Kythos Divided: Card List

Kythos Divided: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Proxies for Decks | proxies (2) | proxies (3) | proxies (4) | proxies (5) | Proxies (6) | proxies (7) | proxies (8) | proxies 9 | proxies 10 | proxies 11 | proxies 12 | proxies 13 | proxies 14 | proxies 15 | proxies 16 | proxies 17

Show frames: W U B R G M H A L

Show rarities: C U R M B



Hide card text Show code Show active Show dates Hide comments

# Name Colour Rarity Cost Type P T Card text Comments Recent comment
1 Arbiter Archangel White Rare 6{4}{w}{w} Creature – Angel 5 4 Flying
Each player can't attack with more than one creature each turn.
0
2 Astaphos's Revelation White Common 4{3}{w} Sorcery You gain 8 life.
Progress (To progress reveal cards from the top of your library until you reveal a nonland card with converted mana cost less than Astaphos's Revelation and put it into your hand. Put the rest on the bottom of your library in a random order.)
0
3 Astophos's Acolyte White Common 2{1}{w} Creature – Human Wizard 0 1 When Astophos's Acolyte enters the battlefield create a 1/1 white Bird creature token with flying. 0
4 Battlefront Seraph White Uncommon 5{3}{w}{w} Creature – Angel 3 4 Flying
Pledge – At the beginning of your upkeep, you may tap another untapped creature you control. If you do, tap target creature.
0
5 Blessings of the Meek White Uncommon 2{1}{w} Enchantment Creatures you control with converted mana cost 3 or less get +1/+1. 0
6 Bow Unfaithful White Common 2{1}{w} Instant Kicker {u} (You may pay an additional {u} to cast this spell.)
Tap target creature. If Bow Unfaithful was kicked that creature doesn't untap during its controller's next untap step.
Draw a card.
0
7 Desperate Ward White Mythic 17{13}{w}{w}{w}{w} Instant Desperate Ward costs {x} less to cast, where X is 20 minus your lifetotal.
Prevent all damage that would be dealt to you and permanents you control this turn. Put 5 1/1 white bird creature tokens with flying onto the battlefield.
1 1436121168 on 05 Jul 2015 by Alex
8 Divine Incantation White Common 2{1}{w} Instant Target creature gets +2/+2 and gains indestructible until end of turn. 0
9 Eager Devoted White Common 1{w} Creature – Human Cleric 0 2 Whenever Eager Devoted becomes tapped, you gain 2 life. 0
10 Faith's Fetters White Uncommon 4{3}{w} Enchantment – Aura Enchant permanent
When Faith's Fetters enters the battlefield you gain 4 life.
Enchanted permannent's abilites can't be activated and it can't attack or block if its a creature.
0
11 Faithblast White Rare 4{2}{w}{w} Sorcery Destroy all untapped creatures. 1 1435995225 on 04 Jul 2015 by jmgariepy
12 Faithful Outrider White Uncommon 2{1}{w} Creature – Human Soldier 2 2 Prowess
{u}: Untap Faithful Outrider.
0
13 Graceful Grazer White Common 4{3}{w} Creature – Beast Spirit 3 3 Lifelink 0
14 Indentured Faith White Common 2{1}{w} Enchantment – Aura Enchant creature
Pledge – At the beginning of your upkeep you may tap an untapped creature you control, if you do, tap enchanted creature.
Enchanted creature has defender.
0
15 Mythara, Cleric Prodigy White Rare 3{1}{w}{w} Legendary Creature – Human Cleric 2 3 Vigilance
{t}: Prevent the next 3 damage that would be dealt to target creature or player this turn.
0
16 Pious Bishop White Uncommon 4{3}{w} Creature – Elephant Monk 2 4 Pledge – At the beginning of your upkeep, you may tap another untapped creature you control. If you do, you gain 2 life. 0
17 Rebuff the Mighty White Common 3{2}{w} Sorcery Destroy target creature with power or toughness 4 or greater. 0
18 Revoke Existence White Common 2{1}{w} Sorcery Exile target artifact or enchantment. 0
19 Silent Diviner White Uncommon 4{3}{w} Creature – Cat Wizard 2 3 Whenever you gain life for the first time each turn, Progress (To progress reveal cards from the top of your library until you reveal a nonland card with converted mana cost less than Silent Diviner and put it into your hand. Put the rest on the bottom of your library in a random order.) 0
20 Smite the Impure White Common 5{4}{w} Instant Destroy target attacking creature, then untap each creature you control. 0
21 Thousand-Tooth Disciple White Uncommon 3{1}{w}{w} Creature – Cat Cleric 2 2 Lifelink
Thrive 1 (Whenever this creature blocks or becomes blocked, put a +1/+1 counter on it.)
0
22 Treetop Disiciple White Common 2{1}{w} Creature – Human Shaman 2 1 Pledge – At the beginning of your upkeep you may tap another untapped creature you control. If you do Treetop Disiciple gets +1/+1 and gains flying until end of turn. 0
23 Vrynholm Skyguard White Uncommon 2{1}{w} Creature – Bird Soldier 2 1 Flying
{3}{u}: Exile another target creature you control, then return it to the battlefield under your control.
0
24 Vrynholm Stalwart White Common 2{1}{w} Creature – Human Soldier 2 2 {3}{g}:Untap Vrynholm Stalwart and it gets +2/+2 until end of turn. Activate this ability only once each turn. 0
25 Vrynholme Charger White Common 3{2}{w} Creature – Human Knight 3 2 Pledge – At the begining of your upkeep you may tap another creature you control. If you do Vrynholme Charger gets +1/+0 and gains first strike until end of turn. 0
26 Vyrnholm Battlemage White Uncommon 3{2}{w} Creature – Human Wizard 2 2 Kicker {g} and/or {u} (As an additon cost to cast Vyrnholm Battlemage you may pay {g} and/or {u})
When Vyrnholm Battlemage enters the battlefield, if it was kicked with the {g} kicker, put a +1/+1 counter on target creature. If it was kicked with the {u} kicker, tap target creature an opponent controls. It does not untap during its controller’s next untap step.
0
27 Vyrnholm Gravewarder White Rare 2{w}{w} Creature – Human Cleric 2 2 At the beginning of each end step, exile all cards in each graveyard. 0
28 Vyrune's Courier White Common 4{3}{w} Creature – Griffin 2 3 Flying
When Vyrune's Courier enters the battlefield untap target creature you control.
0
29 Vyrune's Scales White Rare 4{2}{w}{w} Legendary Artifact At the beginning of each end step, each player chooses a number of creatures he or she controls equal to 2 plus the number of creatures controlled by the player who controls the fewest, then sacrifices the rest.
{1}{u/g},{t}: Counter target triggered ability.
0
30 Vyrune's Vanguard White Uncommon 1{w} Creature – Human Soldier 2 1 Kicker {1}{g} (You may pay an additional {1}{g} to cast this spell.)
Vyrune's Vanguard enters the battlefield with 2 +1/+1 counters on it if it was kicked.
0
31 Wartreader Mastodon White Common 5{4}{w} Creature – Elephant 3 5 Vigilance 2 1434716397 on 19 Jun 2015 by Alex
32 Weathered Packbeast White Common 3{2}{w} Creature – Ox 1 3 Vigilance
Thrive 1 (Whenever this creature blocks or becomes blocked, put 1 +1/+1 counters on it.)
0
33 Angelchaser Monk Blue Common 5{3}{u}{u} Creature – Human Monk 3 2 Flying
Whenever Angelchaser Monk deals combat damage to a player, scry 1.
0
34 Angelchaser Seer Blue Common 2{1}{u} Creature – Human Wizard 1 1 Flying
Pledge – At the beginning of your upkeep you may tap another untapped creature you control. If you do, draw a card then discard a card.
0
35 Apprentice Diviner Blue Common 1{u} Creature – Human Wizard 1 1 Whenever Apprentice Diviner becomes tapped, scry 1. 0
36 Astophia Battlemage Blue Uncommon 3{2}{u} Creature – Human Wizard 2 2 Kicker {w} and/or {1}{b}(As an additon cost to cast Astophia Battlemage you pay {w} and/or {1}{b})
When Astophia Battlemage enters the battlefield, if it was kicked with the {w} kicker, destroy target enchantment. If it was kicked with the {1}{b} kicker, target creature gets -2/-2 until end of turn.
