Okundwa
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Mechanics | Skeleton |
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Put X -1/-1 counters on target attacking creature, where X is that creature's power.
Stampede (Creatures you control with stampede can't be blocked unless all attacking creatures you control with stampede are blocked.)
Creatures your opponents control enter the battlefield tapped with a -1/-1 counter on them.
Creatures your opponents control enter the battlefield tapped with a -1/-1 counter on them.
5/5
When Bronze-Mane Guardian enters the battlefield you may untap target white creature you control.
A pride united fears no storm, beast, or curse-maker.
1/1
Creatures you don't control with -1/-1 counters can't attack unless their controller pays
for each creature with a -1/-1 counter that they controls.

Cursed (You may have this creature enter the battlefield with a -1/-1 counter on it.)
As long as Declawed Gunya has a -1/-1 counter on it you may gain 2 life whenever a card is exiled.
As long as Declawed Gunya has a -1/-1 counter on it you may gain 2 life whenever a card is exiled.
Insulted to scavenge.
2/2
Cursed (You may have this creature enter the battlefield with a -1/-1 counter on it.)
As long as Giant-Biter Yerba has a -1/-1 counter on it "
: tap target creature with a power of 3 or greater."
As long as Giant-Biter Yerba has a -1/-1 counter on it "

3/3
Gain 1 life for each cleric you control.
Draw a card.
Draw a card.
"Though I know nothing of magics, I feel just a little wiser from seeing Yewande converse with the heads of other cackles."
Untap target creature you control. It gains +0/+3 until end of turn.
Stampede (Creatures you control with stampede can't be blocked unless all attacking creatures you control with stampede are blocked.)
Zig-Zag here and there
Swifter than the hare
Jump a dozen feet in the air
Swifter than the hare
Jump a dozen feet in the air
1/3
Vigilance, Stampede (Creatures you control with stampede can't be blocked unless all attacking creatures you control with stampede are blocked.)
Migrating Buffalo gets +0/+1 as long as you control an island.
Migrating Buffalo gets +0/+1 as long as you control an island.
2/3
Whenever a creature you control is the target of a hex you may put a -1/-1 counter on target creature you don't control.
Cities fall when two witch doctors go to war.
Hex (
: Put a -1/-1 counter on target creature without a -1/-1 counter on it. )
Whenever Mournful Witch Doctor uses its hex prevent all damage that would be dealt to target opponent and creatures that opponent controls until end of turn.

Whenever Mournful Witch Doctor uses its hex prevent all damage that would be dealt to target opponent and creatures that opponent controls until end of turn.
1/1
Enchant creature
Enchanted creature gains indestructible, vigilance, and +2/+2 for each aura attached to it.
Enchanted creature gains indestructible, vigilance, and +2/+2 for each aura attached to it.
Flying
All damage creatures without flying would deal to Sky High Falcon is reduced by 1.
All damage creatures without flying would deal to Sky High Falcon is reduced by 1.
2/2
Until end of turn target creature gains protection from red and black.
Cursed (You may have this creature enter the battlefield with a -1/-1 counter on it.)
As long as Yerba Matron has a -1/-1 counter on it Yerba Matron and other hyenas you control gain vigilance and protection from creatures.
As long as Yerba Matron has a -1/-1 counter on it Yerba Matron and other hyenas you control gain vigilance and protection from creatures.
2/2
Cursed (You may have this creature enter the battlefield with a -1/-1 counter on it.)
As long as Algae-Blinded Diviner is cursed whenever you would draw a card you may instead look at the top three cards, choose one to add to your hand, then put the rest into your graveyard.
As long as Algae-Blinded Diviner is cursed whenever you would draw a card you may instead look at the top three cards, choose one to add to your hand, then put the rest into your graveyard.
3/3
Return target creature to its owner's hand. If that creature had a -1/-1 counter on it, draw a card.
Target blocking creature gets -5/-0 until end of turn. If that creature has a -1/-1 counter on it you may draw a card, then discard a card.
Trample
Whenever Floodlord Leviathan is unblocked put a flood counter on target land defending player controls. That land is becomes an island.
Floodlord Leviathan gets +1/+1 for each island you don't control.
Whenever Floodlord Leviathan is unblocked put a flood counter on target land defending player controls. That land is becomes an island.
Floodlord Leviathan gets +1/+1 for each island you don't control.
6/7
Prevent all combat damage that would be dealt to and dealt by Greatwater Newt if there are five or more islands in play.
How many places can something the size of a crocodile hide?
2/4
Cast Monsoon Preparation only during the combat phase.
Return X target attacking creatures to their owners' hands and draw X cards.
Return X target attacking creatures to their owners' hands and draw X cards.
The wet season makes bandits of Okundwa's merfolk.
Flying
At the beginning of each opponent's combat step you may draw 3 cards unless that opponent skips his or her combat step.
At the beginning of each opponent's combat step you may draw 3 cards unless that opponent skips his or her combat step.
4/6
Cursed (You may have this creature enter the battlefield with a -1/-1 counter on it.)
As long as Pirate of Bhozi Cove has a-1/-1 counter on it, Pirate of Bhozi Cove has "whenever Pirate of Bhozi Cove deals combat damage to an opponent you may draw a card."
As long as Pirate of Bhozi Cove has a-1/-1 counter on it, Pirate of Bhozi Cove has "whenever Pirate of Bhozi Cove deals combat damage to an opponent you may draw a card."
2/3
Flying, Wither
Bird on beast, what a feast.
Bird on my back, I attack.
Bird on my back, I attack.
2/4
Counter target green or red non-creature spell.
Irritated, Ndidi spoke, his calm voice chilling all passion.
As long as you control an artifact you may untap Redgill Curator during each other player's untap step.
So many precious trinkets, so few worthy owners.
1/2
Reveal the top card of your library. Each opponent puts the top X cards of his or her library into his or her graveyard, where X was the revealed card's converted mana cost. Then, add the revealed card to your hand.
Hex (
: Put a -1/-1 counter on target creature without a -1/-1 counter on it. )
Whenever Slothgut Witch Doctor hexes a creature each other creature sharing a name with that creature gets -3/-0 until end of turn.

Whenever Slothgut Witch Doctor hexes a creature each other creature sharing a name with that creature gets -3/-0 until end of turn.
2/4
Enchant creature
Exile a creature from your graveyard: Tap enchanted creature.
Exile a creature from your graveyard: Tap enchanted creature.
Spirits conjured as haunts can stir sad memories.
Whenever a creature you control is the target of a spell or ability you don't control you may pay
. If you do, draw a card.

