Ravages in Swilften: Virtual Booster
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| Mechanics | Design document |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Reveal six cards from the top of your library, you may put any combination of creature cards into play with aggregated mana value less or equal than your green tradition.
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Choose target creature you control and target tapped creature you don't control. Put a +1/+1 counter on the creature you control. Then those creatures fight each other.
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Enchant Island you control.
When Isolated Banishment enters, exile target creature an opponent controls until Isolated Banishment leaves the battlefield. ![]() ![]() , Exile Isolated Banishment from the graveyard to create a token copy of it. Use this ability only as a sorcery. |
: Add or then add a depletion counter to Low Course. You may only use this ability if there are no depletion counters on Low Course.
: Add and remove a depletion counter from Low Course. |
Create a Warband token, all creatures you control are able to join it until end of turn.
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When Hinterlands Chieftain enters, untap up to four basic lands.
If it’s not your turn Hinterlands Chieftain has first strike. 4/3
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Ward
![]() 2/2
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Change the target of a spell with a single target to a creature under your control
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You may put a land card from your hand onto the battlefield.
Basic landcycling . ( , Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.) |
When Brutal Forager deals combat damage to an opponent create a Food token then that player discards a card.
3/2
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Basic landfall -When a basic land enters under your control, Frontier Ranger explores, if it's the second land that entered the battlefield under your control this turn, Frontier Ranger deals damage equal to its power to target creature you don't control.
2/2
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When Stuck Invader enters, choose a random seal and place it under it.
As long as there is a seal under it, Stuck Invader is not a creature. 4/4
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Enchant creature you control.
Enchanted creature has "When this becomes the target of a spell or ability an opponent controls, return it to its owner's hand." |
Inscribed Ring enters tapped.
Equip
Equipped creature has ward
, Sacrifice Inscribed Ring: Add one mana of any color. |
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Ancient Rumble
(rare)
Crossing Paths
(uncommon)
Isolated Banishment
(uncommon)
Low Course
(uncommon)
Rally the Auxiliaries
(common)
Hinterlands Chieftain
(common)
Highborn Cadet
(common)
Mistaken Identity
(common)
Exuberant Blooming
(common)
Brutal Forager
(common)
Frontier Ranger
(common)
Stuck Invader
(common)
Alertness
(common)
Inscribed Ring
(common)
Swamp
(basic)

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