Link's First Custom Cube: Virtual Booster

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Mechanics | Skeleton | Themes & Archetypes
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Spirit
Flying
Gate (Play with the top card of your library revealed.)
You may play the top card of your library if it's a creature card with power 2 or less.
2/2
 
 
No more uncommons
 
 
No more uncommons
 
 
No more uncommons
 C 
Creature – Human Warrior
Haste
Incensed Storyteller gets +1/+0 for each planeswalker and for each legendary permanent you control.
1/1
 C 
Creature – Illusion
Defender
{x}, {t}: Target player puts the top X cards of his or her library into his or her graveyard. If X is 5 or more, draw a card.
0/5
 C 
Enchantment
Whenever a creature attacks, its controller exiles the top card of his or her library. Until end of turn, that player may play that card.
 C 
Creature – Faerie Wizard
Flash, flying
When Faerie Copycat enters the battlefield, you may copy target triggered ability you control. You may choose new targets for the copy.
2/1
 C 
Enchantment
At the beginning of each end step, if you control a creature with defender, put a +1/+1 counter on target creature, then put a 1/1 white Spirit creature token with flying onto the battlefield.
 C 
Creature – Human Soldier
Defender
Gideon's Protector can block an additional creature.
Creatures your opponents control attack each combat if able.
1/6
 C 
Creature – Wizard
Enlighten — Whenever you draw a card, spells you cast this turn cost {1} less to cast.
{u}, {t}: Draw a card.
2/2
 C 
Land – Mountain Plains
({t}: Add {r} or {w} to your mana pool.)
When Sunlit Valley enters the battlefield, sacrifice it unless you pay {r/w}.
 C 
Legendary Land – Plains Island
({t}: Add {w} or {u} to your mana pool.)
 C 
Creature – Cleric
Tap three untapped creatures you control with power 2 or less: Exile target artifact or enchantment.
2/2
 C 
Legendary Creature – Noble
Other Noble creatures you control get +1/+1.
{1}: Target creature becomes a Noble until end of turn in addition to its other types.
2/2

Herald of the Small (rare)
Incensed Storyteller (common)
Runic Vortex (common)
Splatter Painting (common)
Faerie Copycat (common)
Bastioned Bliss (common)
Gideon's Protector (common)
Exemplary Learner (common)
Sunlit Valley (common)
Isperia's Den (common)
Banisher (common)
Lyr, Title Forger (common)