Isocholite: Virtual Booster
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| Mechanics | Skeleton | Limited Archetypes |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Devoid (This card has no color.)
As long as Sand Kraken is untapped, it has hexproof. Whenever Sand Kraken attacks, tap each creature defending player controls. Isocholite has very little in the way of oceans. Creatures that resemble sea life dwell deep within the Gray Waste, eagerly devouring any unfortunate explorer that crosses their path.
Illus. R
5/5
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Strain (As an additional cost to cast this, you may sacrifice a land.)
Geyser Blast deals 2 damage to target creature or player. If you strained to cast Geyser Blast, it deals 3 damage to that creature or player instead. |
Enchant nonland permanent
When Revert Form enters the battlefield, turn enchanted permanent face down. (It's a 2/2 creature.) Enchanted permanent can't be turned face up. When Revert Form leaves the battlefield, turn enchanted permanent face up. |
Whenever Nomad Taleteller or another colorless creature enters the battlefield under your control, draw a card.
2/4
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Strain (As an additional cost to cast this, you may sacrifice a land.)
Target creature gets -2/-2 until end of turn. If you strained to cast Tar Burst, that creature gets -4/-4 until end of turn instead. |
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Ethereal Agent can't be blocked.
1/1
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Target player discards a card.
Salvage 2 (If you would draw a card, you may instead exile 2 other cards from your graveyard, then return this card from your graveyard to your hand.) |
Nomad Brute has trample as long as you control a green creature.
Illus. Alan Lathwell
4/2
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Enchant creature
Enchanted creature gets +2/+2 and can't be blocked. |
When Goldhollow Sanctifier dies, you gain 3 life.
Salvage 2 (If you would draw a card, you may instead exile 2 other cards from your graveyard, then return this card from your graveyard to your hand.) 1/1
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Enchant nonland permanent
Enchanted permanent can't attack or block, and its activated abilities can't be activated. "In a different world, we may have lived together in peace. But times are harsh, and they demand that we must be, too."
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Equipped creature gets +2/+0. If equipped creature is colorless, it gets +3/+0 instead.
: Equipped creature gains first strike until end of turn.
Equip ![]() |
Morph
![]() (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Erg Ambush Party is turned face up, target creature can't block this turn.
Illus. Chareed
4/3
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Creatures you control gain flying until end of turn.
Salvage 4 (If you would draw a card, you may instead exile 4 other cards from your graveyard, then return this card from your graveyard to your hand.) |
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Sand Kraken
(rare)
Geyser Blast
(uncommon)
Revert Form
(uncommon)
Nomad Taleteller
(uncommon)
Tar Burst
(common)
Ethereal Agent
(common)
Encroaching Madness
(common)
Nomad Brute
(common)
*Tricks of the Trade
(common)
Goldhollow Sanctifier
(common)
*Suppression Bonds
(common)
Nomad's Pike
(common)
Erg Ambush Party
(common)
Ride the Winds
(common)
Forest
(basic)


