Ravages in Swilften: Virtual Booster

Ravages in Swilften: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Design document
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Sorcery
Suspend 5 — {2}{r}{b}
When a time counter is removed from A Tear in the Silver Veil create a Horror token with power and toughness each equal to five minus the number of time tokens remaining on A Tear in the Silver Veil, it gains haste until end of turn.
Create a 0/0 Horror token with indestructible and sacrifice all other creatures under your control then put as many +1/+1 counter as the sum of the powers all the creatures you have sacrificed this turn on that token.
 U 
Land – Landmark
(If you played basic land this turn, you can play a landmark and vice-versa.)
{t}, Sacrifice Auriferous Creek, Tap an untapped land you control: create two tapped Treasure tokens. Draw a card.
 U 
Creature – Dinosaur
Quake — When Earthshaker Tyrranax enters, put a stun counter on a tapped land you control.
6/5
 U 
Creature – Human Wizard
When Imperial Sorcerer enters, exile it and the top card of your library. Put them in a face-down pile, shuffle that pile, manifest those cards as 0/0 Human Armies with “When this creature blocks or becomes blocked turn it face up, then sacrifice it if its name is not Imperial Sorcerer.”; put X +1/+1 counters in each of those armies.
1/2
 C 
Artifact Creature – Golem
This spell costs {2} less to cast if you control a Powerstone.
When Stone-Engine Golem enters, sacrifice a Powerstone if you control at least one.
When Stone-Engine Golem dies create a Powerstone token.
5/4
 C 
Creature – Faerie
Flying
{u}, {t}: Target non-creature artifact you control becomes a 4/4 artifact creature until end of turn. Sacrifice it at the end of turn.
1/1
 C 
Enchantment – Aura
Enchant Creature
Target creature gets -x/-x where X is your black tradition (Every {b} un he mana cost of cards in your graveyard counts towards yur blck traditon)
 C 
Sorcery
An opponent chooses to remove one option, then you choose one from the remaining two —
• Creatures you control have +2/+1 until end of turn,
• Search your library for an equipment card and put it into your hand the shuffle.
• Destroy target artifact or enchantment.
 C 
Creature – Human Soldier
Defender
Put a -1/-1 counter on Imperial Guardsmen: Imperial Guardsmen loses defender until end of turn.
5/5
 C 
Creature – Human Warrior
Vanishing {2}
When Outer-Realm Explorer leaves the battlefield, it deals 2 damage to each player.
4/1
 C 
Instant
Destroy target creature with power 1 or less
 C 
Creature – Elf Cleric
When Missionary of the Untainted Court enters choose one —
• Destroy target artifact.
• Create a Powerstone token.
• Create a Food token.
1/3
 C 
Instant
Choose one —
• Hit in the magazine deals 3 damage to any target.
• Destroy target vehicle.
 C 
Creature – Ape
When Ambassador of the forest enters choose one —
• Search your library for a forest card, put it in your hand then shuffle.
• Destroy target artifact.
2/3
Island
 
 B 
Basic Land – Island

A Tear in the Silver Veil (mythic)
Auriferous Creek (uncommon)
Earthshaker Tyrranax (uncommon)
Imperial Sorcerer (uncommon)
Stone-Engine Golem (common)
Porcelain Denizen (common)
Ancient Curse (common)
Choice of Weapon (common)
Imperial Guardsmen (common)
Outer-Realm Explorer (common)
Prey on the innocent (common)
Missionary of the Untainted Court (common)
Hit in the magazine (common)
Ambassador of the forest (common)
Island (basic)