Link's First Custom Cube: Virtual Booster
| Link's First Custom Cube: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton | Themes & Archetypes |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Flying
Gate (Play with the top card of your library revealed.) You may play the top card of your library if it's a creature card with power 2 or less. 2/2
|
No more uncommons
|
No more uncommons
|
No more uncommons
|
Flying
Enlighten — Foremost Riddler costs less to cast for each card you've drawn this turn.
Whenever a Sphinx creature you control becomes blocked, you Gain a victory counter. (A player with 10 or more victory counters wins the game.) 4/3
|
|
(
: Add or to your mana pool.)
When Wildflower Meadow enters the battlefield, sacrifice it unless you pay . |
Defender, lifelink
: Target player gains 1 life. Then, if that player has 30 or more life, you gain 2 life. Then, if that player has 40 or more life, draw a card. Then, if that player has 50 or more life, create a 10/10 indestructible white Avatar creature token, then sacrifice Elanon's Masterpiece.1/3
|
Gaining life is against the law.
Whenever an opponent breaks the law, put a +1/+1 counter on each Noble creature you control. 2/2
|
Choose any number —
• Exile target enchantment. • Target player sacrifices a blocking creature. • Creatures with power 2 or less gain indestructible until end of turn. Noonday Sun costs ![]() more to cast for each mode chosen beyond the first. |
+1 Put a 1/1 colorless Other creature token with flying onto the battlefield.
-2 Each player sacrifices a nonland permanent. -5 For each player, return target permanent card from that player's graveyard to the battlefield under your control. 2
|
|
(
: Add or to your mana pool.) |
Defender
, : You gain 1 life for each creature you control with defender.0/4
|
Choose any number —
• Put a +1/+1 counter on target creature. • Put target card from a graveyard on top of its owner's library. • Untap up to two target creatures. Dance for New Growth costs more to cast for each mode chosen beyond the first. |
Flying
Legendary creatures you control have menace. Whenever a legendary creature you control becomes blocked by a creature, Soulfire Dragon deals 1 damage to the defending player. 4/4
|
Exile target nonland permanent an opponent controls. That player exiles cards from the top of his or her library until he or she reveals a creature card, then puts that card onto the battlefield.
|
Herald of the Small
(rare)
Foremost Riddler
(common)
Wildflower Meadow
(common)
Elanon's Masterpiece
(common)
Jealous Judge
(common)
Noonday Sun
(common)
Tsemone of the Void
(common)
Immé's Grove
(common)
Wall of Life
(common)
Dance for New Growth
(common)
Soulfire Dragon
(common)
Transmogrify
(common)


less to cast for each card you've drawn this turn.
: Add
or
.
