Isocholite: Virtual Booster
| Isocholite: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton | Limited Archetypes |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Devoid (This card has no color.)
Whenever Sandstorm Elemental enters the battlefield of attacks, put a ruin counter on each of up to two target lands. Lands with ruin counters on them have " : Add to your mana pool" and lose all other abilities.5/5
|
When Greenweft Strengthener enters the battlefield, put a +1/+1 counter on target creature.
Creatures you control with +1/+1 counters on them have trample. 3/3
|
Whenever Nomad Taleteller or another colorless creature enters the battlefield under your control, draw a card.
2/4
|
Strain (As an additional cost to cast this, you may sacrifice a land.)
Put three 1/1 colorless Nomad creature tokens onto the battlefield. If you strained to cast Sandstorm Ambush, colorless creatures you control gain indestructible until end of turn. |
Menace (This creature can't be blocked, except by two or more creatures.)
The vampires that remain on Ischolite's surface roam the wastes, spurned by human civilizations.
1/2
|
![]() , : Target creature can't be blocked this turn. If that creature is colorless, it gets +1/+0 until end of turn.1/2
|
Strain (As an additional cost to cast this, you may sacrifice a land.)
Target creature gets +2/+2 until end of turn. If you strained to cast Wild Rush, that creature gets +4/+4 until end of turn instead. |
![]() : Test Subject gets +3/+2 and gains trample until end of turn. Activate this ability only once each turn."Continued exposure to the outskirts of the Pit results in strange mutations."
-- Archmage Gihid, research notes 2/1
|
Flying
"By the time I retire, I'll have mapped every inch of the Gray Waste."
2/1
|
Whenever Bloodtithe Barrier blocks, each opponent loses 1 life.
0/4
|
|
Nomad Outrider has haste as long as you control a red creature.
3/2
|
"The Battleguard consider us an untrained rabble, but the people of Goldhollow know better. We know better."
3/1
|
Morph — Sacrifice a creature. (You may cast this card face down as a 2/2 creature for
. Turn it face up any time for its morph cost.)"The denizens of the Pit come to us of their own will. It's a different story for the sacrifices used to incentivize them."
-- Rador, Xixlid Prelate 4/4
|
Whenever Nevillion Thoughtsnipe attacks, target player puts the top card of their library into their graveyard.
Salvage 2 (If you would draw a card, you may instead exile 2 other cards from your graveyard, then return this card from your graveyard to your hand.) 2/1
|
|
Sandstorm Elemental
(rare)
Greenweft Strengthener
(uncommon)
Nomad Taleteller
(uncommon)
Sandstorm Ambush
(uncommon)
Wasteland Prowler
(common)
Nomad Scout
(common)
Wild Rush
(common)
Test Subject
(common)
Skysail Cadet
(common)
Bloodtithe Barrier
(common)
Nomad Outrider
(common)
Skirmisher Corps
(common)
Yixlid Spawn
(common)
Nevillion Thoughtsnipe
(common)
Mountain
(basic)

: Add
to your mana pool" and lose all other abilities.
, 