Isocholite: Virtual Booster

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Mechanics | Skeleton | Limited Archetypes
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 U 
Creature – Human Knight
First strike
Whenever a land is put into a graveyard from the battlefield, put a +1/+1 counter on Knight of Squalor.
2/2
 
 R 
Legendary Creature – Angel
Flash, flying
When Omael, Queen of Goldhollow enters the battlefield, you and creatures you control gain protection from the color of your choice until end of turn.
Other creatures you control get +1/+1.
5/5
 U 
Land
Withering Grove enters the battlefield tapped.
{t}: Add {g} to your mana pool.
When Withering Grove is put into a graveyard from the battlefield, put two +1/+1 counters on target creature you control.
 U 
Creature – Spirit
When Rador's Librarian dies, draw a card.
Salvage 3 (If you would draw a card, you may instead exile 3 other cards from your graveyard, then return this card from your graveyard to your hand.)
1/1
 U 
Land
Cliffside Camp enters the battlefield tapped.
{t}: Add {w} to your mana pool.
When Cliffside Camp is put into a graveyard from the battlefield, put two 1/1 white Soldier creature tokens onto the battlefield.
 C 
Creature – Griffin
Flying
Morph {4}{u} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
4/3
 C 
Creature – Human
Flying
"By the time I retire, I'll have mapped every inch of the Gray Waste."
2/1
 C 
Creature – Elephant Skeleton
Its flesh and muscle have long since rotted away, but just the skeleton can do what most necromancers need just fine.
2/8
 C 
Creature – Human Soldier
"The new ones start off real bold and hotblooded, eager for a field assignment – with the Skysailers, or something. The ones that make it back are too terrified to take a step outside the walls."
-- Havric, Battleguard Captain
2/2
 C 
Creature – Human Nomad Cleric
Nomad Healer has lifelink as long as you control a white creature.
2/3
 C 
Creature – Human Wizard
Morph {4}{u} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Sandsifter is turned face up, return target instant or sorcery card from your graveyard to your hand.
"The Gray Wastes hold many things that have been lost to time. The trinkets you seek only make up a small fraction of them."
1/4
 C 
Creature – Elemental
Morph {3}{b}{b} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
Born from the darkest dying thoughts of those who perished in the Gray Waste, grapplers are every wastelander's worst fear given form.
5/4
 C 
Sorcery
Strain (As an additional cost to cast this, you may sacrifice a land.)
Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library. If you strained to cast Part the Wastes, put that card onto the battlefield instead.
Draw a card.
 C 
Creature – Lizard
{r}: Flametongue Pygmy gets +1/+0 until end of turn.
Infuse {1}{r} ({1}{r}, {t}: Until end of turn, target creature gains all of this permanent's colors and abilities, and this permanent loses all of its colors and abilities.)
1/1
Swamp
 
 B 
Basic Land – Swamp

Knight of Squalor (uncommon, foil)
Omael, Queen of Goldhollow (rare)
Withering Grove (uncommon)
Rador's Librarian (uncommon)
Cliffside Camp (uncommon)
Greyspire Gryphon (common)
Skysail Cadet (common)
Boneyard Thrasher (common)
Battleguard Recruit (common)
Nomad Healer (common)
Sandsifter (common)
Wasteland Grappler (common)
Part the Wastes (common)
Flametongue Pygmy (common)
Swamp (basic)