Edwin's cards: Virtual Booster
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This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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No more rares or mythics
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No more uncommons
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No more uncommons
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No more uncommons
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Put any number of Ooze creature tokens with total power X and total toughness X onto the battlefield. Each token must have at least 1 toughness.
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: Chromatic Golem gains first strike until end of turn.
: Chromatic Golem gains vigilance until end of turn.
: Chromatic Golem gains flying until end of turn.
: Chromatic Golem gains trample until end of turn.
: Chromatic Golem gains +1/+1 until end of turn.2/2
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When equipped creature deals damage to a player, put a charge counter on Magpie's Claw.
Equipped creature gets +1/+1 for each charge counter on Magpie's Claw. , Remove a charge counter from Magpie's Claw: Draw a card.
Equip ![]() |
Destroy target creature. If it was black, lose 3 life.
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Vengeful Mob can't block.
When Vengeful Mob attacks, defending player puts a token onto the battlefield that's a copy of Vengeful Mob. 3/3
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Look at the top five cards of each player's library.
Draw a card. |
: Add to your mana pool.
, Exile all other lands you control: Slumbering Giant becomes an X/X Giant creature with trample, where X is the number of exiled lands. When Slumbering Giant leaves play, return all the exiled lands to the battlefield tapped. |
Haste.
When Goblin Slaver attacks, put a 1/1 Goblin creature token onto the battlefield. 2/2
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Vigilance.
When Leonin Recruiter attacks, put a 1/1 Cat Soldier creature token onto the battlefield. 1/4
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Chameleonic Worm has all abilities of all other creatures.
1/2
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Reorder the stack. You may choose new targets for all spells and abilities.
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Protogenic Ooze
(common)
Chromatic Golem
(common)
Magpie's Claw
(common)
Consume Flesh
(common)
Vengeful Mob
(common)
Spoilers
(common)
Slumbering Giant
(common)
Goblin Slaver
(common)
Leonin Recruiter
(common)
Chameleonic Worm
(common)
Altered Courses
(common)


: Chromatic Golem gains first strike until end of turn.
: Chromatic Golem gains vigilance until end of turn.
: Chromatic Golem gains flying until end of turn.
: Chromatic Golem gains +1/+1 until end of turn.

: Add 