Edwin's cards: Card List
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# | Name | Colour | Rarity | Cost | Type | P | T | Card text | Comments | Recent comment |
---|---|---|---|---|---|---|---|---|---|---|
1 | Impending Doom | White | Common | Enchantment |
Cumulative upkeep
When Impending Doom enters the battlefield, target opponent gains control of it. When Impending Doom is put into a graveyard from the battlefield, destroy all creatures. They can't be regenerated. |
0 | ||||
2 | Leadership | White | Common | Echantment – Aura |
Enchant creature.
Enchanted creature gets +1/+2. When enchanted creature is put into a graveyard, you may return Leadership from your graveyard to the battlefield. |
1 | on 20 Feb 2011 by Alex | |||
3 | Leonin Battlemaster | White | Common | Creature – Cat Soldier | 2 | 2 |
If Leonin Battlemaster is enchanted or equipped, it has first strike.
If Leonin Battlemaster is enchanted and equipped, it has double strike. |
1 | on 20 Feb 2011 by Alex | |
4 | Leonin Recruiter | White | Common | Creature – Cat Soldier | 1 | 4 |
Vigilance.
When Leonin Recruiter attacks, put a 1/1 Cat Soldier creature token onto the battlefield. |
0 | ||
5 | Oblivion Mage | White | Common | Creature – Human Witch | 2 | 2 |
When Oblivion Mage enters the battlefield, exile another target nonland permanent.
When Oblivion Mage leaves the battlefield, returned the exiled card to the battlefield under its owner's control. |
0 | ||
6 | Plot Immunity | White | Common | Enchantment | Legendary creatures have protection from non-legendary creatures. | 1 | on 20 Feb 2011 by Alex | |||
7 | Aven Summoner | Blue | Common | Creature – Bird Wizard | 2 | 2 |
Flying.
When Aven Summoner attacks, put a 1/1 Bird creature token with flying onto the battlefield. |
0 | ||
8 | Chameleonic Worm | Blue | Common | Creature – Shapeshifter | 1 | 2 | Chameleonic Worm has all abilities of all other creatures. | 2 | on 20 Feb 2011 by SadisticMystic | |
9 | Frantic Activity | Blue | Common | Instant |
Cycling (, Discard this card: Draw a card.)
Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.) Cascade (When you cast this spell, exile the top card of your library until you exile a nonland card that costs less. You may cast that card without paying its mana cost. Put the exiled cards on the bottom of your library at random.) Madness (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.) |
1 | on 20 Feb 2011 by Alex | |||
10 | Quid Pro Quo | Blue | Common | Sorcery |
Search target opponent's library for a permanent card and put it onto the battlefield under your control.
That player searches your library for a permanent card and puts it onto the battlefield under their control. You and that player then shuffle your libraries. |
0 | ||||
11 | Spoilers | Blue | Common | Instant |
Look at the top five cards of each player's library.
Draw a card. |
0 | ||||
12 | Spy | Blue | Common | Creature – Human Rogue | 2 | 2 | When Spy enters the battlefield, draw a card, then each player (including you) reveals the top card of their library and either puts it in their graveyard or puts it back, your choice. | 1 | on 20 Feb 2011 by Chris | |
13 | Steal Power | Blue | Common | Instant |
Counter target spell.
When a spell is countered this way, if it was blue, draw a card. If it was black, target player loses 2 life. If it was red, Steal Power deals 1 damage to target creature. If it was green, put a 1/1 Saproling creature token onto the battlefield. If it was white, gain 3 life. |
0 | ||||
14 | Consume Flesh | Black | Common | Sorcery | Destroy target creature. If it was black, lose 3 life. | 1 | on 22 Feb 2011 by Rachael | |||
15 | Cryptivore | Black | Common | Creature – Lhurgoyf Zombie | * | * |
Cryptivore's power and toughness are each equal to the number of creature cards in all graveyards.
