Link's First Custom Cube: Virtual Booster
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Mechanics | Skeleton | Themes & Archetypes |
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
You could alternatively have a booster in the usual rarity pattern.
: Add or to your mana pool.
, : Target creature attacks this turn if able. , : Target creature blocks this turn if able. |
At the end of your declare attackers step, create a 1/1 colorless Spirit token that's tapped and attacking.
Rite — Whenever a creature dies, Soulfire Flamekin deals 1 damage to target opponent or planeswalker. 2/2
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(: Add or to your mana pool.)
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Flying
Spells you cast cost less to cast for each Sorcery spell you've cast this turn. 1/4
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Flying, vigilance
You may cast creature cards with power 2 or less as though they had flash. 2/4
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(: Add or to your mana pool.)
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Draw up to five cards.
Each opponent draws two cards for each card you've drawn this turn. It is in the sharing of water that one truly comes to know another.
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Haste
, Sacrifice a Mountain: Earthkin Heretic deals 2 damage to target player or permanent. , Sacrifice a Forest: Put a +1/+1 counter on Earthkin Heretic. You gain 1 life. 1/1
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, Tap an untapped creature you control: Target player puts the top card of his or her library into his or her graveyard.
: Draw a card. Each creature you tap while activating this ability pays for or one mana of that creature's color. |
Intimidate
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.) If you discarded a Forest card to cast Ghastly Slime Mold, it enters the battlefield with a +1/+1 counter on it. 2/1
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(: Add or to your mana pool.)
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Choose one —
• Scry 3. • Draw a card. • Untap target permanent. If you cast another sorcery spell this turn, instead choose any number. |
Exile target creature unless any player pays . If you own that card, return it to the battlefield at the beginning of your next upkeep.
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Flash
Whenever Starmane Lion or another nontoken creature enters the battlefield under your control, you may pay . If you do, return a creature you control to its owner's hand. 3/3
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Destroy all nonland, non-Legendary permanents.
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Scepter of the Wild
(none)
Soulfire Flamekin
(none)
Isperia's Den
(common)
Nemoch, Who Writes the Winds
(none)
Vanguard of the Small
(common)
Immé's Grove
(common)
Water Ceremony
(none)
Earthkin Heretic
(none)
Tamiyo's Calligraphy Pen
(common)
Ghastly Slime Mold
(none)
Varlan's Garden
(common)
Divining Ritual
(none)
Hide in the Moon
(none)
Starmane Lion
(none)
Call to Glory
(none)