Ravages in Swilften: Virtual Booster
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| Mechanics | Design document |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Squad
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If you control more than three creatures named Woodlands Resistants, they gain first strike. 2/1
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Target player mills cards according to your black tradition. (Every
in the mana value of cards in your graveyard counts towards your black tradition.) |
Sorceries and Instant in your graveyard with mana value lesser than your Red tradition have flashback.
As Excavated Mountain enters, you may pay 1 life. If you don't, it enters tapped.
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Squad —
![]() or sacrifice a Food or Nonhorror creature3/1
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Choose one —
• Target player shuffles up to three target cards from their graveyard into their library. • Destroy target artifact or enchantment. |
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Ward
![]() 2/2
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Target creature deals damage to its controller equal to its power.
Overload ![]() ![]() (You may cast this spell for its overload cost. If you do, change “target” in its text to “each.”) |
Flashback
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Until end of turn when target creature dies, choose one — •create a Map token •Investigate |
Enchant creature.
Enchanted creature has flying. Sacrifice Aerobatics: target creature you control gains flying until end of turn. |
Consorts with Pirates and Pilots.(You can play Sea Wive from outside of the game once if you control a Pirate or a Pilot.)
Squad 1 Pirates and pilots you control have renown X where X is the number of creatures named Sea Wive that you control.1/1
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Enchant creature you control. Enchanted creature has hexproof and can't attack. Sacrifice Hide in the grass: target creature gets +2/+2 until end of turn.
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Inscribed Ring enters tapped.
Equip
Equipped creature has ward
, Sacrifice Inscribed Ring: Add one mana of any color. |
Enchant reature
Enchanted creature gains +2/+2. Sacrifice Feat of Strength: Destroy target artifact. |
When Hinterlands Chieftain enters, untap up to four basic lands.
If it’s not your turn Hinterlands Chieftain has first strike. 4/3
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Woodlands Resistants
(rare)
Plunder of Codices
(uncommon)
Unearthed Magilime
(uncommon)
Swarm of Gobblers
(uncommon)
Dissolve into Essence
(common)
Highborn Cadet
(common)
Mutiny of Discontents
(common)
Deathbed secret
(common)
Aerobatics
(common)
Sea Wive
(common)
Hide in the grass
(common)
Inscribed Ring
(common)
Feat of Strength
(common)
Hinterlands Chieftain
(common)
Forest
(basic)
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