Ravages in Swilften: Virtual Booster
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| Mechanics | Design document |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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At the beginning of your end step, draw a card, then you may choose to sacrifice Ancient Regime, if you don’t, tap all permanents you control.
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Quake — When Earthshaker Tyrranax enters, put a stun counter on a tapped land you control.
6/5
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Exalted.
When Revered Abbess dies, create a Relic. (It's an artifact with Exalted and Sacrifice this artifact: gain 2 life, or prevent the next 2 damage that would be dealt to target creature this turn.)0/1
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Attacking creatures gain hexproof until end of turn.
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Choose one —
• Target player shuffles up to three target cards from their graveyard into their library. • Destroy target artifact or enchantment. |
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Enchant creature you contol.
Enchanted creature has +X/+X where X is your white tradition (Your white tradition is equal to the number of white mana symbols in your graveyard.) |
Choose one — • Target creature gets -2/+2 • Target creature gets +2/-2
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Two target creatures that share a creature type fight each other.
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When Self-Invited Guest enters, look at the top two cards of target player's library. Put one of them into their graveyard and the other on top of their library. Whe
n Self-Invited Guest deals combat damage, exile it. Return it to the battlefield under its owner's control at the beginning of the next end step. 1/2
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Crew 3
When Assault Golem attacks its power becomes the sum of all the powers of the creatures that crewed it. */10
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Soldiers, Citizens and Peasants can join Warbands.
![]() : Create a Warband token. Use this ability only once per turn. Rallying Drummer must attack if a warband is attackig.1/1
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Flashback
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Until end of turn when target creature dies, choose one — •create a Map token •Investigate |
Destroy target creature with power 1 or less
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Enchant creature you control. Enchanted creature has hexproof and can't attack. Sacrifice Hide in the grass: target creature gets +2/+2 until end of turn.
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Ancient Regime
(rare)
Earthshaker Tyrranax
(uncommon)
Revered Abbess
(uncommon)
Traverse the Thicket
(uncommon)
Dissolve into Essence
(common)
Advice of the old guard
(common)
The tune of the plague doctor
(common)
Instigate Rivalries
(common)
Self-Invited Guest
(common)
Assault Golem
(common)
Rallying Drummer
(common)
Deathbed secret
(common)
Prey on the innocent
(common)
Hide in the grass
(common)
Swamp
(basic)
Sacrifice this artifact: gain 2 life, or prevent the next 2 damage that would be dealt to target creature this turn.)