Edwin's cards: Virtual Booster

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Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 
 
No more rares or mythics
 
 
No more uncommons
 
 
No more uncommons
 
 
No more uncommons
Spy
{3}{u}
 
Card12
 C 
Creature – Human Rogue
When Spy enters the battlefield, draw a card, then each player (including you) reveals the top card of their library and either puts it in their graveyard or puts it back, your choice.
2/2
Card15
 C 
Creature – Lhurgoyf Zombie
Cryptivore's power and toughness are each equal to the number of creature cards in all graveyards.
{1}{b}, Exile two creature cards from any one graveyard: Return Cryptivore from your graveyard to your hand.
*/*
Card24
 C 
Instant
Kicker {r}{r} (You may pay an additional {r}{r} as you cast this spell.)
Set Aflame deals 3 damage to each creature. If the kicker cost was paid, instead Set Aflame deals 3 damage to each creature you don't control.
Card8
 C 
Creature – Shapeshifter
Chameleonic Worm has all abilities of all other creatures.
1/2
Card3
 C 
Creature – Cat Soldier
If Leonin Battlemaster is enchanted or equipped, it has first strike.
If Leonin Battlemaster is enchanted and equipped, it has double strike.
2/2
Card29
 C 
Sorcery
Search your library for a land with the same name as a land on the battlefield and put it onto the battlefield.
Card41
 C 
Artifact
Protection from red.
Whenever a creature dealt damage by a red source this turn is put into a graveyard, you may gain 2 life.
Cooked to perfection.
Card20
 C 
Instant
Reorder the stack. You may choose new targets for all spells and abilities.
Card30
 C 
Creature – Elephant
Trample.
When Mother Elephant attacks, put a 2/2 Elephant creature token onto the battlefield.
4/5
Card35
 C 
Artifact Creature – Golem
{r}: Chromatic Golem gains first strike until end of turn.
{w}: Chromatic Golem gains vigilance until end of turn.
{u}: Chromatic Golem gains flying until end of turn.
{g}: Chromatic Golem gains trample until end of turn.
{b}: Chromatic Golem gains +1/+1 until end of turn.
2/2
Card43
 C 
Land
{t}: Add {2} to your mana pool.
If you're dealt damage, sacrifice Ice Castle.

Spy (common)
Cryptivore (common)
Set Aflame (common)
Chameleonic Worm (common)
Leonin Battlemaster (common)
Familiar Ground (common)
Pyrexian Bowl (common)
Altered Courses (common)
Mother Elephant (common)
Chromatic Golem (common)
Ice Castle (common)