Ravages in Swilften: Virtual Booster
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| Mechanics | Design document |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When Peasant Revolt enters create 0/0 red Rebel Army token that must attack if able, put an amount of +1/+1 counters on it equal to the number of basic lands you control. At the beginning of your second main phase if there is a tapped Rebel Army token in play, double the amount of +1/+1 counters on it, or sacrifice Peasant Revolt if there isn't.
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When Street urchin deals damage to an opponent you may return an artifact in that opponent's graveyard to the battlefield under your control.
1/1
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, sacrifice Warm egg : Flip a coin, if you win , return Warm egg to the battlefield transformed, if you lose gain 3 life.Flying
When Tamed Firebird dies, return it to its owner's hand 3/2
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Crew 2
Whenever Land Skiff attacks create a 2/2 artifact creature token tapped an attacking. Exile it at the end of combat. 3/3
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Create a Warband token, all creatures you control are able to join it until end of turn.
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Put target tapped creature on top of its owner's library.
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Defender
![]() : Until end of turn, Old Nan of the Forest can attack as it didn’t have defender, and gains +4/+4. Use only once each turn and only as a sorcery.0/4
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Buyback
(You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)
Battery of Wizards deals 2 damage to any target. |
Ward
![]() 2/2
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Destroy target creature with power 1 or less
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R T: Wandering Goliath explores.
5/4
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Create two 1/1 white Soldier creature tokens. Defense 4
Reinforced Column's power and toughness are equal to the number of Soldiers you control
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Consorts with Pirates and Pilots.(You can play Sea Wive from outside of the game once if you control a Pirate or a Pilot.)
Squad 1 Pirates and pilots you control have renown X where X is the number of creatures named Sea Wive that you control.1/1
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When Voracious Fishmoth enters, sacrifice it unless you sacrifice an untapped land.
4/6
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Peasant Revolt
(rare)
Street urchin
(uncommon)
Warm egg
(uncommon)
Land Skiff
(uncommon)
Rally the Auxiliaries
(common)
Confounding Mists
(common)
Old Nan of the Forest
(common)
Battery of Wizards
(common)
Highborn Cadet
(common)
Prey on the innocent
(common)
Wandering Goliath
(common)
Break the Enclirclement
(common)
Sea Wive
(common)
Voracious Fishmoth
(common)
Mountain
(basic)
, sacrifice Warm egg : Flip a coin, if you win , return Warm egg to the battlefield transformed, if you lose gain 3 life.
