Link's First Custom Cube: Virtual Booster
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| Mechanics | Skeleton | Themes & Archetypes |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying
Legendary creatures you control have menace. Whenever a legendary creature you control becomes blocked by a creature, Soulfire Dragon deals 1 damage to the defending player. 4/4
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Flying
Gate (Play with the top card of your library revealed.) You may play the top card of your library if it's a creature card with power 2 or less. 2/2
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No more uncommons
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No more uncommons
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No more uncommons
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Exile target nonland permanent an opponent controls. That player exiles cards from the top of his or her library until he or she reveals a creature card, then puts that card onto the battlefield.
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Enlighten — If you drew a card this turn, Enlightened Denial costs
![]() less to cast.
Counter target spell. |
Flying, haste
When Eira, Merciful Blade enters the battlefield, you may return target legendary or planeswalker card from your graveyard to the battlefield. It gains haste until end of turn. 4/4
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Haste
Incensed Storyteller gets +1/+0 for each planeswalker and for each legendary permanent you control. 1/1
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Choose any number —
•Return target tapped creature to its owner's hand. •Counter target spell with one or more targets. • Draw three cards, then discard two cards. Veil Dance costs ![]() more to cast for each mode chosen beyond the first. |
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(
: Add or to your mana pool.)
When Lake of Tar enters the battlefield, sacrifice it unless you pay . |
Defender
Whenever a Forest or a creature with defender enters the battlefield, you may pay . If you do, draw a card.0/4
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Whenever Paladin of Marthanos or another nontoken creature enters the battlefield under your control, you may pay
. If you do, for as long as you control that creature, exile target creature an opponent controls.2/3
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: Target creature with power 2 or less gains flying and vigilance until end of turn.
: Target creature with power 2 or less gains protection from the color of your choice until end of turn.0/3
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Flying, haste
![]() : Target player discards a card. If that player does, he or she draws a card. Mindfire Dragon gets +X/+0 until end of turn, where X is the discarded card's converted mana cost.4/4
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Soulfire Dragon
(common, foil)
Herald of the Small
(rare)
Transmogrify
(common)
Enlightened Denial
(common)
Eira, Merciful Blade
(common)
Incensed Storyteller
(common)
Veil Dance
(common)
Lake of Tar
(common)
Willow Dryad
(common)
Paladin of Marthanos
(common)
Empowering Cleric
(common)
Mindfire Dragon
(common)




: Add
to your mana pool.)
.