Ravages in Swilften: Virtual Booster

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Mechanics | Design document
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
At the beginning of your end step, draw a card, then you may choose to sacrifice Ancient Regime, if you don’t, tap all permanents you control.
 U 
Creature – Human Soldier
Squad {1}
At the beginning of your upkeep pay {1} or sacrifice Mounted Mercenary Company.
3/2
 U 
Artifact
Whenever a spell or permanent you control is targeted by a spell or ability an opponent controls, Amass Humans 1.
 U 
Enchantment
Sorceries and Instant in your graveyard with mana value lesser than your Red tradition have flashback.
Excavated Mountain
 
 U 
Land
As Excavated Mountain enters, you may pay 1 life. If you don't, it enters tapped.
{t}: Add {r}
 C 
Enchantment – Aura
Enchant creature
Enchanted creature has +2/+0.
Exile Crippling Accuracy: Return Crippling Accuracy to the game transformed. Use this ability only if enchanted creature attacked during this turn, and only as a sorcery.
Incurable Wound
 
 C 
Enchantment – Aura
Enchant creature.
Whenever enchanted creature attacks, activates an ability or has an ability triggered, Incurable Wound deals 1 damage to the enchanted creature's controller.
 C 
Creature – Elf Rogue
As long as defending player controls a tapped non-basic land, Palace Intruder can't be blocked.
3/2
 C 
Sorcery
Exile target creature, its controller creates a Relic token. (It’s an artifact with exalted, and {t}: Sacrifice this: Gain 2 life, or prevent the next 2 damage that would be dealt to target creature this turn.")
 C 
Enchantment – Aura
Enchant creature you contol.
Enchanted creature has +X/+X where X is your white tradition (Your white tradition is equal to the number of white mana symbols in your graveyard.)
 C 
Instant
Multikicker {g} (You may pay an additional any number of times as you cast this spell.)
Until end of turn, target creature loses all abilities and has base power and toughness 0/1.
If Experimental Concoction was kicked, at the beginning of the end step, put a + 1/+1 counter on target creature for each time Experimental Concoction was kicked
 C 
Artifact – Vehicle
Crew 3
When Assault Golem attacks its power becomes the sum of all the powers of the creatures that crewed it.
*/10
 C 
Creature – Human Cleric
When Prophet of the Holy Fire attacks or blocks you may reveal the top card of your deck, if it is a Sorvery or Instant card, you may cast it as if it were in your hand until end of turn.
1/1
 C 
Enchantment – Aura
Enchant Creature
Target creature gets -x/-x where X is your black tradition (Every {b} un he mana cost of cards in your graveyard counts towards yur blck traditon)
 C 
Creature – Lizard Horror
If an opponent controls a Food token, Ravenous Invader costs {1} less to cast
4/2
 C 
Creature – Ape
When Ambassador of the forest enters choose one —
• Search your library for a forest card, put it in your hand then shuffle.
• Destroy target artifact.
2/3
Forest
 
 B 
Basic Land – Forest

Ancient Regime (rare)
Mounted Mercenary Company (uncommon)
Banner of Revolt (uncommon)
Unearthed Magilime (uncommon)
Crippling Accuracy (common)
Palace Intruder (common)
Wrongful Conviction (common)
Advice of the old guard (common)
Experimental Concoction (common)
Assault Golem (common)
Prophet of the Holy Fire (common)
Ancient Curse (common)
Ravenous Invader (common)
Ambassador of the forest (common)
Forest (basic)