Ravages in Swilften: Virtual Booster

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Mechanics | Design document
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Human Wizard
When Mirror-Captive Wizard enters, create a Hostage role attached to it. (It's an aura with "Enchanted creature becomes a battle with defense 2, an opponent of your choice becomes its protector; when any battle is defeated, destroy this role token.")
{t}: Mirror-Captive Wizard deals 2 damage to target creature or player
1/4
 U 
Artifact
When a basic Island enters the battlefield, roll a six-sided die. On a six create six treasure tokens, then sacrifice Lost Hoard. If you control a Pirate roll twice.
 U 
Instant
If you control an untapped wizard you may tap it and put a stun counter on it rather than pay this spell's mana cost. Counter target spell
 U 
Creature – Alicorn
Flying.
If you control a Mountain, Wild Alicorn has haste; if you control a Plains Wild Alicorn gets +1/+2.
2/1
 C 
Enchantment
If two or more creatures were put in your graveyard at the same time, you may sacrifice Rearguard Sacrifice to put one of those creature cards in your hand instead.
 C 
Creature – Human Citizen
Consorts with Pirates and Pilots.(You can play Sea Wive from outside of the game once if you control a Pirate or a Pilot.)
Squad 1{u} Pirates and pilots you control have renown X where X is the number of creatures named Sea Wive that you control.
1/1
 C 
Creature – Human Peasant
When Diseased Refugee enters, it deals damage to target opponent equal to the number of non-basic lands they control.
 C 
Sorcery
Gain X life where X is your green tradition.(Every {g} of the cards in your graveyard counts towards your green tradtion.)
 C 
Sorcery
Target creature deals damage to its controller equal to its power.
Overload {5}{w}{r} (You may cast this spell for its overload cost. If you do, change “target” in its text to “each.”)
 C 
Creature – Human Soldier
Channel — 1 {w}, Discard Hamlet Militia: Untap two target creatures you control.
2/1
 C 
Creature – Elf
Basic landfall — Whenever a basic land you control enters, gain 2 life.
2/2
 C 
Creature – Faerie
Flying
{u}, {t}: Target non-creature artifact you control becomes a 4/4 artifact creature until end of turn. Sacrifice it at the end of turn.
1/1
 C 
Enchantment Creature – Horror
When Stuck Invader enters, choose a random seal and place it under it.
As long as there is a seal under it, Stuck Invader is not a creature.
4/4
 C 
Enchantment Creature – Dryad
Instill land — When Protector of the Portals is cast, you may have it become an aura spell in addition to all of its types with "Enchant land" and "When the enchanted land becomes tapped for mana, its controller adds an additional {g}."
2/1
Mountain
 
 B 
Basic Land – Mountain

Mirror-Captive Wizard (rare)
Lost Hoard (uncommon)
Mind Assault (uncommon)
Wild Alicorn (uncommon)
Rearguard Sacrifice (common)
Sea Wive (common)
Diseased Refugee (common)
Ancient Cures (common)
Mutiny of Discontents (common)
Hamlet Militia (common)
Generous Pilgrim (common)
Porcelain Denizen (common)
Stuck Invader (common)
Protector of the Portals (common)
Mountain (basic)