Ravages in Swilften: Virtual Booster

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Mechanics | Design document
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Human Cleric
Whenever an opponent casts a spell or activates an ability that targets you, or your spells, permanents, hand, library or graveyard, untap Dennouncer Zealot {t}: Other creatures you control gain +1/+1 until end of turn.
1/4
 U 
Creature – Human Wizard
Flash
Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that’s another creature, it gains the following ability until end of turn.)
{pu}: Counter target spell targeting this creature.
2/2
 U 
Creature – Elf Archer
Multikicker {2}. Prize Hunter gets +1/+1 until end of turn for each time it was kicked. When Prize Hunter enters it fights target creature. If a creature damaged by Prize Hunter dies, create a Relic token.(It's an artifact with: "Exalted and {t}, Sacrifice this: gain 2 life, or prevent the next 2 damage that would be dealt to target creature this turn.")
2/2
 U 
Creature – Human Cleric
When Sacrilegious Sanctifier enters, you may exile a creature card from a graveyard. If you do create a Relic token.
Protection from white.
2/2
 C 
Enchantment – Aura
Enchant creature you control.
Enchanted creature has "When this becomes the target of a spell or ability an opponent controls, return it to its owner's hand."
 C 
Instant
Create a Warband token, all creatures you control are able to join it until end of turn.
 C 
Enchantment – Aura
Enchant creature.
Enchanted creature has flying.
Sacrifice Aerobatics: target creature you control gains flying until end of turn.
 C 
Creature – Lizard Horror
If an opponent controls a Food token, Ravenous Invader costs {1} less to cast
4/2
 C 
Instant
Change the target of a spell with a single target to a creature under your control
 C 
Creature – Insect
When Voracious Fishmoth enters, sacrifice it unless you sacrifice an untapped land.
4/6
 C 
Battle
When Unsurrendered Fort enters, you become its protector. Oponents can attack it. When it's defeated, destroy it. If it's exiled cast it transformed if it didn't have time counters on it.
Vanishing 4
4
Remember the Fort
 
 C 
Enchantment – Saga
I Amass Rebels 2.
II Creatures you control gain indestructible until end of turn
III Creatures you control gain +2/+2 and haste until end of turn. At the end step, destroy all creatures you control that didn't attack this turn.
 C 
Creature – Human Soldier
When Brutal Forager deals combat damage to an opponent create a Food token then that player discards a card.
3/2
 C 
Enchantment Creature – Human Warlock
Instill Creature — When you cast Pernicious Witch you may have it become an aura spell with "Enchant creature you control" and " When enchanted creature deals combat damage to a player, they discard a card at randdom."
Undying
Illus. Flux.D
2/2
 C 
Creature – Elf Rogue
As long as defending player controls a tapped non-basic land, Palace Intruder can't be blocked.
3/2
Plains
 
 B 
Basic Land – Plains

Dennouncer Zealot (rare)
Professor of Anti-Magic (uncommon)
Prize Hunter (uncommon)
Sacrilegious Sanctifier (uncommon)
Alertness (common)
Rally the Auxiliaries (common)
Aerobatics (common)
Ravenous Invader (common)
Mistaken Identity (common)
Voracious Fishmoth (common)
Unsurrendered Fort (common)
Brutal Forager (common)
Pernicious Witch (common)
Palace Intruder (common)
Plains (basic)