+2 until end of turn. If that creature is white, it gains lifelink until end of turn.
 C 
Instant
Target creature gets +1/+0 until end of turn and can't be blocked this turn.
Salvage 2 (If you would draw a card, you may instead exile 2 other cards from your graveyard, then return this card from your graveyard to your hand.)
 C 
Creature – Human Nomad
{2}{g}, {t}: Put a +1/+1 counter on target creature. If that creature is colorless, it gains trample until end of turn.
1/1
 C 
Creature – Human Soldier
"The new ones start off real bold and hotblooded, eager for a field assignment – with the Skysailers, or something. The ones that make it back are too terrified to take a step outside the walls."
-- Havric, Battleguard Captain
2/2
Mountain
 
 B 
Basic Land – Mountain

Devastator Wurm (rare)
Withering Grove (uncommon)
Sentinel's Scope (uncommon)
Nevellion Thoughtsnatcher (uncommon)
Rogue Psychomancer (common)
Wasteland Grappler (common)
Wandering Scrapling (common)
Obsidian Crusher (common)
Erg Raid (common)
Nevillion Thoughtsnipe (common)
Goldhollow's Favor (common)
Card51866 (common)
Nomad Hunter (common)
Battleguard Recruit (common)
Mountain (basic)