Okundwa: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Deal 7 damage to target creature then tap all creatures that share a color with that creature.
The Oorunoreiwo caravan have not been bothered since they ambushed bandits on their last route.
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Hex (
: Put a -1/-1 counter on target creature without a -1/-1 counter on it. )
Whenever Slothgut Witch Doctor hexes a creature each other creature sharing a name with that creature gets -3/-0 until end of turn. 2/4
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Reach, wither, Stampede (Creatures you control with stampede can't be blocked unless all attacking creatures you control with stampede are blocked.)
What herbivore could stand so brazenly in Ferafu and not be a killer?
3/3
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Hex (
: Put a -1/-1 counter on target creature without a -1/-1 counter on it. )
If a creature hexed by Apprentice Abolisher Tusk would die exile that creature instead. 3/5
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Hex (
: Put a -1/-1 counter on target creature without a -1/-1 counter on it. )"Curses? Ha! A flesh-wound will fester and that is all I need."
1/2
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Reveal the top card of your library. If a land is revealed this way put it onto the battlefield and draw a card. Otherwise, put that card on the bottom of your library.
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Stampede (Creatures you control with stampede can't be blocked unless all attacking creatures you control with stampede are blocked.)
As long as an opponent controls as non-basic land, creatures with flying can't block Hosotho Mudwalker. 3/3
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Draw 3 cards and lose 3 life.
Remember, it is your blood spilled when crafting a blood curse.
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Fetish (Whenever a nontoken creature dies, if this card has no fetish, you may exile that card. )
Chattering Skullstaff enters the battlefield with 3 charge counters on it. Remove a charge counter from Chattering Skullstaff, : Put a 1/1 colorless artifact skull token onto the battlefield.
If Chattering Skullstaff has a fetish Chattering Skullstaff gains "at the beginning of your upkeep put a charge counter on Chattering Skullstaff." |
Flying
All damage creatures without flying would deal to Sky High Falcon is reduced by 1. 2/2
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Abandoned Village enters the battlefield tapped.
When Abandoned Village enters the battlefield you may shuffle a card from your graveyard into your library. : Add or to your mana pool. |
Stampede (Creatures you control with stampede can't be blocked unless all attacking creatures you control with stampede are blocked.)
Entire herds will make epic journeys to Medur so they can sell their wares.
2/5
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Target creature you control gains islandwalk and swampwalk until end of turn.
When your home is nature all beasts become intruders.
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Enchant creature
Enchanted creature gains wither and can block an additional creature. |
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Nomad's Outflank
(rare)
Slothgut Witch Doctor
(uncommon)
Rutting Giraffe
(uncommon)
Apprentice Abolisher Tusk
(uncommon)
Pus Avenger
(common)
Wisdom of the Land
(common)
Hosotho Mudwalker
(common)
Blood Eyes
(common)
Chattering Skullstaff
(common)
Sky High Falcon
(common)
Abandoned Village
(common)
Ahjrabi Caravan
(common)
Hunter's Stealth
(common)
Witchdoctor's Touch
(common)
Swamp
(basic)



: Put a -1/-1 counter on target creature without a -1/-1 counter on it. )

