Ravages in Swilften: Virtual Booster
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| Mechanics | Design document |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying
Channel UU — Scry 3. Draw a card
Illus. Flux.D
1/2
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When Sacrilegious Sanctifier enters, you may exile a creature card from a graveyard. If you do create a Relic token.
Protection from white. 2/2
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Attacking creatures gain hexproof until end of turn.
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Haste, Trample.
At the end of combat, if an opponent was damaged by Rampaging Fiend, they gain control of it. 5/1
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Creatures you control get +1/+1 until end of turn.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) |
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When Lonesome Inventor enters, choose one —
• Create a Powerstone token. (It's an artifact with " : Add . This mana can't be spent to cast a nonartifact spell.")
• Sacrifice an artifact: Create a 1/1 Construct artifact creature token. 1/2
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Destroy target nonartifact creature, if that creature was attacking, prevent all combat damage that would be dealt this turn.
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When Self-Invited Guest enters, look at the top two cards of target player's library. Put one of them into their graveyard and the other on top of their library. Whe
n Self-Invited Guest deals combat damage, exile it. Return it to the battlefield under its owner's control at the beginning of the next end step. 1/2
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When Unsurrendered Fort enters, you become its protector. Oponents can attack it. When it's defeated, destroy it. If it's exiled cast it transformed if it didn't have time counters on it.
Vanishing 4 4
I Amass Rebels 2.
II Creatures you control gain indestructible until end of turn III Creatures you control gain +2/+2 and haste until end of turn. At the end step, destroy all creatures you control that didn't attack this turn. |
Choose one, if you control less lands than target opponent, choose both — Search your library for a Plains card or search your library for an enchantment card, put them in your hand, then shuffle.
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Defender
![]() : Until end of turn, Old Nan of the Forest can attack as it didn’t have defender, and gains +4/+4. Use only once each turn and only as a sorcery.0/4
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Look at the top car of target player's library. You may pay 1 B to put that card on the botton of their library, if you don't draw a car.
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This spell costs
less to cast if you control a Powerstone.
When Stone-Engine Golem enters, sacrifice a Powerstone if you control at least one. When Stone-Engine Golem dies create a Powerstone token. 5/4
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Ridge Jackal can't attact alone unless an opponent has lost life this turn.
2/2
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The Green Fairy
(rare)
Sacrilegious Sanctifier
(uncommon)
Traverse the Thicket
(uncommon)
Rampaging Fiend
(uncommon)
Persistent Assault
(common)
Lonesome Inventor
(common)
Deal with Discontent
(common)
Self-Invited Guest
(common)
Unsurrendered Fort
(common)
Boon from the divine
(common)
Old Nan of the Forest
(common)
Rearguard Sabotage
(common)
Stone-Engine Golem
(common)
Ridge Jackal
(common)
Swamp
(basic)
: Add
. This mana can't be spent to cast a nonartifact spell.")
