Ravages in Swilften: Virtual Booster

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Mechanics | Design document
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Enchantment – Aura
Enchant creature you control. Enchanted creature has hexproof and can't attack. Sacrifice Hide in the grass: target creature gets +2/+2 until end of turn.
 
 R 
Sorcery
Name a card.
Until end of turn, any time you could activate a mana ability, you may pay 1 life. If you do, add {c}. Use this mana only to cast a spell with the chosen name.
 U 
Creature – Elf Cleric
When Rebirth Ritualist enters, shuffle target creature card from your graveyard into your library.
Adamant — If at least three green mana was spent to cast this spell, put that card on top of your library instead.
1/3
 U 
Creature – Spirit
{3} Target noncreature, non equipment artifact is an equipment with equip X and "Equipped creature gets +X/+0 where X is that artifact's mana value. Until end of turn you may equip Fragment of Darkness with it without paying its equipment cost.
 U 
Instant
Target creature fights another target creature. Seek Satisfaction costs {1} less for each creature type they share.
 C 
Creature – Human Performer
Soldiers, Citizens and Peasants can join Warbands.
{w}{w}: Create a Warband token. Use this ability only once per turn. Rallying Drummer must attack if a warband is attackig.
1/1
 C 
Creature – Human Noble Warlock
Black creature spells you cast cost up to {2} less to cast. When you successfully cast a black creature spell, sacrifice Dabbling Occultist.
1/1
 C 
Creature – Faerie
Flying
{u}, {t}: Target non-creature artifact you control becomes a 4/4 artifact creature until end of turn. Sacrifice it at the end of turn.
1/1
 C 
Enchantment Creature – Horror
When Stuck Invader enters, choose a random seal and place it under it.
As long as there is a seal under it, Stuck Invader is not a creature.
4/4
 C 
Enchantment Creature – Dryad
Instill land — When Protector of the Portals is cast, you may have it become an aura spell in addition to all of its types with "Enchant land" and "When the enchanted land becomes tapped for mana, its controller adds an additional {g}."
2/1
 C 
Instant
Choose one —
• Hit in the magazine deals 3 damage to any target.
• Destroy target vehicle.
 C 
Creature – Human Soldier
Squad {3}.
{w}{w}{w}: If you control three or more Soldiers, search your library for a card named Garrison Captain and put it into the battlefield, then shuffle.
2/1
 C 
Creature – Elf Rogue
As long as defending player controls a tapped non-basic land, Palace Intruder can't be blocked.
3/2
 C 
CREATURE – Giant
R T: Wandering Goliath explores.
5/4
Plains
 
 B 
Basic Land – Plains

Hide in the grass (common, foil)
Mana Breakthrough (rare)
Rebirth Ritualist (uncommon)
Fragment of Darkness (uncommon)
Seek Satisfaction (uncommon)
Rallying Drummer (common)
Dabbling Occultist (common)
Porcelain Denizen (common)
Stuck Invader (common)
Protector of the Portals (common)
Hit in the magazine (common)
Garrison Regular (common)
Palace Intruder (common)
Wandering Goliath (common)
Plains (basic)