As an additional cost to cast Scarscale Ritual, put a -1/-1 counter on a creature you control.
Draw two cards.
Draw two cards.
Counter target spell.
Cast Swept Aside only if you control a multicolored permanent.
Cast Swept Aside only if you control a multicolored permanent.
"Yes, I am both a midwife and give that final elixir. I perform one duty more than the other."
Flying
Whenever a creature you control gains a -1/-1 counter Affliction Spirit gains +1/+1 until end of turn.
Whenever a creature you control gains a -1/-1 counter Affliction Spirit gains +1/+1 until end of turn.
0/1
Draw 3 cards and lose 3 life.
Remember, it is your blood spilled when crafting a blood curse.
Target player reveals his or her hand. Select up to two green or white creature cards. That player discards those cards.
Oluwatoyin jangled the rattle, and depravity overcame the farmer.
Whenever Creeping Shadowlord attacks put a -1/-1 counter on Creeping Shadowlord.
When Creeping Shadowlord dies creatures you don't control get -X/-X until end of turn, where X is the number of -1/-1 counters on Creeping Shadowlord.
When Creeping Shadowlord dies creatures you don't control get -X/-X until end of turn, where X is the number of -1/-1 counters on Creeping Shadowlord.
6/4
Hex (
: Put a -1/-1 counter on target creature without a -1/-1 counter on it. )
Whenever a creature has a -1/-1 counter place on it as the result of a hex put an additional -1/-1 counter on it.

Whenever a creature has a -1/-1 counter place on it as the result of a hex put an additional -1/-1 counter on it.
1/2
Wither

: Regenerate


The dancing curse is still bound to the bones, a testament to the witch doctor's might.
2/2
Return target creature card from a graveyard to its owner's hand. Put a -1/-1 counter on each creature with the same name as that creature.
A plague cemetery may not be the best place to find a corpse, but it will suffice.
Destroy X target creatures, then put an X/X black spirit token onto the battlefield under your control. X can't be zero.
Khzgeru's meddling of souls weakened the all of Okundwa's magic.
Destroy target creature with a counter on it.
"You have walked 100 steps knowing this hour would come"- Yewande Midnight-Cackle
Exile 3 non-creature, non-land cards from your hand: Return target creature with a power of 4 or greater from a graveyard to the battlefield.
Some would poach the titans of Okundwa for their ivory. Some would use their ivory to poach their enemies.
3/2
Target player discards a card. If a land card was discarded this way exile it instead.
Flying, Wither
Midnight Familiar can't block.
Midnight Familiar can't block.
The familiar's eyes leave a hex to linger until the Midnight-Cackle rend the flesh and bone to dust.
2/1
Enchant creature
Enchanted creature gets Hex (
: Put a -1/-1 counter on target creature without a -1/-1 counter on it. )
Enchanted creature gets Hex (

Target player loses X life and you gain X life, where X is the number of clerics you control.
"I pray for blood to spill so that I need not rely on the sky to rain and river to flood."
Hex (
: Put a -1/-1 counter on target creature without a -1/-1 counter on it. )
Pay 2 life: Until end of turn creatures with hexproof can be targeted by any Hex ability.

Pay 2 life: Until end of turn creatures with hexproof can be targeted by any Hex ability.
1/2
Shield-Breaker Heckler gets +1/+1 for each other hyena you control.
Yerba men are taught neither honor nor power.
0/1
Enchant creature
At the beginning of your upkeep put a -1/-1 counter on enchanted creature.
When a creature with Wasting Mark attached to it dies You may return Wasting Mark from your graveyard to the battlefield enchanting another creature with the same controller
At the beginning of your upkeep put a -1/-1 counter on enchanted creature.
When a creature with Wasting Mark attached to it dies You may return Wasting Mark from your graveyard to the battlefield enchanting another creature with the same controller
At the beginning of each phase during your turn target opponent chooses one:
• Add


to Ancestor's Boon controller's mana pool.
• Ancestor's Boon's controller exiles the top card of his or her library. Until end of turn Ancestor's Boon's controller may play that card.
• Add




• Ancestor's Boon's controller exiles the top card of his or her library. Until end of turn Ancestor's Boon's controller may play that card.
Haste
When Brush Mercenary enters the battlefield target creature can't block until end of turn.
When Brush Mercenary enters the battlefield target creature can't block until end of turn.
1/1
Wither
Whenever a creature with a -1/-1 counter on it dies it deals damage equal to it's toughness to its controller.
Whenever a creature with a -1/-1 counter on it dies it deals damage equal to it's toughness to its controller.
What becomes of souls too tormented to become blessed ancestors?
3/2
Haste, wither
Those teeth could kill a Tusk. Oink-Oink all you want, but I'm not going into that den.
3/2
Whenever an instant or sorcery deals damage to a player Deathfire Witch Doctor gains Hex (
: Put a -1/-1 counter on target creature without a -1/-1 counter on it. ) until end of turn.

2/2
Add 


to your mana pool.




The sands may roast flesh as tender as any flame.
Deal 3 damage to target white or blue creature. Cast Erratic Outburst only during an opponent's turn.
Enchant creature
Whenever a -1/-1 counter is put on enchanted creature that creature gets +2/+2 until end of turn.
Whenever a -1/-1 counter is put on enchanted creature that creature gets +2/+2 until end of turn.
Cursed (You may have this creature enter the battlefield with a -1/-1 counter on it.)
As long as Flamewreath Shaman has a -1/-1 counter on it spells you cast targeting Flamewreath Shaman cost
less.
As long as Flamewreath Shaman has a -1/-1 counter on it spells you cast targeting Flamewreath Shaman cost

3/2
Each player discards his or her hand, then draws 7 cards. Each player may then reveal any number of instants drawn this way and cast them without paying their mana costs.
Haste
Whenever Gunya Prowler attacks Gunya Prowler gets +X/+0 until end of turn, where X is the number of non-basic lands you don't control.
Whenever Gunya Prowler attacks Gunya Prowler gets +X/+0 until end of turn, where X is the number of non-basic lands you don't control.
2/1
Enchant land
Enchanted land gains "
,
: Kemkatu Bandit Lair deals 1 damage to target creature. Put a 1/1 red warrior token onto the battlefield."
Enchanted land gains "


Put two 3/1 red elemental tokens with haste, first strike, and "sacrifice this creature at the beginning of your endstep" onto the battlefield.
Destroy target artifact. If a creature was exiled with that artifact Shatter the Amulet deals 2 damage to its controller.
Deal 1 damage to all creatures with counters on them.
One misery is likely to follow another.
Deal 4 damage to target creature. If a creature dealt damage this way would die this turn, exile it instead.
Stampede (Creatures you control with stampede can't be blocked unless all attacking creatures you control with stampede are blocked.)
When Umkuku Thrashers enters the battlefield or dies you may destroy target artifact.
When Umkuku Thrashers enters the battlefield or dies you may destroy target artifact.
4/3
Enchant creature
Enchanted creature gets +1/+1 for each creature in your graveyard.
Enchanted creature gets +1/+1 for each creature in your graveyard.
Enchant creature
Enchanted creature becomes a 6/6 green treefolk with trample and reach.
Enchanted creature becomes a 6/6 green treefolk with trample and reach.
Wither
,
: Black-Ivory Gouger fights target creature with a -1/-1 counter on it.


