Ravages in Swilften: Virtual Booster

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Mechanics | Design document
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Battle – Siege
When The Clogging of the Veil enters, and at the beginning of your upkeep, The Clogging of the Veil's protector and you may search for a creature card and put it into play, then shuffle. Those creatures have haste until end of turn.
9
The Emperor's Crown
 
 M 
Artifact
You can't lose the game and your opponents can't win the game.
 U 
Instant
Target creature fights another target creature. Seek Satisfaction costs {1} less for each creature type they share.
 U 
Instant
Leave Nothing deals X damage to all attacking creatures where X is the number of tapped lands you control. Lands you control don't untap at the beginning of your next untap phase.
 U 
Instant
Kicker — Tap a Powerstone token you control {cardname} deals 4 damage to target creature, if it was kicked, copy this spell, you may choose new targets for the copy.
Channel{3}, Discard Powerstone Canonade: Create a Powerstone token
 C 
Creature – Human Soldier
When Brutal Forager deals combat damage to an opponent create a Food token then that player discards a card.
3/2
 C 
Sorcery
Buyback {2} (You may pay an additional {2} as you cast this spell. If you do, put this card into your hand as it resolves.)
Battery of Wizards deals 2 damage to any target.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature has +2/+0.
Exile Crippling Accuracy: Return Crippling Accuracy to the game transformed. Use this ability only if enchanted creature attacked during this turn, and only as a sorcery.
Incurable Wound
 
 C 
Enchantment – Aura
Enchant creature.
Whenever enchanted creature attacks, activates an ability or has an ability triggered, Incurable Wound deals 1 damage to the enchanted creature's controller.
 C 
Sorcery
Put target tapped creature on top of its owner's library.
 C 
Artifact – Equipment Treasure
Inscribed Ring enters tapped.
Equip {0}
Equipped creature has ward {1}
{t}, Sacrifice Inscribed Ring: Add one mana of any color.
 C 
Enchantment – Aura
Enchant creature you control. Enchanted creature has hexproof and can't attack. Sacrifice Hide in the grass: target creature gets +2/+2 until end of turn.
 C 
ENCHANTMENT – Aura
Enchant creautre.
Enchanted creature has sneak (Blockers for this creature cannot be declared while there are unblocked creatures without sneak.)
{r}, Sacrifice Vagrancy: Draw a card, then discard a card.
 C 
Creature – Human Soldier
Defender
Put a -1/-1 counter on Imperial Guardsmen: Imperial Guardsmen loses defender until end of turn.
5/5
 C 
Sorcery
Target creature deals damage to its controller equal to its power.
Overload {5}{w}{r} (You may cast this spell for its overload cost. If you do, change “target” in its text to “each.”)
 C 
Battle – Siege
Create two 1/1 white Soldier creature tokens. Defense 4
Reinforced Column
 
 C 
Creature – Human Soldier
Reinforced Column's power and toughness are equal to the number of Soldiers you control
Swamp
 
 B 
Basic Land – Swamp

The Clogging of the Veil (mythic)
Seek Satisfaction (uncommon)
Leave Nothing (uncommon)
Powerstone Canonade (uncommon)
Brutal Forager (common)
Battery of Wizards (common)
Crippling Accuracy (common)
Confounding Mists (common)
Inscribed Ring (common)
Hide in the grass (common)
Vagrancy (common)
Imperial Guardsmen (common)
Mutiny of Discontents (common)
Break the Enclirclement (common)
Swamp (basic)