Link's First Custom Cube: Virtual Booster

Link's First Custom Cube: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton | Themes & Archetypes
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Spirit
Flying
Gate (Play with the top card of your library revealed.)
You may play the top card of your library if it's a creature card with power 2 or less.
2/2
 
 
No more uncommons
 
 
No more uncommons
 
 
No more uncommons
 C 
Creature – Illusion
Whenever Mazeform Phantasm becomes tapped or untapped, each opponent puts the top two cards of his or her library into his or her graveyard.
1/1
 C 
Legendary Creature – Giant
First strike
When Kurndesh of the Hills enters the battlefield, it deals 4 damage to each nonlegendary creature.
Other legendary creatures you control get +2/+0 and have first strike.
6/4
 C 
Land – Forest Plains
({t}: Add {g} or {w} to your mana pool.)
When Wildflower Meadow enters the battlefield, sacrifice it unless you pay {g/w}.
 C 
Creature – Noble
Gaining life is against the law.
Whenever an opponent breaks the law, put a +1/+1 counter on each Noble creature you control.
2/2
 C 
Creature – Cleric
Tap three untapped creatures you control with power 2 or less: Exile target artifact or enchantment.
2/2
 C 
Creature – Faerie
Flying
Enlighten — Whenever you draw a card, Mystic Faerie gets +1/+1 until end of turn.
0/1
 C 
Planeswalker – Tsemone
+1 Put a 1/1 colorless Other creature token with flying onto the battlefield.
-2 Each player sacrifices a nonland permanent.
-5 For each player, return target permanent card from that player's graveyard to the battlefield under your control.
2
 C 
Creature – Dryad
Defender
Whenever a Forest or a creature with defender enters the battlefield, you may pay {1}. If you do, draw a card.
0/4
 C 
Artifact
{u}, Tap an untapped creature you control: Target player puts the top card of his or her library into his or her graveyard.
{4}{u}: Draw a card. Each creature you tap while activating this ability pays for {1} or one mana of that creature's color.
 C 
Creature – Griffin
Flying
Whenever a creature enters the battlefield under an opponent's control, return Sparrow Griffin to its owner's hand.
2/1
 C 
Creature – Spirit Wall
Defender
{1}, {t}: You gain 1 life for each creature you control with defender.
0/4

Herald of the Small (rare)
Mazeform Phantasm (common)
Kurndesh of the Hills (common)
Wildflower Meadow (common)
Jealous Judge (common)
Banisher (common)
Mystic Faerie (common)
Tsemone of the Void (common)
Willow Dryad (common)
Tamiyo's Calligraphy Pen (common)
Sparrow Griffin (common)
Wall of Life (common)