The Black-Ivory Tusks have renown, but no ancestors to bestow the honored title of Herd.
5/5
Destroy target artifact or enchantment. If you control a multicolored permanent you may draw a card.
"Why bind one's power into their own fragile bones?"- Funanya
When Chidsi Gardener dies you may put two 1/1 green saproling tokens onto the battlefield.
"The trees grow like iron, yes. I turn that iron to steel."
3/2
Target creature gets +2/+2 until end of turn. If that creature is a multicolor creature it also gains haste.
Whenever Head of the Egwu Herd attacks destroy target artifact or enchantment the defending player controls.
When Head of the Egwu Herd dies put X 1/1 green saproling tokens onto the battlefield where is the number of artifacts and enchantments in all graveyards.
When Head of the Egwu Herd dies put X 1/1 green saproling tokens onto the battlefield where is the number of artifacts and enchantments in all graveyards.
7/7
Target creature you control gains islandwalk and swampwalk until end of turn.
When your home is nature all beasts become intruders.
Enchant creature
Enchanted creature gains Stampede (Creatures you control with stampede can't be blocked unless all attacking creatures you control with stampede are blocked.)
Enchanted creature gains Stampede (Creatures you control with stampede can't be blocked unless all attacking creatures you control with stampede are blocked.)
+2: Upt to one target creature becomes a forest until end of turn.
-4: Untap all lands you control.
-8: You gain an emblem with "lands you control tap for two additional mana of the color they produce."
-4: Untap all lands you control.
-8: You gain an emblem with "lands you control tap for two additional mana of the color they produce."
4
Reach, Cursed (You may have this creature enter the battlefield with a -1/-1 counter on it.)
Whenever Nest-Raider Python blocks a creature, if Nest-Raider Python has a -1/-1 counter on it, Nest-Raider Python gains deathtouch.
Whenever Nest-Raider Python blocks a creature, if Nest-Raider Python has a -1/-1 counter on it, Nest-Raider Python gains deathtouch.
2/3




Cursed (You may have this creature enter the battlefield with a -1/-1 counter on it.)
1/3
Reach, wither, Stampede (Creatures you control with stampede can't be blocked unless all attacking creatures you control with stampede are blocked.)
What herbivore could stand so brazenly in Ferafu and not be a killer?
3/3
Hexproof
Sacrifice Scarfaced Witch: Until end of turn enchantments you control have hexproof.
Sacrifice Scarfaced Witch: Until end of turn enchantments you control have hexproof.
"I looked away in disgust, and so I could not tell my lava where to strike."- Gowan
1/2
Whenever you cast a creature spell you may pay
, if you do put a charge counter on Summoner's Enclave.
Sacrifice Summoner's Enclave: Add X mana of any color combination to your mana pool, where X is the number of charge counters on Summoner's Enclave.

Sacrifice Summoner's Enclave: Add X mana of any color combination to your mana pool, where X is the number of charge counters on Summoner's Enclave.
Shamans you control get +1/+1.
Whenever you play a shaman spell you may put a land from your hand onto the battlefield.
Whenever you play a shaman spell you may put a land from your hand onto the battlefield.
Haste, trample, Stampede (Creatures you control with stampede can't be blocked unless all attacking creatures you control with stampede are blocked.)
Worldtrembler Rhino can only be blocked by two or more creatures.
Worldtrembler Rhino can only be blocked by two or more creatures.
Its footsteps become pools in the rainy season.
6/7
+2: Target player discards a card. If a land was discarded this way Khzgeru, Bone Shaman deals 2 damage to that player.
-3: Destroy target creature or artifact.
-8: Return all creatures from all graveyards to the battlefield under your control. They gain haste. Sacrifice them at the beginning of the next endstep.
-3: Destroy target creature or artifact.
-8: Return all creatures from all graveyards to the battlefield under your control. They gain haste. Sacrifice them at the beginning of the next endstep.
Illus. MarkTarrisse
4
Hex (
: Put a -1/-1 counter on target creature without a -1/-1 counter on it. )
If a creature hexed by Apprentice Abolisher Tusk would die exile that creature instead.

If a creature hexed by Apprentice Abolisher Tusk would die exile that creature instead.
3/5
Hex (
: Put a -1/-1 counter on target creature without a -1/-1 counter on it. )
Sacrifice Bewitching Novice whenever Bewitching Novice becomes the target of a hex.

Sacrifice Bewitching Novice whenever Bewitching Novice becomes the target of a hex.
2/2
Wither
Exile Blight Beetle from your graveyard: Target creature gains wither until end of turn.
Exile Blight Beetle from your graveyard: Target creature gains wither until end of turn.
3/3
Defender, Wither
At the beginning of each player's endstep if that player controls one or more tapped creatures that player loses 1 life.
At the beginning of each player's endstep if that player controls one or more tapped creatures that player loses 1 life.
1/5
Exile target creature. Each player gains life equal to its toughness.
"We are hungry, and you, you are covered in juicy, red flesh"- Ashabi, Scarspot
Cursed (You may have this creature enter the battlefield with a -1/-1 counter on it.)
As long as Brooding Haunt a -1/-1 counter on it, Brooding Haunt has flying and lifelink.
As long as Brooding Haunt a -1/-1 counter on it, Brooding Haunt has flying and lifelink.
3/3
Choose one-
•until end of turn you have protection from opponents.
•until end of turn whenever a planeswalker you control activates a loyalty ability you may destroy target tapped creature.
•until end of turn you have protection from opponents.
•until end of turn whenever a planeswalker you control activates a loyalty ability you may destroy target tapped creature.
Pay 2 life, exile a creature card from your graveyard: Put a 2/2 white-black hyena warrior token onto the battlefield.
One chuckle erupts into a roar of laughter.
Regenerate target creature and remove any -1/-1 counters on it.
Many who were cursed felt as if they were born again when their hexes were removed.
Sacrifice Ferafu Ostrich: Destroy target attacking or blocking creature.
It's your head that'll be in the sand.
1`/1
Whenever Gold-Eye Giggler attacks or blocks you may exile a creature card from your graveyard. If you do Gold-Eye Giggler gets +1/+1 until end of turn.
2/2
Flying
Exile Howling Ancestor from your graveyard: Target creature gets +1/+1 until end of turn. Activate this ability only during your turn.
Exile Howling Ancestor from your graveyard: Target creature gets +1/+1 until end of turn. Activate this ability only during your turn.
1/1
Cursed (You may have this creature enter the battlefield with a -1/-1 counter on it.)
As long as Laughing Shield-Breaker has a -1/-1 counter on it Laughing Shield-Breaker has protection from enchanted creatures.
As long as Laughing Shield-Breaker has a -1/-1 counter on it Laughing Shield-Breaker has protection from enchanted creatures.
2/2
When Monk of the Bite enters the battlefield tap target creature. That creature's controller loses life equal to its toughness.
Yerba may crude, but that crudeness is a discipline all their own.
2/3
Hex (
: Put a -1/-1 counter on target creature without a -1/-1 counter on it. )
If a creature would become cursed fro Purifying Priest's hex its controller sacrifices it.

