Link's First Custom Cube: Virtual Booster
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| Mechanics | Skeleton | Themes & Archetypes |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When Singularity enters the battlefield, exile all other nonland permanents until Singularity leaves the battlefield.
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No more uncommons
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No more uncommons
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No more uncommons
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Flash
When Starlit Lion enters the battlefield, exile another target permanent you own until Starlit Lion leaves the battlefield. 3/2
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Defender, lifelink
: Target player gains 1 life. Then, if that player has 30 or more life, you gain 2 life. Then, if that player has 40 or more life, draw a card. Then, if that player has 50 or more life, create a 10/10 indestructible white Avatar creature token, then sacrifice Elanon's Masterpiece.1/3
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(
: Add or to your mana pool.) |
Counter target spell unless its controller pays
. If that player does, draw a card. |
Whenever a creature attacks, its controller exiles the top card of his or her library. Until end of turn, that player may play that card.
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(
: Add or to your mana pool.)
When Mangrove Line enters the battlefield, sacrifice it unless you pay . |
: Target creature gains your choice of haste, first strike, trample, menace, or faze until end of turn. (Use power rather than toughness to determine whether lethal damage has been dealt to creatures marked with faze damage.)
![]() : Target creature gets +1/+0 until end of turn.1/2
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At the beginning of each end step, if you control a creature with defender, put a +1/+1 counter on target creature, then put a 1/1 white Spirit creature token with flying onto the battlefield.
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For each player, look at the top two cards of that player's library and put one or more into that player's graveyard.
Draw a card. |
At the beginning of each player's upkeep, that player exiles the top two cards of his or her library. Until end of turn, that player may play cards exiled this way.
Paint the horizon.
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: Target creature with power 2 or less gains flying and vigilance until end of turn.
: Target creature with power 2 or less gains protection from the color of your choice until end of turn.0/3
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Singularity
(rare)
Starlit Lion
(common)
Elanon's Masterpiece
(common)
Immé's Grove
(common)
Wilted Learning
(common)
Splatter Painting
(common)
Mangrove Line
(common)
Diajol, Crimson Mentor
(common)
Bastioned Bliss
(common)
Haunting Call
(common)
Eternity Canvas
(common)
Empowering Cleric
(common)



: Target player gains 1 life. Then, if that player has 30 or more life, you gain 2 life. Then, if that player has 40 or more life, draw a card. Then, if that player has 50 or more life, create a 10/10 indestructible white Avatar creature token, then sacrifice Elanon's Masterpiece.
or
. If that player does, draw a card.
.