Edwin's cards: Virtual Booster
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This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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No more rares or mythics
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No more uncommons
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No more uncommons
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No more uncommons
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![]() ![]() : Copy target spell or ability with a single target that targets a creature you control. Choose a new target for the copy.2/2
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Enchant creature.
Enchanted creature gets +1/+2. When enchanted creature is put into a graveyard, you may return Leadership from your graveyard to the battlefield. |
: Destroy target creature that dealt damage this turn.1/1
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Cycling
( , Discard this card: Draw a card.)
Buyback ![]() (You may pay an additional ![]() as you cast this spell. If you do, put this card into your hand as it resolves.)
Cascade (When you cast this spell, exile the top card of your library until you exile a nonland card that costs less. You may cast that card without paying its mana cost. Put the exiled cards on the bottom of your library at random.) Madness ![]() (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)
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![]() , : Breeding Licid loses this ability and becomes an Aura enchantment with enchant creature and "Enchanted creature has ' , : Put a creature token into play that's a copy of Breeding Licid'" instead of a creature. Move Breeding Licid onto target creature. You pay pay to end this effect.1/1
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Legendary creatures have protection from non-legendary creatures.
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Intimidate.
When Zombie Necromancer attacks, put a 1/1 Zombie creature token onto the battlefield. 2/1
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Counter target spell.
When a spell is countered this way, if it was blue, draw a card. If it was black, target player loses 2 life. If it was red, Steal Power deals 1 damage to target creature. If it was green, put a 1/1 Saproling creature token onto the battlefield. If it was white, gain 3 life. |
: Add to your mana pool.
If you're dealt damage, sacrifice Ice Castle. |
Protection from red.
Whenever a creature dealt damage by a red source this turn is put into a graveyard, you may gain 2 life. Cooked to perfection.
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+1: Exchange control of Sythix and target creature. That creature gains haste until end of turn.
-1: Put two 3/1 Elemental creature tokens onto the battlefield. Target player gains control of Sythix -6: Gain control of all creatures. 2
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Mirrormancer
(common)
Leadership
(common)
Assassin of Retribution
(common)
Frantic Activity
(common)
Breeding Licid
(common)
Plot Immunity
(common)
Zombie Necromancer
(common)
Steal Power
(common)
Ice Castle
(common)
Pyrexian Bowl
(common)
Sythix the Disloyal
(common)


: Destroy target creature that dealt damage this turn.
