Ravages in Swilften: Virtual Booster
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| Mechanics | Design document |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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(If you played a basic land this turn, you may play a Landmark, or vice-versa.)
Entombed – When Funerary Stones enters put three random seals under it. At the beginning of your upkeep, if there are no seals under Funerary Stones transform it. Hexproof
5/5
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You may cast Fallen Hussar without paying its mana cost and as though it had flash if two or more creatures you control died this turn.
Reinforce 2 — 2 (![]() ,Discard this card: Put two +1/+1 counter on target creature.)2/2
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Sorceries and Instant in your graveyard with mana value lesser than your Red tradition have flashback.
As Excavated Mountain enters, you may pay 1 life. If you don't, it enters tapped.
: Add ![]() |
Dash —
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If a creature is attacking you and you control an untapped basic Mountain, you may cast High Sierra Bandit without paying its mana cost and as though it had flash. 3/1
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When Diseased Refugee enters, it deals damage to target opponent equal to the number of non-basic lands they control.
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Flying
, : Target non-creature artifact you control becomes a 4/4 artifact creature until end of turn. Sacrifice it at the end of turn.1/1
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Instill land — When Protector of the Portals is cast, you may have it become an aura spell in addition to all of its types with "Enchant land" and "When the enchanted land becomes tapped for mana, its controller adds an additional
."2/1
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When Unsurrendered Fort enters, you become its protector. Oponents can attack it. When it's defeated, destroy it. If it's exiled cast it transformed if it didn't have time counters on it.
Vanishing 4 4
I Amass Rebels 2.
II Creatures you control gain indestructible until end of turn III Creatures you control gain +2/+2 and haste until end of turn. At the end step, destroy all creatures you control that didn't attack this turn. |
When Rooftops Urchin deals combat damage to a player, choose one —
· Create tapped treasure token · Create a tapped Clue token 1/1
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Basic landfall -When a basic land enters under your control, Frontier Ranger explores, if it's the second land that entered the battlefield under your control this turn, Frontier Ranger deals damage equal to its power to target creature you don't control.
2/2
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Ward
![]() 2/2
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Create two 1/1 white Soldier creature tokens. Defense 4
Reinforced Column's power and toughness are equal to the number of Soldiers you control
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Destroy target creature with power 1 or less
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Target creature deals damage to its controller equal to its power.
Overload ![]() ![]() (You may cast this spell for its overload cost. If you do, change “target” in its text to “each.”) |
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Funerary Stones
(rare)
Fallen Hussar
(uncommon)
Unearthed Magilime
(uncommon)
High Sierra Bandit
(uncommon)
Diseased Refugee
(common)
Porcelain Denizen
(common)
Protector of the Portals
(common)
Unsurrendered Fort
(common)
Rooftops Urchin
(common)
Frontier Ranger
(common)
Highborn Cadet
(common)
Break the Enclirclement
(common)
Prey on the innocent
(common)
Mutiny of Discontents
(common)
Plains
(basic)
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