Ravages in Swilften: Virtual Booster
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| Mechanics | Design document |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flash
When Traumatic Amnesia enters counter target spell. Entombed If a spell was successfully countered this tis way, the spell's controller exiles all cards from their hand face down, then gains control of Traumatic Amnesia an puts three random seals under it. Whenever there are no seals under Traumatic Amnesia sacrifice it. When Traumatic Amnesia is put into a graveyard from the battlefield, return the exiled cards to their owner's hand. |
Enchant Island you control.
When Isolated Banishment enters, exile target creature an opponent controls until Isolated Banishment leaves the battlefield. ![]() ![]() , Exile Isolated Banishment from the graveyard to create a token copy of it. Use this ability only as a sorcery. |
Squad
Defender Creatures can't attack you unless their controller mills a card for each creature they control that's attacking you. 0/3
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Target player mills cards according to your black tradition. (Every
in the mana value of cards in your graveyard counts towards your black tradition.) |
When Hinterlands Chieftain enters, untap up to four basic lands.
If it’s not your turn Hinterlands Chieftain has first strike. 4/3
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You and target player reveal the top card of your library, if the revealed cards have the same mana value, those cards may be played this turn without paying their mana cost and as though they had flash.
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Create a Warband token, all creatures you control are able to join it until end of turn.
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Basic landfall -When a basic land enters under your control, Frontier Ranger explores, if it's the second land that entered the battlefield under your control this turn, Frontier Ranger deals damage equal to its power to target creature you don't control.
2/2
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When Lonesome Inventor enters, choose one —
• Create a Powerstone token. (It's an artifact with " : Add . This mana can't be spent to cast a nonartifact spell.")
• Sacrifice an artifact: Create a 1/1 Construct artifact creature token. 1/2
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When Brutal Forager deals combat damage to an opponent create a Food token then that player discards a card.
3/2
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Look at the top car of target player's library. You may pay 1 B to put that card on the botton of their library, if you don't draw a car.
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Ward
![]() 2/2
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Exile target creature, its controller creates a Relic token. (It’s an artifact with exalted, and
: Sacrifice this: Gain 2 life, or prevent the next 2 damage that would be dealt to target creature this turn.") |
Crew 3
When Assault Golem attacks its power becomes the sum of all the powers of the creatures that crewed it. */10
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Traumatic Amnesia
(rare)
Isolated Banishment
(uncommon)
Lady-in-Waiting
(uncommon)
Plunder of Codices
(uncommon)
Hinterlands Chieftain
(common)
Whim of the Fae Queen
(common)
Rally the Auxiliaries
(common)
Frontier Ranger
(common)
Lonesome Inventor
(common)
Brutal Forager
(common)
Rearguard Sabotage
(common)
Highborn Cadet
(common)
Wrongful Conviction
(common)
Assault Golem
(common)
Mountain
(basic)
: Add
. This mana can't be spent to cast a nonartifact spell.")