Okundwa: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying
At the beginning of each opponent's combat step you may draw 3 cards unless that opponent skips his or her combat step. 4/6
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Defender, First Strike, Wither
The Sun-Scarred mark brandishes one as friend of the enemy of a witch doctor.
3/4
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Whenever you cast an instant or sorcery you may return Gowan's Council to your hand.
: Target creature gains haste until end of turn.1/2
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Target player loses X life and you gain X life, where X is the number of clerics you control.
"I pray for blood to spill so that I need not rely on the sky to rain and river to flood."
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Counter target creature spell. You gain life equal to its toughness.
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Stampede (Creatures you control with stampede can't be blocked unless all attacking creatures you control with stampede are blocked.)
Zig-Zag here and there
Swifter than the hare Jump a dozen feet in the air 1/3
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Hexproof
When Steam Bruiser enters the battlefield Steam Bruiser deals 2 damage to you. No, hippos or crocodiles? It's probably a notspring.
3/3
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Hex (
: Put a -1/-1 counter on target creature without a -1/-1 counter on it. )
Sacrifice Bewitching Novice whenever Bewitching Novice becomes the target of a hex. 2/2
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Whenever Gold-Eye Giggler attacks or blocks you may exile a creature card from your graveyard. If you do Gold-Eye Giggler gets +1/+1 until end of turn.
2/2
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Sand Dunes enters the battlefield tapped.
When Sand Dunes enters the battlefield you may shuffle a card from your graveyard into your library. : Add or to your mana pool. |
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Discard a card at random. If you do, draw two cards. If a creature was discarded this way put a 1/1 white warrior token onto the battlefield.
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Haste
When Brush Mercenary enters the battlefield target creature can't block until end of turn. 1/1
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Reveal the top 5 cards of your library. Target opponent chooses a creature from them. Add that card to your hand and put the rest into your graveyard.
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Gain control of target creature until end of turn. Untap that creature and remove all counters from it. It gains haste until end of turn.
"I only need to sway the heart. The body will follow soon."
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Peacemaker Sphinx
(mythic)
Ahjrabi Outcast
(uncommon)
Gowan's Council
(uncommon)
Prayers of Blood
(uncommon)
Essence Feast
(common)
Mendru Antelope
(common)
Steam Bruiser
(common)
Bewitching Novice
(common)
Gold-Eye Giggler
(common)
Sand Dunes
(common)
Thoughts of Devotion
(common)
Brush Mercenary
(common)
Cruel Selection
(common)
Coffi's Diplomacy
(common)
Plains
(basic)




: Target creature gains haste until end of turn.

