Ravages in Swilften: Virtual Booster
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| Mechanics | Design document |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Exile target nonland card from an opponent’s graveyard. Search target opponent’s graveyard, hand, and library for all cards with the same name and exile them. Then that player shuffles.
You may cast all those cards until end of turn without paying their mana cost. |
Destroy all auras you don't control attached to permanents you control. Destroy all permanents you don't control that target cards you own in exile.
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Whenever a spell or permanent you control is targeted by a spell or ability an opponent controls, Amass Humans 1.
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Eager Scavenger enters with a +1/+1 counter if a creature died this turn; instead, if a creature hasn't died this turn, Eager Scavenger fights target creature
2/3
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Suspend 2 —
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Whenever you remove a time counter from Peaceful Harvest you may create a Food token, if you do, you cannot attack this turn. Create 2 1/1 white Human tokens. |
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Two target creatures that share a creature type fight each other.
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When Self-Invited Guest enters, look at the top two cards of target player's library. Put one of them into their graveyard and the other on top of their library. Whe
n Self-Invited Guest deals combat damage, exile it. Return it to the battlefield under its owner's control at the beginning of the next end step. 1/2
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Change the target of a spell with a single target to a creature under your control
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Instill Creature — When you cast Pernicious Witch you may have it become an aura spell with "Enchant creature you control" and " When enchanted creature deals combat damage to a player, they discard a card at randdom."
Undying
Illus. Flux.D
2/2
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Instill land — When Protector of the Portals is cast, you may have it become an aura spell in addition to all of its types with "Enchant land" and "When the enchanted land becomes tapped for mana, its controller adds an additional
."2/1
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Crew 3
When Assault Golem attacks its power becomes the sum of all the powers of the creatures that crewed it. */10
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You may put a land card from your hand onto the battlefield.
Basic landcycling . ( , Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.) |
When Stuck Invader enters, choose a random seal and place it under it.
As long as there is a seal under it, Stuck Invader is not a creature. 4/4
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An opponent chooses to remove one option, then you choose one from the remaining two —
• Creatures you control have +2/+1 until end of turn, • Search your library for an equipment card and put it into your hand the shuffle. • Destroy target artifact or enchantment. |
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Humbled by Faeries
(rare)
Profound Purification
(uncommon)
Banner of Revolt
(uncommon)
Eager Scavenger
(uncommon)
Peaceful Harvest
(common)
Instigate Rivalries
(common)
Self-Invited Guest
(common)
Mistaken Identity
(common)
Pernicious Witch
(common)
Protector of the Portals
(common)
Assault Golem
(common)
Exuberant Blooming
(common)
Stuck Invader
(common)
Choice of Weapon
(common)
Forest
(basic)