Ravages in Swilften: Virtual Booster

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Mechanics | Design document
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Each player skips all combat phases of their next turn. Each player draws a card.
 U 
Instant
Strive — This spell costs {1}{b} more to cast for each target beyond the first. Any number of target creatures each get -3/-3 until end of turn.
For each creature that died this turn create a 2/2 black zombie creature token with decayed.
 U 
Creature – Human Warlock
Consorts with Horrors (You may cast {cardname} from outside the game once, if you control a Horror.)
Flying
When Veil Attuned Witch deals damage to an opponent, they discard a card at random.
2/1
 U 
Instant
Target creature fights another target creature. Seek Satisfaction costs {1} less for each creature type they share.
 C 
Creature – Human Rebel
When Hinterlands Chieftain enters, untap up to four basic lands.
If it’s not your turn Hinterlands Chieftain has first strike.
4/3
 C 
Sorcery
Choose one —
• Target player shuffles up to three target cards from their graveyard into their library.
• Destroy target artifact or enchantment.
 C 
Sorcery
An opponent chooses to remove one option, then you choose one from the remaining two —
• Creatures you control have +2/+1 until end of turn,
• Search your library for an equipment card and put it into your hand the shuffle.
• Destroy target artifact or enchantment.
 C 
Artifact – Vehicle
Crew 3
When Assault Golem attacks its power becomes the sum of all the powers of the creatures that crewed it.
*/10
 C 
INSTANT
Choose one — • Target creature gets -2/+2 • Target creature gets +2/-2
 C 
Enchantment – Aura
Enchant creature you control. Enchanted creature has hexproof and can't attack. Sacrifice Hide in the grass: target creature gets +2/+2 until end of turn.
 C 
Creature – Human Rogue
When Rooftops Urchin deals combat damage to a player, choose one —
· Create tapped treasure token
· Create a tapped Clue token
1/1
 C 
Sorcery
Put target tapped creature on top of its owner's library.
 C 
Sorcery
Exile target creature, its controller creates a Relic token. (It’s an artifact with exalted, and {t}: Sacrifice this: Gain 2 life, or prevent the next 2 damage that would be dealt to target creature this turn.")
 C 
Sorcery
Two target creatures that share a creature type fight each other.
Forest
 
 B 
Basic Land – Forest

Heartfelt toast (rare)
Blight Attack (uncommon)
Veil Attuned Witch (uncommon)
Seek Satisfaction (uncommon)
Hinterlands Chieftain (common)
Dissolve into Essence (common)
Choice of Weapon (common)
Assault Golem (common)
The tune of the plague doctor (common)
Hide in the grass (common)
Rooftops Urchin (common)
Confounding Mists (common)
Wrongful Conviction (common)
Instigate Rivalries (common)
Forest (basic)