Isocholite: Virtual Booster
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| Mechanics | Skeleton | Limited Archetypes |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Devoid (This card has no color.)
As long as Sand Kraken is untapped, it has hexproof. Whenever Sand Kraken attacks, tap each creature defending player controls. Isocholite has very little in the way of oceans. Creatures that resemble sea life dwell deep within the Gray Waste, eagerly devouring any unfortunate explorer that crosses their path.
Illus. R
5/5
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Enchant creature.
Enchanted creature gets +1/+1 for each creature you control. Salvage 2 (If you would draw a card, you may instead exile 2 other cards from your graveyard, then return this card from your graveyard to your hand.) |
Strain (As an additional cost to cast this, you may sacrifice a land.)
Target player discards a card at random. Then, if you strained to cast Rip Away, each player discards a card at random. |
Whenever Erg Saboteur deals combat damage to a player, that player sacrifices a land.
Morph ![]() (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)1/1
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Nomad Brute has trample as long as you control a green creature.
Illus. Alan Lathwell
4/2
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Equipped creature gets +3/+1.
Battleguard's Axe's equip ability costs if it targets a white creature.
Equip ![]() |
Morph
![]() (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Erg Ambush Party is turned face up, target creature can't block this turn.
Illus. Chareed
4/3
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Morph
![]() (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
Flying When Nightwind Stalker is turned face up, each opponent loses 2 life and you gain 2 life. 2/1
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Target creature that's one or more colors gets -5/-5 until end of turn.
"The wastes are impossibly harsh, outsider. Even we can barely survive among the sands."
-- Prada, Nomad Fer |
![]() , : Target creature gains first strike until end of turn. If that creature is colorless, it gets +1/+0 until end of turn.2/2
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Strain (As an additional cost to cast this, you may sacrifice a land.)
Put two 1/1 white Soldier creature tokens onto the battlefield. If you strained to cast Emergency Deployment, put three of those tokens onto the battlefield instead. |
![]() : Test Subject gets +3/+2 and gains trample until end of turn. Activate this ability only once each turn."Continued exposure to the outskirts of the Pit results in strange mutations."
-- Archmage Gihid, research notes 2/1
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Whenever Nevillion Thoughtsnipe attacks, target player puts the top card of their library into their graveyard.
Salvage 2 (If you would draw a card, you may instead exile 2 other cards from your graveyard, then return this card from your graveyard to your hand.) 2/1
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First strike
Morph ![]() (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)3/4
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Sand Kraken
(rare)
Commander's Mantle
(uncommon)
Rip Away
(uncommon)
Erg Saboteur
(uncommon)
Nomad Brute
(common)
Battleguard's Axe
(common)
Erg Ambush Party
(common)
Nightwind Stalker
(common)
Wasteland Judgment
(common)
Nomad Blademate
(common)
Emergency Deployment
(common)
Test Subject
(common)
Nevillion Thoughtsnipe
(common)
Wasteland Rumbler
(common)
Island
(basic)



. Turn it face up any time for its morph cost.)
: Target creature gains first strike until end of turn. If that creature is colorless, it gets +1/+0 until end of turn.
: Test Subject gets +3/+2 and gains trample until end of turn. Activate this ability only once each turn.