0
37 Astophos's Omenmaster Blue Uncommon 5{3}{u}{u} Creature – Sphinix 2 4 Flying
When Astophos's Omenmaster enters the battlefield, Progress (To progress reveal cards from the top of your library until you reveal a nonland card with converted mana cost less than Astophos's Omenmaster and put it into your hand. Put the rest on the bottom of your library in a random order.)
0
38 Claw of the Master Blue Uncommon 4{2}{u}{u} Creature – Drake 3 2 Soul Bargain 2 (You may have this creature enter the battlefield with 2 +1/+1 counters on it. If you do, you lose 4 life unless you sacrifice a creature when this creature leaves the battlefield.)
Flying
0
39 Convert Blue Uncommon 4{2}{u}{u} Sorcery Target opponent chooses a creature they control. You gain control of that creature. 1 1435970138 on 04 Jul 2015 by dude1818
40 Dawnwatcher Owl Blue Common 3{2}{u} Creature – Bird 2 2 Flying
{2}{w}: Dawnwatcher Owl gains lifelink until end of turn.
0
41 Fleeting Memory Blue Common 2{1}{u} Sorcery Return target instant or sorcery card from your graveyard to your hand. Exile Fleeting Memory. 0
42 Flustergasp Blue Common 2{1}{u} Instant Target creature gets -4/-0 until end of turn.
If you control a creature with a +1/+1 counter on it, draw a card.
0
43 Momentary Respite Blue Uncommon 4{2}{u}{u} Instant Return target creature to its owner's hand, then Progress (To progress reveal cards from the top of your library until you reveal a nonland card with converted mana cost less than Momentary Respite and put it into your hand. Put the rest on the bottom of your library in a random order.) 0
44 Nightmare Seeker Blue Rare 2{1}{u} Creature – Human Wizard 2 1 Whenever Nightmare Seeker deals combat damage to a player, you may cast target noncreature, nonland card form your graveyard this turn. If that card would be put into a graveyard this turn, exile it instead. 0
45 Prophecy of the Sphinx Blue Common 3{2}{u} Sorcery Draw a card, then Progress (To progress reveal cards from the top of your library until you reveal a nonland card with converted mana cost less than Prophecy of the Sphinx and put it into your hand. Put the rest on the bottom of your library in a random order.). 0
46 Reverse Domineering Blue Rare 2{x}{u}{u} Instant Copy target instant or sorcery spell unless an opponent pays {x}. You may choose new targets for the copy.
Then, Progress (To progress reveal cards from the top of your library until you reveal a nonland card with converted mana cost less than Reverse Domineering and put it into your hand. Put the rest on the bottom of your library in a random order.)
0
47 Riddle of Foresight Blue Common 4{3}{u} Sorcery Draw 2 cards, then scry 2. 1 1434716293 on 19 Jun 2015 by Alex
48 Rixwood Graveturner Blue Uncommon 3{1}{u}{u} Creature – Human Wizard 2 3 {2}{b},Exile a creature card from your graveyard: You draw a card and lose 1 life. 1 1436186238 on 06 Jul 2015 by Alex
49 Scheduled Exclusion Blue Common 5{3}{u}{u} Instant Counter target spell, then Progress (To progress reveal cards from the top of your library until you reveal a nonland card with converted mana cost less than Scheduled Exclusion and put it into your hand. Put the rest on the bottom of your library in a random order.). 0
50 Scholar of Tomorrows Blue Common 4{3}{u} Creature – Human Wizard 2 3 When Scholar of Tomorrows enters the battlefield, Progress (To progress reveal cards from the top of your library until you reveal a nonland card with converted mana cost less than Scholar of Tomorrows and put it into your hand. Put the rest on the bottom of your library in a random order.). 0
51 Scholar of the Veiled Hand Blue Uncommon 2{1}{u} Creature – Human Wizard 1 3 Pledge – At the beginning of your upkeep, you may tap another untapped creature you control. If you do, each opponent puts the top 3 cards of their library into their graveyard. 0
52 Shatter Offensive Blue Uncommon 2{u}{u} Instant As an additonal cost to cast Shatter Offensive tap an untapped creature you control.
Counter target spell.
0
53 Sphinix's Hourglass Blue Rare 4{2}{u}{u} Legendary Artifact The first time you would draw a card each turn, instead reveal the top 3 cards of your library. An opponent splits those cards into 2 piles. Put one of the piles into your hand and the rest on the bottom of your library in any order.
{1}{w/b},{t}: Name a card. Reveal a card at random from your hand. If it is the named card each opponent loses 1 life and you gain 1 life.
0
54 Studeous Serpent Blue Common 6{4}{u}{u} Creature – Serpant 6 6 Studeous Serpent can't attack unless you have 4 or more cards in your hand. 0
55 Sundial Sphinx Blue Rare 6{4}{u}{u} Creature – Sphinx 4 5 Flying
When Sundial Sphinx enters the battlefield, scry 6.
0
56 Thistlerix's Cultist Blue Common 2{1}{u} Creature – Human Wizard 0 3 Soul Bargain 1 (You may have this creature enter the battlefield with a +1/+1 counter on it. If you do, you lose 4 life unless you sacrifice a creature when this creature leaves the battlefield.)
{u}, {t}: Target player puts the top 2 cards of their library into their graveyard. Activate this ability only if Thistlerix's Cultist has a +1/+1 counter on it.
1 1434716350 on 19 Jun 2015 by Alex
57 Veiled Hand Disciple Blue Common 3{2}{u} Creature – Human Rogue 2 2 Whenever Veiled Hand Disciple deals combat damage to a player, Progress (To progress reveal cards from the top of your library until you reveal a nonland card with converted mana cost less than Veiled Hand Disciple and put it into your hand. Put the rest on the bottom of your library in a random order.) 0
58 Vendrez's Revelation Blue Uncommon 3{1}{u}{u} Instant Kicker {1}{w}
Counter target spell.
Then, if Vendrez's Revelation was kicked, you gain life equal to that spell's converted mana cost.
0
59 Vendrez, Dissatisfied Scholar Blue Rare 4{2}{u}{u} Legendary Creature – Human Wizard 2 3 Flash
At the beginning of your upkeep, Progress (To progress reveal cards from the top of your library until you reveal a nonland card with converted mana cost less than Vendrez, Dissatisfied Scholar and put it into your hand. Put the rest on the bottom of your library in a random order.)
0
60 Waterfall's Break Blue Mythic 9{6}{u}{u}{u} Sorcery Each player shuffles all permanents they control into their libraries, then each player draws 7 cards. Take an extra turn after this one. Exile Waterfall's Break. 0
61 Wideshell Basker Blue Common 4{2}{u}{u} Creature – Crab 2 5 0
62 Wingwhelm Blue Common 3{2}{u} Instant Kicker {b} (You may pay an additional {b} to cast this spell.)
Return target creature to its owner's hand.
Then, if Wingwhelm was kicked each opponent discards a card.
0
63 Altar to the Demonlord Black Rare 3{1}{b}{b} Enchantment At the begining of your upkeep, you draw a card and lose 1 life unless any player sacrifices a creature. 0
64 Astophian Bloodseeker Black Uncommon 6{4}{b}{b} Creature – Vampire Rogue 4 3 When Astophian Bloodseeker enters the battlefield you lose 2 life, then Progress (To progress reveal cards from the top of your library until you reveal a nonland card with converted mana cost less than Astophian Bloodseeker and put it into your hand. Put the rest on the bottom of your library in a random order.)
First strike
0
65 Bite of the Dorky Rat Black Common 3{2}{b} Instant Target creature gets +1/+0 and gains deathtouch until end of turn.
Progress (To progress reveal cards from the top of your library until you reveal a nonland card with converted mana cost less than Bite of the Dorky Rat and put it into your hand. Put the rest on the bottom of your library in a random order.)
