Ravages in Swilften: Virtual Booster

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Mechanics | Design document
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
Entombed — When Dreams of Sanctity enters, put three random seals under it. At the beginning of your upkeep if there are no seals under Dreams of Sanctity transform it.
Elevated Angel
 
 R 
Creature – Angel
Flying, hexproof, exalted
5/5
 U 
Sorcery
Choose one —
• Target player sacrifices a creature.
• Destroy target creature.
• Target creature gets -2/-2.
 U 
Sorcery
Celestial Calamity deals 3 damage to each creature. Tap all creatures
 U 
CREATURE – Human Cleric
Exalted.
When Revered Abbess dies, create a Relic. (It's an artifact with Exalted and {t} Sacrifice this artifact: gain 2 life, or prevent the next 2 damage that would be dealt to target creature this turn.)
0/1
 C 
Enchantment Creature – Horror
When Stuck Invader enters, choose a random seal and place it under it.
As long as there is a seal under it, Stuck Invader is not a creature.
4/4
 C 
Creature – Elf Cleric
When Missionary of the Untainted Court enters choose one —
• Destroy target artifact.
• Create a Powerstone token.
• Create a Food token.
1/3
 C 
Creature – Human Rebel
When Hinterlands Chieftain enters, untap up to four basic lands.
If it’s not your turn Hinterlands Chieftain has first strike.
4/3
 C 
Sorcery
Exile target creature, its controller creates a Relic token. (It’s an artifact with exalted, and {t}: Sacrifice this: Gain 2 life, or prevent the next 2 damage that would be dealt to target creature this turn.")
 C 
Creature – Human Rogue
When Self-Invited Guest enters, look at the top two cards of target player's library. Put one of them into their graveyard and the other on top of their library. Whe
n Self-Invited Guest deals combat damage, exile it. Return it to the battlefield under its owner's control at the beginning of the next end step.
1/2
 C 
Instant
You may put a land card from your hand onto the battlefield.
Basic landcycling {2}. ({2}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
 C 
Creature – Human Warrior
Vanishing {2}
When Outer-Realm Explorer leaves the battlefield, it deals 2 damage to each player.
4/1
 C 
CREATURE – Human Soldier
Ward {2}
2/2
 C 
Enchantment Creature – Dryad
Instill land — When Protector of the Portals is cast, you may have it become an aura spell in addition to all of its types with "Enchant land" and "When the enchanted land becomes tapped for mana, its controller adds an additional {g}."
2/1
 C 
Sorcery
Put target tapped creature on top of its owner's library.
Swamp
 
 B 
Basic Land – Swamp

Dreams of Sanctity (rare)
Poisoner's Reach (uncommon)
Celestial Calamity (uncommon)
Revered Abbess (uncommon)
Stuck Invader (common)
Missionary of the Untainted Court (common)
Hinterlands Chieftain (common)
Wrongful Conviction (common)
Self-Invited Guest (common)
Exuberant Blooming (common)
Outer-Realm Explorer (common)
Highborn Cadet (common)
Protector of the Portals (common)
Confounding Mists (common)
Swamp (basic)