Ravages in Swilften: Virtual Booster

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Mechanics | Design document
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Dragon
Menace, Flying
{r}: Rampaging Dragon gets +1/+0 until end of turn.
4/4
 U 
SORCERY
Destroy all auras you don't control attached to permanents you control. Destroy all permanents you don't control that target cards you own in exile.
 U 
Creature – Human Warlock
When Pradesh Witch enters create a 0/1 black Goat token creature. As long as you control a goat, Pradesh Witch has indestructible.
2/2
 U 
Sorcery
Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)
Choose one, if you bargained, choose all —
• Search your library for a land card and put it into your hand, then shuffle.
• Put two +1/+1 counters on target creature you control.
• Exile this card, then cast it transformed without paying its mana cost.
Faerie Courtier
 
 U 
Creature – Faerie
Flying
Other Faerie creatures you control get +1/+1.
2/2
 C 
Instant
You may put a land card from your hand onto the battlefield.
Basic landcycling {2}. ({2}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
 C 
Instant
Destroy target nonartifact creature, if that creature was attacking, prevent all combat damage that would be dealt this turn.
 C 
Sorcery
Target creature deals damage to its controller equal to its power.
Overload {5}{w}{r} (You may cast this spell for its overload cost. If you do, change “target” in its text to “each.”)
 C 
Creature – Human Artificer
When Lonesome Inventor enters, choose one —
• Create a Powerstone token. (It's an artifact with "{t}: Add {c}. This mana can't be spent to cast a nonartifact spell.")
• Sacrifice an artifact: Create a 1/1
Construct artifact creature token.
1/2
 C 
INSTANT
Look at the top car of target player's library. You may pay 1 B to put that card on the botton of their library, if you don't draw a car.
 C 
Artifact – Vehicle
Crew 3
When Assault Golem attacks its power becomes the sum of all the powers of the creatures that crewed it.
*/10
 C 
CREATURE – Human Soldier
Ward {2}
2/2
 C 
Enchantment – Aura
Enchant creature you control. Enchanted creature has hexproof and can't attack. Sacrifice Hide in the grass: target creature gets +2/+2 until end of turn.
 C 
Creature – Human Soldier
When Brutal Forager deals combat damage to an opponent create a Food token then that player discards a card.
3/2
 C 
Creature – Human Soldier
Defender
Put a -1/-1 counter on Imperial Guardsmen: Imperial Guardsmen loses defender until end of turn.
5/5
Plains
 
 B 
Basic Land – Plains

Rampaging Dragon (rare)
Profound Purification (uncommon)
Pradesh Witch (uncommon)
Audience with the Faerie (uncommon)
Exuberant Blooming (common)
Deal with Discontent (common)
Mutiny of Discontents (common)
Lonesome Inventor (common)
Rearguard Sabotage (common)
Assault Golem (common)
Highborn Cadet (common)
Hide in the grass (common)
Brutal Forager (common)
Imperial Guardsmen (common)
Plains (basic)