Link's First Custom Cube: Recent Activity
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Mechanics | Skeleton | Themes & Archetypes |
Recent updates to Link's First Custom Cube: (Generated at 2025-05-01 07:25:48)
See Scepter of the Wild.
See Scepter of the Wild.
See Scepter of the Wild.
Concept for a cycle of "useful" mana rocks. Not sure if they'll warrant inclusion or not.
See Elanon, Grand Builder: This is a younger version of him. It's also stealing a bit from Aron Valais's space.
I'm not sure. With the fact that there will be a theme centered around things dying, I think this might be appropriate. It's something to consider, though.
Should you exile it instead? I feel like Wizards has switched to that template to avoid possible shenanigans.
The intent is to have something of that sort as well as something like Luminarch Ascension that rewards victory counters for not being damaged: Immé's Challenge.
Simplified: Added land types, and morph is now a separate activated ability rather than part of the mana ability
Not unless you've got Rage Nimbus or something. Otherwise the opponent just won't attack if you've got enough defenders to push you over the magic number 10.
I think this is the best use so far of victory counters, since it gives a defender deck a way to win.
Now with basic land types!
Now with basic land types!
The titans certainly are a lofty and awkward goal. Firebreathing might be nice, but it does then compare negatively to Balefire Dragon.
Hmm. Inferno Titan is very modular: you can drop it into any red deck and it'll be great. This is much more specific - it wants a deck of Legends. It's awesome in a deck of legends, but I agree that's restrictive enough that it's not spectacular in every deck.
I find it hard to know what's "acceptable" power level in a context where the Titans are explicitly designated as target power level rather than way over the top! Possibilities that occur to bump the power level a bit:
Based on Germ Infestation.