Ravages in Swilften: Virtual Booster

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Mechanics | Design document
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Creature – Human Citizen
{1}: Create a treasure token and a debt counter (At the beginning of your upkeep you may pay {1} any number of times to destroy that number of debt counters; then you lose 1 life for each debt counter that you have).
{t}: Exile any number of treasure tokens or counters from the game. Flip a coin if you win create double the amount of tokens or counters of the same type that were exiled to pay for this ability.
1/1
 U 
Creature – Human Peasant
As long as you control a basic Plains, Woodlands Refugee has “{1}, {t}: Create a Food token.”
As long as you control a basic Mountain, Woodlands Refugee has “{t}: Create a tapped Treasure token.”
1/1
 U 
Sorcery
Celestial Calamity deals 3 damage to each creature. Tap all creatures
 U 
Land
{t}: If you control two or fewer lands, add 1 mana of any color.
{t}: Add {g}.
 C 
Artifact – Vehicle
Crew 3
When Assault Golem attacks its power becomes the sum of all the powers of the creatures that crewed it.
*/10
 C 
Enchantment – Aura
Enchant creature you control.
Enchanted creature has "When this becomes the target of a spell or ability an opponent controls, return it to its owner's hand."
 C 
Creature – Human Rebel
Basic landfall -When a basic land enters under your control, Frontier Ranger explores, if it's the second land that entered the battlefield under your control this turn, Frontier Ranger deals damage equal to its power to target creature you don't control.
2/2
 C 
Creature – Human Peasant
When Diseased Refugee enters, it deals damage to target opponent equal to the number of non-basic lands they control.
 C 
Creature – Human Cleric
When Prophet of the Holy Fire attacks or blocks you may reveal the top card of your deck, if it is a Sorvery or Instant card, you may cast it as if it were in your hand until end of turn.
1/1
 C 
Creature – Kraken
Veilripper Kraken costs {1} less to cast according to your blue tradition.
2/2
 C 
Battle
When Unsurrendered Fort enters, you become its protector. Oponents can attack it. When it's defeated, destroy it. If it's exiled cast it transformed if it didn't have time counters on it.
Vanishing 4
4
Remember the Fort
 
 C 
Enchantment – Saga
I Amass Rebels 2.
II Creatures you control gain indestructible until end of turn
III Creatures you control gain +2/+2 and haste until end of turn. At the end step, destroy all creatures you control that didn't attack this turn.
 C 
Sorcery
Put target tapped creature on top of its owner's library.
 C 
Sorcery
Suspend 2 — {w}{w}.
Whenever you remove a time counter from Peaceful Harvest you may create a Food token, if you do, you cannot attack this turn.
Create 2 1/1 white Human tokens.
 C 
Sorcery
Buyback {2} (You may pay an additional {2} as you cast this spell. If you do, put this card into your hand as it resolves.)
Battery of Wizards deals 2 damage to any target.
Swamp
 
 B 
Basic Land – Swamp

Risk Financier (mythic)
Woodlands Refugee (uncommon)
Celestial Calamity (uncommon)
Narrow Valley (uncommon)
Assault Golem (common)
Alertness (common)
Frontier Ranger (common)
Diseased Refugee (common)
Prophet of the Holy Fire (common)
Veilripper Kraken (common)
Unsurrendered Fort (common)
Confounding Mists (common)
Peaceful Harvest (common)
Battery of Wizards (common)
Swamp (basic)