Link's First Custom Cube: Virtual Booster
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| Mechanics | Skeleton | Themes & Archetypes |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever a creature leaves the battlefield, you may counter target spell unless its owner pays
.
![]() , Sacrifice Walker in the Void: Draw a card.2/2
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No more uncommons
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No more uncommons
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No more uncommons
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+1 Put a 1/1 colorless Other creature token with flying onto the battlefield.
-2 Each player sacrifices a nonland permanent. -5 For each player, return target permanent card from that player's graveyard to the battlefield under your control. 2
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First strike, protection from creatures with power 3 or greater
Whenever a creature with power 2 or less enters the battlefield, you gain 1 life. 2/1
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Enlighten — If you drew a card this turn, Enlightened Denial costs
![]() less to cast.
Counter target spell. |
(
: Add or to your mana pool.) |
Flying, haste
![]() : Target player discards a card. If that player does, he or she draws a card. Mindfire Dragon gets +X/+0 until end of turn, where X is the discarded card's converted mana cost.4/4
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(
: Add or to your mana pool.) |
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Choose any number —
• Put a +1/+1 counter on target creature. • Put target card from a graveyard on top of its owner's library. • Untap up to two target creatures. Dance for New Growth costs more to cast for each mode chosen beyond the first. |
Defender
Gideon's Protector can block an additional creature. Creatures your opponents control attack each combat if able. 1/6
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Target player puts the top X cards of his or her library into his or her graveyard.
Linger (This enters the battlefield as it resolves. As it enters the battlefield from anywhere, it loses its sorcery type.) You may have Makeshift Mind arrive as a copy of any permanent card put into a graveyard from a library this turn. 0/0
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, Tap an untapped creature, an untapped artifact, and an untapped enchantment you control: Draw a card.
: Untap target permanent.Drawing on all the disciplines is the only way to true knowledge.
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Other Noble creatures you control get +1/+1.
: Target creature becomes a Noble until end of turn in addition to its other types.2/2
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Walker in the Void
(rare)
Tsemone of the Void
(common)
Darry, Steadfast Warden
(common)
Enlightened Denial
(common)
Varlan's Garden
(common)
Mindfire Dragon
(common)
Isperia's Den
(common)
Dance for New Growth
(common)
Gideon's Protector
(common)
Makeshift Mind
(common)
Wizard's Study
(common)
Lyr, Title Forger
(common)

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: Add
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