Silly String

Printable
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Mechanics

Showing 5 of 5 Red cards

Go to section: Colourless (2) White (7) Blue (7) Black (5) Red (5) Green (6) Multicolour (9) Hybrid (2) Artifact (3) Land (13)

Show rarities: C U M

 U 
Enchantment
Light one candle and turn off all other non-candle-based lights. Whenever the candle goes out light another one and deal 4 damage to all players. Any player that intentionally puts out the flame on the candle loses the game.
4 comments
last 2011-03-25 23:10:16 by SadisticMystic
{0}
 
 U 
Colour indicator R Instant
You and target player switch seats.
 M 
Enchantment – Aura
Enchant creature

Enchanted creature gets +X/+0, where X is the number of janky red mythics that exist.

Enchanted creature gains "{t}, sacrifice this creature: Add a janky red mythic from outside the game to your hand."
1 comment
2017-03-01 20:21:29 by Sorrow
 C 
Sorcery
Creatures the youngest player controls gain +1/+1 and first strike until end of turn.
{r}
 
 U 
Enchantment
As long as you control more creatures and lands and have more life than each other player you are winning.
11 comments
last 2012-03-07 17:23:39 by Mandroid

Go to section: Colourless (2) White (7) Blue (7) Black (5) Red (5) Green (6) Multicolour (9) Hybrid (2) Artifact (3) Land (13)

Show rarities: C U M


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Mechanics