Ravages in Swilften: Virtual Booster

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Mechanics | Design document
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact – Vehicle
Crew 3
Menace
When Terror of the Seas dies, if it was a creature, return it to the battlefield transformed.
8/3
Cannibalistic Raft
 
 R 
Artifact
At the beginning of each player's upkeep they sacrifice a a creature unless they control a Pirate or a Pilot
 U 
Instant
Counter target spell unless its controller chooses 1 —
• You create 2 tapped treasure tokens and return Backroom Deal to your hand.
• They pay {3}.
 U 
Creature – Insect Horror
Squad — {1}{b} or sacrifice a Food or Nonhorror creature
3/1
 U 
Creature – Angel
A deck can have any number of cards named Legionnaire Angel . You may not play Legionnaire Angel during your first and second turns.
Flying
3/3
Lowlands
 
 U 
Land
As Lowlands enters the battefield, you may pay 1 life. If you don't, it enters the battefield tapped.
 C 
INSTANT
Choose one — • Target creature gets -2/+2 • Target creature gets +2/-2
 C 
Creature – Elf
Basic landfall — Whenever a basic land you control enters, gain 2 life.
2/2
 C 
Instant
Destroy target nonartifact creature, if that creature was attacking, prevent all combat damage that would be dealt this turn.
 C 
Artifact Creature – Golem
This spell costs {2} less to cast if you control a Powerstone.
When Stone-Engine Golem enters, sacrifice a Powerstone if you control at least one.
When Stone-Engine Golem dies create a Powerstone token.
5/4
 C 
Sorcery
An opponent chooses to remove one option, then you choose one from the remaining two —
• Creatures you control have +2/+1 until end of turn,
• Search your library for an equipment card and put it into your hand the shuffle.
• Destroy target artifact or enchantment.
 C 
Battle
When Unsurrendered Fort enters, you become its protector. Oponents can attack it. When it's defeated, destroy it. If it's exiled cast it transformed if it didn't have time counters on it.
Vanishing 4
4
Remember the Fort
 
 C 
Enchantment – Saga
I Amass Rebels 2.
II Creatures you control gain indestructible until end of turn
III Creatures you control gain +2/+2 and haste until end of turn. At the end step, destroy all creatures you control that didn't attack this turn.
 C 
Enchantment
If two or more creatures were put in your graveyard at the same time, you may sacrifice Rearguard Sacrifice to put one of those creature cards in your hand instead.
 C 
Creature – Human Warrior
Vanishing {2}
When Outer-Realm Explorer leaves the battlefield, it deals 2 damage to each player.
4/1
 C 
Creature – Faerie
Flying
{u}, {t}: Target non-creature artifact you control becomes a 4/4 artifact creature until end of turn. Sacrifice it at the end of turn.
1/1
 C 
Creature – Human Soldier
When Brutal Forager deals combat damage to an opponent create a Food token then that player discards a card.
3/2
Swamp
 
 B 
Basic Land – Swamp

Terror of the Seas (rare)
Backroom Deal (uncommon)
Swarm of Gobblers (uncommon)
Legionnaire Angel (uncommon)
The tune of the plague doctor (common)
Generous Pilgrim (common)
Deal with Discontent (common)
Stone-Engine Golem (common)
Choice of Weapon (common)
Unsurrendered Fort (common)
Rearguard Sacrifice (common)
Outer-Realm Explorer (common)
Porcelain Denizen (common)
Brutal Forager (common)
Swamp (basic)