Ravages in Swilften: Virtual Booster
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| Mechanics | Design document |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Counter target spell unless its controller chooses 1 —
• You create 2 tapped treasure tokens and return Backroom Deal to your hand. • They pay . |
Target one creature and choose up to five Ø worth of modes. You may choose the same mode more than once.
Ø — Tap that creature. ØØ — Paralyzing Bolt deals 1 damage to that creature. ØØ — Add a stun counter to that creature. |
If you control an untapped wizard you may tap it and put a stun counter on it rather than pay this spell's mana cost. Counter target spell
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Consorts with Horrors (You may cast {cardname} from outside the game once, if you control a Horror.)
Flying When Veil Attuned Witch deals damage to an opponent, they discard a card at random. 2/1
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Haste, Trample.
At the end of combat, if an opponent was damaged by Rampaging Fiend, they gain control of it. 5/1
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When Hinterlands Chieftain enters, untap up to four basic lands.
If it’s not your turn Hinterlands Chieftain has first strike. 4/3
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When Brutal Forager deals combat damage to an opponent create a Food token then that player discards a card.
3/2
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R T: Wandering Goliath explores.
5/4
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Defender
Put a -1/-1 counter on Imperial Guardsmen: Imperial Guardsmen loses defender until end of turn. 5/5
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Channel — 1
, Discard Hamlet Militia: Untap two target creatures you control.2/1
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Defender
![]() : Until end of turn, Old Nan of the Forest can attack as it didn’t have defender, and gains +4/+4. Use only once each turn and only as a sorcery.0/4
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Crew 3
When Assault Golem attacks its power becomes the sum of all the powers of the creatures that crewed it. */10
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Vanishing
When Outer-Realm Explorer leaves the battlefield, it deals 2 damage to each player. 4/1
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Sea Dog crews Vehicles as though its power were 2 greater.
1/3
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Backroom Deal
(uncommon, foil)
Paralyzing Bolt
(rare)
Mind Assault
(uncommon)
Veil Attuned Witch
(uncommon)
Rampaging Fiend
(uncommon)
Hinterlands Chieftain
(common)
Brutal Forager
(common)
Wandering Goliath
(common)
Imperial Guardsmen
(common)
Hamlet Militia
(common)
Old Nan of the Forest
(common)
Assault Golem
(common)
Outer-Realm Explorer
(common)
Sea Dog
(common)
Plains
(basic)
.
