Ravages in Swilften: Virtual Booster

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Mechanics | Design document
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Instant
Target one creature and choose up to five Ø worth of modes. You may choose the same mode more than once.
Ø — Tap that creature.
ØØ — Paralyzing Bolt deals 1 damage to that creature.
ØØ — Add a stun counter to that creature.
 U 
Creature – Gargoyle
Flying, Vigilance.
When Arisen Gargoyle dies return it to the battlefield transformed.
2/3
Guarding Gargoyle
 
 U 
Artifact
Indestructible.
Whenever a permanent you control becomes the target of a spell or ability controlled by an opponent, put a charge counter on Guarding Gargoyle then if Guarding Gargoyle has 3 or more counters on it exile it and return it to the battlefield transformed.
 U 
Instant
Attacking creatures gain hexproof until end of turn.
 U 
Land – Landmark
(If you played a basic land during your turn, you may play a Landmark and vice-versa.)
{1}, {t}: Deserted Hamlet deals 1 damage to target attacking creature.
Sacrifice Deserted Hamlet: if a creature damaged by Deserted Hamlet died this turn Deserted Hamlet deals 1 damage to all creatures.
 C 
Enchantment – Aura
Enchant creature you control. Enchanted creature has hexproof and can't attack. Sacrifice Hide in the grass: target creature gets +2/+2 until end of turn.
 C 
Artifact – Equipment
Equip {1}.
Equipped creature has battle cry. (Whenever equipped creature attacks, each other attacking creature gets + 1/+0 until end of turn.)
 C 
Sorcery
Suspend 2 — {w}{w}.
Whenever you remove a time counter from Peaceful Harvest you may create a Food token, if you do, you cannot attack this turn.
Create 2 1/1 white Human tokens.
 C 
Sorcery
Choose one, if you control less lands than target opponent, choose both — Search your library for a Plains card or search your library for an enchantment card, put them in your hand, then shuffle.
 C 
Creature – Human Soldier
When Brutal Forager deals combat damage to an opponent create a Food token then that player discards a card.
3/2
 C 
Enchantment Creature – Human Warlock
Instill Creature — When you cast Pernicious Witch you may have it become an aura spell with "Enchant creature you control" and " When enchanted creature deals combat damage to a player, they discard a card at randdom."
Undying
Illus. Flux.D
2/2
 C 
Instant
Choose one —
• Hit in the magazine deals 3 damage to any target.
• Destroy target vehicle.
 C 
Battle
When Unsurrendered Fort enters, you become its protector. Oponents can attack it. When it's defeated, destroy it. If it's exiled cast it transformed if it didn't have time counters on it.
Vanishing 4
4
Remember the Fort
 
 C 
Enchantment – Saga
I Amass Rebels 2.
II Creatures you control gain indestructible until end of turn
III Creatures you control gain +2/+2 and haste until end of turn. At the end step, destroy all creatures you control that didn't attack this turn.
 C 
Instant
Create a Warband token, all creatures you control are able to join it until end of turn.
 C 
Sorcery
Put target tapped creature on top of its owner's library.
Mountain
 
 B 
Basic Land – Mountain

Paralyzing Bolt (rare)
Arisen Gargoyle (uncommon)
Traverse the Thicket (uncommon)
Deserted Hamlet (uncommon)
Hide in the grass (common)
Regimental Flag (common)
Peaceful Harvest (common)
Boon from the divine (common)
Brutal Forager (common)
Pernicious Witch (common)
Hit in the magazine (common)
Unsurrendered Fort (common)
Rally the Auxiliaries (common)
Confounding Mists (common)
Mountain (basic)