Edwin's cards: Virtual Booster

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Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 
 
No more rares or mythics
 
 
No more uncommons
 
 
No more uncommons
 
 
No more uncommons
 C 
Planeswalker – Sythix
+1: Exchange control of Sythix and target creature. That creature gains haste until end of turn.
-1: Put two 3/1 Elemental creature tokens onto the battlefield. Target player gains control of Sythix
-6: Gain control of all creatures.
2
Spy
{3}{u}
 
 C 
Creature – Human Rogue
When Spy enters the battlefield, draw a card, then each player (including you) reveals the top card of their library and either puts it in their graveyard or puts it back, your choice.
2/2
 C 
Creature – Bird Wizard
Flying.
When Aven Summoner attacks, put a 1/1 Bird creature token with flying onto the battlefield.
2/2
 C 
Land
{t}: Add {2} to your mana pool.
If you're dealt damage, sacrifice Ice Castle.
 C 
Artifact Creature – Golem
{r}: Chromatic Golem gains first strike until end of turn.
{w}: Chromatic Golem gains vigilance until end of turn.
{u}: Chromatic Golem gains flying until end of turn.
{g}: Chromatic Golem gains trample until end of turn.
{b}: Chromatic Golem gains +1/+1 until end of turn.
2/2
 C 
Creature – Human Mob
Vengeful Mob can't block.
When Vengeful Mob attacks, defending player puts a token onto the battlefield that's a copy of Vengeful Mob.
3/3
 C 
Sorcery
Put any number of Ooze creature tokens with total power X and total toughness X onto the battlefield. Each token must have at least 1 toughness.
 C 
Artifact
{1}{w}: Add {g} to your mana pool.
{1}{g}: Add {r} to your mana pool.
{1}{r}: Add {b} to your mana pool.
{1}{b}: Add {u} to your mana pool.
{1}{u}: Add {w} to your mana pool.
 C 
Creature – Zombie Wizard
Intimidate.
When Zombie Necromancer attacks, put a 1/1 Zombie creature token onto the battlefield.
2/1
 C 
Echantment – Aura
Enchant creature.
Enchanted creature gets +1/+2.
When enchanted creature is put into a graveyard, you may return Leadership from your graveyard to the battlefield.
 C 
Sorcery
Destroy target creature. If it was black, lose 3 life.

Sythix the Disloyal (common)
Spy (common)
Aven Summoner (common)
Ice Castle (common)
Chromatic Golem (common)
Vengeful Mob (common)
Protogenic Ooze (common)
Mana Spinner (common)
Zombie Necromancer (common)
Leadership (common)
Consume Flesh (common)