Okundwa: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment – Aura
Enchant creature

At the beginning of your upkeep put a -1/-1 counter on enchanted creature.

When a creature with Wasting Mark attached to it dies You may return Wasting Mark from your graveyard to the battlefield enchanting another creature with the same controller
 U 
Creature – Human Cleric
Hex ({t}: Put a -1/-1 counter on target creature without a -1/-1 counter on it. )
If a creature would become cursed fro Purifying Priest's hex its controller sacrifices it.
1/2
 U 
Creature – Elf Druid
Flash
When Cobra Druid enters the battlefield you may remove all counters from target creature you control. That creature gains deathtouch until end of turn.
2/2
 U 
Instant
Deal 3 damage to target attacking or blocking creature. When that creature dies this turn add {r}{w} to your mana pool.
Coffi may be the friendliest of the great witch doctors, but his temper is also the shortest.
 C 
Land
Glimmering Cataracts enters the battlefield tapped.
When Glimmering Cataracts enters the battlefield you may shuffle a card from your graveyard into your library.

{t}: Add {u} or {r} to your mana pool.
 C 
Creature – Merfolk Warrior
Whenever you draw a card target wizard gets +1/+1 until end of turn.
What is sharper, steel or the tongue?
1/1
 C 
Creature – Elephant Shaman
Stampede (Creatures you control with stampede can't be blocked unless all attacking creatures you control with stampede are blocked.)
When Greenblood Tusk dies target creature you control get +2/+2 until end of turn.
4/4
 C 
Creature – Human Nomad
Cursed (You may have this creature enter the battlefield with a -1/-1 counter on it.)
As long as Nostalgic Wanderer has a -1/-1 counter on it, you may shuffle an instant or sorcery from your graveyard into your library at the beginning of your end step.
2/3
 C 
Creature – Human Warrior
Haste
When Brush Mercenary enters the battlefield target creature can't block until end of turn.
1/1
 C 
Instant
Regenerate target creature and remove any -1/-1 counters on it.
Many who were cursed felt as if they were born again when their hexes were removed.
 C 
Creature – Spider
Wither, reach
When Kolo Basin Spider enters the battlefield you may tap target creature.
2/4
 C 
Sorcery
Destroy target enchantment. Lightning Dispel deals 3 damage to its controller.
The natural forces may trifle even the most ancient of blessings or curses.
 C 
Creature – Salamander
Prevent all combat damage that would be dealt to and dealt by Greatwater Newt if there are five or more islands in play.
How many places can something the size of a crocodile hide?
2/4
 C 
Sorcery
Deal 4 damage to target creature. If a creature dealt damage this way would die this turn, exile it instead.
Plains
 
 B 
Basic Land – Plains

Wasting Mark (rare)
Purifying Priest (uncommon)
Cobra Druid (uncommon)
Whiplash Evocation (uncommon)
Glimmering Cataracts (common)
Spellblade's Shieldmate (common)
Greenblood Tusk (common)
Nostalgic Wanderer (common)
Brush Mercenary (common)
Cleansing Ritual (common)
Kolo Basin Spider (common)
Lightning Dispel (common)
Greatwater Newt (common)
Soulburn Gaze (common)
Plains (basic)