Ravages in Swilften: Virtual Booster
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| Mechanics | Design document |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Entombed — When Dreams of Sanctity enters, put three random seals under it. At the beginning of your upkeep if there are no seals under Dreams of Sanctity transform it.
Flying, hexproof, exalted
5/5
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Dash —
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If a creature is attacking you and you control an untapped basic Mountain, you may cast High Sierra Bandit without paying its mana cost and as though it had flash. 3/1
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Whenever a spell or permanent you control is targeted by a spell or ability an opponent controls, Amass Humans 1.
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You may cast Fallen Hussar without paying its mana cost and as though it had flash if two or more creatures you control died this turn.
Reinforce 2 — 2 (![]() ,Discard this card: Put two +1/+1 counter on target creature.)2/2
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Buyback
(You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)
Battery of Wizards deals 2 damage to any target. |
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This spell costs
less to cast if you control a Powerstone.
When Stone-Engine Golem enters, sacrifice a Powerstone if you control at least one. When Stone-Engine Golem dies create a Powerstone token. 5/4
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Choose one —
• Target player shuffles up to three target cards from their graveyard into their library. • Destroy target artifact or enchantment. |
When Prophet of the Holy Fire attacks or blocks you may reveal the top card of your deck, if it is a Sorvery or Instant card, you may cast it as if it were in your hand until end of turn.
1/1
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Basic landfall — Whenever a basic land you control enters, gain 2 life.
2/2
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When Hinterlands Chieftain enters, untap up to four basic lands.
If it’s not your turn Hinterlands Chieftain has first strike. 4/3
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Defender
Put a -1/-1 counter on Imperial Guardsmen: Imperial Guardsmen loses defender until end of turn. 5/5
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Enchant Creature
Target creature gets -x/-x where X is your black tradition (Every un he mana cost of cards in your graveyard counts towards yur blck traditon) |
Combust — (Discard this card when casting a spell that shares a card type with it. If you do,, it reduces that spell's mana cost by
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Counter target spell. If that spell is countered this way put it into its owner`s hand istead of into that player's graveyard. |
Channel — 1
, Discard Hamlet Militia: Untap two target creatures you control.2/1
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Dreams of Sanctity
(rare)
High Sierra Bandit
(uncommon)
Banner of Revolt
(uncommon)
Fallen Hussar
(uncommon)
Battery of Wizards
(common)
Stone-Engine Golem
(common)
Dissolve into Essence
(common)
Prophet of the Holy Fire
(common)
Generous Pilgrim
(common)
Hinterlands Chieftain
(common)
Imperial Guardsmen
(common)
Ancient Curse
(common)
Mana Spark
(common)
Hamlet Militia
(common)
Island
(basic)

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