Ravages in Swilften: Virtual Booster

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Mechanics | Design document
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Starting with you, you and target player may reveal a creature. If both players do, treat those creatures as if they were in the battlefield, then they fight each other. If a creature is destroyed this way put in the controller's graveyard, if not in their hand. If your opponent doesn't reveal a creature, you may put the revealed creature in the battlefield.
 U 
Creature – Human Warlock
Consorts with Horrors (You may cast {cardname} from outside the game once, if you control a Horror.)
Flying
When Veil Attuned Witch deals damage to an opponent, they discard a card at random.
2/1
 U 
Creature – Human Cleric
When Sacrilegious Sanctifier enters, you may exile a creature card from a graveyard. If you do create a Relic token.
Protection from white.
2/2
 U 
Creature – Elf Archer
Multikicker {2}. Prize Hunter gets +1/+1 until end of turn for each time it was kicked. When Prize Hunter enters it fights target creature. If a creature damaged by Prize Hunter dies, create a Relic token.(It's an artifact with: "Exalted and {t}, Sacrifice this: gain 2 life, or prevent the next 2 damage that would be dealt to target creature this turn.")
2/2
 C 
Instant
Flashback {1}{u}
Until end of turn when target creature dies, choose one — •create a Map token
•Investigate
 C 
Creature – Human Noble Warlock
Black creature spells you cast cost up to {2} less to cast. When you successfully cast a black creature spell, sacrifice Dabbling Occultist.
1/1
 C 
Enchantment – Aura
Enchant creature you contol.
Enchanted creature has +X/+X where X is your white tradition (Your white tradition is equal to the number of white mana symbols in your graveyard.)
 C 
CREATURE – Human Soldier
Ward {2}
2/2
 C 
Instant
You may put a land card from your hand onto the battlefield.
Basic landcycling {2}. ({2}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
 C 
Sorcery
Target creature deals damage to its controller equal to its power.
Overload {5}{w}{r} (You may cast this spell for its overload cost. If you do, change “target” in its text to “each.”)
 C 
Creature – Elf
Basic landfall — Whenever a basic land you control enters, gain 2 life.
2/2
 C 
Creature – Human Soldier
When Brutal Forager deals combat damage to an opponent create a Food token then that player discards a card.
3/2
 C 
Instant
Choose one —
• Hit in the magazine deals 3 damage to any target.
• Destroy target vehicle.
 C 
Artifact Creature – Golem
This spell costs {2} less to cast if you control a Powerstone.
When Stone-Engine Golem enters, sacrifice a Powerstone if you control at least one.
When Stone-Engine Golem dies create a Powerstone token.
5/4
Plains
 
 B 
Basic Land – Plains

Duel of Champions (rare)
Veil Attuned Witch (uncommon)
Sacrilegious Sanctifier (uncommon)
Prize Hunter (uncommon)
Deathbed secret (common)
Dabbling Occultist (common)
Advice of the old guard (common)
Highborn Cadet (common)
Exuberant Blooming (common)
Mutiny of Discontents (common)
Generous Pilgrim (common)
Brutal Forager (common)
Hit in the magazine (common)
Stone-Engine Golem (common)
Plains (basic)