Link's First Custom Cube: Virtual Booster
| Link's First Custom Cube: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton | Themes & Archetypes |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Whenever a creature leaves the battlefield, you may counter target spell unless its owner pays
.
![]() , Sacrifice Walker in the Void: Draw a card.2/2
|
No more uncommons
|
No more uncommons
|
No more uncommons
|
Enlighten — Whenever you draw a card, spells you cast this turn cost
less to cast.
, : Draw a card.2/2
|
|
(
: Add or to your mana pool.)
When Wildflower Meadow enters the battlefield, sacrifice it unless you pay . |
You may have Earth-Heart Dryad enter the battlefield tapped as a copy of any land on the battlefield.
1/1
|
Create a 1/1 black and white Spirit creature token.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.) If you discarded a Swamp to cast Moaning Wind, each opponent loses 1 life. |
: Target creature with power 2 or less gains flying and vigilance until end of turn.
: Target creature with power 2 or less gains protection from the color of your choice until end of turn.0/3
|
At the beginning of each player's upkeep, that player exiles the top two cards of his or her library. Until end of turn, that player may play cards exiled this way.
Paint the horizon.
|
|
Exile target nonland permanent an opponent controls. That player exiles cards from the top of his or her library until he or she reveals a creature card, then puts that card onto the battlefield.
|
, Tap an untapped creature you control: Target player puts the top card of his or her library into his or her graveyard.
![]() : Draw a card. Each creature you tap while activating this ability pays for or one mana of that creature's color. |
Choose any number —
• Magnetic Performance deals 3 damage to target player. • Destroy target artifact. • Each player with no cards in hand draws two cards. Magnetic Performance costs more to cast for each mode chosen beyond the first. |
Flying, haste
When Eira, Merciful Blade enters the battlefield, you may return target legendary or planeswalker card from your graveyard to the battlefield. It gains haste until end of turn. 4/4
|
Flying
Enlighten — Whenever you draw a card, Mystic Faerie gets +1/+1 until end of turn. 0/1
|
Walker in the Void
(rare)
Exemplary Learner
(common)
Wildflower Meadow
(common)
Earth-Heart Dryad
(common)
Moaning Wind
(common)
Empowering Cleric
(common)
Eternity Canvas
(common)
Transmogrify
(common)
Tamiyo's Calligraphy Pen
(common)
Magnetic Performance
(common)
Eira, Merciful Blade
(common)
Mystic Faerie
(common)

.
: Draw a card.
or
to your mana pool.)
.

