Ravages in Swilften: Virtual Booster
| Ravages in Swilften: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Design document |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Vanishing 2 (This creature enters the battlefield with four time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
Annhilator 2 ((Whenever this creature attacks, defending player sacrifices two permanents.) 8/8
|
Enchant Island you control.
When Isolated Banishment enters, exile target creature an opponent controls until Isolated Banishment leaves the battlefield. ![]() ![]() , Exile Isolated Banishment from the graveyard to create a token copy of it. Use this ability only as a sorcery. |
: Until end of turn gain control of target vehicle, it gains haste. Activate only as a sorcery and only once each turn.2/2
|
Multikicker — Sacrifice a basic land.
Create X 1/1 white Human tokens. If the kicker cost was paid, for each time it was paid, create an additional 1/1 white Human token. |
Basic landfall -When a basic land enters under your control, Frontier Ranger explores, if it's the second land that entered the battlefield under your control this turn, Frontier Ranger deals damage equal to its power to target creature you don't control.
2/2
|
|
Create two 1/1 white Soldier creature tokens. Defense 4
Reinforced Column's power and toughness are equal to the number of Soldiers you control
|
Ridge Jackal can't attact alone unless an opponent has lost life this turn.
2/2
|
Flying
, : Target non-creature artifact you control becomes a 4/4 artifact creature until end of turn. Sacrifice it at the end of turn.1/1
|
Destroy target nonartifact creature, if that creature was attacking, prevent all combat damage that would be dealt this turn.
|
Soldiers, Citizens and Peasants can join Warbands.
![]() : Create a Warband token. Use this ability only once per turn. Rallying Drummer must attack if a warband is attackig.1/1
|
|
You may put a land card from your hand onto the battlefield.
Basic landcycling . ( , Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.) |
Crew 3
When Assault Golem attacks its power becomes the sum of all the powers of the creatures that crewed it. */10
|
Buyback
(You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)
Battery of Wizards deals 2 damage to any target. |
Tap target creature. It doesn't untap during its controller's next untap step. Scry 1
|
|
Eldrazi Rover
(rare)
Isolated Banishment
(uncommon)
Brazen Privateer
(uncommon)
Arm the peasantry
(uncommon)
Frontier Ranger
(common)
Break the Enclirclement
(common)
Ridge Jackal
(common)
Porcelain Denizen
(common)
Deal with Discontent
(common)
Rallying Drummer
(common)
Exuberant Blooming
(common)
Assault Golem
(common)
Battery of Wizards
(common)
Tempt
(common)
Mountain
(basic)

: Target non-creature artifact you control becomes a 4/4 artifact creature until end of turn. Sacrifice it at the end of turn.