Okundwa: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Minotaur Nomad
Lifelink
Sunblind Wanderer attacks each turn if able.
3/3
 
 R 
Creature – Elephant Druid
Whenever Head of the Egwu Herd attacks destroy target artifact or enchantment the defending player controls.
When Head of the Egwu Herd dies put X 1/1 green saproling tokens onto the battlefield where is the number of artifacts and enchantments in all graveyards.
7/7
 U 
Enchantment
Shamans you control get +1/+1.

Whenever you play a shaman spell you may put a land from your hand onto the battlefield.
 U 
Artifact Creature – Scarecrow
Whenever an opponent casts a multicolor spell you may pay {1} and put a charge counter on Dustfield Scarecrow.
Remove X charge counters from Dustfield Scarecrow, {t}: Add {x} to your mana pool, where X is the number of charge counters removed this way.
0/2
 U 
Instant
Exile target creature. Each player gains life equal to its toughness.
"We are hungry, and you, you are covered in juicy, red flesh"- Ashabi, Scarspot
 C 
Creature – Ogre
Trample, Wither
Ghoulbark's botanical and mycological studies had their appeal.
4/4
 C 
Instant
Gain 2 life for each creature with a -1/-1 counter on it.
Their children are cursed by the bones of their fathers, and their bones will in turn curse their sons.
 C 
Sorcery
Creatures can't block this turn.

Cast Forceful Attitude only if you cast another spell this turn.
 C 
Instant
Regenerate target creature and remove any -1/-1 counters on it.
Many who were cursed felt as if they were born again when their hexes were removed.
 C 
Artifact Creature – Construct Nomad
Exile a creature from your graveyard: Wandering Crematorium gains lifelink until end of turn.
Some curses stay with body and spirit long after death, preventing the wretched from having normal funereal rights.
2/2
 C 
Creature – Cat Warrior
Haste
When Goldmane Ripper enters the battlefield Goldmane Ripper gains protection from the color of you choice until end of turn.
2/1
 C 
Creature – Cat Warrior
Cursed (You may have this creature enter the battlefield with a -1/-1 counter on it.)
As long as Medur Claw-Master is cursed Medur Claw-Master can't be blocked by creatures with enchantments or equipments attached to them.
2/2
 C 
Creature – Hyena Coward
Shield-Breaker Heckler gets +1/+1 for each other hyena you control.
Yerba men are taught neither honor nor power.
0/1
 C 
Creature – Bird
Flying, Wither
Bird on beast, what a feast.
Bird on my back, I attack.
2/4
Forest
 
 B 
Basic Land – Forest

Sunblind Wanderer (common, foil)
Head of the Egwu Herd (rare)
Witch Doctor's Hut (uncommon)
Dustfield Scarecrow (uncommon)
Bones to Dust (uncommon)
Fungiskin Reaver (common)
Kalejay's Reaping (common)
Forceful Attitude (common)
Cleansing Ritual (common)
Wandering Crematorium (common)
Goldmane Ripper (common)
Medur Claw-Master (common)
Shield-Breaker Heckler (common)
Pruning Plover (common)
Forest (basic)