Ravages in Swilften: Virtual Booster
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| Mechanics | Design document |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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At the beginning of your upkeep pay{lns}
for each Hostage you are protector of, or sacrifice.
: Create a Hostage role token under an opponent’s control and attached to target creature that opponent controls; you become its protector.2/3
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You may cast Fallen Hussar without paying its mana cost and as though it had flash if two or more creatures you control died this turn.
Reinforce 2 — 2 (![]() ,Discard this card: Put two +1/+1 counter on target creature.)2/2
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Choose one —
• Target player sacrifices a creature. • Destroy target creature. • Target creature gets -2/-2. |
When Rebirth Ritualist enters, shuffle target creature card from your graveyard into your library.
Adamant — If at least three green mana was spent to cast this spell, put that card on top of your library instead. 1/3
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Flying
, : Target non-creature artifact you control becomes a 4/4 artifact creature until end of turn. Sacrifice it at the end of turn.1/1
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Basic landfall -When a basic land enters under your control, Frontier Ranger explores, if it's the second land that entered the battlefield under your control this turn, Frontier Ranger deals damage equal to its power to target creature you don't control.
2/2
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When Ambassador of the forest enters choose one —
• Search your library for a forest card, put it in your hand then shuffle. • Destroy target artifact. 2/3
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Ridge Jackal can't attact alone unless an opponent has lost life this turn.
2/2
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Enchant creature you control.
Enchanted creature has "When this becomes the target of a spell or ability an opponent controls, return it to its owner's hand." |
Instill Creature — When you cast Pernicious Witch you may have it become an aura spell with "Enchant creature you control" and " When enchanted creature deals combat damage to a player, they discard a card at randdom."
Undying
Illus. Flux.D
2/2
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Destroy target creature with power 1 or less
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Enchant Creature
Target creature gets -x/-x where X is your black tradition (Every un he mana cost of cards in your graveyard counts towards yur blck traditon) |
Equip
.
Equipped creature has battle cry. (Whenever equipped creature attacks, each other attacking creature gets + 1/+0 until end of turn.) |
Enchant creature.
Enchanted creature has flying. Sacrifice Aerobatics: target creature you control gains flying until end of turn. |
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Guardian of the Revolution
(rare)
Fallen Hussar
(uncommon)
Poisoner's Reach
(uncommon)
Rebirth Ritualist
(uncommon)
Porcelain Denizen
(common)
Frontier Ranger
(common)
Ambassador of the forest
(common)
Ridge Jackal
(common)
Alertness
(common)
Pernicious Witch
(common)
Prey on the innocent
(common)
Ancient Curse
(common)
Regimental Flag
(common)
Aerobatics
(common)
Forest
(basic)
: Create a Hostage role token under an opponent’s control and attached to target creature that opponent controls; you become its protector.
(