Ravages in Swilften: Virtual Booster

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Mechanics | Design document
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Sorcery
Target creature you control explores. Fuel (Discard this card when casting a spell that shares a type with it, tis reduces the casting cost by {1} or {g}. That spell gains all effects above Fuel. No new targets can be chosen for that effect.)
 
 R 
Creature – Human Noble
Other creatures you control [with mana value 2 or less] gain +1/+1.
Improve — When a creature you control deals damage to an opponent put a charge counter on Inexperienced Ruler if it has less than 4 counters. If Inexperienced Ruler has 4 or more charge counters on it ignore the words in square brackets.
0/2
 U 
Instant
Choose target creature you control and target tapped creature you don't control. Put a +1/+1 counter on the creature you control. Then those creatures fight each other.
 U 
Land – Landmark
(If you played a basic land this turn, you can play a landmark and vice-versa.)
When Terminus enters you may return an untapped land to your hand, if you do search your library for a land card with a different name, put it into play then shuffle.
"One day at the station, the station master couldn't recognize any of the names of the time table."
 U 
Creature – Human Citizen
When Public Executioner enters destroy target creature with a sentence counter on it.
{7} {t}: Destroy target creature.
2/2
Arbitrary Court
{w}
 
 U 
Sorcery – Adventure
An opponent chooses one create three tapped trasures You may put a sentence counter on target creature
 C 
Sorcery
Two target creatures that share a creature type fight each other.
 C 
Creature – Human Peasant
When Diseased Refugee enters, it deals damage to target opponent equal to the number of non-basic lands they control.
 C 
Creature – Faerie
Flying
{u}, {t}: Target non-creature artifact you control becomes a 4/4 artifact creature until end of turn. Sacrifice it at the end of turn.
1/1
{u}
 
 C 
Instant
Tap target creature. It doesn't untap during its controller's next untap step. Scry 1
 C 
Sorcery
Put target tapped creature on top of its owner's library.
 C 
CREATURE – Jackal
Ridge Jackal can't attact alone unless an opponent has lost life this turn.
2/2
 C 
Creature – Elf Rogue
As long as defending player controls a tapped non-basic land, Palace Intruder can't be blocked.
3/2
 C 
Creature – Insect
When Voracious Fishmoth enters, sacrifice it unless you sacrifice an untapped land.
4/6
 C 
Enchantment – Aura
Enchant creature you control.
Enchanted creature has "When this becomes the target of a spell or ability an opponent controls, return it to its owner's hand."
Plains
 
 B 
Basic Land – Plains

Traverse the Branchpath (common, foil)
Inexperienced Ruler (rare)
Crossing Paths (uncommon)
Terminus (uncommon)
Public Executioner (uncommon)
Instigate Rivalries (common)
Diseased Refugee (common)
Porcelain Denizen (common)
Tempt (common)
Confounding Mists (common)
Ridge Jackal (common)
Palace Intruder (common)
Voracious Fishmoth (common)
Alertness (common)
Plains (basic)