Isocholite: Virtual Booster

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Mechanics | Skeleton | Limited Archetypes
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Elemental
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
{2}{u}: Stormstrike Elemental can't be blocked this turn.
2/2
 
 R 
Legendary Enchantment – Aura
Enchant noncreature permanent
Enchanted permanent is a 4/4 white Knight artifact creature in addition to its other types and has vigilance and "{t}: This creature gains indestructible until end of turn."
 U 
Creature – Giant Soldier
Vigilance
Most giants inhabit Erg territory and roam the wastes in tribal bands, much like Nomads. Some eschew this path, and offer their service to one of the few remaining major civilizations.
4/4
 U 
Creature – Ape Warrior
{2}{g}: Simian Smasher gets +2/+2 and gains trample until end of turn. Activate this ability only once each turn.
3/3
 U 
Creature – Human Soldier
Morph {6}{w} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Battleguard Judicator is turned face up, destroy target attacking or blocking creature.
"On the Walls, you learn how to defend yourself, or you die. You find out which very quickly."
4/3
 C 
Creature – Human Wizard Rogue
Ethereal Agent can't be blocked.
1/1
 C 
Sorcery
Creatures you control gain flying until end of turn.
Salvage 4 (If you would draw a card, you may instead exile 4 other cards from your graveyard, then return this card from your graveyard to your hand.)
 C 
Creature – Horror
{1}{w}, {t}: Tap target creature. Its controller loses 1 life and you gain 1 life.
"We sealed the Pit, long ago. But in the darkest hour of the night, its horrors may slip out into the wastes."
-- Yoth, Havengrove Druid
2/2
 C 
Creature – Vampire
Menace (This creature can't be blocked, except by two or more creatures.)
The vampires that remain on Ischolite's surface roam the wastes, spurned by human civilizations.
1/2
 C 
Creature – Human Soldier
Morph {4}{w} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Battleguard Armorer is turned face up, put a +1/+1 counter on target creature you control.
2/3
 C 
Artifact – Equipment
Equipped creature gets +2/+0. If equipped creature is colorless, it gets +3/+0 instead.
{3}: Equipped creature gains first strike until end of turn.
Equip {2}
 C 
Instant
Sandstorm Swell deals 4 damage to target attacking or blocking creature that's one or more colors.
When threatened, nomad camps retreat into oncoming sandstorms. Only they know how to survive its ripping winds, and any outsider that tries to follow never returns.
 C 
Creature – Human Nomad
Nomad Brute has trample as long as you control a green creature.
Illus. Alan Lathwell
4/2
 C 
Instant
Target player loses 1 life and you gain 1 life.
Salvage 1 (If you would draw a card, you may instead exile 1 other cards from your graveyard, then return this card from your graveyard to your hand.)
Forest
 
 B 
Basic Land – Forest

Stormstrike Elemental (common, foil)
Stoneforged Armor (rare)
Enlisted Giant (uncommon)
Simian Smasher (uncommon)
Battleguard Judicator (uncommon)
Ethereal Agent (common)
Ride the Winds (common)
Grappling Soulsucker (common)
Wasteland Prowler (common)
Battleguard Armorer (common)
Nomad's Pike (common)
Sandstorm Swell (common)
Nomad Brute (common)
Thousandth Cut (common)
Forest (basic)