Okundwa: Virtual Booster

Okundwa: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
Whenever you cast a creature spell you may pay {1}, if you do put a charge counter on Summoner's Enclave.

Sacrifice Summoner's Enclave: Add X mana of any color combination to your mana pool, where X is the number of charge counters on Summoner's Enclave.
 U 
Artifact Creature – Scarecrow
Whenever an opponent casts a multicolor spell you may pay {1} and put a charge counter on Dustfield Scarecrow.
Remove X charge counters from Dustfield Scarecrow, {t}: Add {x} to your mana pool, where X is the number of charge counters removed this way.
0/2
 U 
Creature – Human Shaman
When Haze Animator enters the battlefield return target creature you control to its owner's hand.
Whenever a creature is sent from the battlefield to your hand creatures you control get +2/+2 until end of turn.
1/4
 U 
Creature – Human Shaman
Cursed (You may have this creature enter the battlefield with a -1/-1 counter on it.)
As long as Tributary Way-Cutter has a -1/-1 counter on it whenever an opponent shuffles his or her library you may draw a card.
3/2
 C 
Creature – Merfolk Artificer
When Yanzu Sailfin enters the battlefield if you control an artifact you may deal 1 damage to target player and draw a card.
2/2
 C 
Creature – Fungus
Reach
Exile a creature from your graveyard: Spiring Mushroom gets +1/-1 until end of turn.
Troops of mushrooms turned into the villages within the Gwehu forest.
0/4
 C 
Sorcery
Target creature you control gains islandwalk and swampwalk until end of turn.
When your home is nature all beasts become intruders.
 C 
Instant
Gain 1 life for each cleric you control.

Draw a card.
"Though I know nothing of magics, I feel just a little wiser from seeing Yewande converse with the heads of other cackles."
 C 
Creature – Human Warrior
Haste
When Brush Mercenary enters the battlefield target creature can't block until end of turn.
1/1
 C 
Creature – Spirit
Hexproof
"Grandpa, if I cannot see the Ancestors how do I know they really exist?"
The old man smiled, "Do you not know my presence without seeing me? Soon the day will come when you shall feel me near you, but never see me."
1/1
 C 
Instant
Sacrifice a creature as an additional cost to cast The Incident in Nkipi. Until end of turn creatures you control gain vigilance and are indestructible.
 C 
Land
Timber Valley enters the battlefield tapped.
When Timber Valley enters the battlefield you may shuffle a card from your graveyard into your library.

{t}: Add {r} or {g} to your mana pool.
 C 
Instant
Target creature gains flying and +2/+0 until end of turn.
Throw yourself like Dorcia throws her daggers.
 C 
Creature – Elephant Druid
Trample
Sacrifice Mud Musk Druid: Return a land card from your graveyard to your hand.
Under a corruption hex the Mud Musk Herd returned more than the earth to its original state.
3/3
Island
 
 B 
Basic Land – Island

Summoner's Enclave (rare)
Dustfield Scarecrow (uncommon)
Haze Animator (uncommon)
Tributary Way-Cutter (uncommon)
Yanzu Sailfin (common)
Spiring Mushroom (common)
Hunter's Stealth (common)
Healer's Summit (common)
Brush Mercenary (common)
Mysterious Ancestor (common)
The Incident in Nkipi (common)
Timber Valley (common)
Dagger Dive (common)
Mud Musk Druid (common)
Island (basic)