Edwin's cards: Virtual Booster
| Edwin's cards: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
No more rares or mythics
|
No more uncommons
|
No more uncommons
|
No more uncommons
|
: Add to your mana pool.
, Exile all other lands you control: Slumbering Giant becomes an X/X Giant creature with trample, where X is the number of exiled lands. When Slumbering Giant leaves play, return all the exiled lands to the battlefield tapped. |
|
Counter target spell.
When a spell is countered this way, if it was blue, draw a card. If it was black, target player loses 2 life. If it was red, Steal Power deals 1 damage to target creature. If it was green, put a 1/1 Saproling creature token onto the battlefield. If it was white, gain 3 life. |
Chameleonic Worm has all abilities of all other creatures.
1/2
|
When equipped creature deals damage to a player, put a charge counter on Magpie's Claw.
Equipped creature gets +1/+1 for each charge counter on Magpie's Claw. , Remove a charge counter from Magpie's Claw: Draw a card.
Equip ![]() |
Look at the top five cards of each player's library.
Draw a card. |
Put any number of Ooze creature tokens with total power X and total toughness X onto the battlefield. Each token must have at least 1 toughness.
|
|
Search your library for a land with the same name as a land on the battlefield and put it onto the battlefield.
|
Vigilance.
When Leonin Recruiter attacks, put a 1/1 Cat Soldier creature token onto the battlefield. 1/4
|
![]() ![]() : Copy target spell or ability with a single target that targets a creature you control. Choose a new target for the copy.2/2
|
Intimidate.
When Zombie Necromancer attacks, put a 1/1 Zombie creature token onto the battlefield. 2/1
|
+1: Exchange control of Sythix and target creature. That creature gains haste until end of turn.
-1: Put two 3/1 Elemental creature tokens onto the battlefield. Target player gains control of Sythix -6: Gain control of all creatures. 2
|
Slumbering Giant
(common)
Steal Power
(common)
Chameleonic Worm
(common)
Magpie's Claw
(common)
Spoilers
(common)
Protogenic Ooze
(common)
Familiar Ground
(common)
Leonin Recruiter
(common)
Mirrormancer
(common)
Zombie Necromancer
(common)
Sythix the Disloyal
(common)
: Add
to your mana pool.