, Exile two creature cards from any one graveyard: Return Cryptivore from your graveyard to your hand. |
0 | ||
16 | Liar's Tutor | Black | Common | Sorcery |
Target opponent chooses 'land' or 'nonland'. Search your library for a card, exile it face down then shuffle your library. Any opponent may say 'challenge'. If they don't, put the card in your hand. If an opponent does, reveal the card. If it's of the initially specified type, the challenging player loses 5 life and you put the card in your hand. Otherwise, the card remains exiled.
DWIM (Play this card as if it had the wording it's obviously supposed to have) |
1 | on 11 May 2011 by jmgariepy | |||
17 | Mindmuncher Demon | Black | Common | Creature – Demon | 5 | 5 |
Flying, trample
At the beginning of your upkeep, discard a creature card or Mindmuncher Demon deals 5 damage to you. |
0 | ||
18 | Tainted Soul | Black | Common | Creature – Spirit | 2 | 3 |
Wither (This deals damage to creatures in the form of -1/-1 counters.)
When Tainted Soul deals damage to a player, put a -1/-1 counter on target creature that player controls. |
0 | ||
19 | Zombie Necromancer | Black | Common | Creature – Zombie Wizard | 2 | 1 |
Intimidate.
When Zombie Necromancer attacks, put a 1/1 Zombie creature token onto the battlefield. |
0 | ||
20 | Altered Courses | Red | Common | Instant | Reorder the stack. You may choose new targets for all spells and abilities. | 3 | on 30 Aug 2011 by Visitor | |||
21 | Avatar of Strength | Red | Common | Creature – Spirit Warrior | * | * |
Avatar of Strength's power is the highest power of all other creatures.
Avatar of Strength's toughness is the highest toughness of all other creatures. |
2 | on 02 Aug 2011 by dude1818 | |
22 | Goblin Slaver | Red | Common | Creature – Goblin Warrior | 2 | 2 |
Haste.
When Goblin Slaver attacks, put a 1/1 Goblin creature token onto the battlefield. |
1 | on 20 Feb 2011 by Alex | |
23 | Penetrating Round | Red | Common | Instant |
Penetrating Round deals 2 damage to target creature.
If the creature then has lethal damage, Penetrating Round deals 1 damage to another target creature. |
2 | on 20 Feb 2011 by Alex | |||
24 | Set Aflame | Red | Common | Instant |
Kicker (You may pay an additional as you cast this spell.)
Set Aflame deals 3 damage to each creature. If the kicker cost was paid, instead Set Aflame deals 3 damage to each creature you don't control. |
0 | ||||
25 | Sythix the Disloyal | Red | Common | Planeswalker – Sythix | 2 |
+1: Exchange control of Sythix and target creature. That creature gains haste until end of turn.
-1: Put two 3/1 Elemental creature tokens onto the battlefield. Target player gains control of Sythix -6: Gain control of all creatures. |
2 | on 19 Feb 2011 by SadisticMystic | ||
26 | Vengeful Mob | Red | Common | Creature – Human Mob | 3 | 3 |
Vengeful Mob can't block.
When Vengeful Mob attacks, defending player puts a token onto the battlefield that's a copy of Vengeful Mob. |
0 | ||
27 | Breeding Licid | Green | Common | Creature – Licid | 1 | 1 | , : Breeding Licid loses this ability and becomes an Aura enchantment with enchant creature and "Enchanted creature has ', : Put a creature token into play that's a copy of Breeding Licid'" instead of a creature. Move Breeding Licid onto target creature. You pay pay to end this effect. | 0 | ||
28 | Determined Warrior | Green | Common | Creature – Elf Warrior | 1 | 1 | : Regenerate. If Determined Warrior regenerates this way, put a +1/+1 counter on it. | 0 | ||
29 | Familiar Ground | Green | Common | Sorcery | Search your library for a land with the same name as a land on the battlefield and put it onto the battlefield. | 0 | ||||
30 | Mother Elephant | Green | Common | Creature – Elephant | 4 | 5 |
Trample.