0
66 Corpse Scholar Black Common 2{1}{b} Creature – Zombie Wizard 2 1 {1}{u}: Scry 1. 0
67 Crippling Servitude Black Common 3{2}{b} Enchantment – Aura Enchant Creature
Enchanted creature gets -3/-3.
0
68 Deadify Black Common 4{3}{b} Sorcery Destroy target creature. 0
69 Demon's Throne Black Rare 3{1}{b}{b} Legendary Artifact Whenever a creature dies, target opponent loses 1 life and you gain 1 life.
{2}{u/r},{t}:Creatures your opponents control attack this turn if able.
0
70 Dorky Rat Black Common 1{b} Creature – Rat 1 3 Dorky Rat can’t block.
Deathtouch
0
71 Fiery Death Black Common 3{2}{b} Sorcery Kicker {1}{r} (You may pay an additional {1}{r} to cast this spell.)
Target player sacrifices a creature.
Then, if Fiery Death was kicked, Fiery Death deals 3 damage to that player.
0
72 Hungry Demonlord Black Uncommon 5{3}{b}{b} Creature – Demon 3 3 Soul Bargain 1 (You may have this creature enter the battlefield with 1 +1/+1 counters on it. If you do, you lose 4 life unless you sacrifice a creature when this creature leaves the battlefield.)
Flying
When Hungry Demonlord enters the battlefield, if it has a +1/+1 counter on it, each opponent sacrifices a creature.
0
73 Prodigy Ocultist Black Common 4{3}{b} Creature – Human Shaman 2 3 Soul Bargain 1 (You may have this creature enter the battlefield with a +1/+1 counter on it. If you do, you lose 4 life unless you sacrifice a creature when this creature leaves the battlefield.)
When Prodigy Ocultist enters the battlefield, if it has a +1/+1 counter on it, target opponent discards a card.
0
74 Purge the Weak Black Uncommon 5{3}{b}{b} Sorcery Each creature gets -3/-3 until end of turn. 0
75 Rathunter Bat Black Common 3{2}{b} Creature – Bat 2 1 Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)
Flying
0
76 Ravenous Dead Black Common 4{2}{b}{b} Creature – Zombie 3 3 Soul Bargain 2 (You may have this creature enter the battlefield with 2 +1/+1 counters on it. If you do, you lose 4 life unless you sacrifice a creature when this creature leaves the battlefield.)
1 1434444969 on 16 Jun 2015 by Alex
77 Reinstate Black Common 2{1}{b} Sorcery Kicker {2}{b} (You may pay an additional {2}{b} to cast this spell.)
Return target creature card from your graveyard to your hand. If Reinstate was kicked, return it to the battlefield instead.
0
78 Replaceable Corpse Black Common 1{b} Creature – Zombie 1 1 When Replaceable Corpse dies, you draw a card and lose 1 life. 0
79 Rixwood Bloodchanneler Black Uncommon 3{1}{b}{b} Creature – Vampire Shaman 2 2 Flying
Whenever you gain life, you may pay 1 life. If you do put a +1/+1 counter on Rixwood Bloodchanneler.
0
80 Rixwood Reaper Black Uncommon 2{b}{b} Creature – Spirit 1 1 Soul Bargain 1 (You may have this creature enter the battlefield with a +1/+1 counter on it. If you do, you lose 4 life unless you sacrifice a creature when this creature leaves the battlefield.)
At the beginning of your upkeep each opponent loses 1 life. Then, if Rixwood Reaper has a +1/+1 counter on it, you gain 1 life.
0
81 Servant of Thistlerix Black Mythic 3{1}{b}{b} Creature – Zombie 4 3 Morbid – You may cast Servant of Thistlerix from your graveyard if a creature died this turn.
Deathtouch
Sacrifice a creature: Destory Servant of Thistlerix. Any player may activate this ability, but only anytime they could cast a sorcery.
0
82 Thistlerix's Bloodhost Black Uncommon 3{1}{b}{b} Creature – Vampire Shaman 3 2 Lifelink
{r},{t}: Thistlerix's Bloodhost deals 1 damage to target creature or player.
0
83 Thistlerix's Ritualist Black Common 2{1}{b} Creature – Human Shaman 1 2 Soul Bargain 1 (You may have this creature enter the battlefield with a +1/+1 counter on it. If you do, you lose 4 life unless you sacrifice a creature when this creature leaves the battlefield.)
Menace
0
84 Thistlewood Battlemage Black Uncommon 3{2}{b} Creature – Human Wizard 2 2 Kicker {2}{u} and/or {2}{r} (You may pay an additional {2}{u} and/or {2}{r} to cast this spell.)
When Thistlewood Battlemage enters the battlefield, if it was kicked with the {2}{u} kicker, draw 2 cards. If it was kicked with the {2}{r} kicker, gain control of target creature until end of turn, untap that creature and it gains haste until end of turn.
0
85 Thistlewood Butcher Black Rare 6{4}{b}{b} Creature – Demon 8 8 Flying, Trample
At the beginning of your upkeep sacrifice another creature. If you can’t, tap Thistlewood Butcher.
0
86 Thought Theft Black Uncommon 3{2}{b} Sorcery Kicker {2}{u} (You may pay an additional {2}{u} to cast this spell.)
Target opponent discards 2 cards. Then, if Thought Theft was kicked, draw 2 cards.
0
87 Thragian Bloodhunter Black Common 3{2}{b} Creature – Vampire Soldier 3 1 Whenever Thragian Bloodhunter attacks, each opponent loses 1 life and you gain 1 life. 0
88 Vampire Outcasts Black Uncommon 4{2}{b}{b} Creature – Vampire 2 2 Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters the battlefield with 2 +1/+1 counters on it.)
Lifelink
0
89 Vault of the Demon Lord Black Rare 3{1}{b}{b} Instant Name a card. Look at the top 7 cards of your library, reveal up to one card with the chosen name, put that card into your hand, then shuffle your library.
Morbid – If a creature died this turn, instead search your library for a card and put that card into your hand, then shuffle your library.
0
90 Viper's Caress Black Common 1{b} Instant Kicker {1}{b} (You may pay an additional {1}{b} to cast this spell.)
Target creature gains indestructible until end of turn. Then, if Viper's Caress was kicked that creature gains deathtouch until end of turn.
0
91 Xythoid Carrier Black Common 3{2}{b} Creature – Zombie 1 2 When Xythoid Carrier dies, target creature an opponent controls gets -3/-3 until end of turn. 0
92 Zhouflay, Occultist Extraordinaire Black Rare 3{1}{b}{b} Legendary Creature – Human Shaman 3 3 {t},Sacrifice another creature: Each opponent loses life equal to the number of creature cards in your graveyard. 0
93 'Ridge Guardian Wurm Red Common 6{4}{r}{r} Creature – Wurm 4 3 Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters the battlefield with 3 +1/+1 counters on it.) 0
94 'Ridge Seeker Trailblazer Red Uncommon 6{4}{r}{r} Creature – Dragon 4 4 Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters the battlefield with 2 +1/+1 counters on it.)
Flying
0
95 Accidental Bonfire Red Common 5{3}{r}{r} Instant Accidental Bonfire deals 4 damage to target creature or player. 0
96 Bursting Confidence Red Common 1{r} Instant Kicker {1}{g} (You may pay an additional {1}{g} to cast this spell.)
Target creature gains first strike until end of turn.
Then if Bursting Confidence was kicked that creature gets +3/+3 until end of turn.
0
97 Cursed Goblin Red Common 3{2}{r} Creature – Goblin Archer 3 1 Soul Bargain 1 (You may have this creature enter the battlefield with a +1/+1 counter on it. If you do, you lose 4 life unless you sacrifice a creature when this creature leaves the battlefield.)
Whenever Cursed Goblin attacks, if it has a +1/+1 counter on it, you may discard a card. If you do, draw a card.
0
98 Cursed Viashino Red Uncommon 3{2}{r} Creature – Lizard Warrior 2 1 Soul Bargain 2 (You may have this creature enter the battlefield with 2 +1/+1 counters on it. If you do, you lose 4 life unless you sacrifice a creature when this creature leaves the battlefield.)
First Strike
Cursed Viashino can't block as long as it has a +1/+1 counter on it.
