Isocholite: Virtual Booster
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| Mechanics | Skeleton | Limited Archetypes |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flash, flying
When Omael, Queen of Goldhollow enters the battlefield, you and creatures you control gain protection from the color of your choice until end of turn. Other creatures you control get +1/+1. 5/5
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Morph
![]() ![]() (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Havengrove Bellower is turned face up, put a +1/+1 counter on each creature you control. 3/3
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Enchant creature
When Training Session enters the battlefield, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step. At the beginning of your upkeep, put a +1/+1 counter on enchanted creature. : Untap enchanted creature, then sacrifice Training Session. |
Cliffside Camp enters the battlefield tapped.
: Add to your mana pool.
When Cliffside Camp is put into a graveyard from the battlefield, put two 1/1 white Soldier creature tokens onto the battlefield. |
Strain (As an additional cost to cast this, you may sacrifice a land.)
Target creature gets -2/-2 until end of turn. If you strained to cast Tar Burst, that creature gets -4/-4 until end of turn instead. |
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Sacrifice Wandering Scrapling: Add
to your mana pool.Either rusted constructs from eons past or the product of wasteland artificers and the meager supplies a valuable to them, scrapings can always be counted on to supply spare parts.
0/3
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Nomad Outrider has haste as long as you control a red creature.
3/2
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"The Battleguard consider us an untrained rabble, but the people of Goldhollow know better. We know better."
3/1
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Strain (As an additional cost to cast this, you may sacrifice a land.)
If you strained to cast Blightblade Warrior, it enters the battlefield with a +1/+1 counter on it. She draws her strength from the decaying corpse of a crumbling world.
1/2
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Erg Raid deals 4 damage to target creature. Put a 1/1 red Goblin creature token onto the battlefield.
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![]() , : Target creature can't be blocked this turn. If that creature is colorless, it gets +1/+0 until end of turn.1/2
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Target creature gets +2/+2 until end of turn. If that creature is white, it gains lifelink until end of turn.
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Enchant creature
Enchanted creature gets -2/-2. |
Whenever Nevillion Thoughtsnipe attacks, target player puts the top card of their library into their graveyard.
Salvage 2 (If you would draw a card, you may instead exile 2 other cards from your graveyard, then return this card from your graveyard to your hand.) 2/1
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Omael, Queen of Goldhollow
(rare)
Havengrove Bellower
(uncommon)
Training Session
(uncommon)
Cliffside Camp
(uncommon)
Tar Burst
(common)
Wandering Scrapling
(common)
Nomad Outrider
(common)
Skirmisher Corps
(common)
Blightblade Warrior
(common)
Erg Raid
(common)
Nomad Scout
(common)
Goldhollow's Favor
(common)
*Debilitating Injury
(common)
Nevillion Thoughtsnipe
(common)
Swamp
(basic)





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