Link's First Custom Cube: Virtual Booster
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| Mechanics | Skeleton | Themes & Archetypes |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying, vigilance
You may cast creature cards with power 2 or less as though they had flash. 2/4
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Whenever a creature leaves the battlefield, you may counter target spell unless its owner pays
.
![]() , Sacrifice Walker in the Void: Draw a card.2/2
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No more uncommons
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No more uncommons
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No more uncommons
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Flying
Enlighten — Foremost Riddler costs less to cast for each card you've drawn this turn.
Whenever a Sphinx creature you control becomes blocked, you Gain a victory counter. (A player with 10 or more victory counters wins the game.) 4/3
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: Target creature gains your choice of haste, first strike, trample, menace, or faze until end of turn. (Use power rather than toughness to determine whether lethal damage has been dealt to creatures marked with faze damage.)
![]() : Target creature gets +1/+0 until end of turn.1/2
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For each player, look at the top two cards of that player's library and put one or more into that player's graveyard.
Draw a card. |
Defender
Whenever a Forest or a creature with defender enters the battlefield, you may pay . If you do, draw a card.0/4
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Choose any number —
• Exile target enchantment. • Target player sacrifices a blocking creature. • Creatures with power 2 or less gain indestructible until end of turn. Noonday Sun costs ![]() more to cast for each mode chosen beyond the first. |
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Flying
Whenever Archon of the Sword or another creature you control leaves the battlefield, choose a card type. Each player sacrifices a permanent of that type. 4/4
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, Tap an untapped creature you control: Target player puts the top card of his or her library into his or her graveyard.
![]() : Draw a card. Each creature you tap while activating this ability pays for or one mana of that creature's color. |
Other Noble creatures you control get +1/+1.
: Target creature becomes a Noble until end of turn in addition to its other types.2/2
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(
: Add or to your mana pool.)
When Wildflower Meadow enters the battlefield, sacrifice it unless you pay . |
Choose any number —
• Put a +1/+1 counter on target creature. • Put target card from a graveyard on top of its owner's library. • Untap up to two target creatures. Dance for New Growth costs more to cast for each mode chosen beyond the first. |
Vanguard of the Small
(common, foil)
Walker in the Void
(rare)
Foremost Riddler
(common)
Diajol, Crimson Mentor
(common)
Haunting Call
(common)
Willow Dryad
(common)
Noonday Sun
(common)
Archon of the Sword
(common)
Tamiyo's Calligraphy Pen
(common)
Lyr, Title Forger
(common)
Wildflower Meadow
(common)
Dance for New Growth
(common)


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