Edwin's cards: Virtual Booster

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Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 
 
No more rares or mythics
 
 
No more uncommons
 
 
No more uncommons
 
 
No more uncommons
 C 
Land
Imaginary Kingdom enters the battlefield tapped.
{t}: Add {1} to your mana pool.
{t}: Add to your mana pool one mana of any type that no other land you control could produce.
 C 
Enchantment
Legendary creatures have protection from non-legendary creatures.
 C 
Artifact
If you would lose the game, instead exile Last Hope and all permanents you control but don't own, then shuffle your graveyard, hand and all permanents you control other than basic lands into your library, then set your life total to 1 and your poison counters to 9 and exile all but the bottom card of your library, then put a 20/20 Avatar token onto the battlefield.
 C 
Creature – Demon
Flying, trample
At the beginning of your upkeep, discard a creature card or Mindmuncher Demon deals 5 damage to you.
5/5
 C 
Creature – Spirit Warrior
Avatar of Strength's power is the highest power of all other creatures.
Avatar of Strength's toughness is the highest toughness of all other creatures.
*/*
 C 
Artifact
{1},{t}: Choose a color and put a Gemstone counter on Prism Stone.
{t}: Add one mana of any previously chosen color to your mana pool.
Spy
{3}{u}
 
 C 
Creature – Human Rogue
When Spy enters the battlefield, draw a card, then each player (including you) reveals the top card of their library and either puts it in their graveyard or puts it back, your choice.
2/2
 C 
Sorcery
Put any number of Ooze creature tokens with total power X and total toughness X onto the battlefield. Each token must have at least 1 toughness.
 C 
Instant
Kicker {r}{r} (You may pay an additional {r}{r} as you cast this spell.)
Set Aflame deals 3 damage to each creature. If the kicker cost was paid, instead Set Aflame deals 3 damage to each creature you don't control.
 C 
Echantment – Aura
Enchant creature.
Enchanted creature gets +1/+2.
When enchanted creature is put into a graveyard, you may return Leadership from your graveyard to the battlefield.
 C 
Creature – Human Mob
Vengeful Mob can't block.
When Vengeful Mob attacks, defending player puts a token onto the battlefield that's a copy of Vengeful Mob.
3/3

Imaginary Kingdom (common)
Plot Immunity (common)
Last Hope (common)
Mindmuncher Demon (common)
Avatar of Strength (common)
Prism Stone (common)
Spy (common)
Protogenic Ooze (common)
Set Aflame (common)
Leadership (common)
Vengeful Mob (common)