Okundwa: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land
When Crocodiles' River enters the battlefield sacrifice it unless you exile a non-land card from your graveyard.

{t}: Add {u} or {b} to your mana pool.
 U 
Creature – Bird
Flying
Whenever Flametalon Eagle attacks it deals 1 damage to the defending player.
2/1
 U 
Creature – Minotaur Warrior
Whenever Ferafu War-Herd attacks target creature you control with a -1/-1 counter on it gains doublestrike until end of turn.
The War-Herds do not exile their cursed, but keep them close for protection.
3/3
 U 
Creature – Spirit
{1}{w/b}{w/b},exile Warrior's Vengeant from your graveyard: Destroy target tapped creature.
Never bury a warrior with his sword.
2/2
 C 
Enchantment – Aura
Enchant creature

Enchanted creature gains Stampede (Creatures you control with stampede can't be blocked unless all attacking creatures you control with stampede are blocked.)
 C 
Instant
Regenerate target creature and remove any -1/-1 counters on it.
Many who were cursed felt as if they were born again when their hexes were removed.
 C 
Land
Kelp Knots enters the battlefield tapped.
When Kelp Knots enters the battlefield you may shuffle a card from your graveyard into your library.

{t}: Add {g} or {u} to your mana pool.
 C 
Instant
Gain 1 life for each cleric you control.

Draw a card.
"Though I know nothing of magics, I feel just a little wiser from seeing Yewande converse with the heads of other cackles."
 C 
Creature – Cat Warrior
Whenever Fasya Chasers attacks cats you control gain first strike until end of turn.
4/3
 C 
Sorcery
Destroy target land, then untap two target lands.
Cities rise and cities fall.
 C 
Enchantment – Aura
Enchant creature you control

Enchanted creature can't attack unless another creature you control with a power of 4 or greater attacks. Whenever you cast an instant or sorcery enchanted creature gets +2/+2 until end of turn.
 C 
Creature – Human Warrior
Haste
When Brush Mercenary enters the battlefield target creature can't block until end of turn.
1/1
 C 
Creature – Elephant Druid
Trample
Sacrifice Mud Musk Druid: Return a land card from your graveyard to your hand.
Under a corruption hex the Mud Musk Herd returned more than the earth to its original state.
3/3
 C 
Artifact
Fetish (Whenever a nontoken creature dies, if this card has no fetish, you may exile that card. )

{t}: Add {1} to your mana pool. If has a fetish add one mana of any color to your mana pool instead.
Plains
 
 B 
Basic Land – Plains

Crocodiles' River (rare)
Flametalon Eagle (uncommon)
Ferafu War-Herd (uncommon)
Warrior's Vengeant (uncommon)
Join the Herd (common)
Cleansing Ritual (common)
Kelp Knots (common)
Healer's Summit (common)
Fasya Chasers (common)
Wild World (common)
Gift of the Asogbo (common)
Brush Mercenary (common)
Mud Musk Druid (common)
Necklace of Feathers (common)
Plains (basic)