Ravages in Swilften: Virtual Booster
| Ravages in Swilften: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Design document |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Tap 3 target permanents controlled by an opponent. Create 3 2/2 blue Pirate tokens.
|
Consorts with Horrors (You may cast {cardname} from outside the game once, if you control a Horror.)
Flying When Veil Attuned Witch deals damage to an opponent, they discard a card at random. 2/1
|
(If you played a basic land this turn, you can play a landmark and vice-versa.)
When Terminus enters you may return an untapped land to your hand, if you do search your library for a land card with a different name, put it into play then shuffle. "One day at the station, the station master couldn't recognize any of the names of the time table."
|
When a basic Island enters the battlefield, roll a six-sided die. On a six create six treasure tokens, then sacrifice Lost Hoard. If you control a Pirate roll twice.
|
Instill land — When Protector of the Portals is cast, you may have it become an aura spell in addition to all of its types with "Enchant land" and "When the enchanted land becomes tapped for mana, its controller adds an additional
."2/1
|
|
An opponent chooses to remove one option, then you choose one from the remaining two —
• Creatures you control have +2/+1 until end of turn, • Search your library for an equipment card and put it into your hand the shuffle. • Destroy target artifact or enchantment. |
Instill Creature — When you cast Pernicious Witch you may have it become an aura spell with "Enchant creature you control" and " When enchanted creature deals combat damage to a player, they discard a card at randdom."
Undying
Illus. Flux.D
2/2
|
Gain X life where X is your green tradition.(Every
of the cards in your graveyard counts towards your green tradtion.) |
If an opponent controls a Food token, Ravenous Invader costs
less to cast4/2
|
Defender
Put a -1/-1 counter on Imperial Guardsmen: Imperial Guardsmen loses defender until end of turn. 5/5
|
|
When Self-Invited Guest enters, look at the top two cards of target player's library. Put one of them into their graveyard and the other on top of their library. Whe
n Self-Invited Guest deals combat damage, exile it. Return it to the battlefield under its owner's control at the beginning of the next end step. 1/2
|
When Unsurrendered Fort enters, you become its protector. Oponents can attack it. When it's defeated, destroy it. If it's exiled cast it transformed if it didn't have time counters on it.
Vanishing 4 4
I Amass Rebels 2.
II Creatures you control gain indestructible until end of turn III Creatures you control gain +2/+2 and haste until end of turn. At the end step, destroy all creatures you control that didn't attack this turn. |
Enchant creature you control. Enchanted creature has hexproof and can't attack. Sacrifice Hide in the grass: target creature gets +2/+2 until end of turn.
|
Put target tapped creature on top of its owner's library.
|
|
Renegade Raid
(rare)
Veil Attuned Witch
(uncommon)
Terminus
(uncommon)
Lost Hoard
(uncommon)
Protector of the Portals
(common)
Choice of Weapon
(common)
Pernicious Witch
(common)
Ancient Cures
(common)
Ravenous Invader
(common)
Imperial Guardsmen
(common)
Self-Invited Guest
(common)
Unsurrendered Fort
(common)
Hide in the grass
(common)
Confounding Mists
(common)
Mountain
(basic)