Ravages in Swilften: Virtual Booster

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Mechanics | Design document
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Human Wizard
When Mirror-Captive Wizard enters, create a Hostage role attached to it. (It's an aura with "Enchanted creature becomes a battle with defense 2, an opponent of your choice becomes its protector; when any battle is defeated, destroy this role token.")
{t}: Mirror-Captive Wizard deals 2 damage to target creature or player
1/4
 U 
Enchantment
Suspend 1 — {g}
Vanishing 3
At the beginning of your upkeep create a Food token.
 U 
Creature – Angel
A deck can have any number of cards named Legionnaire Angel . You may not play Legionnaire Angel during your first and second turns.
Flying
3/3
Lowlands
 
 U 
Land
As Lowlands enters the battefield, you may pay 1 life. If you don't, it enters the battefield tapped.
 U 
CREATURE – Human Soldier
Squad {2}
{1}:Winged Hussar gains flying until end of turn.
2/1
 C 
Instant
Destroy target nonartifact creature, if that creature was attacking, prevent all combat damage that would be dealt this turn.
 C 
Instant
Creatures you control get +1/+1 until end of turn.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

{2} {u}
 
 C 
Creature – Dog Pilot
Sea Dog crews Vehicles as though its power were 2 greater.
1/3
 C 
Artifact – Food
{2}, Sacrifice Potatoes, choose one —
• Boiled — Poatoes deals 1 damage to any target.
• Mash — Create two food tokens.
• Stew — Gain 3 life . Draw a card.
 C 
Creature – Human Rebel
Basic landfall -When a basic land enters under your control, Frontier Ranger explores, if it's the second land that entered the battlefield under your control this turn, Frontier Ranger deals damage equal to its power to target creature you don't control.
2/2
 C 
Sorcery
Two target creatures that share a creature type fight each other.
 C 
Enchantment – Aura
Enchant creature you contol.
Enchanted creature has +X/+X where X is your white tradition (Your white tradition is equal to the number of white mana symbols in your graveyard.)
 C 
Enchantment – Aura
Enchant reature
Enchanted creature gains +2/+2.
Sacrifice Feat of Strength: Destroy target artifact.
 C 
Instant
Multikicker {g} (You may pay an additional any number of times as you cast this spell.)
Until end of turn, target creature loses all abilities and has base power and toughness 0/1.
If Experimental Concoction was kicked, at the beginning of the end step, put a + 1/+1 counter on target creature for each time Experimental Concoction was kicked
 C 
Instant
You may put a land card from your hand onto the battlefield.
Basic landcycling {2}. ({2}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Swamp
 
 B 
Basic Land – Swamp

Mirror-Captive Wizard (rare)
Harvest moon (uncommon)
Legionnaire Angel (uncommon)
Winged Hussar (uncommon)
Deal with Discontent (common)
Persistent Assault (common)
Sea Dog (common)
Potatoes (common)
Frontier Ranger (common)
Instigate Rivalries (common)
Advice of the old guard (common)
Feat of Strength (common)
Experimental Concoction (common)
Exuberant Blooming (common)
Swamp (basic)