Okundwa: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Artifact Creature – Construct
Fetish (Whenever a nontoken creature dies, if this card has no fetish, you may exile that card. )
Soul Poppet is indestructible.
If Soul Poppet has a fetish, Soul Poppet gains all activated and triggered abilities of the exiled creature.
0/1
 U 
Creature – Elf Shaman
Hexproof
Sacrifice Scarfaced Witch: Until end of turn enchantments you control have hexproof.
"I looked away in disgust, and so I could not tell my lava where to strike."- Gowan
1/2
 U 
Creature – Human Cleric
Hex ({t}: Put a -1/-1 counter on target creature without a -1/-1 counter on it. )
Whenever Mournful Witch Doctor uses its hex prevent all damage that would be dealt to target opponent and creatures that opponent controls until end of turn.
1/1
 U 
Creature – Elf Shaman
Hex ({t}: Put a -1/-1 counter on target creature without a -1/-1 counter on it. )
Whenever a creature with a -1/-1 counter on it dies you may put a 1/1 green saproling token onto the battlefield.
2/4
 C 
Creature – Snake
Reach, Cursed (You may have this creature enter the battlefield with a -1/-1 counter on it.)
Whenever Nest-Raider Python blocks a creature, if Nest-Raider Python has a -1/-1 counter on it, Nest-Raider Python gains deathtouch.
2/3
 C 
Creature – Merfolk Artificer
When Yanzu Sailfin enters the battlefield if you control an artifact you may deal 1 damage to target player and draw a card.
2/2
 C 
Creature – Boar
Haste, wither
Those teeth could kill a Tusk. Oink-Oink all you want, but I'm not going into that den.
3/2
 C 
Land
Muddy River enters the battlefield tapped.
When Muddy River enters the battlefield you may shuffle a card from your graveyard into your library.

{t}: Add {u} or {b} to your mana pool.
 C 
Enchantment – Aura
Enchant creature

Whenever you cast an instant or sorcery enchanted creature gets +2/+2 until end of turn.
 C 
Creature – Cat Cleric
Cursed (You may have this creature enter the battlefield with a -1/-1 counter on it.)
As long as Declawed Gunya has a -1/-1 counter on it you may gain 2 life whenever a card is exiled.
Insulted to scavenge.
2/2
 C 
Creature – Human Cleric
Cursed (You may have this creature enter the battlefield with a -1/-1 counter on it.)
As long as Sickly Healer is cursed Sickly Healer has lifelink.
3/5
 C 
Creature – Hyena Warrior
Whenever a creature you control hexes a creature you don't control Bone-Crunch Flanker gets +1/+1 until end of turn.
Call a Bone-Crunch a lackey and it won't take a hex to silence you.
1/1
 C 
Creature – Human Warrior
Hex ({t}: Put a -1/-1 counter on target creature without a -1/-1 counter on it. )
"Curses? Ha! A flesh-wound will fester and that is all I need."
1/2
 C 
Creature – Human Nomad
{t}: Untap target permanent.
I have been from ports of Damur to the greenwoods of Menmund. I'd like to think I know a thing or two.
2/2
Plains
 
 B 
Basic Land – Plains

Soul Poppet (mythic)
Scarfaced Witch (uncommon)
Mournful Witch Doctor (uncommon)
Cemetery Tiller (uncommon)
Nest-Raider Python (common)
Yanzu Sailfin (common)
Clay-Breaker Warthog (common)
Muddy River (common)
Scholar's Fists (common)
Declawed Gunya (common)
Sickly Healer (common)
Bone-Crunch Flanker (common)
Pus Avenger (common)
Nomadic Scholar (common)
Plains (basic)