Ravages in Swilften: Virtual Booster

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Mechanics | Design document
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
Hideaway landfall — When a land enters under your control, reveal the top card of your library, if it doesn't share a type with the cards stored below Quest for Ancient Lore, store it under Quest for Ancient Lore.
Sacrifice Quest for Ancient Lore: put the stored cards in your hand.
 U 
Sorcery
Celestial Calamity deals 3 damage to each creature. Tap all creatures
 U 
Creature – Human Rogue
At the beginning of your upkeep, choose one that hasn't been chosen before —
• Scry 2
• Look at target player's hand.
• Return Unsuspected Leak to its owner's hand, draw a card for each different ability Unsuspected Leak has activated
1/2
 U 
Creature – Human Citizen Warrior
Squad {2}
When Rowdy Militia leaves the battlefield it deals 1 damage to any target
2/2
 C 
Sorcery
Buyback {2} (You may pay an additional {2} as you cast this spell. If you do, put this card into your hand as it resolves.)
Battery of Wizards deals 2 damage to any target.
 C 
Creature – Human Peasant
When Diseased Refugee enters, it deals damage to target opponent equal to the number of non-basic lands they control.
 C 
Creature – Human Artificer
When Lonesome Inventor enters, choose one —
• Create a Powerstone token. (It's an artifact with "{t}: Add {c}. This mana can't be spent to cast a nonartifact spell.")
• Sacrifice an artifact: Create a 1/1
Construct artifact creature token.
1/2
 C 
ENCHANTMENT – Aura
Enchant creautre.
Enchanted creature has sneak (Blockers for this creature cannot be declared while there are unblocked creatures without sneak.)
{r}, Sacrifice Vagrancy: Draw a card, then discard a card.
 C 
Creature – Kraken
Veilripper Kraken costs {1} less to cast according to your blue tradition.
2/2
 C 
Enchantment Creature – Dryad
Instill land — When Protector of the Portals is cast, you may have it become an aura spell in addition to all of its types with "Enchant land" and "When the enchanted land becomes tapped for mana, its controller adds an additional {g}."
2/1
 C 
Enchantment – Aura
Enchant creature you control. Enchanted creature has hexproof and can't attack. Sacrifice Hide in the grass: target creature gets +2/+2 until end of turn.
 C 
Sorcery
Target creature deals damage to its controller equal to its power.
Overload {5}{w}{r} (You may cast this spell for its overload cost. If you do, change “target” in its text to “each.”)
 C 
Instant
Creatures you control get +1/+1 until end of turn.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

 C 
Creature – Human Soldier
Squad {3}.
{w}{w}{w}: If you control three or more Soldiers, search your library for a card named Garrison Captain and put it into the battlefield, then shuffle.
2/1
Forest
 
 B 
Basic Land – Forest

Quest for Ancient Lore (rare)
Celestial Calamity (uncommon)
Unsuspected Leak (uncommon)
Rowdy Militia (uncommon)
Battery of Wizards (common)
Diseased Refugee (common)
Lonesome Inventor (common)
Vagrancy (common)
Veilripper Kraken (common)
Protector of the Portals (common)
Hide in the grass (common)
Mutiny of Discontents (common)
Persistent Assault (common)
Garrison Regular (common)
Forest (basic)