Edwin's cards: Virtual Booster
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This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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No more rares or mythics
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No more uncommons
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No more uncommons
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No more uncommons
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Cycling
( , Discard this card: Draw a card.)
Buyback ![]() (You may pay an additional ![]() as you cast this spell. If you do, put this card into your hand as it resolves.)
Cascade (When you cast this spell, exile the top card of your library until you exile a nonland card that costs less. You may cast that card without paying its mana cost. Put the exiled cards on the bottom of your library at random.) Madness ![]() (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)
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Kicker
![]() (You may pay an additional ![]() as you cast this spell.)
Set Aflame deals 3 damage to each creature. If the kicker cost was paid, instead Set Aflame deals 3 damage to each creature you don't control. |
Cryptivore's power and toughness are each equal to the number of creature cards in all graveyards.
![]() , Exile two creature cards from any one graveyard: Return Cryptivore from your graveyard to your hand.*/*
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Vengeful Mob can't block.
When Vengeful Mob attacks, defending player puts a token onto the battlefield that's a copy of Vengeful Mob. 3/3
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Reorder the stack. You may choose new targets for all spells and abilities.
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Chameleonic Worm has all abilities of all other creatures.
1/2
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Trample.
When Mother Elephant attacks, put a 2/2 Elephant creature token onto the battlefield. 4/5
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: Chromatic Golem gains first strike until end of turn.
: Chromatic Golem gains vigilance until end of turn.
: Chromatic Golem gains flying until end of turn.
: Chromatic Golem gains trample until end of turn.
: Chromatic Golem gains +1/+1 until end of turn.2/2
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When equipped creature deals damage to a player, put a charge counter on Magpie's Claw.
Equipped creature gets +1/+1 for each charge counter on Magpie's Claw. , Remove a charge counter from Magpie's Claw: Draw a card.
Equip ![]() |
Vigilance.
When Leonin Recruiter attacks, put a 1/1 Cat Soldier creature token onto the battlefield. 1/4
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At the beginning of your upkeep, put a +1/-1 counter on Ratcheting Reaver.
0/6
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Frantic Activity
(common)
Set Aflame
(common)
Cryptivore
(common)
Vengeful Mob
(common)
Altered Courses
(common)
Chameleonic Worm
(common)
Mother Elephant
(common)
Chromatic Golem
(common)
Magpie's Claw
(common)
Leonin Recruiter
(common)
Ratcheting Reaver
(common)





: Chromatic Golem gains vigilance until end of turn.