Ravages in Swilften: Virtual Booster

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Mechanics | Design document
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
CREATURE – Human Soldier
Ward {2}
2/2
 
 R 
Battle – Siege
Creatures that share a creature type with a creature you control cannot attack you or planeswalkers you control unless their controller pays {1} for each of those creatures. Defense 6
Emptied Brood Queen
 
 R 
Artifact – Vehicle
Indestructible
Crew 2
10/9
 U 
Enchantment Creature – Spirit
Instill Artifact — When you cast Confiscatory Geist you may have it become an aura in addition to all its other types, with "Enchant Artifact and "You control enchanted artifact."
Flying
1/2
 U 
Creature – Human Noble
Squad {u}
Defender
Creatures can't attack you unless their controller mills a card for each creature they control that's attacking you.
0/3
 U 
Artifact – Vehicle
Crew 2
Whenever Land Skiff attacks create a 2/2 artifact creature token tapped an attacking. Exile it at the end of combat.
3/3
 C 
Enchantment Creature – Dryad
Instill land — When Protector of the Portals is cast, you may have it become an aura spell in addition to all of its types with "Enchant land" and "When the enchanted land becomes tapped for mana, its controller adds an additional {g}."
2/1
 C 
CREATURE – Human Citizen
You may cast Tavern Regulars from exile.
2/2
 C 
Sorcery
Target creature deals damage to its controller equal to its power.
Overload {5}{w}{r} (You may cast this spell for its overload cost. If you do, change “target” in its text to “each.”)
 C 
Instant
Destroy target creature with power 1 or less
 C 
Enchantment – Aura
Enchant creature.
Enchanted creature has flying.
Sacrifice Aerobatics: target creature you control gains flying until end of turn.
 C 
Enchantment – Aura
Enchant creature you control.
Enchanted creature has "When this becomes the target of a spell or ability an opponent controls, return it to its owner's hand."
 C 
Creature – Human Warlock
Defender
{2/b}{g}: Until end of turn, Old Nan of the Forest can attack as it didn’t have defender, and gains +4/+4. Use only once each turn and only as a sorcery.
0/4
 C 
Creature – Kraken
Veilripper Kraken costs {1} less to cast according to your blue tradition.
2/2
 C 
Creature – Faerie
Flying
{u}, {t}: Target non-creature artifact you control becomes a 4/4 artifact creature until end of turn. Sacrifice it at the end of turn.
1/1
Forest
 
 B 
Basic Land – Forest

Highborn Cadet (common, foil)
Resistance at the Mole-Hill Barn (rare)
Confiscatory Geist (uncommon)
Lady-in-Waiting (uncommon)
Land Skiff (uncommon)
Protector of the Portals (common)
Tavern Regulars (common)
Mutiny of Discontents (common)
Prey on the innocent (common)
Aerobatics (common)
Alertness (common)
Old Nan of the Forest (common)
Veilripper Kraken (common)
Porcelain Denizen (common)
Forest (basic)