If a creature would become cursed fro Purifying Priest's hex its controller sacrifices it.
1/2
Wither
When Salt-Mark Pariah blocks another creature with wither exile that creature.
When Salt-Mark Pariah blocks another creature with wither exile that creature.
"No- you are blessed when I compare you to myself."
2/3
Target player exiles his or her hand.
For the rest of the game that player can't cast spells that share a name with a card exiled by Shrill Laughter.
For the rest of the game that player can't cast spells that share a name with a card exiled by Shrill Laughter.
Cursed (You may have this creature enter the battlefield with a -1/-1 counter on it.)
As long as Sickly Healer is cursed Sickly Healer has lifelink.
As long as Sickly Healer is cursed Sickly Healer has lifelink.
3/5
Stampede (Creatures you control with stampede can't be blocked unless all attacking creatures you control with stampede are blocked.)
When Skullfaced Gnu enters the battlefield target player loses 2 if you control another creature with stampede.
When Skullfaced Gnu enters the battlefield target player loses 2 if you control another creature with stampede.
2/3
Exile target player's graveyard. You gain 1 life for each creature exiled this way.
When Soul-Eater Mystic enters the battlefield you may exile target enchanted creature and all enchantments attached to it.
"Life is sacred, for it is the meat we feast upon"-Durojaiye of the Gold-Eye Cackle
2/3
Sacrifice a creature as an additional cost to cast The Incident in Nkipi. Until end of turn creatures you control gain vigilance and are indestructible.
Enchant creature
Enchanted creature gains wither and can block an additional creature.
Enchanted creature gains wither and can block an additional creature.
Until end of turn whenever a creature would be dealt damage that damage is dealt in the form of -1/-1 counters.
Cursed (You may have this creature enter the battlefield with a -1/-1 counter on it.)
At the beginning of your upkeep, if Yerba Marrow-Eater has a -1/-1 counter on it, target opponent loses 2 life and you gain 2 life."
At the beginning of your upkeep, if Yerba Marrow-Eater has a -1/-1 counter on it, target opponent loses 2 life and you gain 2 life."
2/4
At the beginning of your upkeep tap target creature and put a -1/-1 counter on it.



: Each player sacrifices each creature they control that has a -1/-1 counter on it.




2/2
When Asogbo Tracker enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.
Asogbo Tracker can't block.
Asogbo Tracker can't block.
3/3
Creatures with flying you don't control get -2/-2 until end of turn.
The bird may eat the mosquito, but it's the insect who is the harbinger of winged death.
Wither
Pay 3 life: Target non-basic land becomes a 2/2 creature until end of turn. It's still a land.
Pay 3 life: Target non-basic land becomes a 2/2 creature until end of turn. It's still a land.
How could nature be harmonious when the vines drink the life from the tree?
3/3
Return target creature from a graveyard to the battlefield. That creature gains wither and fights target creature.
Hex (
: Put a -1/-1 counter on target creature without a -1/-1 counter on it. )
Whenever a creature with a -1/-1 counter on it dies you may put a 1/1 green saproling token onto the battlefield.

Whenever a creature with a -1/-1 counter on it dies you may put a 1/1 green saproling token onto the battlefield.
2/4
Put a 3/3 green rhino token with trample and a 1/1 black snake token with deathtouch onto the battlefield.
Whenever a creature enters the battlefield under your control with a -1/-1 counter on it you may put a -1/-1 counter on target creature.
"If you walk that dark path I will find someone to walk with you."- Kalejay
2/3
Reveal the top 5 cards of your library. Target opponent chooses a creature from them. Add that card to your hand and put the rest into your graveyard.
Stampede (Creatures you control with stampede can't be blocked unless all attacking creatures you control with stampede are blocked.)
Whenever Deathhorn Rhino is unblocked you may put a -1/-1 counter on target creature.
Whenever Deathhorn Rhino is unblocked you may put a -1/-1 counter on target creature.
6/5
At the beginning of each opponent's upkeep that player sacrifices a creature. You gain life and draw cards equal to its toughness.
The elves of the Hosotho jungle annually celebrate survival through ferocity.
Cursed (You may have this creature enter the battlefield with a -1/-1 counter on it.)
As long as Disfigured Elf has a -1/-1 counter on it elves you control have intimidate.
As long as Disfigured Elf has a -1/-1 counter on it elves you control have intimidate.
4/3
Enchant creature
When enchanted creature dies you may draw cards equal to its toughness.
When enchanted creature dies you may draw cards equal to its toughness.
Trample, Wither
Ghoulbark's botanical and mycological studies had their appeal.
4/4
Hex (
: Put a -1/-1 counter on target creature without a -1/-1 counter on it. )
Whenever Grayvein Doctor hexes a creature you may gain 2 life.

