Edwin's cards: Virtual Booster
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This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When equipped creature deals damage to a player, put a charge counter on Magpie's Claw.
Equipped creature gets +1/+1 for each charge counter on Magpie's Claw. , Remove a charge counter from Magpie's Claw: Draw a card.
Equip ![]() |
No more rares or mythics
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No more uncommons
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No more uncommons
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No more uncommons
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Emergency Reset enters the battlefield tapped.
: Reset the game state to the start of the current turn, each player shuffles their library, then exile Emergency Reset and restart the current turn. |
Penetrating Round deals 2 damage to target creature.
If the creature then has lethal damage, Penetrating Round deals 1 damage to another target creature. |
Imaginary Kingdom enters the battlefield tapped.
: Add to your mana pool.
: Add to your mana pool one mana of any type that no other land you control could produce. |
Flying, trample
At the beginning of your upkeep, discard a creature card or Mindmuncher Demon deals 5 damage to you. 5/5
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Put any number of Ooze creature tokens with total power X and total toughness X onto the battlefield. Each token must have at least 1 toughness.
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+1: Exchange control of Sythix and target creature. That creature gains haste until end of turn.
-1: Put two 3/1 Elemental creature tokens onto the battlefield. Target player gains control of Sythix -6: Gain control of all creatures. 2
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Enchant creature.
Enchanted creature gets +1/+2. When enchanted creature is put into a graveyard, you may return Leadership from your graveyard to the battlefield. |
Look at the top five cards of each player's library.
Draw a card. |
Protection from red.
Whenever a creature dealt damage by a red source this turn is put into a graveyard, you may gain 2 life. Cooked to perfection.
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Chameleonic Worm has all abilities of all other creatures.
1/2
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Magpie's Claw
(common, foil)
Emergency Reset
(common)
Penetrating Round
(common)
Imaginary Kingdom
(common)
Mindmuncher Demon
(common)
Protogenic Ooze
(common)
Sythix the Disloyal
(common)
Leadership
(common)
Spoilers
(common)
Pyrexian Bowl
(common)
Chameleonic Worm
(common)
: Reset the game state to the start of the current turn, each player shuffles their library, then exile Emergency Reset and restart the current turn.



