Ravages in Swilften: Virtual Booster

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Mechanics | Design document
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 U 
Enchantment
Sorceries and Instant in your graveyard with mana value lesser than your Red tradition have flashback.
 
Excavated Mountain
 
 U 
Land
As Excavated Mountain enters, you may pay 1 life. If you don't, it enters tapped.
{t}: Add {r}
 R 
Creature – Human Elf Rebel
Squad {1}{g}
If you control more than three creatures named Woodlands Resistants, they gain first strike.
2/1
 U 
Creature – Human Citizen Warrior
Squad {2}
When Rowdy Militia leaves the battlefield it deals 1 damage to any target
2/2
 U 
Creature – Human Rebel
Eager Scavenger enters with a +1/+1 counter if a creature died this turn; instead, if a creature hasn't died this turn, Eager Scavenger fights target creature
2/3
 U 
Creature – Human Soldier
Squad {1}
At the beginning of your upkeep pay {1} or sacrifice Mounted Mercenary Company.
3/2
 C 
Battle
When Unsurrendered Fort enters, you become its protector. Oponents can attack it. When it's defeated, destroy it. If it's exiled cast it transformed if it didn't have time counters on it.
Vanishing 4
4
Remember the Fort
 
 C 
Enchantment – Saga
I Amass Rebels 2.
II Creatures you control gain indestructible until end of turn
III Creatures you control gain +2/+2 and haste until end of turn. At the end step, destroy all creatures you control that didn't attack this turn.
 C 
Artifact – Equipment
Equip {1}.
Equipped creature has battle cry. (Whenever equipped creature attacks, each other attacking creature gets + 1/+0 until end of turn.)
 C 
Creature – Human Peasant
When Diseased Refugee enters, it deals damage to target opponent equal to the number of non-basic lands they control.
 C 
Creature – Human Rogue
When Self-Invited Guest enters, look at the top two cards of target player's library. Put one of them into their graveyard and the other on top of their library. Whe
n Self-Invited Guest deals combat damage, exile it. Return it to the battlefield under its owner's control at the beginning of the next end step.
1/2
 C 
Enchantment – Aura
Enchant creature.
Enchanted creature has flying.
Sacrifice Aerobatics: target creature you control gains flying until end of turn.
 C 
Instant
Combust — (Discard this card when casting a spell that shares a card type with it. If you do,, it reduces that spell's mana cost by {u}{u}.)
Counter target spell. If that spell is countered this way put it into its owner`s hand istead of into that player's graveyard.
 C 
Enchantment – Aura
Enchant creature you control. Enchanted creature has hexproof and can't attack. Sacrifice Hide in the grass: target creature gets +2/+2 until end of turn.
 C 
Battle – Siege
Create two 1/1 white Soldier creature tokens. Defense 4
Reinforced Column
 
 C 
Creature – Human Soldier
Reinforced Column's power and toughness are equal to the number of Soldiers you control
 C 
Instant
Create a Warband token, all creatures you control are able to join it until end of turn.
Swamp
 
 B 
Basic Land – Swamp

Unearthed Magilime (uncommon, foil)
Woodlands Resistants (rare)
Rowdy Militia (uncommon)
Eager Scavenger (uncommon)
Mounted Mercenary Company (uncommon)
Unsurrendered Fort (common)
Regimental Flag (common)
Diseased Refugee (common)
Self-Invited Guest (common)
Aerobatics (common)
Mana Spark (common)
Hide in the grass (common)
Break the Enclirclement (common)
Rally the Auxiliaries (common)
Swamp (basic)