Link's First Custom Cube

Link's First Custom Cube by Link

157 cards in Multiverse

58 with no rarity, 93 commons, 5 rares, 1 mythic

37 white, 30 blue, 13 black, 20 red, 9 green,
11 multicolour, 3 hybrid, 13 artifact, 21 land

71 comments total

Link's First Custom Cube: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton | Themes & Archetypes

Cardset comments (2) | Add a comment on this cardset

The set creator would like to draw your attention to these comments:

On Link's First Custom Cube (reply):

Issues for which I need comments/aid:

• I need to decide on two cycles of dual lands. The propositions include the Crystalline Fields cycle, the Living Beach cycle, the Island of Sunflowers cycle, the Shattered Shelf cycle, the Forgotten Fountain cycle, the Village Library cycle, and the Barren Estuary cycle. If you have comments on a favorite or tweaks that you think would make the card better, please mention it on one of those cards. If you think I should just use Tundra and Hallowed Fountain, say so (I probably should).

• I don't know if victory counters are worth including. I've tried to make it so that most cards that produce them can do it multiple times, but honestly, I don't know how they'll play.

• Right now the theme for {g/b} is enchantments and the theme for green is "recursion." If you have better propositions for either of these, please make a suggestion.

Recently active cards: (all recent activity)

Creature – Orc Shaman
Faze (Use power rather than toughness to determine lethal damage to creatures marked with faze damage.)
Rite — Whenever a creature dies, you may exile target noncreature card from a graveyard. If you do, Shaman of the Grave Censer deals 1 damage to target creature or player.
2/2
 C 
Creature – Zombie Cleric
Rite — Whenever a creature dies, each player loses 1 life.
1/1
Creature – Zombie
Menace
Rite — Whenever a creature dies, you may pay {b}. If you do, return Path-Walker from your graveyard to the battlefield.
Does the walker choose the path?
2/1
Legendary Creature – Goblin Soldier
Menace
At the beginning of each end step, if you control a planeswalker or a legendary permanent that was dealt damage this turn, you Gain a victory counter. (A player with 10 or more victory counters wins the game.)
3/2
Creature – Elemental Warrior
Haste
At the beginning of your end step, sacrifice Flamekin Berserker.
{b}, Sacrifice a creature: Return Flamekin Berserker from your graveyard to the battlefield with two +1/+1 counters on it.
2/2

Recent comments: (all recent activity)
On Centaur Raider:

Designed with slot CZ10 in mind, but then I realized that there likely won't be enough nonbasics floating around.

On Mistweaver:

Thank you. :)

On Mistweaver:
On Flexibility:

Bad design. I know.

On Roamer Pathfinder:

Placeholder creature stats for the effect.

On Herald of the Small:
On Noonday Sun:

Guys! Wizards is making the theme of this cycle into a mechanic! See Escalate from Eldritch Moon.

On Eira, Merciful Blade:

I don't think I'm concerned. If I ever get to play testing and it's a problem I'll change it. I'll note that it's fairly similar to Sharuum the Hegemon, if easier to cast.

On Eira, Merciful Blade:

Is the fact that it goes infinite with a second copy of itself (or a clone, if you keep the clone version to the legend rule every time) and anything that witnesses the entries or deaths, considered too much of a concern in a cube environment?

On Eira, Merciful Blade:

Does this need the 'if it's a creature' bit? Allows Gideon to run in if you remove it.

(All recent activity)
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