Ravages in Swilften: Virtual Booster

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Mechanics | Design document
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Instant
Tap 3 target permanents controlled by an opponent. Create 3 2/2 blue Pirate tokens.
 U 
Instant
Target player mills cards according to your black tradition. (Every {b} in the mana value of cards in your graveyard counts towards your black tradition.)
 U 
Instant
Strive — This spell costs {1}{b} more to cast for each target beyond the first. Any number of target creatures each get -3/-3 until end of turn.
For each creature that died this turn create a 2/2 black zombie creature token with decayed.
 U 
Sorcery
Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)
Choose one, if you bargained, choose all —
• Search your library for a land card and put it into your hand, then shuffle.
• Put two +1/+1 counters on target creature you control.
• Exile this card, then cast it transformed without paying its mana cost.
Faerie Courtier
 
 U 
Creature – Faerie
Flying
Other Faerie creatures you control get +1/+1.
2/2
 C 
Creature – Human Bard
{t}, Sacrifice Pastoral Poet: Destroy target artifact.
Basic landcycling {2}
1/1
 C 
Sorcery
Target creature you control explores. Fuel (Discard this card when casting a spell that shares a type with it, tis reduces the casting cost by {1} or {g}. That spell gains all effects above Fuel. No new targets can be chosen for that effect.)
 C 
Sorcery
Target player discards a card, if the discarded card's mana value was less than the amount of mana paid for misconstrue, they discard another card.
 C 
CREATURE – Human Citizen
You may cast Tavern Regulars from exile.
2/2
 C 
Instant
Change the target of a spell with a single target to a creature under your control
 C 
Enchantment Creature – Horror
When Stuck Invader enters, choose a random seal and place it under it.
As long as there is a seal under it, Stuck Invader is not a creature.
4/4
 C 
Creature – Human Soldier
Defender
Put a -1/-1 counter on Imperial Guardsmen: Imperial Guardsmen loses defender until end of turn.
5/5
 C 
Sorcery
Choose one —
• Target player shuffles up to three target cards from their graveyard into their library.
• Destroy target artifact or enchantment.
 C 
Creature – Human Soldier
Squad {3}.
{w}{w}{w}: If you control three or more Soldiers, search your library for a card named Garrison Captain and put it into the battlefield, then shuffle.
2/1
{2} {u}
 
 C 
Creature – Dog Pilot
Sea Dog crews Vehicles as though its power were 2 greater.
1/3
Mountain
 
 B 
Basic Land – Mountain

Renegade Raid (rare)
Plunder of Codices (uncommon)
Blight Attack (uncommon)
Audience with the Faerie (uncommon)
Pastoral Poet (common)
Traverse the Branchpath (common)
Misconstrue (common)
Tavern Regulars (common)
Mistaken Identity (common)
Stuck Invader (common)
Imperial Guardsmen (common)
Dissolve into Essence (common)
Garrison Regular (common)
Sea Dog (common)
Mountain (basic)