Ravages in Swilften: Virtual Booster

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Mechanics | Design document
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact Creature – Construct
When Self-Assembled Automaton enters, you may exile any number of permanent cards with different types from all graveyards, then put a +1/+1 counter on Self-Assembled Automaton for each type of permanent card exiled in this way.
0/1
 U 
Creature – Human Warlock
Consorts with Horrors (You may cast {cardname} from outside the game once, if you control a Horror.)
Flying
When Veil Attuned Witch deals damage to an opponent, they discard a card at random.
2/1
 U 
Instant
If you control an untapped wizard you may tap it and put a stun counter on it rather than pay this spell's mana cost. Counter target spell
 U 
Artifact – Equipment Powerstone
Level up — {2} {t} Add {1}. This mana can't be spent to cast a nonartifact spell.
Level 1-3 — Add {2} This mana can't be spent to cast a non artifact spell. Equip artifact creature. Equipped artifact creature has +2/+2.
Level 4+ — Equip artifact creature {1} Equipped creature has +5/+5 and frist strike when equipped creature dies, sacrifice unstable powerston, it deals 5 damage to each creature and player.
 C 
Instant
Create a Warband token, all creatures you control are able to join it until end of turn.
 C 
Instant
Change the target of a spell with a single target to a creature under your control
 C 
Creature – Human Peasant
When Diseased Refugee enters, it deals damage to target opponent equal to the number of non-basic lands they control.
 C 
Creature – Human Citizen
Consorts with Pirates and Pilots.(You can play Sea Wive from outside of the game once if you control a Pirate or a Pilot.)
Squad 1{u} Pirates and pilots you control have renown X where X is the number of creatures named Sea Wive that you control.
1/1
 C 
Artifact – Vehicle
Crew 3
When Assault Golem attacks its power becomes the sum of all the powers of the creatures that crewed it.
*/10
 C 
Creature – Elf
Basic landfall — Whenever a basic land you control enters, gain 2 life.
2/2
 C 
Enchantment – Aura
Enchant creature.
Enchanted creature has flying.
Sacrifice Aerobatics: target creature you control gains flying until end of turn.
 C 
Creature – Lizard Horror
If an opponent controls a Food token, Ravenous Invader costs {1} less to cast
4/2
 C 
Sorcery
An opponent chooses to remove one option, then you choose one from the remaining two —
• Creatures you control have +2/+1 until end of turn,
• Search your library for an equipment card and put it into your hand the shuffle.
• Destroy target artifact or enchantment.
 C 
CREATURE – Giant
R T: Wandering Goliath explores.
5/4
Mountain
 
 B 
Basic Land – Mountain

Self-Assembled Automaton (rare)
Veil Attuned Witch (uncommon)
Mind Assault (uncommon)
Unstable Powerstone (uncommon)
Rally the Auxiliaries (common)
Mistaken Identity (common)
Diseased Refugee (common)
Sea Wive (common)
Assault Golem (common)
Generous Pilgrim (common)
Aerobatics (common)
Ravenous Invader (common)
Choice of Weapon (common)
Wandering Goliath (common)
Mountain (basic)