Ravages in Swilften: Virtual Booster

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Mechanics | Design document
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
Entombed — When Dreams of Sanctity enters, put three random seals under it. At the beginning of your upkeep if there are no seals under Dreams of Sanctity transform it.
Elevated Angel
 
 R 
Creature – Angel
Flying, hexproof, exalted
5/5
 U 
Enchantment
Forests you control have "{g}, {t}: Target creature you control phases out."
 U 
Land – Landmark
(If you played basic land this turn, you can play a landmark and vice-versa.)
{t}, Sacrifice Auriferous Creek, Tap an untapped land you control: create two tapped Treasure tokens. Draw a card.
 U 
Creature – Human Noble
Squad {u}
Defender
Creatures can't attack you unless their controller mills a card for each creature they control that's attacking you.
0/3
 C 
Sorcery
An opponent chooses to remove one option, then you choose one from the remaining two —
• Creatures you control have +2/+1 until end of turn,
• Search your library for an equipment card and put it into your hand the shuffle.
• Destroy target artifact or enchantment.
 C 
CREATURE – Human Citizen
You may cast Tavern Regulars from exile.
2/2
 C 
Enchantment – Aura
Enchant Creature
Target creature gets -x/-x where X is your black tradition (Every {b} un he mana cost of cards in your graveyard counts towards yur blck traditon)
 C 
Instant
Multikicker {g} (You may pay an additional any number of times as you cast this spell.)
Until end of turn, target creature loses all abilities and has base power and toughness 0/1.
If Experimental Concoction was kicked, at the beginning of the end step, put a + 1/+1 counter on target creature for each time Experimental Concoction was kicked
 C 
Creature – Insect
When Voracious Fishmoth enters, sacrifice it unless you sacrifice an untapped land.
4/6
 C 
Sorcery
Gain X life where X is your green tradition.(Every {g} of the cards in your graveyard counts towards your green tradtion.)
 C 
INSTANT
Choose one — • Target creature gets -2/+2 • Target creature gets +2/-2
 C 
Creature – Human Warlock
Defender
{2/b}{g}: Until end of turn, Old Nan of the Forest can attack as it didn’t have defender, and gains +4/+4. Use only once each turn and only as a sorcery.
0/4
 C 
Instant
Destroy target nonartifact creature, if that creature was attacking, prevent all combat damage that would be dealt this turn.
 C 
Enchantment
If two or more creatures were put in your graveyard at the same time, you may sacrifice Rearguard Sacrifice to put one of those creature cards in your hand instead.
Plains
 
 B 
Basic Land – Plains

Dreams of Sanctity (rare)
Forest Refuge (uncommon)
Auriferous Creek (uncommon)
Lady-in-Waiting (uncommon)
Choice of Weapon (common)
Tavern Regulars (common)
Ancient Curse (common)
Experimental Concoction (common)
Voracious Fishmoth (common)
Ancient Cures (common)
The tune of the plague doctor (common)
Old Nan of the Forest (common)
Deal with Discontent (common)
Rearguard Sacrifice (common)
Plains (basic)