Edwin's cards: Virtual Booster

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Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 
 
No more rares or mythics
 
 
No more uncommons
 
 
No more uncommons
 
 
No more uncommons
 C 
Land
Imaginary Kingdom enters the battlefield tapped.
{t}: Add {1} to your mana pool.
{t}: Add to your mana pool one mana of any type that no other land you control could produce.
 C 
Artifact
Protection from red.
Whenever a creature dealt damage by a red source this turn is put into a graveyard, you may gain 2 life.
Cooked to perfection.
 C 
Creature – Licid
{1}{g}, {t}: Breeding Licid loses this ability and becomes an Aura enchantment with enchant creature and "Enchanted creature has '{g}, {t}: Put a creature token into play that's a copy of Breeding Licid'" instead of a creature. Move Breeding Licid onto target creature. You pay pay {g} to end this effect.
1/1
 C 
Instant
Counter target spell.
When a spell is countered this way, if it was blue, draw a card. If it was black, target player loses 2 life. If it was red, Steal Power deals 1 damage to target creature. If it was green, put a 1/1 Saproling creature token onto the battlefield. If it was white, gain 3 life.
 C 
Enchantment
Legendary creatures have protection from non-legendary creatures.
 C 
Instant
Penetrating Round deals 2 damage to target creature.
If the creature then has lethal damage, Penetrating Round deals 1 damage to another target creature.
 C 
Creature – Human Assassin
{t}: Destroy target creature that dealt damage this turn.
1/1
 C 
Creature – Zombie Wizard
Intimidate.
When Zombie Necromancer attacks, put a 1/1 Zombie creature token onto the battlefield.
2/1
 C 
Sorcery
Search target opponent's library for a permanent card and put it onto the battlefield under your control.
That player searches your library for a permanent card and puts it onto the battlefield under their control.
You and that player then shuffle your libraries.
 C 
Artifact
Emergency Reset enters the battlefield tapped.
{t}: Reset the game state to the start of the current turn, each player shuffles their library, then exile Emergency Reset and restart the current turn.
 C 
Enchantment
Cumulative upkeep {2}
When Impending Doom enters the battlefield, target opponent gains control of it.
When Impending Doom is put into a graveyard from the battlefield, destroy all creatures. They can't be regenerated.

Imaginary Kingdom (common)
Pyrexian Bowl (common)
Breeding Licid (common)
Steal Power (common)
Plot Immunity (common)
Penetrating Round (common)
Assassin of Retribution (common)
Zombie Necromancer (common)
Quid Pro Quo (common)
Emergency Reset (common)
Impending Doom (common)