Ravages in Swilften: Virtual Booster
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| Mechanics | Design document |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Enchant creature.
Enchanted creature has flying. Sacrifice Aerobatics: target creature you control gains flying until end of turn. |
Squad
Sacrifice all creatures named The orphans from Cobbler's St.: for each two unblocked creatures that attacked this turn, put one artifact card in an opponent's graveyard in the battlefield under your control. 0/1
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Squad
When Rowdy Militia leaves the battlefield it deals 1 damage to any target 2/2
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Flying, Vigilance.
When Arisen Gargoyle dies return it to the battlefield transformed. 2/3
Indestructible.
Whenever a permanent you control becomes the target of a spell or ability controlled by an opponent, put a charge counter on Guarding Gargoyle then if Guarding Gargoyle has 3 or more counters on it exile it and return it to the battlefield transformed. |
Squad
At the beginning of your upkeep pay or sacrifice Mounted Mercenary Company.3/2
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Enchant Creature
Target creature gets -x/-x where X is your black tradition (Every un he mana cost of cards in your graveyard counts towards yur blck traditon) |
Choose one —
• Target player shuffles up to three target cards from their graveyard into their library. • Destroy target artifact or enchantment. |
Soldiers, Citizens and Peasants can join Warbands.
![]() : Create a Warband token. Use this ability only once per turn. Rallying Drummer must attack if a warband is attackig.1/1
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Choose one, if you control less lands than target opponent, choose both — Search your library for a Plains card or search your library for an enchantment card, put them in your hand, then shuffle.
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Crew 3
When Assault Golem attacks its power becomes the sum of all the powers of the creatures that crewed it. */10
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When Lonesome Inventor enters, choose one —
• Create a Powerstone token. (It's an artifact with " : Add . This mana can't be spent to cast a nonartifact spell.")
• Sacrifice an artifact: Create a 1/1 Construct artifact creature token. 1/2
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Enchant reature
Enchanted creature gains +2/+2. Sacrifice Feat of Strength: Destroy target artifact. |
Enchant creature you control. Enchanted creature has hexproof and can't attack. Sacrifice Hide in the grass: target creature gets +2/+2 until end of turn.
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Instill Creature — When you cast Pernicious Witch you may have it become an aura spell with "Enchant creature you control" and " When enchanted creature deals combat damage to a player, they discard a card at randdom."
Undying
Illus. Flux.D
2/2
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Aerobatics
(common, foil)
The orphans from Cobbler's St.
(rare)
Rowdy Militia
(uncommon)
Arisen Gargoyle
(uncommon)
Mounted Mercenary Company
(uncommon)
Ancient Curse
(common)
Dissolve into Essence
(common)
Rallying Drummer
(common)
Boon from the divine
(common)
Assault Golem
(common)
Lonesome Inventor
(common)
Feat of Strength
(common)
Hide in the grass
(common)
Pernicious Witch
(common)
Swamp
(basic)

: Add
. This mana can't be spent to cast a nonartifact spell.")