Link's First Custom Cube: Virtual Booster
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| Mechanics | Skeleton | Themes & Archetypes |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When Singularity enters the battlefield, exile all other nonland permanents until Singularity leaves the battlefield.
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No more uncommons
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No more uncommons
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No more uncommons
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Flying
Legendary creatures you control have menace. Whenever a legendary creature you control becomes blocked by a creature, Soulfire Dragon deals 1 damage to the defending player. 4/4
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Flying
Whenever Archon of the Sword or another creature you control leaves the battlefield, choose a card type. Each player sacrifices a permanent of that type. 4/4
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(
: Add or to your mana pool.)
When Sunlit Valley enters the battlefield, sacrifice it unless you pay . |
Flying
Whenever a creature enters the battlefield under an opponent's control, return Sparrow Griffin to its owner's hand. 2/1
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Whenever Mazeform Phantasm becomes tapped or untapped, each opponent puts the top two cards of his or her library into his or her graveyard.
1/1
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, Tap an untapped creature you control: Target player puts the top card of his or her library into his or her graveyard.
![]() : Draw a card. Each creature you tap while activating this ability pays for or one mana of that creature's color. |
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Defender, reach
When you cast Immé's Cultivator, you may search your library for up to two creature cards with defender and reveal them. Put one onto the battlefield and the other into your hand, then shuffle your library. 3/7
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At the beginning of each end step, if you control a creature with defender, put a +1/+1 counter on target creature, then put a 1/1 white Spirit creature token with flying onto the battlefield.
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Target player draws two cards, then discards two cards.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.) |
Choose any number —
•Return target tapped creature to its owner's hand. •Counter target spell with one or more targets. • Draw three cards, then discard two cards. Veil Dance costs ![]() more to cast for each mode chosen beyond the first. |
Defender
Gideon's Protector can block an additional creature. Creatures your opponents control attack each combat if able. 1/6
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Singularity
(rare)
Soulfire Dragon
(common)
Archon of the Sword
(common)
Sunlit Valley
(common)
Sparrow Griffin
(common)
Mazeform Phantasm
(common)
Tamiyo's Calligraphy Pen
(common)
Immé's Cultivator
(common)
Bastioned Bliss
(common)
Conscious Erosion
(common)
Veil Dance
(common)
Gideon's Protector
(common)





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