Edwin's cards: Virtual Booster
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This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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No more rares or mythics
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No more uncommons
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No more uncommons
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No more uncommons
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Legendary creatures have protection from non-legendary creatures.
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: Regenerate. If Determined Warrior regenerates this way, put a +1/+1 counter on it.1/1
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Enchant creature.
Enchanted creature gets +1/+2. When enchanted creature is put into a graveyard, you may return Leadership from your graveyard to the battlefield. |
Remove all counters and unattach all auras and equipment from all creatures. Cleansing Flames deals 1 damage to each creature for each thing removed from it.
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Penetrating Round deals 2 damage to target creature.
If the creature then has lethal damage, Penetrating Round deals 1 damage to another target creature. |
: Add to your mana pool.
If you're dealt damage, sacrifice Ice Castle. |
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Look at the top five cards of each player's library.
Draw a card. |
Intimidate.
When Zombie Necromancer attacks, put a 1/1 Zombie creature token onto the battlefield. 2/1
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Destroy target creature. If it was black, lose 3 life.
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, : Choose a color and put a Gemstone counter on Prism Stone.
: Add one mana of any previously chosen color to your mana pool. |
Emergency Reset enters the battlefield tapped.
: Reset the game state to the start of the current turn, each player shuffles their library, then exile Emergency Reset and restart the current turn. |
Plot Immunity
(common)
Determined Warrior
(common)
Leadership
(common)
Cleansing Flames
(common)
Penetrating Round
(common)
Ice Castle
(common)
Spoilers
(common)
Zombie Necromancer
(common)
Consume Flesh
(common)
Prism Stone
(common)
Emergency Reset
(common)


: Regenerate. If Determined Warrior regenerates this way, put a +1/+1 counter on it.
: Add