Ravages in Swilften: Virtual Booster
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| Mechanics | Design document |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Take an extra turn after this one. Foretell
![]() , as an additional foretell cost, return two lands you control to your hand |
: If you control two or fewer lands, add 1 mana of any color.
: Add . |
Flying, Vigilance.
When Arisen Gargoyle dies return it to the battlefield transformed. 2/3
Indestructible.
Whenever a permanent you control becomes the target of a spell or ability controlled by an opponent, put a charge counter on Guarding Gargoyle then if Guarding Gargoyle has 3 or more counters on it exile it and return it to the battlefield transformed. |
Consorts with Horrors (You may cast {cardname} from outside the game once, if you control a Horror.)
Flying When Veil Attuned Witch deals damage to an opponent, they discard a card at random. 2/1
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Target creature you control explores. Fuel (Discard this card when casting a spell that shares a type with it, tis reduces the casting cost by
or . That spell gains all effects above Fuel. No new targets can be chosen for that effect.) |
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Enchant Creature
Target creature gets -x/-x where X is your black tradition (Every un he mana cost of cards in your graveyard counts towards yur blck traditon) |
Suspend 2 —
![]() .
Whenever you remove a time counter from Peaceful Harvest you may create a Food token, if you do, you cannot attack this turn. Create 2 1/1 white Human tokens. |
When Unsurrendered Fort enters, you become its protector. Oponents can attack it. When it's defeated, destroy it. If it's exiled cast it transformed if it didn't have time counters on it.
Vanishing 4 4
I Amass Rebels 2.
II Creatures you control gain indestructible until end of turn III Creatures you control gain +2/+2 and haste until end of turn. At the end step, destroy all creatures you control that didn't attack this turn. |
Defender
![]() : Until end of turn, Old Nan of the Forest can attack as it didn’t have defender, and gains +4/+4. Use only once each turn and only as a sorcery.0/4
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Instill Creature — When you cast Pernicious Witch you may have it become an aura spell with "Enchant creature you control" and " When enchanted creature deals combat damage to a player, they discard a card at randdom."
Undying
Illus. Flux.D
2/2
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When Voracious Fishmoth enters, sacrifice it unless you sacrifice an untapped land.
4/6
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Choose one, if you control less lands than target opponent, choose both — Search your library for a Plains card or search your library for an enchantment card, put them in your hand, then shuffle.
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When Stuck Invader enters, choose a random seal and place it under it.
As long as there is a seal under it, Stuck Invader is not a creature. 4/4
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Change the target of a spell with a single target to a creature under your control
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Turn back the clock
(rare)
Narrow Valley
(uncommon)
Arisen Gargoyle
(uncommon)
Veil Attuned Witch
(uncommon)
Traverse the Branchpath
(common)
Ancient Curse
(common)
Peaceful Harvest
(common)
Unsurrendered Fort
(common)
Old Nan of the Forest
(common)
Pernicious Witch
(common)
Voracious Fishmoth
(common)
Boon from the divine
(common)
Stuck Invader
(common)
Mistaken Identity
(common)
Mountain
(basic)

: If you control two or fewer lands, add 1 mana of any color.
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