Ravages in Swilften: Virtual Booster
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| Mechanics | Design document |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Remove the top six cards of your library from the game, if they don't have suspend they gain suspend, put on each one as many time counters as the highest mana value between those cards.
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Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)
Choose one, if you bargained, choose all — • Search your library for a land card and put it into your hand, then shuffle. • Put two +1/+1 counters on target creature you control. • Exile this card, then cast it transformed without paying its mana cost. Flying
Other Faerie creatures you control get +1/+1. 2/2
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When Street urchin deals damage to an opponent you may return an artifact in that opponent's graveyard to the battlefield under your control.
1/1
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When Imperial Sorcerer enters, exile it and the top card of your library. Put them in a face-down pile, shuffle that pile, manifest those cards as 0/0 Human Armies with “When this creature blocks or becomes blocked turn it face up, then sacrifice it if its name is not Imperial Sorcerer.”; put X +1/+1 counters in each of those armies.
1/2
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Crew 3
When Assault Golem attacks its power becomes the sum of all the powers of the creatures that crewed it. */10
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Target creature deals damage to its controller equal to its power.
Overload ![]() ![]() (You may cast this spell for its overload cost. If you do, change “target” in its text to “each.”) |
Black creature spells you cast cost up to
less to cast. When you successfully cast a black creature spell, sacrifice Dabbling Occultist.1/1
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Exile target creature, its controller creates a Relic token. (It’s an artifact with exalted, and
: Sacrifice this: Gain 2 life, or prevent the next 2 damage that would be dealt to target creature this turn.") |
Gain X life where X is your green tradition.(Every
of the cards in your graveyard counts towards your green tradtion.) |
Change the target of a spell with a single target to a creature under your control
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Buyback
(You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)
Battery of Wizards deals 2 damage to any target. |
Enchant creature you control. Enchanted creature has hexproof and can't attack. Sacrifice Hide in the grass: target creature gets +2/+2 until end of turn.
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When Brutal Forager deals combat damage to an opponent create a Food token then that player discards a card.
3/2
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Squad
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![]() ![]() : If you control three or more Soldiers, search your library for a card named Garrison Captain and put it into the battlefield, then shuffle.2/1
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Time Bomb
(rare)
Audience with the Faerie
(uncommon)
Street urchin
(uncommon)
Imperial Sorcerer
(uncommon)
Assault Golem
(common)
Mutiny of Discontents
(common)
Dabbling Occultist
(common)
Wrongful Conviction
(common)
Ancient Cures
(common)
Mistaken Identity
(common)
Battery of Wizards
(common)
Hide in the grass
(common)
Brutal Forager
(common)
Garrison Regular
(common)
Island
(basic)

: Sacrifice this: Gain 2 life, or prevent the next 2 damage that would be dealt to target creature this turn.")
.