Ravages in Swilften: Virtual Booster

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Mechanics | Design document
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Elf Druid Rogue
If an opponent would search their library for a land card, they draw a card instead, then you draw a card. Treasure, Map and Clue tokens are Junk tokens.
2/2
 U 
Artifact – Food
{2}, sacrifice Warm egg : Flip a coin, if you win , return Warm egg to the battlefield transformed, if you lose gain 3 life.
Tamed Firebird
 
 U 
Creature – Phoenix
Flying
When Tamed Firebird dies, return it to its owner's hand
3/2
 U 
Creature – Human Rebel
Dash — {1}{r}.
If a creature is attacking you and you control an untapped basic Mountain, you may cast High Sierra Bandit without paying its mana cost and as though it had flash.
3/1
 U 
Sorcery
Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)
Choose one, if you bargained, choose all —
• Search your library for a land card and put it into your hand, then shuffle.
• Put two +1/+1 counters on target creature you control.
• Exile this card, then cast it transformed without paying its mana cost.
Faerie Courtier
 
 U 
Creature – Faerie
Flying
Other Faerie creatures you control get +1/+1.
2/2
 C 
Creature – Lizard Horror
If an opponent controls a Food token, Ravenous Invader costs {1} less to cast
4/2
 C 
Artifact – Vehicle
Crew 3
When Assault Golem attacks its power becomes the sum of all the powers of the creatures that crewed it.
*/10
 C 
Instant
Change the target of a spell with a single target to a creature under your control
 C 
Sorcery
Choose one, if you control less lands than target opponent, choose both — Search your library for a Plains card or search your library for an enchantment card, put them in your hand, then shuffle.
 C 
Instant
Creatures you control get +1/+1 until end of turn.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

 C 
Creature – Kraken
Veilripper Kraken costs {1} less to cast according to your blue tradition.
2/2
 C 
Creature – Human Rebel
When Hinterlands Chieftain enters, untap up to four basic lands.
If it’s not your turn Hinterlands Chieftain has first strike.
4/3
 C 
Enchantment – Aura
Enchant creature you control. Enchanted creature has hexproof and can't attack. Sacrifice Hide in the grass: target creature gets +2/+2 until end of turn.
 C 
Instant
You may put a land card from your hand onto the battlefield.
Basic landcycling {2}. ({2}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
 C 
Battle
When Unsurrendered Fort enters, you become its protector. Oponents can attack it. When it's defeated, destroy it. If it's exiled cast it transformed if it didn't have time counters on it.
Vanishing 4
4
Remember the Fort
 
 C 
Enchantment – Saga
I Amass Rebels 2.
II Creatures you control gain indestructible until end of turn
III Creatures you control gain +2/+2 and haste until end of turn. At the end step, destroy all creatures you control that didn't attack this turn.
Island
 
 B 
Basic Land – Island

Preserver of Secrets (rare)
Warm egg (uncommon)
High Sierra Bandit (uncommon)
Audience with the Faerie (uncommon)
Ravenous Invader (common)
Assault Golem (common)
Mistaken Identity (common)
Boon from the divine (common)
Persistent Assault (common)
Veilripper Kraken (common)
Hinterlands Chieftain (common)
Hide in the grass (common)
Exuberant Blooming (common)
Unsurrendered Fort (common)
Island (basic)