Ravages in Swilften: Virtual Booster

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Mechanics | Design document
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 U 
Instant
Strive — This spell costs {1}{b} more to cast for each target beyond the first. Any number of target creatures each get -3/-3 until end of turn.
For each creature that died this turn create a 2/2 black zombie creature token with decayed.
 
 R 
INSTANT
Search your library for a card and put it into your hand, then shuffle. Each other player may put a permanent card from their hand onto the battlefield. If they do, these permanents have vanishing [2].
 U 
Enchantment
Forests you control have "{g}, {t}: Target creature you control phases out."
 U 
Instant
Attacking creatures gain hexproof until end of turn.
 U 
Sorcery
Celestial Calamity deals 3 damage to each creature. Tap all creatures
 C 
Sorcery
Choose one —
• Target player shuffles up to three target cards from their graveyard into their library.
• Destroy target artifact or enchantment.
 C 
INSTANT
Choose one — • Target creature gets -2/+2 • Target creature gets +2/-2
 C 
Sorcery
Choose one, if you control less lands than target opponent, choose both — Search your library for a Plains card or search your library for an enchantment card, put them in your hand, then shuffle.
 C 
Instant
Flashback {1}{u}
Until end of turn when target creature dies, choose one — •create a Map token
•Investigate
 C 
Sorcery
Target creature deals damage to its controller equal to its power.
Overload {5}{w}{r} (You may cast this spell for its overload cost. If you do, change “target” in its text to “each.”)
 C 
Artifact Creature – Golem
This spell costs {2} less to cast if you control a Powerstone.
When Stone-Engine Golem enters, sacrifice a Powerstone if you control at least one.
When Stone-Engine Golem dies create a Powerstone token.
5/4
 C 
Instant
Destroy target nonartifact creature, if that creature was attacking, prevent all combat damage that would be dealt this turn.
 C 
ENCHANTMENT – Aura
Enchant creautre.
Enchanted creature has sneak (Blockers for this creature cannot be declared while there are unblocked creatures without sneak.)
{r}, Sacrifice Vagrancy: Draw a card, then discard a card.
 C 
Creature – Human Rogue
When Rooftops Urchin deals combat damage to a player, choose one —
· Create tapped treasure token
· Create a tapped Clue token
1/1
Swamp
 
 B 
Basic Land – Swamp

Blight Attack (uncommon, foil)
Reckless Search (rare)
Forest Refuge (uncommon)
Traverse the Thicket (uncommon)
Celestial Calamity (uncommon)
Dissolve into Essence (common)
The tune of the plague doctor (common)
Boon from the divine (common)
Deathbed secret (common)
Mutiny of Discontents (common)
Stone-Engine Golem (common)
Deal with Discontent (common)
Vagrancy (common)
Rooftops Urchin (common)
Swamp (basic)