Ravages in Swilften: Virtual Booster
| Ravages in Swilften: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Design document |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
As an additional cost to cast this spell sacrifice an artifact. Search your library for a creature with mana value equal to the sacrificed artifact's mana value, put that card into the battlefield, then shuffle your library.
|
Gain 3 life.
Until end of turn, if damage would be dealt to any creature, you may have that damage dealt to you instead. |
Battle cry.
Other Soldiers you control get +0/+1 2/2
|
Squad
At the beginning of your upkeep pay or sacrifice Mounted Mercenary Company.3/2
|
Channel — 1
, Discard Hamlet Militia: Untap two target creatures you control.2/1
|
|
Flashback
![]()
Until end of turn when target creature dies, choose one — •create a Map token •Investigate |
This spell costs
less to cast if you control a Powerstone.
When Stone-Engine Golem enters, sacrifice a Powerstone if you control at least one. When Stone-Engine Golem dies create a Powerstone token. 5/4
|
You may cast Tavern Regulars from exile.
2/2
|
Enchant creature
Enchanted creature has +2/+0. Exile Crippling Accuracy: Return Crippling Accuracy to the game transformed. Use this ability only if enchanted creature attacked during this turn, and only as a sorcery. Enchant creature.
Whenever enchanted creature attacks, activates an ability or has an ability triggered, Incurable Wound deals 1 damage to the enchanted creature's controller. |
Exile target creature, its controller creates a Relic token. (It’s an artifact with exalted, and
: Sacrifice this: Gain 2 life, or prevent the next 2 damage that would be dealt to target creature this turn.") |
|
When Stuck Invader enters, choose a random seal and place it under it.
As long as there is a seal under it, Stuck Invader is not a creature. 4/4
|
Choose one —
• Target player shuffles up to three target cards from their graveyard into their library. • Destroy target artifact or enchantment. |
Tap target creature. It doesn't untap during its controller's next untap step. Scry 1
|
Enchant creature you control. Enchanted creature has hexproof and can't attack. Sacrifice Hide in the grass: target creature gets +2/+2 until end of turn.
|
|
Pareidolia
(rare)
Point of Honor
(uncommon)
Garrison Captain
(uncommon)
Mounted Mercenary Company
(uncommon)
Hamlet Militia
(common)
Deathbed secret
(common)
Stone-Engine Golem
(common)
Tavern Regulars
(common)
Crippling Accuracy
(common)
Wrongful Conviction
(common)
Stuck Invader
(common)
Dissolve into Essence
(common)
Tempt
(common)
Hide in the grass
(common)
Mountain
(basic)
: Sacrifice this: Gain 2 life, or prevent the next 2 damage that would be dealt to target creature this turn.")