Whenever Grayvein Doctor hexes a creature you may gain 2 life.
3/2
Stampede (Creatures you control with stampede can't be blocked unless all attacking creatures you control with stampede are blocked.)
When Greenblood Tusk dies target creature you control get +2/+2 until end of turn.
When Greenblood Tusk dies target creature you control get +2/+2 until end of turn.
4/4
Target creature gains +X/+X until end of turn, where X is the number of -1/-1 counters on all creatures.
"Am I the doctor to a sick world?" Ghoulbark
Gain 2 life for each creature with a -1/-1 counter on it.
Their children are cursed by the bones of their fathers, and their bones will in turn curse their sons.
When Kalejaye, Soul Surgeon enters the battlefield draw a card for each creature with a -1/-1 counter on it.
Whenever a creature gains a -1/-1 counter you may gain 3 life.
Whenever a creature gains a -1/-1 counter you may gain 3 life.
3/3
Trample
Sacrifice Mud Musk Druid: Return a land card from your graveyard to your hand.
Sacrifice Mud Musk Druid: Return a land card from your graveyard to your hand.
Under a corruption hex the Mud Musk Herd returned more than the earth to its original state.
3/3
Cursed (You may have this creature enter the battlefield with a -1/-1 counter on it.)
Haste, Deathtouch
If Nnikvi Stalker is cursed Nnikvi Stalker must be blocked.
Haste, Deathtouch
If Nnikvi Stalker is cursed Nnikvi Stalker must be blocked.
2/2
Prevent all combat damage that would be dealt this turn, then put a -1/-1 counter on each creature that attacked this turn.
Sacrifice a creature with a -1/-1 counter on it: Poacher's Specter gains +1/+1 and lifelink until end of turn.
He tracks the wounded beast, unaware he follows his own trail of blood.
4/4
Hex (
: Put a -1/-1 counter on target creature without a -1/-1 counter on it. )

"Curses? Ha! A flesh-wound will fester and that is all I need."
1/2
Cursed (You may have this creature enter the battlefield with a -1/-1 counter on it.)
As long as Sandtoed Druid has a -1/-1 counter on it if a player does not play a land during their turn that player loses 1 life at the beginning of his or her end step.
As long as Sandtoed Druid has a -1/-1 counter on it if a player does not play a land during their turn that player loses 1 life at the beginning of his or her end step.
2/2
Wither, Reach
Exile Spiderbite Witch Doctor from your graveyard: Remove a -1/-1 counter from target creature.
Exile Spiderbite Witch Doctor from your graveyard: Remove a -1/-1 counter from target creature.
2/3
Wither
Exile The Surgeon's Nurse from your graveyard: Add
to your mana pool.
Exile The Surgeon's Nurse from your graveyard: Add


It is a sin to keep a soul unwillingly. The flesh has no say.
2/1
Enchant creature
Enchanted creature gains "
: Untap this creature and each other creature you control with the same name."
Enchanted creature gains "

When Beast-Seer Prophet enters the battlefield draw a card if you control 2 or more creatures.
Dead bones can only foretell death. I look for life's tellings in the moving body.
2/2
Flying
At the beginning of each upkeep if you control the most creatures you may draw a card.
At the beginning of each upkeep if you control the most creatures you may draw a card.
5/6
Exile target creature. If you controlled that creature search library for a creature of a different name with a converted mana cost equal to or less than that creature and puts it onto the battlefield. Otherwise, that creatures controller puts 2/2 blue-green lizard token onto the battlefield.
Cursed (You may have this creature enter the battlefield with a -1/-1 counter on it.)
Disppu Gapejaw has forestwalk as long as Disppu Gapejaw is cursed.
Disppu Gapejaw has forestwalk as long as Disppu Gapejaw is cursed.
Kings of the land and Kings of the River submit to the hippo.
3/3
Counter target creature spell. You gain life equal to its toughness.

"Let the wretched come to me"
2/2
Enchant creature you control
Enchanted creature can't attack unless another creature you control with a power of 4 or greater attacks. Whenever you cast an instant or sorcery enchanted creature gets +2/+2 until end of turn.
Enchanted creature can't attack unless another creature you control with a power of 4 or greater attacks. Whenever you cast an instant or sorcery enchanted creature gets +2/+2 until end of turn.



"A rare breed of something, we'd know what if it didn't run us down."
4/4
Stampede (Creatures you control with stampede can't be blocked unless all attacking creatures you control with stampede are blocked.)
As long as an opponent controls as non-basic land, creatures with flying can't block Hosotho Mudwalker.
As long as an opponent controls as non-basic land, creatures with flying can't block Hosotho Mudwalker.
3/3
Hunted Crocodile can only be blocked by two or more creatures.
When Hunted Crocodile becomes the target of a spell or ability, sacrifice it.
When Hunted Crocodile becomes the target of a spell or ability, sacrifice it.
3/3
Deathtouch
Whenever you cast your first creature spell each turn, until your next turn, non-creature spells your opponents cast cost
more to cast.
Whenever you cast your first creature spell each turn, until your next turn, non-creature spells your opponents cast cost

1/1
Whenever Jumping Druid blocks you may pay 
. If you do put two 1/1 green-blue frog tokens onto the battlefield blocking the same creature. At the end of the turn exile all frog tokens you control.


1/3
Reveal the top X cards of your library. You may put a land revealed this way from among them onto the battlefield untapped and one land into your hand. Then, put the rest on the bottom of your library in any order.
Wither, reach
When Kolo Basin Spider enters the battlefield you may tap target creature.
When Kolo Basin Spider enters the battlefield you may tap target creature.
2/4
Stampede (Creatures you control with stampede can't be blocked unless all attacking creatures you control with stampede are blocked.)
Whenever another creature with stampede enters the battlefield under your control you may draw a card.
Whenever another creature with stampede enters the battlefield under your control you may draw a card.
2/2
Whenever a permanent would be put into your graveyard from the battlefield you may put it on the bottom your library instead.

