Okundwa: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Enchantment
At the beginning of each phase during your turn target opponent chooses one:
• Add {r}{r}{r}{r} to Ancestor's Boon controller's mana pool.
• Ancestor's Boon's controller exiles the top card of his or her library. Until end of turn Ancestor's Boon's controller may play that card.
 U 
Sorcery
Add {r}{r}{w}{w} to your mana pool.
The sands may roast flesh as tender as any flame.
 U 
Enchantment
Whenever an instant or sorcery deals damage to a creature that creature gets -3/-0 until end of turn.
The Red Sun hex destroys the spirit through a single burn mark.
 U 
Instant
Deal 3 damage to target attacking or blocking creature. When that creature dies this turn add {r}{w} to your mana pool.
Coffi may be the friendliest of the great witch doctors, but his temper is also the shortest.
 C 
Instant
Deal 1 damage to all creatures with counters on them.
One misery is likely to follow another.
 C 
Creature – Salamander
Prevent all combat damage that would be dealt to and dealt by Greatwater Newt if there are five or more islands in play.
How many places can something the size of a crocodile hide?
2/4
 C 
Creature – Elf
Cursed (You may have this creature enter the battlefield with a -1/-1 counter on it.)
As long as Disfigured Elf has a -1/-1 counter on it elves you control have intimidate.
4/3
 C 
Creature – Fungus
Reach
Exile a creature from your graveyard: Spiring Mushroom gets +1/-1 until end of turn.
Troops of mushrooms turned into the villages within the Gwehu forest.
0/4
 C 
Sorcery
Exile target player's graveyard. You gain 1 life for each creature exiled this way.
 C 
Creature – Human Shaman
Lavashield Witch gets +1/+1 as long as you have three or more instants in your graveyard.
Take the destruction from destruction's force, and what does that force become?
2/3
 C 
Artifact
Fetish (Whenever a nontoken creature dies, if this card has no fetish, you may exile that card. )
Chattering Skullstaff enters the battlefield with 3 charge counters on it.
Remove a charge counter from Chattering Skullstaff, {t}: Put a 1/1 colorless artifact skull token onto the battlefield.
If Chattering Skullstaff has a fetish Chattering Skullstaff gains "at the beginning of your upkeep put a charge counter on Chattering Skullstaff."
 C 
Land
Wilting Woodlands enters the battlefield tapped.
When Wilting Woodlands enters the battlefield you may shuffle a card from your graveyard into your library.

{t}: Add {b} or {g} to your mana pool.
 C 
Sorcery
Target player discards a card. If a land card was discarded this way exile it instead.
 C 
Creature – Minotaur Nomad
Stampede (Creatures you control with stampede can't be blocked unless all attacking creatures you control with stampede are blocked.)
Entire herds will make epic journeys to Medur so they can sell their wares.
2/5
Island
 
 B 
Basic Land – Island

Ancestor's Boon (mythic)
Desert Sun (uncommon)
Imagined Burns (uncommon)
Whiplash Evocation (uncommon)
Singeing Flames (common)
Greatwater Newt (common)
Disfigured Elf (common)
Spiring Mushroom (common)
Soul Harvest (common)
Lavashield Witch (common)
Chattering Skullstaff (common)
Wilting Woodlands (common)
Khzgeru's Defection (common)
Ahjrabi Caravan (common)
Island (basic)