Ravages in Swilften: Virtual Booster
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| Mechanics | Design document |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Take an extra turn after this one. Foretell
![]() , as an additional foretell cost, return two lands you control to your hand |
When Street urchin deals damage to an opponent you may return an artifact in that opponent's graveyard to the battlefield under your control.
1/1
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(If you played basic land this turn, you can play a landmark and vice-versa.)
, Sacrifice Auriferous Creek, Tap an untapped land you control: create two tapped Treasure tokens. Draw a card. |
You may pay 1 life and exile a blue card from your han rather than pay this spell's mana cost, if in this turn an opponent has casted a spell or activated an ability that targets you, or your spells, permanents, han, library or graveyard. Counter target spell.
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Choose one — • Target creature gets -2/+2 • Target creature gets +2/-2
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Create two 1/1 white Soldier creature tokens. Defense 4
Reinforced Column's power and toughness are equal to the number of Soldiers you control
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You and target player reveal the top card of your library, if the revealed cards have the same mana value, those cards may be played this turn without paying their mana cost and as though they had flash.
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Vanishing
When Outer-Realm Explorer leaves the battlefield, it deals 2 damage to each player. 4/1
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Target player discards a card, if the discarded card's mana value was less than the amount of mana paid for misconstrue, they discard another card.
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Enchant Creature
Target creature gets -x/-x where X is your black tradition (Every un he mana cost of cards in your graveyard counts towards yur blck traditon) |
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Change the target of a spell with a single target to a creature under your control
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Creatures you control get +1/+1 until end of turn.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) |
As long as defending player controls a tapped non-basic land, Palace Intruder can't be blocked.
3/2
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Crew 3
When Assault Golem attacks its power becomes the sum of all the powers of the creatures that crewed it. */10
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Turn back the clock
(rare)
Street urchin
(uncommon)
Auriferous Creek
(uncommon)
Ward of Will
(uncommon)
The tune of the plague doctor
(common)
Break the Enclirclement
(common)
Whim of the Fae Queen
(common)
Outer-Realm Explorer
(common)
Misconstrue
(common)
Ancient Curse
(common)
Mistaken Identity
(common)
Persistent Assault
(common)
Palace Intruder
(common)
Assault Golem
(common)
Swamp
(basic)

, Sacrifice Auriferous Creek, Tap an untapped land you control: create two tapped Treasure tokens. Draw a card.