Okundwa: Virtual Booster

Okundwa: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Enchantment
At the beginning of each opponent's upkeep that player sacrifices a creature. You gain life and draw cards equal to its toughness.
The elves of the Hosotho jungle annually celebrate survival through ferocity.
 U 
Instant
Exile target creature. Each player gains life equal to its toughness.
"We are hungry, and you, you are covered in juicy, red flesh"- Ashabi, Scarspot
 U 
Enchantment
Whenever a permanent would be put into your graveyard from the battlefield you may put it on the bottom your library instead.
 U 
Creature – Human Druid
Whenever Jumping Druid blocks you may pay {g}{u}. If you do put two 1/1 green-blue frog tokens onto the battlefield blocking the same creature. At the end of the turn exile all frog tokens you control.
1/3
 C 
Land
Kelp Knots enters the battlefield tapped.
When Kelp Knots enters the battlefield you may shuffle a card from your graveyard into your library.

{t}: Add {g} or {u} to your mana pool.
 C 
Enchantment – Aura
Enchant creature

Enchanted creature gains wither and can block an additional creature.
 C 
Enchantment – Aura
Enchant creature

Whenever you cast an instant or sorcery enchanted creature gets +2/+2 until end of turn.
 C 
Enchantment – Aura
Enchant creature

Enchanted creature gains lifelink and haste.
Sometimes in the grip of heat you may have the greatest bursts of energy.
 C 
Creature – Elf
Cursed (You may have this creature enter the battlefield with a -1/-1 counter on it.)
As long as Disfigured Elf has a -1/-1 counter on it elves you control have intimidate.
4/3
 C 
Sorcery
Deal 4 damage to target creature. If a creature dealt damage this way would die this turn, exile it instead.
 C 
Creature – Boar
Haste, wither
Those teeth could kill a Tusk. Oink-Oink all you want, but I'm not going into that den.
3/2
 C 
Creature – Merfolk Artificer
When Yanzu Sailfin enters the battlefield if you control an artifact you may deal 1 damage to target player and draw a card.
2/2
 C 
Creature – Elf Shaman
Flash
When Wing Kisser enters the battlefield target creature gets +1/+1 and flying until end of turn.
Some elves left the Nnikvi tribe to venerate life as a blessing rather than an ailment.
2`\/2
 C 
Creature – Bird
Flying, Wither
Bird on beast, what a feast.
Bird on my back, I attack.
2/4
Forest
 
 B 
Basic Land – Forest

Deathjoy Feasting (mythic)
Bones to Dust (uncommon)
Natural Cycle (uncommon)
Jumping Druid (uncommon)
Kelp Knots (common)
Witchdoctor's Touch (common)
Scholar's Fists (common)
Vitality (common)
Disfigured Elf (common)
Soulburn Gaze (common)
Clay-Breaker Warthog (common)
Yanzu Sailfin (common)
Wing Kisser (common)
Pruning Plover (common)
Forest (basic)