0
99 Dragon Fodder Red Common 2{1}{r} Sorcery Create 2 1/1 red Goblin creature tokens. 0
100 Dragon's Trove Red Rare 2{r}{r} Legendary Artifact Whenever a creature you control deals combat damage to an opponent, put an artifact token named “Gold” onto the battlefield, with “sacrifice this token: add one mana of any colour to your mana pool.”
{2}{b/g}{b/g},{t}: Target creature gets +X/+X until end of turn, where X is the number of creature cards in your graveyard.
0
101 Forward Charge Red Common 1{r} Instant Target attacking creature you control gets +2/+2 until end of turn. If that creature has a +1/+1 counter on it, it gains trample until end of turn. 0
102 Goblin Warscout Red Uncommon 1{r} Creature – Goblin Warrior 1 1 Bloodthirst 1(If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)
Menace
0
103 Gorehorn Minotaurs Red Common 4{2}{r}{r} Creature – Minotaur Warrior 3 3 Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters the battlefield with 2 +1/+1 counters on it.) 0
104 Grafak, Goblin Weaponsmith Red Rare 2{r}{r} Legendary Creature – Goblin 2 1 When Grafak, Goblin Weaponsmith enters the battlefield, put a colourless artifact equipment token onto the battlefield, with "Equipped creature gets +1/+1" and "Equip {1}." 0
105 Gruuk, Average Goblin Red Mythic 3{1}{r}{r} Planeswalker – Gruuk 1 +1: Discard a card, if you do draw a card
+1:Gruuk, Average Goblin becomes a 3/3 legendary goblin warrior creature with haste until end of turn. (It doesn’t lose loyalty counters while it's not a planeswalker.)
-5:You get an emblem with “whenever a nonland permanent enters the battlefield under your control you may exchange control of it and target permanent an opponent controls that shares a card type with it.”
0
106 Hissing Warcharger Red Common 2{1}{r} Creature – Lizard Warrior 2 1 {1}{b}: Hissing Warcharger gains deathtouch until end of turn. 0
107 Incarnation of Lava Red Uncommon 1{r} Creature – Elemental 3 1 Kicker {r} (You may pay an additional {r} to cast this spell.)
Haste, Trample
At the beginning of your end step, if Incarnation of Lava entered the battlefield this turn and it wasn’t kicked, sacrifice it.
0
108 Incite Treachery Red Uncommon 4{3}{r} Sorcery Kicker {1}{b} (You may pay an additional {1}{b} to cast this spell.)
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
Then, if Incite Treachery was kicked, sacrifice a creature.
0
109 Mountaintop Pheonix Red Rare 4{2}{r}{r} Creature – Pheonix 3 2 Flying, haste
Remove 4 +1/+1 counters from among creatures you control: Return Mountaintop Pheonix from your graveyard to the battlefield.
0
110 Reckless Beserker Red Common 2{1}{r} Creature – Goblin 2 1 When Reckless Beserker dies, it deals 1 damage to target opponent. 0
111 Skyreacher Baloth Red Uncommon 4{2}{r}{r} Creature – Beast 4 3 {4}{g}: Target creature you control gets +2/+2 and gains reach until end of turn. 0
112 Strike Down Red Common 2{1}{r} Sorcery Strike Down deals 3 damage to target creature. That creature can't block this turn. 1 1434445135 on 16 Jun 2015 by Alex
113 Thrag Battlemage Red Uncommon 3{2}{r} Creature – Human Wizard 2 2 Kicker {b} and/or {2}{g} (You may pay an additional {b} and/or {2}{g} to cast this spell.)
When Thrag Battlemage enters the battlefield, if it was kicked with the {b} kicker, target opponent reveals their hand, you choose a nonland, noncreature card revealed this way, and they discard it. If it was kicked with the {2}{g} kicker, all creatures able to block target creature you control this turn, do so if able.
1 1434445208 on 16 Jun 2015 by Alex
114 Thrag Hellkite Red Rare 5{3}{r}{r} Creature – Dragon 4 4 Flying
Thrag Hellkite has double strike as long as 4 or more creatures are attacking.
0
115 Thrag Viashinolord Red Common 2{1}{r} Creature – Lizard Warrior 1 1 Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)
First Strike
0
116 Thragian Abstainer Red Common 3{1}{r}{r} Creature – Human Shaman 0 4 {t}: Thragian Abstainer deals 1 damage to target player. 0
117 Thragian Recordkeeper Red Uncommon 1{r} Creature – Goblin 1 1 Discard a card, {t}: Exile the top card of your library. Until end of turn you may play that card. 0
118 Thragian Warfare Red Rare 5{3}{r}{r} Enchantment At the beginning of your upkeep put 2 1/1 red goblin creature tokens onto the battlefield.
Goblin creatures you control attack each turn if able and have Warcry (Whenever this creature attacks, it gets +1/+0 until end of turn for each other attacking creature)
0
119 Trumpet Blast Red Common 3{2}{r} Instant Attacking creatures get +2/+0 until end of turn. 0
120 Volcanic Residue Red Common 4{3}{r} Sorcery Kicker {2}{r} (You may pay an additional {2}{r} to cast this spell.)
Destroy target artifact or land. Then, if Volcanic Residue was kicked, Volcanic Residue deals 1 damage to each creature you don't control.
0
121 Young Bearfighter Red Common 1{r} Creature – Human Beserker 1 1 Thrive 1 (Whenever this creature blocks or becomes blocked, put a +1/+1 counter on it.)
Haste
0
122 Yulonian Seer Red Uncommon 2{1}{r} Creature – Human Shaman 0 3 Thrive 1 (Whenever this creature blocks or becomes blocked, put 1 +1/+1 counters on it.)
Whenever Yulonian Seer thrives, scry 1.
0
123 "Arranged" Match Green Common 2{1}{g} Sorcery Kicker {1}{w} (You may pay an additional {1}{w} to cast this spell.)
Target creature must be blocked this turn if able.
Then, if "Arranged" Match was kicked, put 2 +1/+1 counters on that creature.
0
124 Ambush Aracnid Green Common 4{3}{g} Creature – Spider 2 3 Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)
Reach
0
125 Aspiring Grizzly Green Common 2{1}{g} Creature – Bear 2 2 {4}{g}: Put a +1/+1 counter on Aspiring Grizzly. 0
126 Casual Pitfight Green Common 3{2}{g} Sorcery Kicker {1}{g} (You may pay an additional {1}{g} to cast this spell.)
Target creature you control fights target creature you don't control. If Casual Pitfight was kicked put 2 +1/+1 counters on the creature you control before it fights.
0
127 Explosive Vegetation Green Common 4{3}{g} Sorcery Search your library for up to 2 basic land cards and put them onto the battlefield tapped. Then shuffle your library. 0
128 Huntsman's Ears Green Common 3{2}{g} Creature – Hound 4 2 {2}{r}: Huntsman's Ears gains first strike until end of turn. 0
129 Hydra's Shrine Green Rare 6{4}{g}{g} Legendary Artifact Whenever you tap a land for mana, add one mana of any type that land could produce to your mana pool.
{x}{r/w}{r/w},{t}: Target creature gets +X/+0 and gains double strike until end of turn.
0
130 Nature's Ravager Green Mythic 5{3}{g}{g} Creature – Elemental 5 5 Kicker {3}{g}{g} (You may pay an additional {3}{g}{g} to cast this spell.)
Trample
When Nature's Ravager enters the battlefield it fights target creature an opponent controls. If it was kicked, instead put 5 +1/+1 counters on it, and it fights each creature you don't control.
0
131 Reckless Fighter Green Common 2{1}{g} Creature – Human Beserker 2 2 When Reckless Fighter enters the battlefield, target creature you control with a +1/+1 counter on it gains trample until end of turn. 0
132 Rumas, Young Adept Green Rare 3{1}{g}{g} Legendary Creature – Human Warrior 3 4 Whenever Rumas, Young Adept attacks, you may have it fight target creature defending player controls. 0
133 Ruthless Spider Green Rare 6{4}{g}{g} Creature – Spider 4 6 Reach
When Ruthless Spider enters the battlefield, destroy all creatures with flying.
