Ravages in Swilften: Virtual Booster

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Mechanics | Design document
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Land
You may put an additional land in play at the beginning of your turn, if The Field of the Hundred Battles was under your contol at the beginning of the turn. Whenever a player attacks that player gains control of The Field of the Hundred Battles.
 U 
Artifact – Equipment
When Inflammatory Leaflet enters, you may search your library for a Inflammatory Leaflet card, then shuffle. Equip {2}: when Inflammatory Leaflet equips a creature, put a member counter on that creature. Creature with member counters can join warbands. Sacrifice Inflammatory Leaflet: create a warband token.
 U 
Creature – Angel
A deck can have any number of cards named Legionnaire Angel . You may not play Legionnaire Angel during your first and second turns.
Flying
3/3
Lowlands
 
 U 
Land
As Lowlands enters the battefield, you may pay 1 life. If you don't, it enters the battefield tapped.
 U 
Sorcery
Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)
Choose one, if you bargained, choose all —
• Search your library for a land card and put it into your hand, then shuffle.
• Put two +1/+1 counters on target creature you control.
• Exile this card, then cast it transformed without paying its mana cost.
Faerie Courtier
 
 U 
Creature – Faerie
Flying
Other Faerie creatures you control get +1/+1.
2/2
 C 
Enchantment Creature – Human Warlock
Instill Creature — When you cast Pernicious Witch you may have it become an aura spell with "Enchant creature you control" and " When enchanted creature deals combat damage to a player, they discard a card at randdom."
Undying
Illus. Flux.D
2/2
 C 
CREATURE – Jackal
Ridge Jackal can't attact alone unless an opponent has lost life this turn.
2/2
 C 
Creature – Human Soldier
Channel — 1 {w}, Discard Hamlet Militia: Untap two target creatures you control.
2/1
 C 
Enchantment – Aura
Enchant creature you control. Enchanted creature has hexproof and can't attack. Sacrifice Hide in the grass: target creature gets +2/+2 until end of turn.
 C 
CREATURE – Giant
R T: Wandering Goliath explores.
5/4
 C 
Creature – Human Performer
Soldiers, Citizens and Peasants can join Warbands.
{w}{w}: Create a Warband token. Use this ability only once per turn. Rallying Drummer must attack if a warband is attackig.
1/1
 C 
Enchantment Creature – Horror
When Stuck Invader enters, choose a random seal and place it under it.
As long as there is a seal under it, Stuck Invader is not a creature.
4/4
 C 
Creature – Kraken
Veilripper Kraken costs {1} less to cast according to your blue tradition.
2/2
 C 
Sorcery
Target creature you control explores. Fuel (Discard this card when casting a spell that shares a type with it, tis reduces the casting cost by {1} or {g}. That spell gains all effects above Fuel. No new targets can be chosen for that effect.)
 C 
Creature – Human Rogue
When Rooftops Urchin deals combat damage to a player, choose one —
· Create tapped treasure token
· Create a tapped Clue token
1/1
Forest
 
 B 
Basic Land – Forest

The Field of the Hundred Battles (rare)
Inflammatory Leaflet (uncommon)
Legionnaire Angel (uncommon)
Audience with the Faerie (uncommon)
Pernicious Witch (common)
Ridge Jackal (common)
Hamlet Militia (common)
Hide in the grass (common)
Wandering Goliath (common)
Rallying Drummer (common)
Stuck Invader (common)
Veilripper Kraken (common)
Traverse the Branchpath (common)
Rooftops Urchin (common)
Forest (basic)