Okundwa: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land
When Mountain Caves of Damur enters the battlefield sacrifice it unless you exile a non-land card from your graveyard.

{t}: Add {r} or {w} to your mana pool.
 U 
Enchantment – Aura
Enchant creature

Enchanted creature gains "{3}: Untap this creature and each other creature you control with the same name."
 U 
Enchantment – Aura
Enchant creature

Whenever a -1/-1 counter is put on enchanted creature that creature gets +2/+2 until end of turn.
 U 
Creature – Merfolk Pirate
Cursed (You may have this creature enter the battlefield with a -1/-1 counter on it.)
As long as Pirate of Bhozi Cove has a-1/-1 counter on it, Pirate of Bhozi Cove has "whenever Pirate of Bhozi Cove deals combat damage to an opponent you may draw a card."
2/3
 C 
Creature – Human Warrior
Haste, Flash
Raise a sword, raise a shield, I'll do either before you can put you can raise a paw.- Ododo, the Windcutter
2/1
 C 
Creature – Antelope
Stampede (Creatures you control with stampede can't be blocked unless all attacking creatures you control with stampede are blocked.)
Zig-Zag here and there
Swifter than the hare
Jump a dozen feet in the air
1/3
 C 
Artifact
Fetish (Whenever a nontoken creature dies, if this card has no fetish, you may exile that card. )

{t}: Target creature you control gets +1/+0. If Spear-Scarred Fetish has a fetish, target creature you control get +2/+0" instead.
 C 
Enchantment – Aura
Enchant creature

Enchanted creature gets Hex ({t}: Put a -1/-1 counter on target creature without a -1/-1 counter on it. )
 C 
Creature – Human Wizard
Hex ({t}: Put a -1/-1 counter on target creature without a -1/-1 counter on it. )
Sacrifice Bewitching Novice whenever Bewitching Novice becomes the target of a hex.
2/2
 C 
Sorcery
Reveal the top card of your library. If a land is revealed this way put it onto the battlefield and draw a card. Otherwise, put that card on the bottom of your library.
 C 
Enchantment – Aura
Enchant creature you control

Enchanted creature can't attack unless another creature you control with a power of 4 or greater attacks. Whenever you cast an instant or sorcery enchanted creature gets +2/+2 until end of turn.
 C 
Creature – Hyena Warrior
Cursed (You may have this creature enter the battlefield with a -1/-1 counter on it.)
As long as Laughing Shield-Breaker has a -1/-1 counter on it Laughing Shield-Breaker has protection from enchanted creatures.
2/2
 C 
Sorcery
Put a 3/3 green rhino token with trample and a 1/1 black snake token with deathtouch onto the battlefield.
 C 
Creature – Merfolk Warrior
Whenever you draw a card target wizard gets +1/+1 until end of turn.
What is sharper, steel or the tongue?
1/1
Forest
 
 B 
Basic Land – Forest

Mountain Caves of Damur (rare)
Attentive Bellow (uncommon)
Final Charge (uncommon)
Pirate of Bhozi Cove (uncommon)
Windcutter Warrior (common)
Mendru Antelope (common)
Spear-Scarred Fetish (common)
Occult Discipline (common)
Bewitching Novice (common)
Wisdom of the Land (common)
Gift of the Asogbo (common)
Laughing Shield-Breaker (common)
Charge and Sneak (common)
Spellblade's Shieldmate (common)
Forest (basic)