Ravages in Swilften: Virtual Booster

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Mechanics | Design document
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Sorcery
An opponent chooses to remove one option, then you choose one from the remaining two —
• Creatures you control have +2/+1 until end of turn,
• Search your library for an equipment card and put it into your hand the shuffle.
• Destroy target artifact or enchantment.
 
 R 
Sorcery
Starting with you, you and target player may reveal a creature. If both players do, treat those creatures as if they were in the battlefield, then they fight each other. If a creature is destroyed this way put in the controller's graveyard, if not in their hand. If your opponent doesn't reveal a creature, you may put the revealed creature in the battlefield.
 U 
Enchantment – Aura
Enchant Island you control.
When Isolated Banishment enters, exile target creature an opponent controls until Isolated Banishment leaves the battlefield.
{u}{u}{w}, Exile Isolated Banishment from the graveyard to create a token copy of it. Use this ability only as a sorcery.
 U 
Creature – Human Cleric
When Sacrilegious Sanctifier enters, you may exile a creature card from a graveyard. If you do create a Relic token.
Protection from white.
2/2
 U 
Land
{t}: If you control two or fewer lands, add 1 mana of any color.
{t}: Add {g}.
 C 
Sorcery
Exile target creature, its controller creates a Relic token. (It’s an artifact with exalted, and {t}: Sacrifice this: Gain 2 life, or prevent the next 2 damage that would be dealt to target creature this turn.")
 C 
Sorcery
Target creature deals damage to its controller equal to its power.
Overload {5}{w}{r} (You may cast this spell for its overload cost. If you do, change “target” in its text to “each.”)
 C 
Creature – Human Soldier
Channel — 1 {w}, Discard Hamlet Militia: Untap two target creatures you control.
2/1
 C 
Creature – Ape
When Ambassador of the forest enters choose one —
• Search your library for a forest card, put it in your hand then shuffle.
• Destroy target artifact.
2/3
{u}
 
 C 
Instant
Tap target creature. It doesn't untap during its controller's next untap step. Scry 1
 C 
Creature – Human Peasant
When Diseased Refugee enters, it deals damage to target opponent equal to the number of non-basic lands they control.
 C 
Enchantment – Aura
Enchant creature you control. Enchanted creature has hexproof and can't attack. Sacrifice Hide in the grass: target creature gets +2/+2 until end of turn.
 C 
Enchantment Creature – Dryad
Instill land — When Protector of the Portals is cast, you may have it become an aura spell in addition to all of its types with "Enchant land" and "When the enchanted land becomes tapped for mana, its controller adds an additional {g}."
2/1
 C 
Creature – Human Rogue
When Rooftops Urchin deals combat damage to a player, choose one —
· Create tapped treasure token
· Create a tapped Clue token
1/1
Plains
 
 B 
Basic Land – Plains

Choice of Weapon (common, foil)
Duel of Champions (rare)
Isolated Banishment (uncommon)
Sacrilegious Sanctifier (uncommon)
Narrow Valley (uncommon)
Wrongful Conviction (common)
Mutiny of Discontents (common)
Hamlet Militia (common)
Ambassador of the forest (common)
Tempt (common)
Diseased Refugee (common)
Hide in the grass (common)
Protector of the Portals (common)
Rooftops Urchin (common)
Plains (basic)