0
134 Sage of Yule Green Common 1{g} Creature – Human Druid 1 1 {t}: Add {r} to your mana pool. 1 1466807387 on 24 Jun 2016 by everllot
135 Sizable Yearling Green Common 4{2}{g}{g} Creature – Beast 3 3 Thrive 2 (Whenever this creature blocks or becomes blocked, put 2 +1/+1 counters on it.) 0
136 Sprout Seeds Green Uncommon 4{3}{g} Instant Kicker {1}{g} (You may pay an additional {1}{g} to cast this spell.)
Create 2 1/1 green Saproling creature tokens.
Then, if Sprout Seeds was kicked, put a +1/+1 counter on each creature you control.
0
137 Steady Growth Green Common 1{g} Sorcery Kicker {1}{g} (You may pay an additional {1}{g} to cast this spell.)
Search your library for a basic land card, reveal it and put it into your hand. Then shuffle your library. Then if Steady Growth was kicked, you may play an additional land this turn.
0
138 Sturdy Wilderbeast Green Common 3{2}{g} Creature – Beast 2 3 Thrive 1 (Whenever this creature blocks or becomes blocked, put 1 +1/+1 counters on it.) 0
139 Thragian Mountaincrasher Green Uncommon 6{4}{g}{g} Creature – Beast 5 5 Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters the battlefield with 3 +1/+1 counters on it.)
Trample
0
140 Vrynholm Baloth Green Common 6{4}{g}{g} Creature – Beast 5 4 Pledge – At the beginning of your upkeep you may tap another untapped creature you control. If you do Vrynholm Baloth gets +2/+2 and gains trample until end of turn. 0
141 Vrynholm Gardener Green Rare 2{1}{g} Creature – Human Shaman 2 2 Pledge – At the beginning of your upkeep you may tap another untapped creature you control. If you do put a 1/1 green Saproling creature token onto the battlefield under your control. 0
142 Vrynholm Manaweaver Green Uncommon 2{1}{g} Creature – Human Druid 2 2 Pledge – At the beginning of your upkeep, you may tap another untapped creature you control. If you do add two mana of any one colour to your mana pool at the beginning of your next precombat main phase. 0
143 Vyrune's Emissary Green Uncommon 4{3}{g} Creature – Elephant Monk 2 4 {3}{w}: Tap target creature. 0
144 Vyrune's Intervention Green Uncommon 3{1}{g}{g} Instant Choose up to 1 target creature. Prevent all combat damage that would be dealt by each creature other than the chosen creature this turn. 0
145 Willing Decoy Green Uncommon 3{2}{g} Creature – Human Warrior 1 4 Kicker {1}{r} (You may pay an additional {1}{r} to cast this spell.)
When Willing Decoy enters the battlefield, it gains haste until end of turn if it was kicked.
Each creatures able to block Willing Decoy must do so if able.
0
146 Wing from Limb Green Common 4{3}{g} Instant Destroy target creature with flying.
Scry 2.
0
147 Woodlands Serpent Green Common 5{3}{g}{g} Creature – Snake 1 3 Thrive 2 (Whenever this creature blocks or becomes blocked, put 2 +1/+1 counters on it.)
Deathtouch
0
148 Young Hydra Green Uncommon 1{x}{g} Creature – Hydra 0 0 Young Hydra enters the battlefield with X +1/+1 counters on it.
Thrive 1 (Whenever this creature blocks or becomes blocked, put 1 +1/+1 counters on it.)
0
149 Yulonian Battlemage Green Uncommon 3{2}{g} Creature – Human Wizard 2 2 Kicker {r} and/or {2}{w} (You may pay an additional {r} and/or {2}{w} to cast this spell.)
When Yulonian Battlemage enters the battlefield if it was kicked with the {r} kicker, destroy target artifact. If it was kicked with the {2}{w} kicker, create 2 1/1 white Bird creature tokens with flying.
0
150 Yulonian Terror Green Rare 1{x}{g} Creature – Hydra 0 0 Yulonian Terror enters the battlefield with X +1/+1 counters on it.
Thrive X, where X is the number of +1/+1 counters on Yulonian Terror (Whenever this creature blocks or becomes blocked, put X +1/+1 counter on it.)
0
151 Yulosh's Packbeast Green Uncommon 3{1}{g}{g} Creature – Beast 1 3 Kicker {4}{g} (You may pay an additional {4}{g} to cast this spell.)
Thrive 2 (Whenever this creature blocks or becomes blocked, put 2 +1/+1 counters on it.)
Yulosh's Packbeast enters the battlefield with 4 +1/+1 counters on it if it was kicked.
0
152 Yulosh's Teachings Green Common 3{2}{g} Enchantment – Aura Enchant creature
Flash
Enchanted creature gets +1/+3.
0
153 Aven Watchguard Multicolour Uncommon 4{2}{w}{u} Creature – Bird Scout 2 4 Flying, flash, vigiliance 0
154 Narset, Knowledge Seeker Multicolour Mythic 4{2}{w}{u} Planeswalker – Narset 4 +1: Scry 3.
0: Name a card, then reveal the top card of your library. If it is the named card you gain life equal to its converted manacost and put it into your hand.
-6: You get an emblem with "if you would draw a card, draw 3 cards instead."
1 1449546371 on 08 Dec 2015 by dude1818
155 Vrynholm Snaremaster Multicolour Common 2{u}{w} Creature – Human Wizard 1 2 {1},{t}: Tap target creature. 0
156 Vyrune's Lieutenant Multicolour Rare 3{1}{w}{u} Creature – Bird Soldier 3 1 Flying
Pledge – At the beginning of your upkeep you may tap another untapped creature you control. If you do put a 1/1 white Bird creature token with flying onto the battlefield.
0
157 Blood's Insight Multicolour Common 2{u}{b} Sorcery Blood's Insight deals 2 damage to target creature. You gain 2 life.
Scry 2.
0
158 Kitteon Occultist Multicolour Rare 3{1}{u}{b} Creature – Human Shaman 2 3 Human spells you cast cost {1} less to cast.
Tap 3 untapped shamans you control: Draw a card.
0
159 Overambitious Research Multicolour Uncommon 4{2}{u}{b} Instant Look at the top 5 cards of your library, put 2 of them into your hand, and the rest into your graveyard. You lose 2 life. 0
160 Cruelty's Sacrifice Multicolour Rare 2{b}{r} Instant Destroy target creature or planeswalker unless its controller sacrifices 2 creatures. 2 1550759762 on 21 Feb 2019 by Vitenka
161 Mangle Flesh Multicolour Common 3{1}{r}{b} Instant Target creature gets +3/-3 until end of turn. 0
162 Thragian Warparty Multicolour Uncommon 5{3}{r}{b} Sorcery Create 3 1/1 red Goblin creature tokens with haste.
Until end of turn, whenever a creature you control dies, each opponent loses 1 life.
0
163 Collossal Strength Multicolour Common 2{r}{g} Instant Target creature gets +4/+2 and gains trample until end of turn. 0
164 Eager 'Ridgeseeker Multicolour Rare 3{1}{r}{g} Creature – Cyclops 3 3 Haste, trample
Warcry (Whenever this creature attacks, it gets +1/+0 until end of turn for each other attacking creature)
0
165 Flaming Stampede Multicolour Uncommon 2{x}{r}{g} Instant Flaming Stampede deals X damage divided as you choose among any number of blocking creatures.
Attacking creatures you control gain trample until end of turn.
0
166 Lionheart Lion Multicolour Uncommon 2{g}{w} Creature – Cat 3 3 Vigilance
Creatures with power 2 or less can't block Lionheart Lion.
1 1452451157 on 10 Jan 2016 by Alex
167 Loxodon Trumpeter Multicolour Common 5{3}{g}{w} Creature – Elephant 4 4 When Loxodon Trumpeter enters the battlefield untap each creature you control. Creatures you control get +1/+1 until end of turn. 0
168 Sprouting Vine Creeper Multicolour Rare 5{1}{w}{w}{g}{g} Creature – Elemental 3 4 Thrive 2 (Whenever this creature blocks or becomes blocked, put 2 +1/+1 counters on it.)
