Okundwa: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Choose one-
•until end of turn you have protection from opponents. •until end of turn whenever a planeswalker you control activates a loyalty ability you may destroy target tapped creature. |
Cursed (You may have this creature enter the battlefield with a -1/-1 counter on it.)
As long as Giant-Biter Yerba has a -1/-1 counter on it " : tap target creature with a power of 3 or greater."3/3
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Flying
Exile Howling Ancestor from your graveyard: Target creature gets +1/+1 until end of turn. Activate this ability only during your turn. 1/1
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Put X -1/-1 counters on target attacking creature, where X is that creature's power.
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Flying, Wither
Midnight Familiar can't block. The familiar's eyes leave a hex to linger until the Midnight-Cackle rend the flesh and bone to dust.
2/1
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Destroy target artifact. If a creature was exiled with that artifact Shatter the Amulet deals 2 damage to its controller.
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Whenever Fasya Chasers attacks cats you control gain first strike until end of turn.
4/3
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Whenever a creature you control hexes a creature you don't control Bone-Crunch Flanker gets +1/+1 until end of turn.
Call a Bone-Crunch a lackey and it won't take a hex to silence you.
1/1
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Return target creature to its owner's hand. If that creature had a -1/-1 counter on it, draw a card.
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Lavashield Witch gets +1/+1 as long as you have three or more instants in your graveyard.
Take the destruction from destruction's force, and what does that force become?
2/3
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Exile target player's graveyard. You gain 1 life for each creature exiled this way.
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Put a 3/3 green rhino token with trample and a 1/1 black snake token with deathtouch onto the battlefield.
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Enchant creature you control
Enchanted creature can't attack unless another creature you control with a power of 4 or greater attacks. Whenever you cast an instant or sorcery enchanted creature gets +2/+2 until end of turn. |
Timber Valley enters the battlefield tapped.
When Timber Valley enters the battlefield you may shuffle a card from your graveyard into your library. : Add or to your mana pool. |
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Cackle's Decision
(rare)
Giant-Biter Yerba
(uncommon)
Howling Ancestor
(uncommon)
Battle Mishap
(uncommon)
Midnight Familiar
(common)
Shatter the Amulet
(common)
Fasya Chasers
(common)
Bone-Crunch Flanker
(common)
Banish to Memory
(common)
Lavashield Witch
(common)
Soul Harvest
(common)
Charge and Sneak
(common)
Gift of the Asogbo
(common)
Timber Valley
(common)
Forest
(basic)



: tap target creature with a power of 3 or greater."