Ravages in Swilften: Virtual Booster
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| Mechanics | Design document |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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You may put an additional land in play at the beginning of your turn, if The Field of the Hundred Battles was under your contol at the beginning of the turn. Whenever a player attacks that player gains control of The Field of the Hundred Battles.
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A deck can have any number of cards named Legionnaire Angel . You may not play Legionnaire Angel during your first and second turns.
Flying 3/3
As Lowlands enters the battefield, you may pay 1 life. If you don't, it enters the battefield tapped.
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Quake — When Earthshaker Tyrranax enters, put a stun counter on a tapped land you control.
6/5
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: If you control two or fewer lands, add 1 mana of any color.
: Add . |
Black creature spells you cast cost up to
less to cast. When you successfully cast a black creature spell, sacrifice Dabbling Occultist.1/1
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Enchant creature you control. Enchanted creature has hexproof and can't attack. Sacrifice Hide in the grass: target creature gets +2/+2 until end of turn.
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When Rooftops Urchin deals combat damage to a player, choose one —
· Create tapped treasure token · Create a tapped Clue token 1/1
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Choose one — • Target creature gets -2/+2 • Target creature gets +2/-2
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Consorts with Pirates and Pilots.(You can play Sea Wive from outside of the game once if you control a Pirate or a Pilot.)
Squad 1 Pirates and pilots you control have renown X where X is the number of creatures named Sea Wive that you control.1/1
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Create a Warband token, all creatures you control are able to join it until end of turn.
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This spell costs
less to cast if you control a Powerstone.
When Stone-Engine Golem enters, sacrifice a Powerstone if you control at least one. When Stone-Engine Golem dies create a Powerstone token. 5/4
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Ward
![]() 2/2
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Enchant creature you control.
Enchanted creature has "When this becomes the target of a spell or ability an opponent controls, return it to its owner's hand." |
When Ambassador of the forest enters choose one —
• Search your library for a forest card, put it in your hand then shuffle. • Destroy target artifact. 2/3
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The Field of the Hundred Battles
(rare)
Legionnaire Angel
(uncommon)
Earthshaker Tyrranax
(uncommon)
Narrow Valley
(uncommon)
Dabbling Occultist
(common)
Hide in the grass
(common)
Rooftops Urchin
(common)
The tune of the plague doctor
(common)
Sea Wive
(common)
Rally the Auxiliaries
(common)
Stone-Engine Golem
(common)
Highborn Cadet
(common)
Alertness
(common)
Ambassador of the forest
(common)
Plains
(basic)

: If you control two or fewer lands, add 1 mana of any color.