Ravages in Swilften: Virtual Booster
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| Mechanics | Design document |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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If an opponent would search their library for a land card, they draw a card instead, then you draw a card. Treasure, Map and Clue tokens are Junk tokens.
2/2
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Leave Nothing deals X damage to all attacking creatures where X is the number of tapped lands you control. Lands you control don't untap at the beginning of your next untap phase.
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Destroy all auras you don't control attached to permanents you control. Destroy all permanents you don't control that target cards you own in exile.
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At the beginning of your upkeep add a time counter to {cardname}.
Sacrifice {cardname}: Amass X rebels as many times as time counters were on {cardname}. |
Change the target of a spell with a single target to a creature under your control
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Two target creatures that share a creature type fight each other.
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Enchant creature you control. Enchanted creature has hexproof and can't attack. Sacrifice Hide in the grass: target creature gets +2/+2 until end of turn.
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Enchant creature.
Enchanted creature has flying. Sacrifice Aerobatics: target creature you control gains flying until end of turn. |
You may put a land card from your hand onto the battlefield.
Basic landcycling . ( , Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.) |
, Sacrifice Potatoes, choose one —
• Boiled — Poatoes deals 1 damage to any target. • Mash — Create two food tokens. • Stew — Gain 3 life . Draw a card. |
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Choose one — • Target creature gets -2/+2 • Target creature gets +2/-2
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Instill Creature — When you cast Pernicious Witch you may have it become an aura spell with "Enchant creature you control" and " When enchanted creature deals combat damage to a player, they discard a card at randdom."
Undying
Illus. Flux.D
2/2
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An opponent chooses to remove one option, then you choose one from the remaining two —
• Creatures you control have +2/+1 until end of turn, • Search your library for an equipment card and put it into your hand the shuffle. • Destroy target artifact or enchantment. |
Enchant Creature
Target creature gets -x/-x where X is your black tradition (Every un he mana cost of cards in your graveyard counts towards yur blck traditon) |
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Preserver of Secrets
(rare)
Leave Nothing
(uncommon)
Profound Purification
(uncommon)
Eve of Revolt
(uncommon)
Mistaken Identity
(common)
Instigate Rivalries
(common)
Hide in the grass
(common)
Aerobatics
(common)
Exuberant Blooming
(common)
Potatoes
(common)
The tune of the plague doctor
(common)
Pernicious Witch
(common)
Choice of Weapon
(common)
Ancient Curse
(common)
Forest
(basic)
. (