Isocholite: Virtual Booster

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Mechanics | Skeleton | Limited Archetypes
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Bat
Morph {3}{b} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
Flying
When Nightwind Stalker is turned face up, each opponent loses 2 life and you gain 2 life.
2/1
 
 R 
Legendary Creature – Human Nomad
When Parada, Nomad Fer enters the battlefield, put two 1/1 colorless Nomad creature tokens onto the battlefield.
Other colorless creatures you control get +1/+1 and have indestructible.
4/4
 U 
Creature – Human Wizard
As long as Etheral Wingshaper is enchanted, it gets +2/+2 and has flying.
3/3
 U 
Sorcery
Strain (As an additional cost to cast this, you may sacrifice a land.)
Tap target creature that's one or more color. That creature doesn't untap during its controller's next untap step. If you strained to cast Dust Twister, destroy that creature instead.
 U 
Creature – Goblin
Whenever Erg Saboteur deals combat damage to a player, that player sacrifices a land.
Morph {r}{r} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
1/1
 C 
Creature – Demon
Morph — Sacrifice a creature. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
"The denizens of the Pit come to us of their own will. It's a different story for the sacrifices used to incentivize them."
-- Rador, Xixlid Prelate
4/4
 C 
Creature – Human Wizard Rogue
Ethereal Agent can't be blocked.
1/1
 C 
Creature – Human Nomad
{1}{b}, {t}, sacrifice another creature: Draw a card. Then, if the sacrificed creature was colorless, target opponent discards a card.
Some denizens of the waste practice darker arts of magic, inspired by the terrors that destroyed the world millennia ago.
1/3
 C 
Instant
Target creature gets +2/+2 until end of turn. If that creature is white, it gains lifelink until end of turn.
 C 
Creature – Wall
Defender
When Battleguard Barracks enters the battlefield, you gain 1 life for each creature you control.
"The barracks double as ramparts. And lookouts. And mess halls. We don't exactly have the most resources to throw around."
-- Havric, Battleguard Captain
0/5
 C 
Creature – Vampire
Lifelink
"Not again."
-- Nahiri
3/2
 C 
Creature – Serpent
Defender
Morph {4}{u} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
Spires of dust and decay tower over the Grey Waste. Strange creatures resembling what might have once been sea life make their home among them.
6/5
 C 
Creature – Wall
Whenever Bloodtithe Barrier blocks, each opponent loses 1 life.
0/4
 C 
Artifact Creature – Construct
Sacrifice Wandering Scrapling: Add {2} to your mana pool.
Either rusted constructs from eons past or the product of wasteland artificers and the meager supplies a valuable to them, scrapings can always be counted on to supply spare parts.
0/3
Swamp
 
 B 
Basic Land – Swamp

Nightwind Stalker (common, foil)
Parada, Nomad Fer (rare)
Etheral Wingshaper (uncommon)
Dust Twister (uncommon)
Erg Saboteur (uncommon)
Yixlid Spawn (common)
Ethereal Agent (common)
Nomad Augur (common)
Goldhollow's Favor (common)
Battleguard Barracks (common)
Vampiric Ripper (common)
Greyspire Serpent (common)
Bloodtithe Barrier (common)
Wandering Scrapling (common)
Swamp (basic)