Ravages in Swilften

Printable
Ravages in Swilften: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Design document

Showing 37 of 37 Black cards

Go to section: Colourless (3) White (36) Blue (34) Black (37) Red (35) Green (36) Multicolour (6) Hybrid (1) Artifact (12) Land (10)

Show rarities: C U R M

 R 
INSTANT
Until end of turn, if an opponent would search their library, instead you reveal cards from the top of your library until a horror creature card is revealed, put it into play under your control. Put the revealed cards in the bottom of your library in a random order.
 C 
Enchantment – Aura
Enchant Creature
Target creature gets -x/-x where X is your black tradition (Every {b} un he mana cost of cards in your graveyard counts towards yur blck traditon)
 R 
ENCHANTMENT
At the beginning of your end step, draw a card, then you may choose to sacrifice {cardname}, if you don’t, tap all permanents you control.
 U 
INSTANT
Strive This spell costs 1B more fto cast for each target beyond the first. Any number of target creatures each get -3/-3 until end of turn For each creature that died this turn create a 2/2 black zombie creature token with decayed.
 C 
CREATURE – Human Soldier
When {cardname} deals combat damage to an opponent create a Food token then that player discards a card
3/2
 R 
CREATURE – Human Noble
Players can’t gain life.
At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its mana value.
1/1
{1} {b}
 
 U 
CREATURE – Spirit
{3} Target noncreature, non equipment artifact is an equipment with equip X and "Equipped creature gets +X/+0 where X is that artifact's mana value. Until end of turn you may equip Clonk with it without paying its equment cost
5 comments
last 2024-12-18 11:23:08 by joq100
 C 
ENCHANTMENT // ENCHANTMENT – Aura//Aura
Enchant creature
Enchanted creature has +2/+0.
Exile {cardname}: Return {cardname} to the game transformed. Use this ability only if enchanted creature attacked or blocked during this turn, and only as a sorcery.// Enchant creature
Whenever enchanted creature attacks, activates an ability or has an ability triggered, {cardname} deals 1 damage to the enchanted creature's controller.
 C 
CREATURE
Black creature spells you cast cost up to {2} less to cast. When you successfully cast a black creature spell, sacrifice {cardname}.
2/2
 C 
INSTANT
Destroy target nonartifact creature, if that creature was attacking, prevent all combat damage that would be dealt this turn.
 U 
ENCHANTMENT
When {cardname} enters, name a card. Whenever a spell with that name is played, you may sacrifice {cardname} to counter it.
 C 
CREATURE – Human Peasant
When {cardname} enters, it deals damage to target opponent equal to the number of non-basic lands they control.
 R 
CREATURE – Human Advisor
At the beginning of your upkeep pay{lns} {1} for each Hostage you are protector of, or sacrifice {cardname}.
{t}: Create a Hostage role token under an opponent’s control and attached to target creature that opponent controls% you become its protector.
 M 
CREATURE – Elf Assassin
You may cast Hand of the Untainted Court as though it had flash, if an opponent controls three or more artifacts and enchantments.
Deathtouch, protection from Humans.
2/1
 C 
CREATURE – Human Rebel
When {cardname} enters, untap up to four basic lands.
If it’s not your turn {cardname} has first strike.
 R 
SORCERY
Exile target nonland card from an opponent’s graveyard. Search target opponent’s graveyard, hand, and library for all cards with the same name and exile them. Then that player shuffles.
You may cast all those cards until end of turn without paying their mana cost.
 U 
ARTIFACT
When {cardname} enters, you may attach it to a soldier you control.
Equip {1}
Equipped creature has menace.
8/3
 R 
INSTANT
Cast this after attackers have been declared and before blockers have.
Untap all attackers controlled by a player, tap the same number of creatures controlled by the same player, they become attackers.
2/1
 U 
ENCHANTMENT – Aura Curse
Enchant Player
At the beginning of enchanted player’s upkeep, for each creature, they might tap a basic land, if not, {cardname} deals 1 damage to them.
 C 
SORCERY
Target player discards a card, if the discarded card's mana value was less than the amount of mana paid for misconstrue, they discard another card.
2/2
5 comments
last 2024-12-18 11:23:08 by joq100
 C 
ENCHANTMENT CREATURE – Human Warlock
{i}Instill Creature{/i} — When you cast {cardname} you may have it become an aura spell with "Enchant creature you control" and " When enchanted creature deals combat damage to a player, they discar a card at randdom." Undying
Illus. Flux.D
2/2
 U 
INSTANT
Target player mills cards according to your black tradition. {i}(Every {b} in the mana value of cards in your graveyard counts towards your black tradition.)
 U 
SORCERY
Choose one —
• Target player sacrifices a creature.
• Destroy target creature.
• Target creature gets -2/-2.
6 comments
last 2025-02-13 06:29:57 by dude1818
 U 
CREATURE – Human Warlock
When {cardname} enters create a 0/1 black goat token creature. As long as you control a goat, {cardname} has indestructible.
 C 
INSTANT
Destroy target creature with power 1 or less
 U 
CREATURE – Human Citizen
When Public Executioner enters destroy target creature with a sentenc counter on it. {7} {t}: Destroy target creature
2/2
Arbitrary Court
{w}
 
