Ravages in Swilften: Virtual Booster

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Mechanics | Design document
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Human Wizard
When Mirror-Captive Wizard enters, create a Hostage role attached to it. (It's an aura with "Enchanted creature becomes a battle with defense 2, an opponent of your choice becomes its protector; when any battle is defeated, destroy this role token.")
{t}: Mirror-Captive Wizard deals 2 damage to target creature or player
1/4
 U 
Enchantment
Suspend 1 — {g}
Vanishing 3
At the beginning of your upkeep create a Food token.
 U 
Creature – Spirit
{3} Target noncreature, non equipment artifact is an equipment with equip X and "Equipped creature gets +X/+0 where X is that artifact's mana value. Until end of turn you may equip Fragment of Darkness with it without paying its equipment cost.
 U 
Enchantment – Aura
Enchant Island you control.
When Isolated Banishment enters, exile target creature an opponent controls until Isolated Banishment leaves the battlefield.
{u}{u}{w}, Exile Isolated Banishment from the graveyard to create a token copy of it. Use this ability only as a sorcery.
 C 
Sorcery
Put target tapped creature on top of its owner's library.
 C 
Enchantment – Aura
Enchant creature you contol.
Enchanted creature has +X/+X where X is your white tradition (Your white tradition is equal to the number of white mana symbols in your graveyard.)
 C 
Creature – Human Citizen
Consorts with Pirates and Pilots.(You can play Sea Wive from outside of the game once if you control a Pirate or a Pilot.)
Squad 1{u} Pirates and pilots you control have renown X where X is the number of creatures named Sea Wive that you control.
1/1
 C 
Sorcery
Target player discards a card, if the discarded card's mana value was less than the amount of mana paid for misconstrue, they discard another card.
 C 
Artifact Creature – Golem
This spell costs {2} less to cast if you control a Powerstone.
When Stone-Engine Golem enters, sacrifice a Powerstone if you control at least one.
When Stone-Engine Golem dies create a Powerstone token.
5/4
 C 
Enchantment – Aura
Enchant creature you control. Enchanted creature has hexproof and can't attack. Sacrifice Hide in the grass: target creature gets +2/+2 until end of turn.
 C 
Creature – Human Warrior
Vanishing {2}
When Outer-Realm Explorer leaves the battlefield, it deals 2 damage to each player.
4/1
 C 
Enchantment – Aura
Enchant creature.
Enchanted creature has flying.
Sacrifice Aerobatics: target creature you control gains flying until end of turn.
 C 
INSTANT
Choose one — • Target creature gets -2/+2 • Target creature gets +2/-2
 C 
Sorcery
Gain X life where X is your green tradition.(Every {g} of the cards in your graveyard counts towards your green tradtion.)
Island
 
 B 
Basic Land – Island

Mirror-Captive Wizard (rare)
Harvest moon (uncommon)
Fragment of Darkness (uncommon)
Isolated Banishment (uncommon)
Confounding Mists (common)
Advice of the old guard (common)
Sea Wive (common)
Misconstrue (common)
Stone-Engine Golem (common)
Hide in the grass (common)
Outer-Realm Explorer (common)
Aerobatics (common)
The tune of the plague doctor (common)
Ancient Cures (common)
Island (basic)