Link's First Custom Cube: Virtual Booster
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| Mechanics | Skeleton | Themes & Archetypes |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever a creature leaves the battlefield, you may counter target spell unless its owner pays
.
![]() , Sacrifice Walker in the Void: Draw a card.2/2
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No more uncommons
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No more uncommons
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No more uncommons
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(
: Add or to your mana pool.)
When Lake of Tar enters the battlefield, sacrifice it unless you pay . |
: Target creature gains your choice of haste, first strike, trample, menace, or faze until end of turn. (Use power rather than toughness to determine whether lethal damage has been dealt to creatures marked with faze damage.)
![]() : Target creature gets +1/+0 until end of turn.1/2
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Flying
Whenever Archon of the Sword or another creature you control leaves the battlefield, choose a card type. Each player sacrifices a permanent of that type. 4/4
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Enlighten — Whenever you draw a card, spells you cast this turn cost
less to cast.
, : Draw a card.2/2
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Flying
Enlighten — Foremost Riddler costs less to cast for each card you've drawn this turn.
Whenever a Sphinx creature you control becomes blocked, you Gain a victory counter. (A player with 10 or more victory counters wins the game.) 4/3
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First strike
When Kurndesh of the Hills enters the battlefield, it deals 4 damage to each nonlegendary creature. Other legendary creatures you control get +2/+0 and have first strike. 6/4
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At the beginning of combat on your turn, for each planeswalker and each legendary permanent you control, put a 1/1 red Warrior creature with haste onto the battlefield.
, Sacrifice four creatures you control: Exile target attacking creature.4/4
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(
: Add or to your mana pool.)
When Crystalline Fields enters the battlefield, sacrifice it unless you pay . |
Defender
, : Target player puts the top X cards of his or her library into his or her graveyard. If X is 5 or more, draw a card.0/5
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Choose any number —
• Exile target enchantment. • Target player sacrifices a blocking creature. • Creatures with power 2 or less gain indestructible until end of turn. Noonday Sun costs ![]() more to cast for each mode chosen beyond the first. |
Flying, haste
When Eira, Merciful Blade enters the battlefield, you may return target legendary or planeswalker card from your graveyard to the battlefield. It gains haste until end of turn. 4/4
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Walker in the Void
(rare)
Lake of Tar
(common)
Diajol, Crimson Mentor
(common)
Archon of the Sword
(common)
Exemplary Learner
(common)
Foremost Riddler
(common)
Kurndesh of the Hills
(common)
Vandes, the Masked Guerilla
(common)
Crystalline Fields
(common)
Runic Vortex
(common)
Noonday Sun
(common)
Eira, Merciful Blade
(common)

.
: Add
to your mana pool.)
.


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