Ravages in Swilften: Virtual Booster
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| Mechanics | Design document |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Enchant Creature
Target creature gets -x/-x where X is your black tradition (Every un he mana cost of cards in your graveyard counts towards yur blck traditon) |
Menace, Flying
: Rampaging Dragon gets +1/+0 until end of turn.4/4
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Celestial Calamity deals 3 damage to each creature. Tap all creatures
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Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)
Choose one, if you bargained, choose all — • Search your library for a land card and put it into your hand, then shuffle. • Put two +1/+1 counters on target creature you control. • Exile this card, then cast it transformed without paying its mana cost. Flying
Other Faerie creatures you control get +1/+1. 2/2
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Sorceries and Instant in your graveyard with mana value lesser than your Red tradition have flashback.
As Excavated Mountain enters, you may pay 1 life. If you don't, it enters tapped.
: Add ![]() |
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Flying
, : Target non-creature artifact you control becomes a 4/4 artifact creature until end of turn. Sacrifice it at the end of turn.1/1
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Defender
![]() : Until end of turn, Old Nan of the Forest can attack as it didn’t have defender, and gains +4/+4. Use only once each turn and only as a sorcery.0/4
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Black creature spells you cast cost up to
less to cast. When you successfully cast a black creature spell, sacrifice Dabbling Occultist.1/1
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Buyback
(You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)
Battery of Wizards deals 2 damage to any target. |
, Sacrifice Pastoral Poet: Destroy target artifact.
Basic landcycling ![]() 1/1
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Instill Creature — When you cast Pernicious Witch you may have it become an aura spell with "Enchant creature you control" and " When enchanted creature deals combat damage to a player, they discard a card at randdom."
Undying
Illus. Flux.D
2/2
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When Unsurrendered Fort enters, you become its protector. Oponents can attack it. When it's defeated, destroy it. If it's exiled cast it transformed if it didn't have time counters on it.
Vanishing 4 4
I Amass Rebels 2.
II Creatures you control gain indestructible until end of turn III Creatures you control gain +2/+2 and haste until end of turn. At the end step, destroy all creatures you control that didn't attack this turn. |
Creatures you control get +1/+1 until end of turn.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) |
Choose one, if you control less lands than target opponent, choose both — Search your library for a Plains card or search your library for an enchantment card, put them in your hand, then shuffle.
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Ancient Curse
(common, foil)
Rampaging Dragon
(rare)
Celestial Calamity
(uncommon)
Audience with the Faerie
(uncommon)
Unearthed Magilime
(uncommon)
Porcelain Denizen
(common)
Old Nan of the Forest
(common)
Dabbling Occultist
(common)
Battery of Wizards
(common)
Pastoral Poet
(common)
Pernicious Witch
(common)
Unsurrendered Fort
(common)
Persistent Assault
(common)
Boon from the divine
(common)
Swamp
(basic)
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