Ravages in Swilften: Virtual Booster
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| Mechanics | Design document |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Forests you control have "
, : Target creature you control phases out." |
Mysterious Observatory enters tapped.
: Target opponent shows a card from their hand, you may add 1 mana of any color of the mana cost of that card. |
Choose one —
• Target player sacrifices a creature. • Destroy target creature. • Target creature gets -2/-2. |
Level up —
Add . This mana can't be spent to cast a nonartifact spell.
Level 1-3 — Add This mana can't be spent to cast a non artifact spell. Equip artifact creature. Equipped artifact creature has +2/+2.
Level 4+ — Equip artifact creature Equipped creature has +5/+5 and frist strike when equipped creature dies, sacrifice unstable powerston, it deals 5 damage to each creature and player. |
: If you control two or fewer lands, add 1 mana of any color.
: Add . |
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Flashback
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Until end of turn when target creature dies, choose one — •create a Map token •Investigate |
As long as defending player controls a tapped non-basic land, Palace Intruder can't be blocked.
3/2
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When Voracious Fishmoth enters, sacrifice it unless you sacrifice an untapped land.
4/6
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Enchant creature
Enchanted creature has +2/+0. Exile Crippling Accuracy: Return Crippling Accuracy to the game transformed. Use this ability only if enchanted creature attacked during this turn, and only as a sorcery. Enchant creature.
Whenever enchanted creature attacks, activates an ability or has an ability triggered, Incurable Wound deals 1 damage to the enchanted creature's controller. |
Consorts with Pirates and Pilots.(You can play Sea Wive from outside of the game once if you control a Pirate or a Pilot.)
Squad 1 Pirates and pilots you control have renown X where X is the number of creatures named Sea Wive that you control.1/1
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Defender
Put a -1/-1 counter on Imperial Guardsmen: Imperial Guardsmen loses defender until end of turn. 5/5
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Choose one — • Target creature gets -2/+2 • Target creature gets +2/-2
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Choose one —
• Target player shuffles up to three target cards from their graveyard into their library. • Destroy target artifact or enchantment. |
Look at the top car of target player's library. You may pay 1 B to put that card on the botton of their library, if you don't draw a car.
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Forest Refuge
(uncommon, foil)
Mysterious Observatory
(rare)
Poisoner's Reach
(uncommon)
Unstable Powerstone
(uncommon)
Narrow Valley
(uncommon)
Deathbed secret
(common)
Palace Intruder
(common)
Voracious Fishmoth
(common)
Crippling Accuracy
(common)
Sea Wive
(common)
Imperial Guardsmen
(common)
The tune of the plague doctor
(common)
Dissolve into Essence
(common)
Rearguard Sabotage
(common)
Island
(basic)
: Target creature you control phases out."