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Mechanics | Skeleton | Limited Archetypes |
Showing 9 of 9 Green cards
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Show rarities: C U R
Trample
Whenever a creature you control attacks, put a +1/+1 counter on Havengrove Avenger.
Infuse (, : Until end of turn, target creature gains all of this permanent's colors and abilities, and this permanent loses all of its colors and abilities.)
Whenever a creature you control attacks, put a +1/+1 counter on Havengrove Avenger.
Infuse (, : Until end of turn, target creature gains all of this permanent's colors and abilities, and this permanent loses all of its colors and abilities.)
2/2
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Havengrove Bellower is turned face up, put a +1/+1 counter on each creature you control.
When Havengrove Bellower is turned face up, put a +1/+1 counter on each creature you control.
3/3
, : Havengrove Hunter fights target creature.
Infuse (, : Until end of turn, target creature gains all of this permanent's colors and abilities, and this permanent loses all of its colors and abilities.)
Infuse (, : Until end of turn, target creature gains all of this permanent's colors and abilities, and this permanent loses all of its colors and abilities.)
3/1
, : Put a +1/+1 counter on Havenwood Ascetic.
1/1
Strain (As an additional cost to cast this, you may sacrifice a land.)
Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library. If you strained to cast Part the Wastes, put that card onto the battlefield instead.
Draw a card.
Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library. If you strained to cast Part the Wastes, put that card onto the battlefield instead.
Draw a card.
: Rot Elemental gets +X/+X until end of turn, where X is the number of creature cards in your graveyard. Activate this ability only once each turn.
3/4
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
Whenever Seer of Havengrove or another creature you control with morph is turned face up, draw a card.
Whenever Seer of Havengrove or another creature you control with morph is turned face up, draw a card.
1/3
Strain (As an additional cost to cast this, you may sacrifice a land.)
Target creature gets +2/+2 until end of turn. If you strained to cast Wild Rush, that creature gets +4/+4 until end of turn instead.
Target creature gets +2/+2 until end of turn. If you strained to cast Wild Rush, that creature gets +4/+4 until end of turn instead.
Go to section: Colourless (21) White (38) Blue (37) Black (24) Red (9) Green (9) Multicolour (1) Artifact (8) Land (5)
Show rarities: C U R
Isocholite: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton | Limited Archetypes |
Creatures you control with +1/+1 counters on them have trample.