Ravages in Swilften: Virtual Booster

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Mechanics | Design document
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
You may reveal an instant or sorcery card you own from outside the game and put it into your graveyard, it has flashback; the flashback cost is equal to its mana value. When you successfully cast that spell return Spellcraft Revival from your graveyard to your hand.
 U 
Creature – Human Rebel
Dash — {1}{r}.
If a creature is attacking you and you control an untapped basic Mountain, you may cast High Sierra Bandit without paying its mana cost and as though it had flash.
3/1
 U 
Land – Landmark
(If you played a basic land during your turn, you may play a Landmark and vice-versa.)
{1}, {t}: Deserted Hamlet deals 1 damage to target attacking creature.
Sacrifice Deserted Hamlet: if a creature damaged by Deserted Hamlet died this turn Deserted Hamlet deals 1 damage to all creatures.
 U 
Artifact – Equipment
When Inflammatory Leaflet enters, you may search your library for a Inflammatory Leaflet card, then shuffle. Equip {2}: when Inflammatory Leaflet equips a creature, put a member counter on that creature. Creature with member counters can join warbands. Sacrifice Inflammatory Leaflet: create a warband token.
 C 
Enchantment – Aura
Enchant creature you control.
Enchanted creature has "When this becomes the target of a spell or ability an opponent controls, return it to its owner's hand."
 C 
INSTANT
Choose one — • Target creature gets -2/+2 • Target creature gets +2/-2
 C 
Creature – Elf Cleric
When Missionary of the Untainted Court enters choose one —
• Destroy target artifact.
• Create a Powerstone token.
• Create a Food token.
1/3
 C 
Sorcery
Target player discards a card, if the discarded card's mana value was less than the amount of mana paid for misconstrue, they discard another card.
 C 
Creature – Human Cleric
When Prophet of the Holy Fire attacks or blocks you may reveal the top card of your deck, if it is a Sorvery or Instant card, you may cast it as if it were in your hand until end of turn.
1/1
{u}
 
 C 
Instant
Tap target creature. It doesn't untap during its controller's next untap step. Scry 1
 C 
Battle
When Unsurrendered Fort enters, you become its protector. Oponents can attack it. When it's defeated, destroy it. If it's exiled cast it transformed if it didn't have time counters on it.
Vanishing 4
4
Remember the Fort
 
 C 
Enchantment – Saga
I Amass Rebels 2.
II Creatures you control gain indestructible until end of turn
III Creatures you control gain +2/+2 and haste until end of turn. At the end step, destroy all creatures you control that didn't attack this turn.
 C 
Enchantment
If two or more creatures were put in your graveyard at the same time, you may sacrifice Rearguard Sacrifice to put one of those creature cards in your hand instead.
 C 
Artifact – Equipment
Equip {1}.
Equipped creature has battle cry. (Whenever equipped creature attacks, each other attacking creature gets + 1/+0 until end of turn.)
 C 
Instant
Flashback {1}{u}
Until end of turn when target creature dies, choose one — •create a Map token
•Investigate
Mountain
 
 B 
Basic Land – Mountain

Spellcraft Revival (rare)
High Sierra Bandit (uncommon)
Deserted Hamlet (uncommon)
Inflammatory Leaflet (uncommon)
Alertness (common)
The tune of the plague doctor (common)
Missionary of the Untainted Court (common)
Misconstrue (common)
Prophet of the Holy Fire (common)
Tempt (common)
Unsurrendered Fort (common)
Rearguard Sacrifice (common)
Regimental Flag (common)
Deathbed secret (common)
Mountain (basic)