When Mother Elephant attacks, put a 2/2 Elephant creature token onto the battlefield. |
0 | ||
31 | Protogenic Ooze | Green | Common | Sorcery | Put any number of Ooze creature tokens with total power X and total toughness X onto the battlefield. Each token must have at least 1 toughness. | 1 | on 20 Feb 2011 by SadisticMystic | |||
32 | Assassin of Retribution | Multicolour | Common | Creature – Human Assassin | 1 | 1 | : Destroy target creature that dealt damage this turn. | 0 | ||
33 | Cleansing Flames | Multicolour | Common | Instant | Remove all counters and unattach all auras and equipment from all creatures. Cleansing Flames deals 1 damage to each creature for each thing removed from it. | 1 | on 05 Jul 2011 by Camruth | |||
34 | Mirrormancer | Hybrid | Common | Creature – Human Wizard | 2 | 2 | : Copy target spell or ability with a single target that targets a creature you control. Choose a new target for the copy. | 0 | ||
35 | Chromatic Golem | Artifact | Common | Artifact Creature – Golem | 2 | 2 |
: Chromatic Golem gains first strike until end of turn.
: Chromatic Golem gains vigilance until end of turn. : Chromatic Golem gains flying until end of turn. : Chromatic Golem gains trample until end of turn. : Chromatic Golem gains +1/+1 until end of turn. |
1 | on 20 Feb 2011 by Alex | |
36 | Emergency Reset | Artifact | Common | Artifact |
Emergency Reset enters the battlefield tapped.
: Reset the game state to the start of the current turn, each player shuffles their library, then exile Emergency Reset and restart the current turn. |
0 | ||||
37 | Last Hope | Artifact | Common | Artifact | If you would lose the game, instead exile Last Hope and all permanents you control but don't own, then shuffle your graveyard, hand and all permanents you control other than basic lands into your library, then set your life total to 1 and your poison counters to 9 and exile all but the bottom card of your library, then put a 20/20 Avatar token onto the battlefield. | 0 | ||||
38 | Magpie's Claw | Artifact | Common | Artifact – Equipment |
When equipped creature deals damage to a player, put a charge counter on Magpie's Claw.
Equipped creature gets +1/+1 for each charge counter on Magpie's Claw. , Remove a charge counter from Magpie's Claw: Draw a card. Equip |
0 | ||||
39 | Mana Spinner | Artifact | Common | Artifact |
: Add to your mana pool.
: Add to your mana pool. : Add to your mana pool. : Add to your mana pool. : Add to your mana pool. |
1 | on 20 Feb 2011 by Alex | |||
40 | Prism Stone | Artifact | Common | Artifact |
,: Choose a color and put a Gemstone counter on Prism Stone.
: Add one mana of any previously chosen color to your mana pool. |
2 | on 30 Aug 2011 by Rudyard | |||
41 | Pyrexian Bowl | Artifact | Common | Artifact |
Protection from red.
Whenever a creature dealt damage by a red source this turn is put into a graveyard, you may gain 2 life. |
1 | on 20 Feb 2011 by Alex | |||
42 | Ratcheting Reaver | Artifact | Common | Artifact Creature – Construct | 0 | 6 | At the beginning of your upkeep, put a +1/-1 counter on Ratcheting Reaver. | 0 | ||
43 | Ice Castle | Land | Common | Land |
: Add to your mana pool.
If you're dealt damage, sacrifice Ice Castle. |
0 | ||||
44 | Imaginary Kingdom | Land | Common | Land |
Imaginary Kingdom enters the battlefield tapped.
: Add to your mana pool. : Add to your mana pool one mana of any type that no other land you control could produce. |
4 | on 20 Feb 2011 by Alex | |||
45 | Slumbering Giant | Land | Common | Land |
: Add to your mana pool.
, Exile all other lands you control: Slumbering Giant becomes an X/X Giant creature with trample, where X is the number of exiled lands. When Slumbering Giant leaves play, return all the exiled lands to the battlefield tapped. |
5 | on 05 Jul 2011 by Camruth |
Edwin's cards: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |