Edwin's cards: Virtual Booster

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Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 
 
No more rares or mythics
 
 
No more uncommons
 
 
No more uncommons
 
 
No more uncommons
 C 
Creature – Licid
{1}{g}, {t}: Breeding Licid loses this ability and becomes an Aura enchantment with enchant creature and "Enchanted creature has '{g}, {t}: Put a creature token into play that's a copy of Breeding Licid'" instead of a creature. Move Breeding Licid onto target creature. You pay pay {g} to end this effect.
1/1
 C 
Echantment – Aura
Enchant creature.
Enchanted creature gets +1/+2.
When enchanted creature is put into a graveyard, you may return Leadership from your graveyard to the battlefield.
 C 
Creature – Goblin Warrior
Haste.
When Goblin Slaver attacks, put a 1/1 Goblin creature token onto the battlefield.
2/2
 C 
Creature – Human Assassin
{t}: Destroy target creature that dealt damage this turn.
1/1
 C 
Creature – Zombie Wizard
Intimidate.
When Zombie Necromancer attacks, put a 1/1 Zombie creature token onto the battlefield.
2/1
Spy
{3}{u}
 
 C 
Creature – Human Rogue
When Spy enters the battlefield, draw a card, then each player (including you) reveals the top card of their library and either puts it in their graveyard or puts it back, your choice.
2/2
 C 
Artifact – Equipment
When equipped creature deals damage to a player, put a charge counter on Magpie's Claw.
Equipped creature gets +1/+1 for each charge counter on Magpie's Claw.
{2}, Remove a charge counter from Magpie's Claw: Draw a card.
Equip {2}
 C 
Creature – Shapeshifter
Chameleonic Worm has all abilities of all other creatures.
1/2
 C 
Artifact Creature – Golem
{r}: Chromatic Golem gains first strike until end of turn.
{w}: Chromatic Golem gains vigilance until end of turn.
{u}: Chromatic Golem gains flying until end of turn.
{g}: Chromatic Golem gains trample until end of turn.
{b}: Chromatic Golem gains +1/+1 until end of turn.
2/2
 C 
Artifact Creature – Construct
At the beginning of your upkeep, put a +1/-1 counter on Ratcheting Reaver.
0/6
 C 
Creature – Lhurgoyf Zombie
Cryptivore's power and toughness are each equal to the number of creature cards in all graveyards.
{1}{b}, Exile two creature cards from any one graveyard: Return Cryptivore from your graveyard to your hand.
*/*

Breeding Licid (common)
Leadership (common)
Goblin Slaver (common)
Assassin of Retribution (common)
Zombie Necromancer (common)
Spy (common)
Magpie's Claw (common)
Chameleonic Worm (common)
Chromatic Golem (common)
Ratcheting Reaver (common)
Cryptivore (common)