Okundwa: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 U 
Creature – Skeleton
Wither
{1}{b}: Regenerate
The dancing curse is still bound to the bones, a testament to the witch doctor's might.
2/2
 
 R 
Land
When Ferafu Savannah enters the battlefield sacrifice it unless you exile a non-land card from your graveyard.

{t}: Add {g} or {w} to your mana pool.
 U 
Creature – Minotaur Nomad
Defender, First Strike, Wither
The Sun-Scarred mark brandishes one as friend of the enemy of a witch doctor.
3/4
 U 
Enchantment – Aura
Enchant creature

Exile a creature from your graveyard: Tap enchanted creature.
Spirits conjured as haunts can stir sad memories.
 U 
Creature – Human Druid
Whenever Jumping Druid blocks you may pay {g}{u}. If you do put two 1/1 green-blue frog tokens onto the battlefield blocking the same creature. At the end of the turn exile all frog tokens you control.
1/3
 C 
Instant
Claws of Sand deals 1 damage to each attacking creature.
The sands of Damur's beach remember the pawprints of the leonin that have marched through them.
 C 
Land
Sand Dunes enters the battlefield tapped.
When Sand Dunes enters the battlefield you may shuffle a card from your graveyard into your library.

{t}: Add {r} or {w} to your mana pool.
 C 
Creature – Salamander
Prevent all combat damage that would be dealt to and dealt by Greatwater Newt if there are five or more islands in play.
How many places can something the size of a crocodile hide?
2/4
 C 
Creature – Elf
Cursed (You may have this creature enter the battlefield with a -1/-1 counter on it.)
As long as Disfigured Elf has a -1/-1 counter on it elves you control have intimidate.
4/3
 C 
Sorcery
Creatures can't block this turn.

Cast Forceful Attitude only if you cast another spell this turn.
 C 
Creature – Elephant Druid
Trample
Sacrifice Mud Musk Druid: Return a land card from your graveyard to your hand.
Under a corruption hex the Mud Musk Herd returned more than the earth to its original state.
3/3
 C 
Creature – Boar
Haste, wither
Those teeth could kill a Tusk. Oink-Oink all you want, but I'm not going into that den.
3/2
 C 
Sorcery
Deal 4 damage to target creature. If a creature dealt damage this way would die this turn, exile it instead.
 C 
Creature – Spirit
Exile Wretched Ancestor from your graveyard: Target creature you control gains deathtouch until end of turn.
Spirits bear grudges and bequeath them to their living allies.
1/1
Swamp
 
 B 
Basic Land – Swamp

Cursed Rattler (uncommon, foil)
Ferafu Savannah (rare)
Ahjrabi Outcast (uncommon)
Souls' Hold (uncommon)
Jumping Druid (uncommon)
Claws of Sand (common)
Sand Dunes (common)
Greatwater Newt (common)
Disfigured Elf (common)
Forceful Attitude (common)
Mud Musk Druid (common)
Clay-Breaker Warthog (common)
Soulburn Gaze (common)
Wretched Ancestor (common)
Swamp (basic)