I have been from ports of Damur to the greenwoods of Menmund. I'd like to think I know a thing or two.
2/2
Untap target creature you control. It fights target creature.
"Ha! The beast is sleeping."- Fa'Idah the Hunter's final words
Spells you own have flash.
Other permanents you control have hexproof.
Other permanents you control have hexproof.
Let the rain renew you and awash your past.
Reach
Exile a creature from your graveyard: Spiring Mushroom gets +1/-1 until end of turn.
Exile a creature from your graveyard: Spiring Mushroom gets +1/-1 until end of turn.
Troops of mushrooms turned into the villages within the Gwehu forest.
0/4
Draw X cards, where is the greatest toughness among creatures you control.
"You think I've squandered these years in exile because I had no books to read?"
When Terror of Ojwao enters the battlefield draw a card for each multicolored creature you control.
You are who you eat.
3/2
Choose one
•Destroy target creature with flying
•Creatures you control with flying get +2/+2 until end of turn.
•Destroy target creature with flying
•Creatures you control with flying get +2/+2 until end of turn.
Flash
When Wing Kisser enters the battlefield target creature gets +1/+1 and flying until end of turn.
When Wing Kisser enters the battlefield target creature gets +1/+1 and flying until end of turn.
Some elves left the Nnikvi tribe to venerate life as a blessing rather than an ailment.
2`\/2
Reveal the top card of your library. If a land is revealed this way put it onto the battlefield and draw a card. Otherwise, put that card on the bottom of your library.
Until end of turn creatures target player controls can't block.
Until end of turn whenever a creature you control deals combat damage to a player you may draw a card.
Until end of turn whenever a creature you control deals combat damage to a player you may draw a card.
At the beginning of your endstep put a -1/-1 counter on Bloodhorn Arcanist if you cast no non-creature spells that turn.
"When the last soul is gone what will you curse with?"
3/3
Sacrifice Bluestripe Skink: Draw a card. Use this ability only if you have no cards in your hand.
4/3
Target creature gains flying and +2/+0 until end of turn.
Throw yourself like Dorcia throws her daggers.
+1: Deal 2 damage to target creature. Tap that creature.
-3:Exchange control of two target creatures.
-7: Look at the top 7 cards of target player's library. You may cast them without paying their mana costs. Put the rest on the bottom of the owner's library in any order.
-3:Exchange control of two target creatures.
-7: Look at the top 7 cards of target player's library. You may cast them without paying their mana costs. Put the rest on the bottom of the owner's library in any order.
4
Counter target instant or sorcery spell. If that spell was targeting a creature Err to Immolation deals 3 damage to that creature.
An evil eye makes the spell go awry.
Whenever Fetish Snatcher deals combat damage to a player you may return an artifact from that player's graveyard to the battlefield under your control.
4/4
Haste
: Draw a card, then discard a card.

The salamander crawled through the smouldering fire and the smoke turned a pure white.
0/3
Flying
Whenever Flametalon Eagle attacks it deals 1 damage to the defending player.
Whenever Flametalon Eagle attacks it deals 1 damage to the defending player.
2/1
Creatures can't block this turn.
Cast Forceful Attitude only if you cast another spell this turn.
Cast Forceful Attitude only if you cast another spell this turn.
If a player would gain life, you may draw a card instead.
Whenever you cast an instant or sorcery you may return Gowan's Council to your hand.
: Target creature gains haste until end of turn.

1/2

3/3
When Heisting Lavagripper enters the battlefield each player draws a card and then discards a card at random.
2/2
Whenever an instant or sorcery deals damage to a creature that creature gets -3/-0 until end of turn.
The Red Sun hex destroys the spirit through a single burn mark.
Draw two cards and deal 2 damage to target creature or player.
Great ideas may come at the expense of others.
When Lavascar Mechanic dies you may untap target artifact.
Some spirits guard their families for generations, some guard their possessions.
1/1
Lavashield Witch gets +1/+1 as long as you have three or more instants in your graveyard.
Take the destruction from destruction's force, and what does that force become?
2/3
Target creature you control and target creature you don't control deal damage equal to each other equal to the number of cards in their controllers' hands.
Cursed (You may have this creature enter the battlefield with a -1/-1 counter on it.)
As long as Nostalgic Wanderer has a -1/-1 counter on it, you may shuffle an instant or sorcery from your graveyard into your library at the beginning of your end step.
As long as Nostalgic Wanderer has a -1/-1 counter on it, you may shuffle an instant or sorcery from your graveyard into your library at the beginning of your end step.
2/3
Enchant creature
Whenever you cast an instant or sorcery enchanted creature gets +2/+2 until end of turn.
Whenever you cast an instant or sorcery enchanted creature gets +2/+2 until end of turn.
Hexproof
When Steam Bruiser enters the battlefield Steam Bruiser deals 2 damage to you.
When Steam Bruiser enters the battlefield Steam Bruiser deals 2 damage to you.
No, hippos or crocodiles? It's probably a notspring.
3/3
Whenever you cast a sorcery Tempest Mage gains first strike until end of turn.
Whenever you cast an instant Tempest Mage gains hexproof until end of turn.
Whenever you cast an instant Tempest Mage gains hexproof until end of turn.
2/2
Destroy target land, then untap two target lands.
Cities rise and cities fall.
Haste, Flash
Raise a sword, raise a shield, I'll do either before you can put you can raise a paw.- Ododo, the Windcutter
2/1
When Yanzu Sailfin enters the battlefield if you control an artifact you may deal 1 damage to target player and draw a card.
2/2
Stampede (Creatures you control with stampede can't be blocked unless all attacking creatures you control with stampede are blocked.)
Entire herds will make epic journeys to Medur so they can sell their wares.
2/5
Defender, First Strike, Wither
The Sun-Scarred mark brandishes one as friend of the enemy of a witch doctor.
3/4
When Bomb-Bodied Theurge dies Bomb-Bodied Theurge deals 3 damage to each blocking creature.
He made sure his taste popped in the Bone-Crunch warriors' mouths.
4/3
Claws of Sand deals 1 damage to each attacking creature.
The sands of Damur's beach remember the pawprints of the leonin that have marched through them.




4/3
Gain control of target creature until end of turn. Untap that creature and remove all counters from it. It gains haste until end of turn.
"I only need to sway the heart. The body will follow soon."
Put 2 2/2 red-white camel tokens with stampede onto the battlefield. Stampede (Creatures you control with stampede can't be blocked unless all attacking creatures you control with stampede are blocked.)
The sands have never slowed them down.
Whenever Fasya Chasers attacks cats you control gain first strike until end of turn.
4/3
Whenever a creature token enters the battlefield under your control Fiery Herd deals 1 damage to target creature or player.
The superstitious, ill-educated say that minotaur's placenta is fire.
Attacking creatures get +2/+2 until end of turn.
Enchant creature
Enchanted creature gains first strike and lifelink while blocking.
Enchanted creature gains first strike and lifelink while blocking.
Not all curses are born of malice.
Haste
When Goldmane Ripper enters the battlefield Goldmane Ripper gains protection from the color of you choice until end of turn.
When Goldmane Ripper enters the battlefield Goldmane Ripper gains protection from the color of you choice until end of turn.
2/1
Flying, First strike
At the beginning of your upkeep Jagged-Peak Dragon deals 3 damage to target tapped creature.
At the beginning of your upkeep Jagged-Peak Dragon deals 3 damage to target tapped creature.
Only a dragon would rest atop the dagger-like peaks of the Isbo range.
5/4
Destroy target enchantment. Lightning Dispel deals 3 damage to its controller.
The natural forces may trifle even the most ancient of blessings or curses.
Cursed (You may have this creature enter the battlefield with a -1/-1 counter on it.)
As long as Medur Claw-Master is cursed Medur Claw-Master can't be blocked by creatures with enchantments or equipments attached to them.
As long as Medur Claw-Master is cursed Medur Claw-Master can't be blocked by creatures with enchantments or equipments attached to them.
2/2
Blocking creatures gain "
: this creature gets +1/+0 until end of turn."

