Okundwa: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Elephant Druid
Whenever Head of the Egwu Herd attacks destroy target artifact or enchantment the defending player controls.
When Head of the Egwu Herd dies put X 1/1 green saproling tokens onto the battlefield where is the number of artifacts and enchantments in all graveyards.
7/7
 U 
Creature – Hippo
Cursed (You may have this creature enter the battlefield with a -1/-1 counter on it.)
Disppu Gapejaw has forestwalk as long as Disppu Gapejaw is cursed.
Kings of the land and Kings of the River submit to the hippo.
3/3
 U 
Creature – Spirit
When Earthbound Departed enters the battlefield gain 1 life for each creature in your graveyard.
When Earthbound Departed dies gain 1 life for each exiled creature you own.
3/4
 U 
Creature – Human Druid
Whenever Jumping Druid blocks you may pay {g}{u}. If you do put two 1/1 green-blue frog tokens onto the battlefield blocking the same creature. At the end of the turn exile all frog tokens you control.
1/3
 C 
Enchantment – Aura
Enchant creature

Enchanted creature gains first strike and lifelink while blocking.
Not all curses are born of malice.
 C 
Land
Wilting Woodlands enters the battlefield tapped.
When Wilting Woodlands enters the battlefield you may shuffle a card from your graveyard into your library.

{t}: Add {b} or {g} to your mana pool.
 C 
Enchantment – Aura
Enchant creature you control

Enchanted creature can't attack unless another creature you control with a power of 4 or greater attacks. Whenever you cast an instant or sorcery enchanted creature gets +2/+2 until end of turn.
 C 
Artifact
Fetish (Whenever a nontoken creature dies, if this card has no fetish, you may exile that card. )

{t}: Target creature you control gets +0/+1 until end of turn. If Lifebond Fetish has a fetish target creature control get +0/+3 until end of turn instead.
 C 
Creature – Salamander
Prevent all combat damage that would be dealt to and dealt by Greatwater Newt if there are five or more islands in play.
How many places can something the size of a crocodile hide?
2/4
 C 
Creature – Elf Shaman
Flash
When Wing Kisser enters the battlefield target creature gets +1/+1 and flying until end of turn.
Some elves left the Nnikvi tribe to venerate life as a blessing rather than an ailment.
2`\/2
 C 
Sorcery
Deal 4 damage to target creature. If a creature dealt damage this way would die this turn, exile it instead.
 C 
Creature – Merfolk Artificer
As long as you control an artifact you may untap Redgill Curator during each other player's untap step.
So many precious trinkets, so few worthy owners.
1/2
 C 
Sorcery
Reveal the top 5 cards of your library. Target opponent chooses a creature from them. Add that card to your hand and put the rest into your graveyard.
 C 
Creature – Human Cleric
Cursed (You may have this creature enter the battlefield with a -1/-1 counter on it.)
As long as Sickly Healer is cursed Sickly Healer has lifelink.
3/5
Forest
 
 B 
Basic Land – Forest

Head of the Egwu Herd (rare)
Disppu Gapejaw (uncommon)
Earthbound Departed (uncommon)
Jumping Druid (uncommon)
Goldenheart Binds (common)
Wilting Woodlands (common)
Gift of the Asogbo (common)
Lifebond Fetish (common)
Greatwater Newt (common)
Wing Kisser (common)
Soulburn Gaze (common)
Redgill Curator (common)
Cruel Selection (common)
Sickly Healer (common)
Forest (basic)