Ravages in Swilften: Virtual Booster
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| Mechanics | Design document |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Hideaway landfall — When a land enters under your control, reveal the top card of your library, if it doesn't share a type with the cards stored below Quest for Ancient Lore, store it under Quest for Ancient Lore.
Sacrifice Quest for Ancient Lore: put the stored cards in your hand. |
At the beginning of your upkeep add a time counter to {cardname}.
Sacrifice {cardname}: Amass X rebels as many times as time counters were on {cardname}. |
Quake — When Earthshaker Tyrranax enters, put a stun counter on a tapped land you control.
6/5
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Squad
Defender Creatures can't attack you unless their controller mills a card for each creature they control that's attacking you. 0/3
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Exile target creature, its controller creates a Relic token. (It’s an artifact with exalted, and
: Sacrifice this: Gain 2 life, or prevent the next 2 damage that would be dealt to target creature this turn.") |
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Enchant creature
Enchanted creature has +2/+0. Exile Crippling Accuracy: Return Crippling Accuracy to the game transformed. Use this ability only if enchanted creature attacked during this turn, and only as a sorcery. Enchant creature.
Whenever enchanted creature attacks, activates an ability or has an ability triggered, Incurable Wound deals 1 damage to the enchanted creature's controller. |
Equip
.
Equipped creature has battle cry. (Whenever equipped creature attacks, each other attacking creature gets + 1/+0 until end of turn.) |
Tap target creature. It doesn't untap during its controller's next untap step. Scry 1
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Squad
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![]() ![]() : If you control three or more Soldiers, search your library for a card named Garrison Captain and put it into the battlefield, then shuffle.2/1
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Vanishing
When Outer-Realm Explorer leaves the battlefield, it deals 2 damage to each player. 4/1
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Look at the top car of target player's library. You may pay 1 B to put that card on the botton of their library, if you don't draw a car.
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When Missionary of the Untainted Court enters choose one —
• Destroy target artifact. • Create a Powerstone token. • Create a Food token. 1/3
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When Unsurrendered Fort enters, you become its protector. Oponents can attack it. When it's defeated, destroy it. If it's exiled cast it transformed if it didn't have time counters on it.
Vanishing 4 4
I Amass Rebels 2.
II Creatures you control gain indestructible until end of turn III Creatures you control gain +2/+2 and haste until end of turn. At the end step, destroy all creatures you control that didn't attack this turn. |
When Lonesome Inventor enters, choose one —
• Create a Powerstone token. (It's an artifact with " : Add . This mana can't be spent to cast a nonartifact spell.")
• Sacrifice an artifact: Create a 1/1 Construct artifact creature token. 1/2
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Quest for Ancient Lore
(rare)
Eve of Revolt
(uncommon)
Earthshaker Tyrranax
(uncommon)
Lady-in-Waiting
(uncommon)
Wrongful Conviction
(common)
Crippling Accuracy
(common)
Regimental Flag
(common)
Tempt
(common)
Garrison Regular
(common)
Outer-Realm Explorer
(common)
Rearguard Sabotage
(common)
Missionary of the Untainted Court
(common)
Unsurrendered Fort
(common)
Lonesome Inventor
(common)
Island
(basic)
: Sacrifice this: Gain 2 life, or prevent the next 2 damage that would be dealt to target creature this turn.")
.
.
. This mana can't be spent to cast a nonartifact spell.")