Ravages in Swilften: Virtual Booster

Ravages in Swilften: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Design document
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Take an extra turn after this one. Foretell {2}{u}, as an additional foretell cost, return two lands you control to your hand
 U 
Enchantment
Suspend 1 — {g}
Vanishing 3
At the beginning of your upkeep create a Food token.
 U 
Creature – Gargoyle
Flying, Vigilance.
When Arisen Gargoyle dies return it to the battlefield transformed.
2/3
Guarding Gargoyle
 
 U 
Artifact
Indestructible.
Whenever a permanent you control becomes the target of a spell or ability controlled by an opponent, put a charge counter on Guarding Gargoyle then if Guarding Gargoyle has 3 or more counters on it exile it and return it to the battlefield transformed.
 U 
Instant
Strive — This spell costs {1}{b} more to cast for each target beyond the first. Any number of target creatures each get -3/-3 until end of turn.
For each creature that died this turn create a 2/2 black zombie creature token with decayed.
 C 
Creature – Human Warlock
Defender
{2/b}{g}: Until end of turn, Old Nan of the Forest can attack as it didn’t have defender, and gains +4/+4. Use only once each turn and only as a sorcery.
0/4
 C 
Creature – Faerie
Flying
{u}, {t}: Target non-creature artifact you control becomes a 4/4 artifact creature until end of turn. Sacrifice it at the end of turn.
1/1
 C 
Enchantment – Aura
Enchant Creature
Target creature gets -x/-x where X is your black tradition (Every {b} un he mana cost of cards in your graveyard counts towards yur blck traditon)
 C 
Enchantment
If two or more creatures were put in your graveyard at the same time, you may sacrifice Rearguard Sacrifice to put one of those creature cards in your hand instead.
 C 
Instant
Destroy target creature with power 1 or less
 C 
Enchantment – Aura
Enchant creature you contol.
Enchanted creature has +X/+X where X is your white tradition (Your white tradition is equal to the number of white mana symbols in your graveyard.)
 C 
Sorcery
Target player discards a card, if the discarded card's mana value was less than the amount of mana paid for misconstrue, they discard another card.
 C 
Instant
You may put a land card from your hand onto the battlefield.
Basic landcycling {2}. ({2}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
 C 
CREATURE – Jackal
Ridge Jackal can't attact alone unless an opponent has lost life this turn.
2/2
 C 
Artifact – Equipment
Equip {1}.
Equipped creature has battle cry. (Whenever equipped creature attacks, each other attacking creature gets + 1/+0 until end of turn.)
Island
 
 B 
Basic Land – Island

Turn back the clock (rare)
Harvest moon (uncommon)
Arisen Gargoyle (uncommon)
Blight Attack (uncommon)
Old Nan of the Forest (common)
Porcelain Denizen (common)
Ancient Curse (common)
Rearguard Sacrifice (common)
Prey on the innocent (common)
Advice of the old guard (common)
Misconstrue (common)
Exuberant Blooming (common)
Ridge Jackal (common)
Regimental Flag (common)
Island (basic)