Okundwa: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment – Aura
Enchant creature

At the beginning of your upkeep put a -1/-1 counter on enchanted creature.

When a creature with Wasting Mark attached to it dies You may return Wasting Mark from your graveyard to the battlefield enchanting another creature with the same controller
 U 
Creature – Hippo
Stampede (Creatures you control with stampede can't be blocked unless all attacking creatures you control with stampede are blocked.)
Whenever another creature with stampede enters the battlefield under your control you may draw a card.
2/2
 U 
Creature – Elf Warrior
Cursed (You may have this creature enter the battlefield with a -1/-1 counter on it.)
Haste, Deathtouch
If Nnikvi Stalker is cursed Nnikvi Stalker must be blocked.
2/2
 U 
Creature – Spirit
Flying

Whenever a creature you control gains a -1/-1 counter Affliction Spirit gains +1/+1 until end of turn.
0/1
 C 
Creature – Human Shaman
Cursed (You may have this creature enter the battlefield with a -1/-1 counter on it.)
As long as Flamewreath Shaman has a -1/-1 counter on it spells you cast targeting Flamewreath Shaman cost {2} less.
3/2
 C 
Sorcery
Reveal the top card of your library. If a land is revealed this way put it onto the battlefield and draw a card. Otherwise, put that card on the bottom of your library.
 C 
Instant
Sacrifice a creature as an additional cost to cast The Incident in Nkipi. Until end of turn creatures you control gain vigilance and are indestructible.
 C 
Instant
Deal 3 damage to target white or blue creature. Cast Erratic Outburst only during an opponent's turn.
 C 
Instant
Counter target creature spell. You gain life equal to its toughness.
 C 
Sorcery
Discard a card at random. If you do, draw two cards. If a creature was discarded this way put a 1/1 white warrior token onto the battlefield.
 C 
Creature – Merfolk Artificer
When Yanzu Sailfin enters the battlefield if you control an artifact you may deal 1 damage to target player and draw a card.
2/2
 C 
Creature – Antelope
Stampede (Creatures you control with stampede can't be blocked unless all attacking creatures you control with stampede are blocked.)
Zig-Zag here and there
Swifter than the hare
Jump a dozen feet in the air
1/3
 C 
Artifact Creature – Construct Nomad
Exile a creature from your graveyard: Wandering Crematorium gains lifelink until end of turn.
Some curses stay with body and spirit long after death, preventing the wretched from having normal funereal rights.
2/2
 C 
Creature – Elephant Druid
Trample
Sacrifice Mud Musk Druid: Return a land card from your graveyard to your hand.
Under a corruption hex the Mud Musk Herd returned more than the earth to its original state.
3/3
Swamp
 
 B 
Basic Land – Swamp

Wasting Mark (rare)
Lounging Hippo (uncommon)
Nnikvi Stalker (uncommon)
Affliction Spirit (uncommon)
Flamewreath Shaman (common)
Wisdom of the Land (common)
The Incident in Nkipi (common)
Erratic Outburst (common)
Essence Feast (common)
Thoughts of Devotion (common)
Yanzu Sailfin (common)
Mendru Antelope (common)
Wandering Crematorium (common)
Mud Musk Druid (common)
Swamp (basic)