Ravages in Swilften: Virtual Booster
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| Mechanics | Design document |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Crew 2
Sacrifice Hellburner: Choose one — • Hellburner deals 8 damage to the creature that is blocking or being blocked by it. • Hellburner deals 8 damage to target player, use this ability only if Hellburner is attacking and unblocked. 2/8
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Counter target spell unless its controller chooses 1 —
• You create 2 tapped treasure tokens and return Backroom Deal to your hand. • They pay . |
Destroy all auras you don't control attached to permanents you control. Destroy all permanents you don't control that target cards you own in exile.
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Celestial Calamity deals 3 damage to each creature. Tap all creatures
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Basic landfall — Whenever a basic land you control enters, gain 2 life.
2/2
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When Diseased Refugee enters, it deals damage to target opponent equal to the number of non-basic lands they control.
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Channel — 1
, Discard Hamlet Militia: Untap two target creatures you control.2/1
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When Rooftops Urchin deals combat damage to a player, choose one —
· Create tapped treasure token · Create a tapped Clue token 1/1
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This spell costs
less to cast if you control a Powerstone.
When Stone-Engine Golem enters, sacrifice a Powerstone if you control at least one. When Stone-Engine Golem dies create a Powerstone token. 5/4
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When Ambassador of the forest enters choose one —
• Search your library for a forest card, put it in your hand then shuffle. • Destroy target artifact. 2/3
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Enchant reature
Enchanted creature gains +2/+2. Sacrifice Feat of Strength: Destroy target artifact. |
Flying
, : Target non-creature artifact you control becomes a 4/4 artifact creature until end of turn. Sacrifice it at the end of turn.1/1
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Defender
Put a -1/-1 counter on Imperial Guardsmen: Imperial Guardsmen loses defender until end of turn. 5/5
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Create a Warband token, all creatures you control are able to join it until end of turn.
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Hellburner
(rare)
Backroom Deal
(uncommon)
Profound Purification
(uncommon)
Celestial Calamity
(uncommon)
Generous Pilgrim
(common)
Diseased Refugee
(common)
Hamlet Militia
(common)
Rooftops Urchin
(common)
Stone-Engine Golem
(common)
Ambassador of the forest
(common)
Feat of Strength
(common)
Porcelain Denizen
(common)
Imperial Guardsmen
(common)
Rally the Auxiliaries
(common)
Island
(basic)
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: Target non-creature artifact you control becomes a 4/4 artifact creature until end of turn. Sacrifice it at the end of turn.