Ravages in Swilften: Virtual Booster

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Mechanics | Design document
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Name a card.
Until end of turn, any time you could activate a mana ability, you may pay 1 life. If you do, add {c}. Use this mana only to cast a spell with the chosen name.
 U 
Artifact
When a basic Island enters the battlefield, roll a six-sided die. On a six create six treasure tokens, then sacrifice Lost Hoard. If you control a Pirate roll twice.
 U 
Artifact – Equipment
When Inflammatory Leaflet enters, you may search your library for a Inflammatory Leaflet card, then shuffle. Equip {2}: when Inflammatory Leaflet equips a creature, put a member counter on that creature. Creature with member counters can join warbands. Sacrifice Inflammatory Leaflet: create a warband token.
 U 
Land – Landmark
(If you played a basic land this turn, you can play a landmark and vice-versa.)
When Terminus enters you may return an untapped land to your hand, if you do search your library for a land card with a different name, put it into play then shuffle.
"One day at the station, the station master couldn't recognize any of the names of the time table."
 C 
Sorcery
Target creature deals damage to its controller equal to its power.
Overload {5}{w}{r} (You may cast this spell for its overload cost. If you do, change “target” in its text to “each.”)
 C 
CREATURE – Human Soldier
Ward {2}
2/2
 C 
Instant
Creatures you control get +1/+1 until end of turn.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

 C 
Creature – Human Rogue
When Rooftops Urchin deals combat damage to a player, choose one —
· Create tapped treasure token
· Create a tapped Clue token
1/1
 C 
Instant
Flashback {1}{u}
Until end of turn when target creature dies, choose one — •create a Map token
•Investigate
 C 
INSTANT
Choose one — • Target creature gets -2/+2 • Target creature gets +2/-2
 C 
Enchantment – Aura
Enchant creature
Enchanted creature has +2/+0.
Exile Crippling Accuracy: Return Crippling Accuracy to the game transformed. Use this ability only if enchanted creature attacked during this turn, and only as a sorcery.
Incurable Wound
 
 C 
Enchantment – Aura
Enchant creature.
Whenever enchanted creature attacks, activates an ability or has an ability triggered, Incurable Wound deals 1 damage to the enchanted creature's controller.
 C 
Enchantment – Aura
Enchant creature you control. Enchanted creature has hexproof and can't attack. Sacrifice Hide in the grass: target creature gets +2/+2 until end of turn.
 C 
Creature – Insect
When Voracious Fishmoth enters, sacrifice it unless you sacrifice an untapped land.
4/6
 C 
CREATURE – Giant
R T: Wandering Goliath explores.
5/4
Plains
 
 B 
Basic Land – Plains

Mana Breakthrough (rare)
Lost Hoard (uncommon)
Inflammatory Leaflet (uncommon)
Terminus (uncommon)
Mutiny of Discontents (common)
Highborn Cadet (common)
Persistent Assault (common)
Rooftops Urchin (common)
Deathbed secret (common)
The tune of the plague doctor (common)
Crippling Accuracy (common)
Hide in the grass (common)
Voracious Fishmoth (common)
Wandering Goliath (common)
Plains (basic)