Silly String: Recent Activity

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Mechanics

Recent updates to Silly String: (Generated at 2024-04-20 04:32:33)

  • 2013-01-26 18:37:52: Vitenka commented on Key to a Shiny New Life

    Ok, so this is now a Medicine Bag, which also gains you a bit of life (but costs two discards instead of one) that can be levelled up by paying {6}{g/w}{g/w}{g/w}{g/w}{g/w}{g/w} voer multiple turns to remove the usage cost?

    That's probably fair. I'd class it as a junk-rare; very rarely worth using. But with other tricks to remove counters, maybe occasionally useful?

    It is stretching arbitrary regeneration outside of the colours it usually lives in; but as such a high cost, you can probably get away with it.

  • 2013-01-26 15:52:25: Sorrow commented on Key to a Shiny New Life

    I adjusted the cost. My goal with this and Sword of Epic Rage is to emulate cursed items you find in d&d games.

  • 2013-01-26 15:45:20: Sorrow commented on Sword of Epic Rage

    In this instance, the enchantment part is used to show that it's cursed.

  • 2013-01-26 15:45:01: Sorrow commented on Sword of Epic Rage

    This attempt #2 at representing a cursed artifact.

  • 2013-01-26 15:44:42: Sorrow created the card Sword of Epic Rage
  • 2013-01-26 15:42:54: Sorrow edited Key to a Shiny New Life
  • 2013-01-26 08:19:56: Vitenka commented on Key to a Shiny New Life

    Mmmm... Frankly, there's no reason for the downside. This costs six. It could probably be "{g/w}{t}: Regenerate all creatures you control" and no one would flinch.

  • 2013-01-26 04:53:12: Sorrow commented on Key to a Shiny New Life

    This is my first attempt at designing a cursed artifact.

  • 2013-01-26 04:52:48: Sorrow created the card Key to a Shiny New Life
  • 2012-12-04 00:56:43: Alex deleted a comment on Silly String
  • 2012-12-03 23:51:01: someone commented on the cardset Silly String
  • 2012-10-26 20:11:46: Sorrow created the card Cozy
  • 2012-07-17 02:19:53: Sorrow created the card Artivore
  • 2012-07-08 23:11:16: Sorrow created the card Courtly Manner
  • 2012-06-05 19:15:21: Sorrow edited Good Eats
  • 2012-06-05 19:15:05: Sorrow created the card Good Eats
  • 2012-03-29 14:07:02: Sorrow edited Crow Storm
  • 2012-03-29 10:51:06: Alex commented on Crow Storm

    This made me laugh :)

  • 2012-03-29 04:43:43: jmgariepy commented on Mirrodin's Lumbermill

    It's a pity that artifact lands get hammered for how abusive affinity is. Had there been no 'affinity' keyword mechanic stating, roughly, "In this block, some lands produce {2}.", the artifact lands would have been welcome additions to the set.

    But, you know, now that I think about it, artifact lands are still nuts with Atog and cards like Cranial Plating, which are fair cards without art.lands around. I guess the take away is that when you add something to a card, deciding that 'because it makes it vulnerable to certain cards that hate it' isn't good enough to make up for whatever bonus you gave it. You still need to take something away.

  • 2012-03-29 00:04:12: SadisticMystic commented on Mirrodin's Lumbermill

    Given the silver border, this card is more of a statement on power creep than it is any serious suggestion for a future take on artifact lands.

  • 2012-03-28 23:42:14: Mandroid commented on Mirrodin's Lumbermill

    You're probably not worrying about this, but this cycle is extremely, extremely strong for affinity decks. Fetchable, dual-color artifact lands both eliminates the need for affinity to play mana fixing and also contributes directly to their strategy. By turn two they're playing Thoughtcast for {u}, every time (besides their free frogmites). Don't know if you care at all, but this is probably not printable as is, let alone the 2.0 version.

  • 2012-03-28 23:38:05: Mandroid commented on Crow Storm

    Storm Crow also has flying, btw.

  • 2012-03-28 18:27:10: Sorrow edited Crow Storm
  • 2012-03-28 18:26:40: Sorrow commented on Mirrodin's Lumbermill

    I love it!

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