When Sprouting Vine Creeper dies, put 3 0/1 green plant creature tokens with Thrive 1 onto the battlefield.
0
169 Garruk, Accursed Hunter Multicolour Mythic 5{2}{b}{g}{g} Planeswalker – Garruk 4 Wolves you control have deathtouch
+1:Put a 2/2 green Wolf creature token onto the battlefield.
-3:All creatures able to block target creature you control must do so this turn if able.
-9: Put a green and black artifact Equipment token with "equipped creature gets +5/+5 and trample", "whenever equipped creature deals combat damage to a player they lose the game" and "equip {3}" onto the battlefield.
0
170 Astaphos's Charm Multicolour Uncommon 2{u}{w/b} Instant Choose one:
.Draw a card.
.Counter target multicoloured spell.
.You gain 4 life.
0
171 Astaphos's Ward Multicolour Uncommon 5{3}{u}{w/b} Enchantment When Astaphos's Ward enters the battlefield Progress (To progress reveal cards from the top of your library until you reveal a nonland card with converted mana cost less than Astaphos's Ward and put it into your hand. Put the rest on the bottom of your library in a random order.)
Whenever you cast a spell, you may pay {u}{w/b}. If you do, scry 1 then each opponent loses 1 life and you gain 1 life.
0
172 Astaphos, Riddle Unspoken Multicolour Mythic 6{2}{w}{u}{u}{b} Legendary Creature – Sphinix 4 6 Flying, Lifelink
Whenever an opponent casts a spell, Progress (To progress reveal cards from the top of your library until you reveal a nonland card with converted mana cost less than Astaphos, Riddle Unspoken and put it into your hand. Put the rest on the bottom of your library in a random order.).
0
173 Astophos's Dissapointment Multicolour Rare 5{2}{u}{w/b}{w/b} Sorcery Destroy all creatures.
Scry 2
0
174 Astophos's Incantation Multicolour Rare 4{2}{u}{w/b} Instant Choose two. You may choose the same mode more than once.
.Progress
.You gain 3 life. Choose this only if {w} was spent to cast Astophos's Incantation.
.Target creature gets -3/-1 until end of turn. Choose this only if {b} was spent to cast Astophos's Incantation.
0
175 Astophos's Watchguard Multicolour Common 3{1}{u}{w/b} Creature – Bird Scout 1 3 Flying, lifelink 0
176 Deathchanging Decision Multicolour Uncommon 4{2}{u}{w/b} Sorcery Return target creature from an opponent's graveyard to the battlefield under it's owner's control. Then you gain control of it. 0
177 Eager Riddlespeaker Multicolour Common 6{4}{u}{w/b} Creature – Sphinx 4 3 Flying
When Eager Riddlespeaker dies, you gain 3 life.
0
178 Fatal Research Multicolour Common 7{5}{u}{w/b} Sorcery Destroy target tapped creature.
Progress (To progress reveal cards from the top of your library until you reveal a nonland card with converted mana cost less than Fatal Research and put it into your hand. Put the rest on the bottom of your library in a random order.)
0
179 Frozen Phantasm Multicolour Uncommon 3{w}{u}{b} Creature – Zombie Illusion 1 4 Flying, defender, deathtouch 0
180 Lifestealer Mimic Multicolour Rare 6{3}{w}{u}{b} Creature – Shapeshifter 0 0 You have Lifestealer Mimic enter the battlefield as a the copy of any creature card on the battlefield or in a graveyard, except it has "When Lifestealer Mimic enters the battlefield exile all other creatures that share a name with it until Lifestealer Mimic leaves the battlefield." 0
181 Apprentice of the Dark Arts Multicolour Common 4{2}{b}{u/r} Creature – Vampire Shaman 1 4 Soul Bargain 1 (You may have this creature enter the battlefield with a +1/+1 counter on it. If you do, you lose 4 life unless you sacrifice a creature when this creature leaves the battlefield.)
When Apprentice of the Dark Arts enters the battlefield, if it has a +1/+1 counter on it, you may return target instant or sorcery card from your graveyard to your hand.
0
182 Considered Warping Multicolour Uncommon 2{b}{r/u} Instant Target creature gets -2/-2 until end of turn. Then you may swap that creature’s power and toughness until end of turn. 0
183 Cruel Minimatium Multicolour Uncommon 3{u}{b}{r} Instant Up to one target creature gets -1/-1 until end of turn.
Cruel Minimatium deals 1 damage to target creature or player.
Draw a card.
0
184 Feeding Wurm Multicolour Uncommon 3{1}{b}{u/r} Creature – Zombie Wurm 0 4 Soul Bargain 1 (You may have this creature enter the battlefield with 1 +1/+1 counters on it. If you do, you lose 4 life unless you sacrifice a creature when this creature leaves the battlefield.)
{u/r}{u/r}: Target creature attacks this turn if able. Activate this ability only if Feeding Wurm has a +1/+1 counter on it.
0
185 Necromantic Material Multicolour Common 2{b}{u/r} Creature – Zombie 1 1 When Necromantic Material dies create a 2/2 black zombie creature token, then scry 2. 0
186 Rixwood Sower Multicolour Common 4{2}{b}{u/r} Creature – Demon 3 3 Deathtouch
When Rixwood Sower enters the battlefield, discard a card.
When Rixwood Sower dies, draw a card.
0
187 Skeletal Warrior Multicolour Rare 2{b}{u/r} Creature – Skeleton 2 1 Whenver you cast an a noncreature spell, Skeletal Warrior gets +2/+0 until end of turn.
Skeletal Warrior can't block.
{b}: Regenerate Skeletal Warrior.
0
188 Thistlerix's Charm Multicolour Uncommon 2{b}{u/r} Instant Choose one:
.Return target creature card from your graveyard to your hand.
.Target creature gets -3/-1 until end of turn.
.You may discard a card. If you do, draw 2 cards.
0
189 Thistlerix's Incantation Multicolour Rare 5{3}{b}{u/r} Instant Choose two. You may choose the same mode more than once.
.Target opponent sacrifices a creature.
.Counter target non-creature spell unless its controller pays {3}. Choose this only if {u} was spent to cast Thistlerix's Incantation.
.Destroy target artifact. Choose this only if {r} was spent to cast Thistlerix's Incantation.
0
190 Thistlerix, Eater of Hope Multicolour Mythic 6{2}{u}{b}{b}{r} Legendary Creature – Demon 6 5 Flying
When Thistlerix, Eater of Hope enters the battlefield you may return target creature from an opponent's graveyard to the battlefield under your control with a service counter on it. It gains haste.
Sacrfice a creature with a service counter on it: Regenerate Thistlerix.
0
191 Thistlewood Scourge Multicolour Rare 4{1}{u}{b}{r} Creature – Abomination 3 3 Flying, deathtouch, menace
When Thistlewood Scourge dies, put a 1/1 blue horror creature token with flying, a 1/1 black horror creture token with deathtouch and a 1/1 red horror creature token with menace onto the battlefield.
0
192 Goblin War Brigade Multicolour Rare 3{b}{r}{g} Creature – Goblin Beserker 3 2 Haste
{2}{b/g}{b/g}:Goblin War Brigade gets +3/+3 until end of turn.
0
193 Hungry Cave-Dweller Multicolour Common 4{2}{r}{b/g} Creature – Dragon 2 2 Flying
{3}{b/g}{b/g}: Hungry Cave-Dweller gets +3/+3 until end of turn.
0
194 Infernal Erruption Multicolour Mythic 6{3}{b}{r}{g} Sorcery Destory all nonland permanents. Infernal Erruption Deals 4 damage to each opponent. Each player sacrifices 2 lands. 0
195 Inspiring War Wurm Multicolour Uncommon 6{4}{r}{b/g} Creature – Wurm 2 5 Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters the battlefield with 2 +1/+1 counters on it.)
Other creatures you control have Bloodthirst 2.
