Ravages in Swilften: Virtual Booster

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Mechanics | Design document
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Instant
Cast this after attackers have been declared and before blockers have.
Untap all attackers controlled by a player, tap the same number of creatures controlled by the same player, they become attackers.
2/1
 U 
Creature – Human Cleric
When Sacrilegious Sanctifier enters, you may exile a creature card from a graveyard. If you do create a Relic token.
Protection from white.
2/2
 U 
Land
{t}: If you control two or fewer lands, add 1 mana of any color.
{t}: Add {g}.
 U 
Sorcery
Celestial Calamity deals 3 damage to each creature. Tap all creatures
 C 
Enchantment Creature – Horror
When Stuck Invader enters, choose a random seal and place it under it.
As long as there is a seal under it, Stuck Invader is not a creature.
4/4
 C 
Battle
When Unsurrendered Fort enters, you become its protector. Oponents can attack it. When it's defeated, destroy it. If it's exiled cast it transformed if it didn't have time counters on it.
Vanishing 4
4
Remember the Fort
 
 C 
Enchantment – Saga
I Amass Rebels 2.
II Creatures you control gain indestructible until end of turn
III Creatures you control gain +2/+2 and haste until end of turn. At the end step, destroy all creatures you control that didn't attack this turn.
 C 
CREATURE – Human Soldier
Ward {2}
2/2
 C 
Artifact – Equipment
Equip {1}.
Equipped creature has battle cry. (Whenever equipped creature attacks, each other attacking creature gets + 1/+0 until end of turn.)
 C 
Enchantment – Aura
Enchant creature you control.
Enchanted creature has "When this becomes the target of a spell or ability an opponent controls, return it to its owner's hand."
 C 
Sorcery
Two target creatures that share a creature type fight each other.
 C 
Instant
Combust — (Discard this card when casting a spell that shares a card type with it. If you do,, it reduces that spell's mana cost by {u}{u}.)
Counter target spell. If that spell is countered this way put it into its owner`s hand istead of into that player's graveyard.
 C 
Creature – Kraken
Veilripper Kraken costs {1} less to cast according to your blue tradition.
2/2
 C 
Enchantment Creature – Human Warlock
Instill Creature — When you cast Pernicious Witch you may have it become an aura spell with "Enchant creature you control" and " When enchanted creature deals combat damage to a player, they discard a card at randdom."
Undying
Illus. Flux.D
2/2
 C 
Creature – Elf
Basic landfall — Whenever a basic land you control enters, gain 2 life.
2/2
Forest
 
 B 
Basic Land – Forest

Intercepted Orders (rare)
Sacrilegious Sanctifier (uncommon)
Narrow Valley (uncommon)
Celestial Calamity (uncommon)
Stuck Invader (common)
Unsurrendered Fort (common)
Highborn Cadet (common)
Regimental Flag (common)
Alertness (common)
Instigate Rivalries (common)
Mana Spark (common)
Veilripper Kraken (common)
Pernicious Witch (common)
Generous Pilgrim (common)
Forest (basic)