"I saw those coals of eyes gazing through the smoke. I never want to see them again."
Deal 7 damage to target creature then tap all creatures that share a color with that creature.
The Oorunoreiwo caravan have not been bothered since they ambushed bandits on their last route.
Whenever Pride Huntress attacks target creature you control gets +1/+1 until end of turn.
"Why would I choose the solitude of hunting you alone?"
4/3
As long your opponent controls a swamp Salt-Mark Vengeful has Hex (
: Put a -1/-1 counter on target creature without a -1/-1 counter on it. ).

2/2
Haste
Whenever Sandstorm Elemental or another creature enters the battlefield under your control gain 2 life and Sandstorm Elemental deals 2 damage to target creature or player.
Whenever Sandstorm Elemental or another creature enters the battlefield under your control gain 2 life and Sandstorm Elemental deals 2 damage to target creature or player.
5/5
Flying, haste
The quick eat first, but all buzzards feast.
1/2
Destroy all creatures. Solarblast Deals 1 damage to each player for each creature destroyed this way.
Lifelink
Sunblind Wanderer attacks each turn if able.
Sunblind Wanderer attacks each turn if able.
3/3
Discard a card at random. If you do, draw two cards. If a creature was discarded this way put a 1/1 white warrior token onto the battlefield.
Enchant creature
Enchanted creature gains lifelink and haste.
Enchanted creature gains lifelink and haste.
Sometimes in the grip of heat you may have the greatest bursts of energy.
Deal 3 damage to target attacking or blocking creature. When that creature dies this turn add 
to your mana pool.


Coffi may be the friendliest of the great witch doctors, but his temper is also the shortest.
Whenever a creature you control hexes a creature you don't control Bone-Crunch Flanker gets +1/+1 until end of turn.
Call a Bone-Crunch a lackey and it won't take a hex to silence you.
1/1
When Earthbound Departed enters the battlefield gain 1 life for each creature in your graveyard.
When Earthbound Departed dies gain 1 life for each exiled creature you own.
When Earthbound Departed dies gain 1 life for each exiled creature you own.
3/4



Never bury a warrior with his sword.
2/2
Flash
When Cobra Druid enters the battlefield you may remove all counters from target creature you control. That creature gains deathtouch until end of turn.
When Cobra Druid enters the battlefield you may remove all counters from target creature you control. That creature gains deathtouch until end of turn.
2/2
As an additional cost to cast Natural Knowledge sacrifice a creature. Return X target creature cards from your graveyard to your hand, where X was the sacrificed creature's toughness.
Exile Wretched Ancestor from your graveyard: Target creature you control gains deathtouch until end of turn.
Spirits bear grudges and bequeath them to their living allies.
1/1
When Haze Animator enters the battlefield return target creature you control to its owner's hand.
Whenever a creature is sent from the battlefield to your hand creatures you control get +2/+2 until end of turn.
Whenever a creature is sent from the battlefield to your hand creatures you control get +2/+2 until end of turn.
1/4
Hexproof
"Grandpa, if I cannot see the Ancestors how do I know they really exist?"
The old man smiled, "Do you not know my presence without seeing me? Soon the day will come when you shall feel me near you, but never see me."
The old man smiled, "Do you not know my presence without seeing me? Soon the day will come when you shall feel me near you, but never see me."
1/1
Cursed (You may have this creature enter the battlefield with a -1/-1 counter on it.)
As long as Tributary Way-Cutter has a -1/-1 counter on it whenever an opponent shuffles his or her library you may draw a card.
As long as Tributary Way-Cutter has a -1/-1 counter on it whenever an opponent shuffles his or her library you may draw a card.
3/2


1/1
Copy target activated ability. If that ability had a target you may choose a new target.
The sincerest form of flattening.
Whenever you draw a card target wizard gets +1/+1 until end of turn.
What is sharper, steel or the tongue?
1/1
Whenever Ferafu War-Herd attacks target creature you control with a -1/-1 counter on it gains doublestrike until end of turn.
The War-Herds do not exile their cursed, but keep them close for protection.
3/3
Stampede (Creatures you control with stampede can't be blocked unless all attacking creatures you control with stampede are blocked.)
: target creature with stampede gets +1/+1 until end of turn. Use this ability only once each turn.

1/1
First Strike
The fasya leonin mistakenly think they're quick enough to outrun a hex.
1/1
Fetish (Whenever a nontoken creature dies, if this card has no fetish, you may exile that card. )
: Belt of Heads deals 2 damage to target creature. If Belt of Heads has a fetish Belt of Heads deals 2 damage to target creature and its controller instead.

Fetish (Whenever a nontoken creature dies, if this card has no fetish, you may exile that card. )
Chattering Skullstaff enters the battlefield with 3 charge counters on it.
Remove a charge counter from Chattering Skullstaff,
: Put a 1/1 colorless artifact skull token onto the battlefield.
If Chattering Skullstaff has a fetish Chattering Skullstaff gains "at the beginning of your upkeep put a charge counter on Chattering Skullstaff."
Chattering Skullstaff enters the battlefield with 3 charge counters on it.
Remove a charge counter from Chattering Skullstaff,

If Chattering Skullstaff has a fetish Chattering Skullstaff gains "at the beginning of your upkeep put a charge counter on Chattering Skullstaff."
Fetish (Whenever a nontoken creature dies, if this card has no fetish, you may exile that card. )
,
: Draw a card. If Cortex Fetish has a fetish, instead this ability costs
,
.




Fetish (Whenever a nontoken creature dies, if this card has no fetish, you may exile that card. )
: Remove a counter from target creature. If Dangling Heart has a fetish, untap that creature.

Whenever an opponent casts a multicolor spell you may pay
and put a charge counter on Dustfield Scarecrow.
Remove X charge counters from Dustfield Scarecrow,
: Add
to your mana pool, where X is the number of charge counters removed this way.

Remove X charge counters from Dustfield Scarecrow,


0/2
Equipped creature has hexproof.
Equip
.
Equip

Protection can be bought, or stolen.
Fetish (Whenever a nontoken creature dies, if this card has no fetish, you may exile that card. )
: Target creature you control gets +0/+1 until end of turn. If Lifebond Fetish has a fetish target creature control get +0/+3 until end of turn instead.