0
196 Skilled 'Ridgeseeker Multicolour Common 2{r}{b/g} Creature – Goblin Warrior 2 2 {b/g}{b/g}: Skilled 'Ridgeseeker gains indestructible until end of turn. Activate this ability only if Skilled 'Ridgeseeker is attacking. 0
197 Thraagus the Blackener Multicolour Mythic 7{3}{b}{r}{r}{g} Legendary Creature – Dragon 6 6 Flying
When Thraagus the Blackener enters the battlefield, gain control of up 2 target creatures until end of turn, untap those creatures and they gain haste until end of turn.
0
198 Thraagus's Charm Multicolour Uncommon 2{r}{b/g} Instant Choose one:
.Exile the top 2 cards of your library. Until end of turn you may play those cards.
.Thraagus's Charm deals 3 damage to target creature without flying.
.Target creature gains indestructible until end of turn.
0
199 Thraagus's Incantation Multicolour Rare 3{1}{r}{b/g} Instant Choose two. You may choose the same mode more than once.
.Thraagus's Incantation deals 2 damage to target player.
.Target player discards a card. Choose this only if {b} was spent to cast Thraagus's Incantation.
.Target creature gets +2/+2 until end of turn. Choose this only if {g} was spent to cast Thraagus's Incantation.
0
200 Thragian Venommaster Multicolour Rare 4{2}{r}{b/g} Creature – Human Shaman 2 3 Deathtouch
When Thragian Venommaster enters the battlefield, put a 1/1 red goblin creature token onto the battlefield.
Sacrifice another creature,{1}{r}{b/g}: Thragian Venommaster deals 1 damage to target creature.
0
201 Tomb Pillager Multicolour Uncommon 4{2}{r}{b/g} Creature – Human Beserker 3 2 Tomb Pillager can't block.
When Tomb Pillager enters the battlefield return target creature card from your graveyard to your hand.
0
202 Venomous Viashino Multicolour Common 3{1}{r}{b/g} Creature – Lizard Wizard 1 1 Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters the battlefield with 2 +1/+1 counters on it.)
Deathtouch
0
203 Zombified 'Ridgeseeker Multicolour Uncommon 3{b}{r}{g} Creature – Zombie Beserker 3 2 Deathtouch
Zombified 'Ridgeseeker has first strike as long as its attacking.
0
204 Abandon to Wild Multicolour Common 3{1}{g}{r/w} Instant Destroy up to 2 target artifacts and/or enchantments. 1 1434978610 on 22 Jun 2015 by Alex
205 CM05 Multicolour Common 6{4}{g}{r/w} Creature – Beast 7 7 0
206 Goldcoat Bear Multicolour Common 2{g}{r/w} Creature – Bear 2 2 Thrive 1 (Whenever this creature blocks or becomes blocked, put 1 +1/+1 counters on it.) 0
207 Huntermaster of Yule Multicolour Rare 4{1}{g}{g}{r/w} Creature – Human Warrior 2 3 Thrive 1 (Whenever this creature blocks or becomes blocked, put 1 +1/+1 counters on it.)
Huntermaster of Yule has double strike as long as it has a counter on it.
{g}{g}: Target creature blocks Huntermaster of Yule this turn if able.
0
208 Ironplated Baloth Multicolour Uncommon 3{1}{g}{r/w} Creature – Beast 3 4 Thrive 1 (Whenever this creature blocks or becomes blocked, put a +1/+1 counter on it.) 0
209 Stone Circle Baloth Multicolour Rare 3{r}{g}{w} Creature – Beast 3 3 You may play land cards from your graveyard.
Sacrifice a land,{r/w}{r/w}:Stone Circle Baloth gains double strike until end of turn.
0
210 Swift Hydra Multicolour Common 2{x}{g}{w/r} Creature – Hydra 0 0 Swift Hydra enters the battlefield with X +1/+1 counters on it.
First strike
0
211 Yulosh's Charm Multicolour Uncommon 2{g}{r/w} Instant Choose one:
.Search your library for a basic land card, reveal it and put it into your hand. Then shuffle your library.
.Yulosh's Charm deals 3 damage to target creature with flying.
.Target creature gets +2/+2 and gains first strike until end of turn.
0
212 Yulosh's Fury Multicolour Uncommon 3{r}{g}{w} Instant Put a +1/+1 counter on target creature. That creature gains double strike and trample until end of turn. 0
213 Yulosh's Incantation Multicolour Rare 6{4}{g}{r/w} Instant Choose two. You may choose the same mode more than once.
.Put a 3/3 green beast creature token onto the battlefield.
.Creatures you control get +1/+0 ang gain double strike until end of turn. Choose this only if {r} was spent to cast Yulosh's Incantation.
.Creatures you control get +1/+2 and gain lifelink until end of turn. Choose this only if {w} was spent to cast Yulosh's Incantation.
0
214 Yulosh's Packmaster Multicolour Uncommon 4{2}{g}{r/w} Creature – Human Beserker 3 1 Thrive 1 (Whenever this creature blocks or becomes blocked, put 1 +1/+1 counters on it.)
Creatures you control with +1/+1 counters on them have first strike.
0
215 Yulosh, Thousand-Teethed Multicolour Mythic 4{r}{g}{g}{w} Legendary Creature – Hydra 0 0 Yulosh, Thousand-Teethed enters the battlefield with 5 +1/+1 counters on it.
Remove a +1/+1 counter from a creature you control: Yulosh gains lifelink or haste until end of turn.
{g}, Remove a +1/+1 from a creature you control: Put a +1/+1 counter on target creature.
0
216 Archangel's Lesson Multicolour Uncommon 4{2}{w}{u/g} Enchantment Pledge – At the beginning of your upkeep, you may tap an untapped creature you control. If you do, you draw a card and gain 1 life. 1 1455456533 on 14 Feb 2016 by Alex
217 Become Banished Multicolour Uncommon 3{g}{w}{u} Instant Put target nonland permananent on the bottom of its owner's library. 0
218 Call to the Angellord Multicolour Mythic 3{x}{x}{w}{w}{u/g} Sorcery Kicker {u/g} (You may pay an additional {u/g} to cast this spell.)
Put X 4/4 white angel creature tokens with flying onto the battlefield under your control.
If Call to the Angellord was kicked, draw a card for each creature you control.
0
219 Farmland Guardian Multicolour Common 6{4}{w}{g/u} Creature – Angel 3 5 Flying, hexproof 0
220 Feathered Blessing Multicolour Common 2{w}{u/g} Instant Untap target creature. That creature gets +3/+3 and gains hexproof until end of turn. 0
221 Mystic Heron Multicolour Common 4{2}{w}{u/g} Creature – Bird Scout 2 2 Pledge – At the beginning of your upkeep, you may tap another untapped creature you control. If you do, put a +1/+1 counter on Mystic Heron.
Flying
0
222 Paladin of the Angel Multicolour Rare 3{1}{w}{u/g} Creature – Human Knight 2 2 Activated abilities of lands can't be activated unless they are mana abilities.
Whenever a land you control becomes untapped, Paladin of the Angel gets +1/+1 until end of turn.
0
223 Prison Keeper Multicolour Rare 4{1}{g}{u}{w} Creature – Human Soldier 3 4 As Prison Keeper enters the battlefield choose a creature type.
When Prison Keeper enters the battlefield each opponent puts a 1/1 creature token with the choosen creature type onto the battlefield.
Other creatures with the choosen creature type can't attack or block.
0
224 Vyrnholm Armourer Multicolour Uncommon 3{1}{w}{u/g} Creature – Human Shaman 3 2 Pledge – At the beginning of your upkeep, you may tap another untapped creature you control. If you do, put a +1/+1 counter on that creature. 0
225 Vyrune's Charm Multicolour Uncommon 2{w}{g/u} Instant Choose one:
.Exile target creature with 2 or less power.
.Put a +1/+1 counter on target creature.
.Counter target activated ability.
0
226 Vyrune's Incantation Multicolour Rare 3{1}{w}{u/g} Instant Choose two. You may choose the same mode more than once.
.Put a 1/1 white bird creature token with flying onto the battlefield.
.Destroy target enchantment. Choose this only if {g} was spent to cast Vyrune's Incantation.
.Counter target creature spell unless its controller pays {1}. Choose this only if {u} was spent to cast Vyrune's Incantation.
