Ravages in Swilften: Virtual Booster

Ravages in Swilften: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Design document
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment – Aura
Enchant creature.
When Dubious Ancestry enters exile a card from your hand at random. If the exiled card is —
• Green: enchanted creature has hexproof.
• White: enchanted creature has first strike.
• Blue: enchanted creature has flying
• Red: enchanted creature has trample.
• Black: enchanted creature has lifelink • Colorless and not a land: enchanted creature has annihilator 1
 U 
Creature – Human Wizard
Flash
Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that’s another creature, it gains the following ability until end of turn.)
{pu}: Counter target spell targeting this creature.
2/2
 U 
Creature – Elf Cleric
Persist
{t}, Sacrifice Healer of the Incurable: Remove all counters from target permanent.
2/2
 U 
CREATURE – Human Soldier
Squad {2}
{1}:Winged Hussar gains flying until end of turn.
2/1
 C 
Artifact – Food
{2}, Sacrifice Potatoes, choose one —
• Boiled — Poatoes deals 1 damage to any target.
• Mash — Create two food tokens.
• Stew — Gain 3 life . Draw a card.
 C 
Battle – Siege
Create two 1/1 white Soldier creature tokens. Defense 4
Reinforced Column
 
 C 
Creature – Human Soldier
Reinforced Column's power and toughness are equal to the number of Soldiers you control
 C 
Sorcery
Target creature deals damage to its controller equal to its power.
Overload {5}{w}{r} (You may cast this spell for its overload cost. If you do, change “target” in its text to “each.”)
 C 
Creature – Human Performer
Soldiers, Citizens and Peasants can join Warbands.
{w}{w}: Create a Warband token. Use this ability only once per turn. Rallying Drummer must attack if a warband is attackig.
1/1
 C 
Enchantment – Aura
Enchant creature you control. Enchanted creature has hexproof and can't attack. Sacrifice Hide in the grass: target creature gets +2/+2 until end of turn.
 C 
Instant
Multikicker {g} (You may pay an additional any number of times as you cast this spell.)
Until end of turn, target creature loses all abilities and has base power and toughness 0/1.
If Experimental Concoction was kicked, at the beginning of the end step, put a + 1/+1 counter on target creature for each time Experimental Concoction was kicked
 C 
Creature – Human Rebel
When Hinterlands Chieftain enters, untap up to four basic lands.
If it’s not your turn Hinterlands Chieftain has first strike.
4/3
 C 
Creature – Human Citizen
Consorts with Pirates and Pilots.(You can play Sea Wive from outside of the game once if you control a Pirate or a Pilot.)
Squad 1{u} Pirates and pilots you control have renown X where X is the number of creatures named Sea Wive that you control.
1/1
 C 
Sorcery
Gain X life where X is your green tradition.(Every {g} of the cards in your graveyard counts towards your green tradtion.)
 C 
Instant
Destroy target creature with power 1 or less
Forest
 
 B 
Basic Land – Forest

Dubious Ancestry (rare)
Professor of Anti-Magic (uncommon)
Healer of the Incurable (uncommon)
Winged Hussar (uncommon)
Potatoes (common)
Break the Enclirclement (common)
Mutiny of Discontents (common)
Rallying Drummer (common)
Hide in the grass (common)
Experimental Concoction (common)
Hinterlands Chieftain (common)
Sea Wive (common)
Ancient Cures (common)
Prey on the innocent (common)
Forest (basic)