Link's First Custom Cube: Virtual Booster
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| Mechanics | Skeleton | Themes & Archetypes |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever a creature leaves the battlefield, you may counter target spell unless its owner pays
.
![]() , Sacrifice Walker in the Void: Draw a card.2/2
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No more uncommons
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No more uncommons
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No more uncommons
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Enlighten — Whenever you draw a card, spells you cast this turn cost
less to cast.
, : Draw a card.2/2
|
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Flying
Enlighten — Whenever you draw a card, Mystic Faerie gets +1/+1 until end of turn. 0/1
|
Flying
Whenever a creature enters the battlefield under an opponent's control, return Sparrow Griffin to its owner's hand. 2/1
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Defender
Whenever a creature you control with defender blocks, you Gain a victory counter. (A player with 10 or more victory counters wins the game.) "We need only last through the night!"
— Eira the Merciful 0/5
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Counter target spell unless its controller pays
. If that player does, draw a card. |
(
: Add or to your mana pool.)
When Sunlit Valley enters the battlefield, sacrifice it unless you pay . |
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Flying
Legendary creatures you control have menace. Whenever a legendary creature you control becomes blocked by a creature, Soulfire Dragon deals 1 damage to the defending player. 4/4
|
(
: Add or to your mana pool.)
When Crystalline Fields enters the battlefield, sacrifice it unless you pay . |
Tap three untapped creatures you control with power 2 or less: Exile target artifact or enchantment.
2/2
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: Target creature gains your choice of haste, first strike, trample, menace, or faze until end of turn. (Use power rather than toughness to determine whether lethal damage has been dealt to creatures marked with faze damage.)
![]() : Target creature gets +1/+0 until end of turn.1/2
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At the beginning of combat on your turn, for each planeswalker and each legendary permanent you control, put a 1/1 red Warrior creature with haste onto the battlefield.
, Sacrifice four creatures you control: Exile target attacking creature.4/4
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Walker in the Void
(rare)
Exemplary Learner
(common)
Mystic Faerie
(common)
Sparrow Griffin
(common)
Hope Solidified
(common)
Wilted Learning
(common)
Sunlit Valley
(common)
Soulfire Dragon
(common)
Crystalline Fields
(common)
Banisher
(common)
Diajol, Crimson Mentor
(common)
Vandes, the Masked Guerilla
(common)

.
: Draw a card.

or
.
.