Ravages in Swilften: Virtual Booster

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Mechanics | Design document
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
You may reveal an instant or sorcery card you own from outside the game and put it into your graveyard, it has flashback; the flashback cost is equal to its mana value. When you successfully cast that spell return Spellcraft Revival from your graveyard to your hand.
 U 
Creature – Human Peasant
Consorts with Wizards. (You may cast Wizard's Domestic from outside the game once if you control a wizard.)
Hexproof
2/2
 U 
Creature – Human Soldier
Battle cry.
Other Soldiers you control get +0/+1
2/2
 U 
INSTANT
Gain 3 life.
Until end of turn, if damage would be dealt to any creature, you may have that damage dealt to you instead.
 C 
Instant
Choose one —
• Hit in the magazine deals 3 damage to any target.
• Destroy target vehicle.
 C 
Artifact – Equipment Treasure
Inscribed Ring enters tapped.
Equip {0}
Equipped creature has ward {1}
{t}, Sacrifice Inscribed Ring: Add one mana of any color.
 C 
Enchantment – Aura
Enchant Creature
Target creature gets -x/-x where X is your black tradition (Every {b} un he mana cost of cards in your graveyard counts towards yur blck traditon)
 C 
Enchantment Creature – Human Warlock
Instill Creature — When you cast Pernicious Witch you may have it become an aura spell with "Enchant creature you control" and " When enchanted creature deals combat damage to a player, they discard a card at randdom."
Undying
Illus. Flux.D
2/2
 C 
Sorcery
Target creature deals damage to its controller equal to its power.
Overload {5}{w}{r} (You may cast this spell for its overload cost. If you do, change “target” in its text to “each.”)
 C 
Battle – Siege
Create two 1/1 white Soldier creature tokens. Defense 4
Reinforced Column
 
 C 
Creature – Human Soldier
Reinforced Column's power and toughness are equal to the number of Soldiers you control
 C 
Battle
When Unsurrendered Fort enters, you become its protector. Oponents can attack it. When it's defeated, destroy it. If it's exiled cast it transformed if it didn't have time counters on it.
Vanishing 4
4
Remember the Fort
 
 C 
Enchantment – Saga
I Amass Rebels 2.
II Creatures you control gain indestructible until end of turn
III Creatures you control gain +2/+2 and haste until end of turn. At the end step, destroy all creatures you control that didn't attack this turn.
 C 
Instant
Flashback {1}{u}
Until end of turn when target creature dies, choose one — •create a Map token
•Investigate
 C 
Creature – Elf
Basic landfall — Whenever a basic land you control enters, gain 2 life.
2/2
 C 
Enchantment – Aura
Enchant creature.
Enchanted creature has flying.
Sacrifice Aerobatics: target creature you control gains flying until end of turn.
Swamp
 
 B 
Basic Land – Swamp

Spellcraft Revival (rare)
Wizard's Domestic (uncommon)
Garrison Captain (uncommon)
Point of Honor (uncommon)
Hit in the magazine (common)
Inscribed Ring (common)
Ancient Curse (common)
Pernicious Witch (common)
Mutiny of Discontents (common)
Break the Enclirclement (common)
Unsurrendered Fort (common)
Deathbed secret (common)
Generous Pilgrim (common)
Aerobatics (common)
Swamp (basic)