Equipped creature gets +3/+0.
Whenever equipped creature dies put a -1/-1 counter on target creature.
Equip: Put a -1/-1 counter on target creature you control.
Whenever equipped creature dies put a -1/-1 counter on target creature.
Equip: Put a -1/-1 counter on target creature you control.
Fetish (Whenever a nontoken creature dies, if this card has no fetish, you may exile that card. )
: Add
to your mana pool. If has a fetish add one mana of any color to your mana pool instead.


Fetish (Whenever a nontoken creature dies, if this card has no fetish, you may exile that card. )
: Exile target creature with a converted mana cost of
. If Oblivion Blade has a fetish, instead
, sacrifice Exile all creatures with a converted mana cost of X, where X is the converted mana cost of the exiled creature.



Fetish (Whenever a nontoken creature dies, if this card has no fetish, you may exile that card. )
Plague Fetish enters the battlefield with 2 charge counters on it.
Remove a charge counter,
: Put a -1/-1 counter on target creature.
If Plague Fetish has a fetish Plague Fetish gains "put a charge counter on Plague Fetish at the beginning of your upkeep."
Plague Fetish enters the battlefield with 2 charge counters on it.
Remove a charge counter,

If Plague Fetish has a fetish Plague Fetish gains "put a charge counter on Plague Fetish at the beginning of your upkeep."
Fetish (Whenever a nontoken creature dies, if this card has no fetish, you may exile that card. )
Soul Poppet is indestructible.
If Soul Poppet has a fetish, Soul Poppet gains all activated and triggered abilities of the exiled creature.
Soul Poppet is indestructible.
If Soul Poppet has a fetish, Soul Poppet gains all activated and triggered abilities of the exiled creature.
0/1
Fetish (Whenever a nontoken creature dies, if this card has no fetish, you may exile that card. )
: Target creature you control gets +1/+0. If Spear-Scarred Fetish has a fetish, target creature you control get +2/+0" instead.

Fetish (Whenever a nontoken creature dies, if this card has no fetish, you may exile that card. )
Whenever you cast a spell you may gain 1 life. If Staff of Souls has a fetish, instead gain 3 life.
Whenever you cast a spell you may gain 1 life. If Staff of Souls has a fetish, instead gain 3 life.
Exile a creature from your graveyard: Wandering Crematorium gains lifelink until end of turn.
Some curses stay with body and spirit long after death, preventing the wretched from having normal funereal rights.
2/2
Abandoned Village enters the battlefield tapped.
When Abandoned Village enters the battlefield you may shuffle a card from your graveyard into your library.
: Add
or
to your mana pool.
When Abandoned Village enters the battlefield you may shuffle a card from your graveyard into your library.



When Ahjrabi Salt Spring enters the battlefield sacrifice it unless you exile a non-land card from your graveyard.
: Add
or
to your mana pool.



When Chidsi Iron Forest enters the battlefield sacrifice it unless you exile a non-land card from your graveyard.
: Add
or
to your mana pool.



When Crater Island enters the battlefield sacrifice it unless you exile a non-land card from your graveyard.
: Add
or
to your mana pool.



When Crocodiles' River enters the battlefield sacrifice it unless you exile a non-land card from your graveyard.
: Add
or
to your mana pool.



When Disppu Mangroves enters the battlefield sacrifice it unless you exile a non-land card from your graveyard.
: Add
or
to your mana pool.



When Ferafu Savannah enters the battlefield sacrifice it unless you exile a non-land card from your graveyard.
: Add
or
to your mana pool.



When Fetish Market of Nkipi enters the battlefield sacrifice it unless you exile a non-land card from your graveyard.
: Add
or
to your graveyard.



Glimmering Cataracts enters the battlefield tapped.
When Glimmering Cataracts enters the battlefield you may shuffle a card from your graveyard into your library.
: Add
or
to your mana pool.
When Glimmering Cataracts enters the battlefield you may shuffle a card from your graveyard into your library.



When Jungle Heart of Hosotho enters the battlefield sacrifice it unless you exile a non-land card from your graveyard.
: Add
or
to your mana pool.



Kelp Knots enters the battlefield tapped.
When Kelp Knots enters the battlefield you may shuffle a card from your graveyard into your library.
: Add
or
to your mana pool.
When Kelp Knots enters the battlefield you may shuffle a card from your graveyard into your library.



When Mountain Caves of Damur enters the battlefield sacrifice it unless you exile a non-land card from your graveyard.
: Add
or
to your mana pool.



Muddy River enters the battlefield tapped.
When Muddy River enters the battlefield you may shuffle a card from your graveyard into your library.
: Add
or
to your mana pool.
When Muddy River enters the battlefield you may shuffle a card from your graveyard into your library.



Pastoral Prefecture enters the battlefield tapped.
When Pastoral Prefecture enters the battlefield you may shuffle a card from your graveyard into your library.
: Add
or
to your mana pool.
When Pastoral Prefecture enters the battlefield you may shuffle a card from your graveyard into your library.



Salt Sea enters the battlefield tapped.
When Salt Sea enters the battlefield you may shuffle a card from your graveyard into your library.
: Add
or
to your mana pool.
When Salt Sea enters the battlefield you may shuffle a card from your graveyard into your library.



Sand Dunes enters the battlefield tapped.
When Sand Dunes enters the battlefield you may shuffle a card from your graveyard into your library.
: Add
or
to your mana pool.
When Sand Dunes enters the battlefield you may shuffle a card from your graveyard into your library.



Scarred Coalbed enters the battlefield tapped.
When Scarred Coalbed enters the battlefield you may shuffle a card from your graveyard into your library.
: Add
or
to your mana pool.
When Scarred Coalbed enters the battlefield you may shuffle a card from your graveyard into your library.



Timber Valley enters the battlefield tapped.
When Timber Valley enters the battlefield you may shuffle a card from your graveyard into your library.
: Add
or
to your mana pool.
When Timber Valley enters the battlefield you may shuffle a card from your graveyard into your library.



When Wastes of Umkuku enters the battlefield sacrifice it unless you exile a non-land card from your graveyard.
: Add
or
to your mana pool.



Wilting Woodlands enters the battlefield tapped.
When Wilting Woodlands enters the battlefield you may shuffle a card from your graveyard into your library.
: Add
or
to your mana pool.
When Wilting Woodlands enters the battlefield you may shuffle a card from your graveyard into your library.



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Mechanics | Skeleton |
Whenever a creature would be put into a graveyard exile it instead and gain 3 life.
2015-03-05 10:28:32 by Alex