Okundwa: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Planeswalker – Dorcia
+1: Deal 2 damage to target creature. Tap that creature.
-3:Exchange control of two target creatures.
-7: Look at the top 7 cards of target player's library. You may cast them without paying their mana costs. Put the rest on the bottom of the owner's library in any order.
4
 U 
Creature – Elf Shaman
Whenever a creature enters the battlefield under your control with a -1/-1 counter on it you may put a -1/-1 counter on target creature.
"If you walk that dark path I will find someone to walk with you."- Kalejay
2/3
 U 
Creature – Minotaur Wizard
At the beginning of your endstep put a -1/-1 counter on Bloodhorn Arcanist if you cast no non-creature spells that turn.
"When the last soul is gone what will you curse with?"
3/3
 U 
Creature – Elephant Wizard
Hex ({t}: Put a -1/-1 counter on target creature without a -1/-1 counter on it. )
If a creature hexed by Apprentice Abolisher Tusk would die exile that creature instead.
3/5
 C 
Instant
Counter target green or red non-creature spell.
Irritated, Ndidi spoke, his calm voice chilling all passion.
 C 
Land
Wilting Woodlands enters the battlefield tapped.
When Wilting Woodlands enters the battlefield you may shuffle a card from your graveyard into your library.

{t}: Add {b} or {g} to your mana pool.
 C 
Creature – Antelope
Stampede (Creatures you control with stampede can't be blocked unless all attacking creatures you control with stampede are blocked.)
When Skullfaced Gnu enters the battlefield target player loses 2 if you control another creature with stampede.
2/3
 C 
Instant
Deal 3 damage to target white or blue creature. Cast Erratic Outburst only during an opponent's turn.
 C 
Instant
Untap target creature you control. It fights target creature.
"Ha! The beast is sleeping."- Fa'Idah the Hunter's final words
 C 
Creature – Spirit
Exile Wretched Ancestor from your graveyard: Target creature you control gains deathtouch until end of turn.
Spirits bear grudges and bequeath them to their living allies.
1/1
 C 
Creature – Cat Warrior
Whenever Fasya Chasers attacks cats you control gain first strike until end of turn.
4/3
 C 
Creature – Human Druid
When Chidsi Gardener dies you may put two 1/1 green saproling tokens onto the battlefield.
"The trees grow like iron, yes. I turn that iron to steel."
3/2
 C 
Creature – Human Warrior
Hex ({t}: Put a -1/-1 counter on target creature without a -1/-1 counter on it. )
"Curses? Ha! A flesh-wound will fester and that is all I need."
1/2
 C 
Enchantment – Aura
Enchant creature

Whenever you cast an instant or sorcery enchanted creature gets +2/+2 until end of turn.
Forest
 
 B 
Basic Land – Forest

Dorcia the Clown (mythic)
Cicatrix Shaman (uncommon)
Bloodhorn Arcanist (uncommon)
Apprentice Abolisher Tusk (uncommon)
Rational Act (common)
Wilting Woodlands (common)
Skullfaced Gnu (common)
Erratic Outburst (common)
Predatory Cunning (common)
Wretched Ancestor (common)
Fasya Chasers (common)
Chidsi Gardener (common)
Pus Avenger (common)
Scholar's Fists (common)
Forest (basic)