0
227 Vyrune, Unfettered Light Multicolour Mythic 5{1}{g}{w}{w}{u} Legendary Creature – Angel 5 5 Flying, Vigilance
As long as you control a tapped creature, Vyrune, Unfettered Light has indestructible and hexproof.
0
228 Guadian of Kythos Multicolour Mythic 5{w}{u}{b}{r}{g} Legendary Creature – Avatar 6 8 {w}{u}{b}{r}{g}: You may a cast a card from your hand or graveyard without paying its mana cost. If that card would be put into a graveyard this turn, exile it instead.
{w}{u}{b}{r}{g}: Exile target permanent.
0
229 Repulsive Manouver Hybrid Uncommon 4{3}{w/u} Sorcery Tap all creatures target player controls if {w} was spent to cast Repulsive Manouver.
Creatures target player controls don't untap during that player's next untap step if {u} was spent to cast Repulsive Manouver.
0
230 Snare Among Dreams Hybrid Uncommon 2{1}{u/b} Instant If {u} was spent to cast Snare Among Dreams counter up to one target creature spell. If you do, return it to its owners hand.
If {b} was spent to cast Snare Among Dreams target player reveals their hand, you choose a creature card revealed this way and they discard it.
0
231 Touch of the Demonlord Hybrid Uncommon 1{x}{b/r} Sorcery If {b} was spent to cast Touch of the Demonlord, up to one target creature gets -0/-X until end of turn.
If {r} was spent to cast Touch of the Demonlord, up to one target creature gets +X/+0 until end of turn.
0
232 Firespout Hybrid Uncommon 3{2}{r/g} Sorcery Firespout Deals 3 to each creature without flying if {r} was spent to cast Firespout, and 3 damage to each creature with flying if {g} was spent to cast Firespout. 0
233 Enchanted Blessings Hybrid Uncommon 4{3}{w/g} Instant Up to one target creauture you control gets +2/+2 and gains lifelink until end of turn if {w} was spent to cast Enchanted Blessings and up to one target creature you control gets +2/+2 and gains trample until end of turn if {g} was spent to cast Enchanted Blessings. 0
234 Astophos's Manarune Artifact Common 2{2} Artifact When Astophos's Manarune enters the battlefield draw a card.
{1},{t}: Add {w},{u} or {b}.
0
235 Birdcall Shrine Artifact Uncommon 4{4} Artifact At the beginning of each end step, if there are 6 or more creatures on the battlefield, you may sacrifice Birdcall Shrine, if you do put 3 1/1 white bird creature tokens with flying onto the battlefield. 0
236 Gravedelver's Shovel Artifact Uncommon 3{3} Artifact – Equipment Equipped creature gets +X/+X, where X is the number of creature cards in your graveyard.
Equip – {3} or exile a creature card from your graveyard.
0
237 Locket of Dreams Artifact Uncommon 3{3} Artifact When Locket of Dreams enters the battlefield exile all cards from all opponent's graveyards.
{t}: Target player exiles the top 2 cards of their library.
5 1437382207 on 20 Jul 2015 by Alex
238 Mage's Spear Artifact Uncommon 2{2} Artifact – Equipment Equipped creature gets +X/+X, where X is the number of charge counters on Mage's Spear.
Whenever you cast a noncreature spell, put a charge counter on Mage's Spear.
Equip {3}
0
239 Mystic Monument Artifact Rare 5{5} Legendary Artifact Prevent the first 3 damage that would be dealt to each player each turn. 0
240 Sigiled Medallion Artifact Uncommon 2{2} Artifact At the beginning of your upkeep, you gain 1 life. 0
241 Thistlerix's Manarune Artifact Common 2{2} Artifact When Thistlerix's Manarune enters the battlefield draw a card.
{1},{t}: Add {u},{b} or {r}.
0
242 Thraagus's Manarune Artifact Common 2{2} Artifact When Thraagus's Manarune enters the battlefield draw a card.
{1},{t}: Add {b},{r} or {g}.
0
243 Vyrune's Manarune Artifact Common 2{2} Artifact When Vyrune's Manarune enters the battlefield draw a card.
{1},{t}: Add {g},{w} or {u}.
0
244 Well of Truth Artifact Rare 3{3} Artifact At the beginning of each end step, if you gained life this turn, draw a card.
If you would gain life, you gain that much life + 1 instead.
1 1453907133 on 27 Jan 2016 by Link
245 Yulosh's Manarune Artifact Common 2{2} Artifact When Yulosh's Manarune enters the battlefield draw a card.
{1},{t}: Add {r},{g} or {w}.
0
246 'Ridge Encompassing Woods Land Rare 0 Land 'Ridge Encompassing Woods enters the battlefield tapped
{t}: Add {b} or {g} to your mana pool.
{1}{r}{r},{t}, Sacrifice 'Ridge Encompassing Woods: 'Ridge Encompassing Woods deals 3 damage to target player.
0
247 Caverns of Thistlewood Land Basic 0 Land Caverns of Thistlewood enters the battlefield tapped with 2 charge counters on it.
{t}: Add {b}.
Remove a charge counter from Caverns of Thistlewood,{t}: Add {u} or {r}.
3 1437382112 on 20 Jul 2015 by Alex
248 City's Harbour Land Rare 0 Land City's Harbour enters the battlefield tapped.
{t}: Add {u} or {g} to your mana pool.
{w}{w},{t},Sacrifice City's Harbour: Target creature you control gains indestructible until end of turn.
0
249 Forested Clifftop Land Rare 0 Land Forested Clifftop enters the battlefield tapped
{t}: Add {r} or {w} to your mana pool.
{1}{g}{g},{t}, SacrificeForested Clifftop: Target creature gets +4/+4 until end of turn.
0
250 Glacial Shrine Land Rare 0 Land Glacial Shrine enters the battlefield tapped
{t}: Add {w} or {b} to your mana pool.
{2}{u}{u},{t}, Sacrifice Glacial Shrine: Scry 3, then draw a card.
0
251 Mystic Barrier of Kythos Land Rare 0 Legendary Land Mystic Barrier of Kythos enters the battlefield with a barrier counter on it.
{t}: Add {c} to your mana pool.
{3},{t}: Add {w}{u}{b}{r}{g} to your mana pool. Activate this ability only if Mystic Barrier of Kythos has no counters on it.
Whenever a planeswalker enters the battlefield, remove all counters from Mystic Barrier of Kythos.
0
252 Rupture Spire Land Common 0 Land Rupture Spire enters the battlefield tapped.
When Rupture Spire enters the battlefield, sacrifice it unless you pay {1}.
{t}: Add one mana of any colour.
0
253 Steamy Marsh Land Rare 0 Land Steamy Marsh enters the battlefield tapped
{t}: Add {u} or {r} to your mana pool.
{1}{b}{b},{t},Sacrifice Steamy Marsh: Target creature gets -2/-2 until end of turn.
0
254 Thrag Warcamp Land Basic 0 Land Thrag Warcamp enters the battlefield tapped with 2 charge counters on it.
{t}: Add {r}.
Remove a charge counter from Thrag Warcamp,{t}: Add {b} or {g}.
0
255 Vrynholm Township Land Basic 0 Land Vrynholm Township enters the battlefield tapped with 2 charge counters on it.
{t}: Add {w}.
Remove a charge counter from Vrynholm Township,{t}: Add {u} or {g}.
0
256 Waterfall of Astophia Land Basic 0 Land Waterfall of Astophia enters the battlefield tapped with 2 charge counters on it.
{t}: Add {u}.
Remove a charge counter from Waterfall of Astophia,{t}: Add {w} or {b}.
1 1434713163 on 19 Jun 2015 by Alex
257 Wilds of Yule Land Basic 0 Land Wilds of Yule enters the battlefield tapped with 2 charge counters on it.
{t}: Add {g}.
Remove a charge counter from Wilds of Yule,{t}: Add {r} or {w}.
0
Kythos Divided: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Proxies for Decks | proxies (2) | proxies (3) | proxies (4) | proxies (5) | Proxies (6) | proxies (7) | proxies (8) | proxies 9 | proxies 10 | proxies 11 | proxies 12 | proxies 13 | proxies 14 | proxies 15 | proxies 16 | proxies 17