Ravages in Swilften: Virtual Booster

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Mechanics | Design document
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Instant
Target one creature and choose up to five Ø worth of modes. You may choose the same mode more than once.
Ø — Tap that creature.
ØØ — Paralyzing Bolt deals 1 damage to that creature.
ØØ — Add a stun counter to that creature.
 U 
Creature – Angel
A deck can have any number of cards named Legionnaire Angel . You may not play Legionnaire Angel during your first and second turns.
Flying
3/3
Lowlands
 
 U 
Land
As Lowlands enters the battefield, you may pay 1 life. If you don't, it enters the battefield tapped.
 U 
Creature – Elf Archer
Multikicker {2}. Prize Hunter gets +1/+1 until end of turn for each time it was kicked. When Prize Hunter enters it fights target creature. If a creature damaged by Prize Hunter dies, create a Relic token.(It's an artifact with: "Exalted and {t}, Sacrifice this: gain 2 life, or prevent the next 2 damage that would be dealt to target creature this turn.")
2/2
 U 
Creature – Human Wizard Citizen
Prowess, Ward {1}
2/1
 C 
Enchantment – Aura
Enchant Creature
Target creature gets -x/-x where X is your black tradition (Every {b} un he mana cost of cards in your graveyard counts towards yur blck traditon)
 C 
Instant
Creatures you control get +1/+1 until end of turn.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

 C 
Enchantment Creature – Horror
When Stuck Invader enters, choose a random seal and place it under it.
As long as there is a seal under it, Stuck Invader is not a creature.
4/4
 C 
CREATURE – Giant
R T: Wandering Goliath explores.
5/4
 C 
Artifact – Food
{2}, Sacrifice Potatoes, choose one —
Boiled — Poatoes deals 1 damage to any target.
Mash — Create two food tokens.
Stew — Gain 3 life . Draw a card.
 C 
Enchantment – Aura
Enchant creature you control. Enchanted creature has hexproof and can't attack. Sacrifice Hide in the grass: target creature gets +2/+2 until end of turn.
 C 
Creature – Human Peasant
When Diseased Refugee enters, it deals damage to target opponent equal to the number of non-basic lands they control.
 C 
Creature – Human Artificer
When Lonesome Inventor enters, choose one —
• Create a Powerstone token. (It's an artifact with "{t}: Add {c}. This mana can't be spent to cast a nonartifact spell.")
• Sacrifice an artifact: Create a 1/1
Construct artifact creature token.
1/2
 C 
Battle
When Unsurrendered Fort enters, you become its protector. Oponents can attack it. When it's defeated, destroy it. If it's exiled cast it transformed if it didn't have time counters on it.
Vanishing 4
4
Remember the Fort
 
 C 
Enchantment – Saga
I Amass Rebels 2.
II Creatures you control gain indestructible until end of turn
III Creatures you control gain +2/+2 and haste until end of turn. At the end step, destroy all creatures you control that didn't attack this turn.
 C 
Sorcery
Choose one, if you control less lands than target opponent, choose both — Search your library for a Plains card or search your library for an enchantment card, put them in your hand, then shuffle.
Forest
 
 B 
Basic Land – Forest

Paralyzing Bolt (rare)
Legionnaire Angel (uncommon)
Prize Hunter (uncommon)
Street-Smart Sorceress (uncommon)
Ancient Curse (common)
Persistent Assault (common)
Stuck Invader (common)
Wandering Goliath (common)
Potatoes (common)
Hide in the grass (common)
Diseased Refugee (common)
Lonesome Inventor (common)
Unsurrendered Fort (common)
Boon from the divine (common)
Forest (basic)