Link's First Custom Cube: Virtual Booster

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Mechanics | Skeleton | Themes & Archetypes
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
When Singularity enters the battlefield, exile all other nonland permanents until Singularity leaves the battlefield.
 
 
No more uncommons
 
 
No more uncommons
 
 
No more uncommons
 C 
Creature – Zombie Cleric
Rite — Whenever a creature dies, each player loses 1 life.
1/1
 C 
Creature – Elemental Wall
Defender
Whenever a creature you control with defender blocks, you Gain a victory counter. (A player with 10 or more victory counters wins the game.)
"We need only last through the night!"
— Eira the Merciful
0/5
 C 
Instant
Exile target nonland permanent an opponent controls. That player exiles cards from the top of his or her library until he or she reveals a creature card, then puts that card onto the battlefield.
 C 
Land – Swamp Mountain
({t}: Add {b} or {r} to your mana pool.)
When Rotting Cavern enters the battlefield, sacrifice it unless you pay {b/r}.
 C 
Instant
Enlighten — If you drew a card this turn, Enlightened Denial costs {1}{u} less to cast.
Counter target spell.
 C 
Creature – Faerie
Flying
Enlighten — Whenever you draw a card, Mystic Faerie gets +1/+1 until end of turn.
0/1
 C 
Legendary Land – Forest Plains
({t}: Add {g} or {w} to your mana pool.)
 C 
Creature – Treefolk
Defender, reach
When you cast Immé's Cultivator, you may search your library for up to two creature cards with defender and reveal them. Put one onto the battlefield and the other into your hand, then shuffle your library.
3/7
 C 
Creature – Archon
Flying
Whenever Archon of the Sword or another creature you control leaves the battlefield, choose a card type. Each player sacrifices a permanent of that type.
4/4
 C 
Creature – Griffin
Flying
Whenever a creature enters the battlefield under an opponent's control, return Sparrow Griffin to its owner's hand.
2/1
 C 
Creature – Dragon
Flying
Legendary creatures you control have menace.
Whenever a legendary creature you control becomes blocked by a creature, Soulfire Dragon deals 1 damage to the defending player.
4/4

Singularity (rare)
Undead Mortician (common)
Hope Solidified (common)
Transmogrify (common)
Rotting Cavern (common)
Enlightened Denial (common)
Mystic Faerie (common)
Immé's Grove (common)
Immé's Cultivator (common)
Archon of the Sword (common)
Sparrow Griffin (common)
Soulfire Dragon (common)