Ravages in Swilften: Virtual Booster

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Mechanics | Design document
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Starting with you, you and target player may reveal a creature. If both players do, treat those creatures as if they were in the battlefield, then they fight each other. If a creature is destroyed this way put in the controller's graveyard, if not in their hand. If your opponent doesn't reveal a creature, you may put the revealed creature in the battlefield.
 U 
Enchantment
Forests you control have "{g}, {t}: Target creature you control phases out."
 U 
Creature – Human Warlock
When Pradesh Witch enters create a 0/1 black Goat token creature. As long as you control a goat, Pradesh Witch has indestructible.
2/2
 U 
Land – Landmark
(If you played a basic land during your turn, you may play a Landmark and vice-versa.)
{1}, {t}: Deserted Hamlet deals 1 damage to target attacking creature.
Sacrifice Deserted Hamlet: if a creature damaged by Deserted Hamlet died this turn Deserted Hamlet deals 1 damage to all creatures.
 C 
Enchantment Creature – Horror
When Stuck Invader enters, choose a random seal and place it under it.
As long as there is a seal under it, Stuck Invader is not a creature.
4/4
 C 
Sorcery
Target creature you control explores. Fuel (Discard this card when casting a spell that shares a type with it, tis reduces the casting cost by {1} or {g}. That spell gains all effects above Fuel. No new targets can be chosen for that effect.)
 C 
Creature – Ape
When Ambassador of the forest enters choose one —
• Search your library for a forest card, put it in your hand then shuffle.
• Destroy target artifact.
2/3
 C 
Instant
Change the target of a spell with a single target to a creature under your control
 C 
Creature – Human Peasant
When Diseased Refugee enters, it deals damage to target opponent equal to the number of non-basic lands they control.
 C 
CREATURE – Jackal
Ridge Jackal can't attact alone unless an opponent has lost life this turn.
2/2
 C 
Creature – Human Warlock
Defender
{2/b}{g}: Until end of turn, Old Nan of the Forest can attack as it didn’t have defender, and gains +4/+4. Use only once each turn and only as a sorcery.
0/4
 C 
Creature – Human Performer
Soldiers, Citizens and Peasants can join Warbands.
{w}{w}: Create a Warband token. Use this ability only once per turn. Rallying Drummer must attack if a warband is attackig.
1/1
 C 
Creature – Human Soldier
When Brutal Forager deals combat damage to an opponent create a Food token then that player discards a card.
3/2
 C 
Sorcery
An opponent chooses to remove one option, then you choose one from the remaining two —
• Creatures you control have +2/+1 until end of turn,
• Search your library for an equipment card and put it into your hand the shuffle.
• Destroy target artifact or enchantment.
Plains
 
 B 
Basic Land – Plains

Duel of Champions (rare)
Forest Refuge (uncommon)
Pradesh Witch (uncommon)
Deserted Hamlet (uncommon)
Stuck Invader (common)
Traverse the Branchpath (common)
Ambassador of the forest (common)
Mistaken Identity (common)
Diseased Refugee (common)
Ridge Jackal (common)
Old Nan of the Forest (common)
Rallying Drummer (common)
Brutal Forager (common)
Choice of Weapon (common)
Plains (basic)