Isocholite: Virtual Booster

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Mechanics | Skeleton | Limited Archetypes
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Choose one —
• Destroy all creatures.
• Destroy all enchantments.
• Destroy all lands.
"The apocalypse happened eons ago, worldwalker. There is nothing left to save."
 U 
Enchantment – Aura
Enchant nonland permanent
When Revert Form enters the battlefield, turn enchanted permanent face down. (It's a 2/2 creature.)
Enchanted permanent can't be turned face up.
When Revert Form leaves the battlefield, turn enchanted permanent face up.
 U 
Instant
Draw two cards, then shuffle two cards from your hand into your library.
Salvage 3 (If you would draw a card, you may instead exile 3 other cards from your graveyard, then return this card from your graveyard to your hand.)
 U 
Creature – Elemental
{1}{r}, sacrifice a land: Envoy of Blight gets +2/+0 and gains menace until end of turn. (It can't be blocked, except by two or more creatures.)
3/3
 C 
Creature – Human Wizard Rogue
Ethereal Agent can't be blocked.
1/1
 C 
Creature – Human Warrior
"The Battleguard consider us an untrained rabble, but the people of Goldhollow know better. We know better."
3/1
 C 
Instant
Target creature gets +2/+2 until end of turn. If that creature is white, it gains lifelink until end of turn.
 C 
Creature – Human Rogue
When Takamara Scavenger enters the battlefield, put the top four cards of your library into your graveyard.
Takamara's main source of profit is salvaging — nearly all the scavenger crews on Iscoholite make their home there.
2/4
 C 
Creature – Human Mutant
{2}{g}: Test Subject gets +3/+2 and gains trample until end of turn. Activate this ability only once each turn.
"Continued exposure to the outskirts of the Pit results in strange mutations."
-- Archmage Gihid, research notes
2/1
 C 
Creature – Wall
Whenever Bloodtithe Barrier blocks, each opponent loses 1 life.
0/4
 C 
Sorcery
Strain (As an additional cost to cast this, you may sacrifice a land.)
Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library. If you strained to cast Part the Wastes, put that card onto the battlefield instead.
Draw a card.
 C 
Creature – Wall
Defender
When Battleguard Barracks enters the battlefield, you gain 1 life for each creature you control.
"The barracks double as ramparts. And lookouts. And mess halls. We don't exactly have the most resources to throw around."
-- Havric, Battleguard Captain
0/5
 C 
Creature – Human Nomad
Nomad Outrider has haste as long as you control a red creature.
3/2
 C 
Artifact Creature – Construct
Sacrifice Wandering Scrapling: Add {2} to your mana pool.
Either rusted constructs from eons past or the product of wasteland artificers and the meager supplies a valuable to them, scrapings can always be counted on to supply spare parts.
0/3
Mountain
 
 B 
Basic Land – Mountain

Annihilation (rare)
Revert Form (uncommon)
Oracle's Whisper (uncommon)
Envoy of Blight (uncommon)
Ethereal Agent (common)
Skirmisher Corps (common)
Goldhollow's Favor (common)
Takamara Scavenger (common)
Test Subject (common)
Bloodtithe Barrier (common)
Part the Wastes (common)
Battleguard Barracks (common)
Nomad Outrider (common)
Wandering Scrapling (common)
Mountain (basic)