Ravages in Swilften: Virtual Booster
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| Mechanics | Design document |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Leave Nothing deals X damage to all attacking creatures where X is the number of tapped lands you control. Lands you control don't untap at the beginning of your next untap phase.
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At the beginning of your end step, draw a card, then you may choose to sacrifice Ancient Regime, if you don’t, tap all permanents you control.
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Target noncreature, non equipment artifact is an equipment with equip X and "Equipped creature gets +X/+0 where X is that artifact's mana value. Until end of turn you may equip Fragment of Darkness with it without paying its equipment cost. |
You may pay 1 life and exile a blue card from your han rather than pay this spell's mana cost, if in this turn an opponent has casted a spell or activated an ability that targets you, or your spells, permanents, han, library or graveyard. Counter target spell.
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At the beginning of your upkeep add a time counter to {cardname}.
Sacrifice {cardname}: Amass X rebels as many times as time counters were on {cardname}. |
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Ridge Jackal can't attact alone unless an opponent has lost life this turn.
2/2
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If two or more creatures were put in your graveyard at the same time, you may sacrifice Rearguard Sacrifice to put one of those creature cards in your hand instead.
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Enchant creature
Enchanted creature has +2/+0. Exile Crippling Accuracy: Return Crippling Accuracy to the game transformed. Use this ability only if enchanted creature attacked during this turn, and only as a sorcery. Enchant creature.
Whenever enchanted creature attacks, activates an ability or has an ability triggered, Incurable Wound deals 1 damage to the enchanted creature's controller. |
As long as defending player controls a tapped non-basic land, Palace Intruder can't be blocked.
3/2
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Two target creatures that share a creature type fight each other.
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Squad
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![]() ![]() : If you control three or more Soldiers, search your library for a card named Garrison Captain and put it into the battlefield, then shuffle.2/1
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This spell costs
less to cast if you control a Powerstone.
When Stone-Engine Golem enters, sacrifice a Powerstone if you control at least one. When Stone-Engine Golem dies create a Powerstone token. 5/4
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Combust — (Discard this card when casting a spell that shares a card type with it. If you do,, it reduces that spell's mana cost by
![]() .)
Counter target spell. If that spell is countered this way put it into its owner`s hand istead of into that player's graveyard. |
Destroy target creature with power 1 or less
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Leave Nothing
(uncommon, foil)
Ancient Regime
(rare)
Fragment of Darkness
(uncommon)
Ward of Will
(uncommon)
Eve of Revolt
(uncommon)
Ridge Jackal
(common)
Rearguard Sacrifice
(common)
Crippling Accuracy
(common)
Palace Intruder
(common)
Instigate Rivalries
(common)
Garrison Regular
(common)
Stone-Engine Golem
(common)
Mana Spark
(common)
Prey on the innocent
(common)
Island
(basic)
Target noncreature, non equipment artifact is an equipment with equip X and "Equipped creature gets +X/+0 where X is that artifact's mana value. Until end of turn you may equip Fragment of Darkness with it without paying its equipment cost.