Ravages in Swilften: Virtual Booster

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Mechanics | Design document
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
At the beginning of your end step, draw a card, then you may choose to sacrifice Ancient Regime, if you don’t, tap all permanents you control.
 U 
Instant
Attacking creatures gain hexproof until end of turn.
 U 
Instant
Leave Nothing deals X damage to all attacking creatures where X is the number of tapped lands you control. Lands you control don't untap at the beginning of your next untap phase.
 U 
Enchantment
Suspend 1 — {g}
Vanishing 3
At the beginning of your upkeep create a Food token.
 C 
Instant
You may put a land card from your hand onto the battlefield.
Basic landcycling {2}. ({2}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
 C 
Sorcery
Two target creatures that share a creature type fight each other.
 C 
Battle – Siege
Create two 1/1 white Soldier creature tokens. Defense 4
Reinforced Column
 
 C 
Creature – Human Soldier
Reinforced Column's power and toughness are equal to the number of Soldiers you control
 C 
Instant
Choose one —
• Hit in the magazine deals 3 damage to any target.
• Destroy target vehicle.
 C 
Creature – Human Rebel
Basic landfall -When a basic land enters under your control, Frontier Ranger explores, if it's the second land that entered the battlefield under your control this turn, Frontier Ranger deals damage equal to its power to target creature you don't control.
2/2
 C 
Artifact – Food
{2}, Sacrifice Potatoes, choose one —
Boiled — Poatoes deals 1 damage to any target.
Mash — Create two food tokens.
Stew — Gain 3 life . Draw a card.
 C 
Sorcery
Target player discards a card, if the discarded card's mana value was less than the amount of mana paid for misconstrue, they discard another card.
{2} {u}
 
 C 
Creature – Dog Pilot
Sea Dog crews Vehicles as though its power were 2 greater.
1/3
 C 
Enchantment – Aura
Enchant creature.
Enchanted creature has flying.
Sacrifice Aerobatics: target creature you control gains flying until end of turn.
 C 
Creature – Faerie
Flying
{u}, {t}: Target non-creature artifact you control becomes a 4/4 artifact creature until end of turn. Sacrifice it at the end of turn.
1/1
Plains
 
 B 
Basic Land – Plains

Ancient Regime (rare)
Traverse the Thicket (uncommon)
Leave Nothing (uncommon)
Harvest moon (uncommon)
Exuberant Blooming (common)
Instigate Rivalries (common)
Break the Enclirclement (common)
Hit in the magazine (common)
Frontier Ranger (common)
Potatoes (common)
Misconstrue (common)
Sea Dog (common)
Aerobatics (common)
Porcelain Denizen (common)
Plains (basic)