Ravages in Swilften: Virtual Booster

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Mechanics | Design document
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Human Cleric
Whenever an opponent casts a spell or activates an ability that targets you, or your spells, permanents, hand, library or graveyard, untap Dennouncer Zealot {t}: Other creatures you control gain +1/+1 until end of turn.
1/4
 U 
Sorcery
Celestial Calamity deals 3 damage to each creature. Tap all creatures
 U 
Creature – Human Wizard Citizen
Prowess, Ward {1}
2/1
 U 
Creature – Human Soldier
Squad {1}
At the beginning of your upkeep pay {1} or sacrifice Mounted Mercenary Company.
3/2
 C 
CREATURE – Human Citizen
You may cast Tavern Regulars from exile.
2/2
{2} {u}
 
 C 
Creature – Dog Pilot
Sea Dog crews Vehicles as though its power were 2 greater.
1/3
 C 
Instant
Choose one —
• Hit in the magazine deals 3 damage to any target.
• Destroy target vehicle.
 C 
Battle
When Unsurrendered Fort enters, you become its protector. Oponents can attack it. When it's defeated, destroy it. If it's exiled cast it transformed if it didn't have time counters on it.
Vanishing 4
4
Remember the Fort
 
 C 
Enchantment – Saga
I Amass Rebels 2.
II Creatures you control gain indestructible until end of turn
III Creatures you control gain +2/+2 and haste until end of turn. At the end step, destroy all creatures you control that didn't attack this turn.
 C 
CREATURE – Human Soldier
Ward {2}
2/2
 C 
Creature – Human Performer
Soldiers, Citizens and Peasants can join Warbands.
{w}{w}: Create a Warband token. Use this ability only once per turn. Rallying Drummer must attack if a warband is attackig.
1/1
 C 
Enchantment – Aura
Enchant creature you control. Enchanted creature has hexproof and can't attack. Sacrifice Hide in the grass: target creature gets +2/+2 until end of turn.
 C 
Sorcery
Target creature you control explores. Fuel (Discard this card when casting a spell that shares a type with it, tis reduces the casting cost by {1} or {g}. That spell gains all effects above Fuel. No new targets can be chosen for that effect.)
 C 
Creature – Human Noble Warlock
Black creature spells you cast cost up to {2} less to cast. When you successfully cast a black creature spell, sacrifice Dabbling Occultist.
1/1
 C 
Creature – Faerie
Flying
{u}, {t}: Target non-creature artifact you control becomes a 4/4 artifact creature until end of turn. Sacrifice it at the end of turn.
1/1
Swamp
 
 B 
Basic Land – Swamp

Dennouncer Zealot (rare)
Celestial Calamity (uncommon)
Street-Smart Sorceress (uncommon)
Mounted Mercenary Company (uncommon)
Tavern Regulars (common)
Sea Dog (common)
Hit in the magazine (common)
Unsurrendered Fort (common)
Highborn Cadet (common)
Rallying Drummer (common)
Hide in the grass (common)
Traverse the Branchpath (common)
Dabbling Occultist (common)
Porcelain Denizen (common)
Swamp (basic)