Isocholite: Virtual Booster
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| Mechanics | Skeleton | Limited Archetypes |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Lightwalker has flying as long as it has a +1/+1 counter on it.
2/1
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Spells each player casts cost
less for each other spell cast that turn. |
, discard an artifact: Erg Blastraider deals 3 damage to target creature. Activate this ability only if Erg Blastraider is attacking.Most civilizations treasure ancient relics. Erg goblins just like the explosion they make when you blow people up with them.
3/3
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![]() : Simian Smasher gets +2/+2 and gains trample until end of turn. Activate this ability only once each turn.3/3
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Morph
![]() (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
Whenever Seer of Havengrove or another creature you control with morph is turned face up, draw a card. 1/3
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Strain (As an additional cost to cast this, you may sacrifice a land.)
Target creature gets -2/-2 until end of turn. If you strained to cast Tar Burst, that creature gets -4/-4 until end of turn instead. |
Strain (As an additional cost to cast this, you may sacrifice a land.)
Target creature gets +2/+2 until end of turn. If you strained to cast Wild Rush, that creature gets +4/+4 until end of turn instead. |
Strain (As an additional cost to cast this, you may sacrifice a land.)
when Wasteland Leech enters the battlefield, if you strained to cast it, target player loses 2 life and you gain 2 life. 2/3
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Whenever Bloodtithe Barrier blocks, each opponent loses 1 life.
0/4
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Nomad Mystic has flying as long as you control a blue creature.
2/2
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Put a 1/1 white Soldier creature token onto the battlefield.
Salvage 1 (If you would draw a card, you may instead exile 1 other cards from your graveyard, then return this card from your graveyard to your hand.) |
Whenever Nevillion Thoughtsnipe attacks, target player puts the top card of their library into their graveyard.
Salvage 2 (If you would draw a card, you may instead exile 2 other cards from your graveyard, then return this card from your graveyard to your hand.) 2/1
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Target creature gets +1/+0 until end of turn and can't be blocked this turn.
Salvage 2 (If you would draw a card, you may instead exile 2 other cards from your graveyard, then return this card from your graveyard to your hand.) |
"The Battleguard consider us an untrained rabble, but the people of Goldhollow know better. We know better."
3/1
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*Lightwalker
(common, foil)
Psychomancer's Summit
(rare)
Erg Blastraider
(uncommon)
Simian Smasher
(uncommon)
Seer of Havengrove
(uncommon)
Tar Burst
(common)
Wild Rush
(common)
Wasteland Leech
(common)
Bloodtithe Barrier
(common)
Nomad Mystic
(common)
Enlistment
(common)
Nevillion Thoughtsnipe
(common)
Card51866
(common)
Skirmisher Corps
(common)
Forest
(basic)



: Simian Smasher gets +2/+2 and gains trample until end of turn. Activate this ability only once each turn.