Ravages in Swilften: Virtual Booster
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| Mechanics | Design document |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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(If you played a basic land this turn, you may play a Landmark, or vice-versa.)
Entombed – When Funerary Stones enters put three random seals under it. At the beginning of your upkeep, if there are no seals under Funerary Stones transform it. Hexproof
5/5
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Persist
, Sacrifice Healer of the Incurable: Remove all counters from target permanent.2/2
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Flying, Vigilance.
When Arisen Gargoyle dies return it to the battlefield transformed. 2/3
Indestructible.
Whenever a permanent you control becomes the target of a spell or ability controlled by an opponent, put a charge counter on Guarding Gargoyle then if Guarding Gargoyle has 3 or more counters on it exile it and return it to the battlefield transformed. |
Enchant Player.
At the beginning of enchanted player’s upkeep, for each creature, they might tap a basic land, if not, Lost Harvest deals 1 damage to them. |
When Stuck Invader enters, choose a random seal and place it under it.
As long as there is a seal under it, Stuck Invader is not a creature. 4/4
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Tap target creature. It doesn't untap during its controller's next untap step. Scry 1
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As long as defending player controls a tapped non-basic land, Palace Intruder can't be blocked.
3/2
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Create a Warband token, all creatures you control are able to join it until end of turn.
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Change the target of a spell with a single target to a creature under your control
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When Ambassador of the forest enters choose one —
• Search your library for a forest card, put it in your hand then shuffle. • Destroy target artifact. 2/3
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An opponent chooses to remove one option, then you choose one from the remaining two —
• Creatures you control have +2/+1 until end of turn, • Search your library for an equipment card and put it into your hand the shuffle. • Destroy target artifact or enchantment. |
Black creature spells you cast cost up to
less to cast. When you successfully cast a black creature spell, sacrifice Dabbling Occultist.1/1
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Defender
Put a -1/-1 counter on Imperial Guardsmen: Imperial Guardsmen loses defender until end of turn. 5/5
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Crew 3
When Assault Golem attacks its power becomes the sum of all the powers of the creatures that crewed it. */10
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Funerary Stones
(rare)
Healer of the Incurable
(uncommon)
Arisen Gargoyle
(uncommon)
Lost Harvest
(uncommon)
Stuck Invader
(common)
Tempt
(common)
Palace Intruder
(common)
Rally the Auxiliaries
(common)
Mistaken Identity
(common)
Ambassador of the forest
(common)
Choice of Weapon
(common)
Dabbling Occultist
(common)
Imperial Guardsmen
(common)
Assault Golem
(common)
Forest
(basic)
, Sacrifice Healer of the Incurable: Remove all counters from target permanent.
