Ravages in Swilften: Virtual Booster

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Mechanics | Design document
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 U 
Instant
Target creature fights another target creature. Seek Satisfaction costs {1} less for each creature type they share.
 
 R 
Creature – Human Noble
Players can’t gain life.
At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its mana value.
1/1
 U 
SORCERY
Destroy all auras you don't control attached to permanents you control. Destroy all permanents you don't control that target cards you own in exile.
 U 
Creature – Human Cleric
When Sacrilegious Sanctifier enters, you may exile a creature card from a graveyard. If you do create a Relic token.
Protection from white.
2/2
 U 
Instant
Attacking creatures gain hexproof until end of turn.
 C 
Creature – Human Peasant
When Diseased Refugee enters, it deals damage to target opponent equal to the number of non-basic lands they control.
 C 
Sorcery
You and target player reveal the top card of your library, if the revealed cards have the same mana value, those cards may be played this turn without paying their mana cost and as though they had flash.
 C 
Artifact – Equipment
Equip {1}.
Equipped creature has battle cry. (Whenever equipped creature attacks, each other attacking creature gets + 1/+0 until end of turn.)
 C 
Instant
Creatures you control get +1/+1 until end of turn.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

 C 
Creature – Kraken
Veilripper Kraken costs {1} less to cast according to your blue tradition.
2/2
 C 
Enchantment – Aura
Enchant creature you control.
Enchanted creature has "When this becomes the target of a spell or ability an opponent controls, return it to its owner's hand."
 C 
Sorcery
Buyback {2} (You may pay an additional {2} as you cast this spell. If you do, put this card into your hand as it resolves.)
Battery of Wizards deals 2 damage to any target.
 C 
Instant
Change the target of a spell with a single target to a creature under your control
 C 
Creature – Human Rebel
Basic landfall -When a basic land enters under your control, Frontier Ranger explores, if it's the second land that entered the battlefield under your control this turn, Frontier Ranger deals damage equal to its power to target creature you don't control.
2/2
Forest
 
 B 
Basic Land – Forest

Seek Satisfaction (uncommon, foil)
Callous Queen (rare)
Profound Purification (uncommon)
Sacrilegious Sanctifier (uncommon)
Traverse the Thicket (uncommon)
Diseased Refugee (common)
Whim of the Fae Queen (common)
Regimental Flag (common)
Persistent Assault (common)
Veilripper Kraken (common)
Alertness (common)
Battery of Wizards (common)
Mistaken Identity (common)
Frontier Ranger (common)
Forest (basic)