 U 
Sorcery – Adventure
An opponent chooses one create three tapped trasures You may put a sentence counter on target creature
 C 
CREATURE – Lizard Horror
If an opponent controls a Food token, {cardname} costs {1} less to cast
 C 
INSTANT
Look at the top car of target player's library. You may pay 1 B to put that card on the botton of their library, if you don't draw a car.
5 comments
last 2024-12-18 11:23:08 by joq100
 R 
INSTANT
Search your library for a card and put it into your hand, then shuffle. Each other player may put a permanent card from their hand onto the battlefield. If they do, these permanents have vanishing [2].
 M 
CREATURE – Human Citizen
{1}: Create a treasure token and a debt counter {i} (At the beginning of your upkeep you may pay {1} any number of times to destroy that number of debt counters% then you lose 1 life foer each debt counter that you have).{/i} {t}: Exile any number of treasure tokens or counters from the game. Flip a coin if you win create double the amount of tokens or counters of the same type that were exiled to pay for this ability.
1/1
5 comments
last 2024-12-18 11:23:08 by joq100
 U 
CREATURE – Human Cleric
When {cardname} enters, you may exile a creature card from a graveyard. If you do create a Relic token. Protection from white
2/2
1 comment
2025-02-13 06:29:07 by dude1818
 C 
ENCHANTMENT CREATURE – Horror
When {cardname} enters, choose a random seal and place it under it.
As long as there is a seal under {cardname} it is not a creature.
0/2
 U 
CREATURE – Insect Horror
Squad — 1 B or sacrifice a food or nonhorror creature
3/1
 R 
ARTIFACT – Vehicle
Crew 3 Menace When {cardname dies, if it was a creature, return it to the battlefield transformed.
8/3
Cannibalistic Raft
 
 R 
ARTIFACT
At the beginning of each player's upkeep they sacrifice a a creature unless they control a Prirate or a Pilot
 M 
BATTLE // ARTIFACT – Siege
When The Clogging of the Veil enters, and at the beginning of your upkeep, The Clogging of the Veil's protector and you may search for a creature card and put it into play, then shuffle. Those creatures have haste until end of turn
You can't lose the game and your opponents can't win the game.
9
 C 
INSTANT
Choose one — • Target creature gets -2/+2 • Target creature gets +2/-2
 U 
CREATURE – Human Warlock
Consorts with Horrors {i}(You may cast {cardname} from outside the game once, if you control a Horror.){/i}
Flying
When {cardname} deals damage to an opponent, they discard a card at random.

Go to section: Colourless (3) White (36) Blue (34) Black (37) Red (35) Green (36) Multicolour (6) Hybrid (1) Artifact (12) Land (10)

Show rarities: C U R M


Ravages in Swilften: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Design document