Okundwa: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Creature – Sphinx
Flying
At the beginning of each opponent's combat step you may draw 3 cards unless that opponent skips his or her combat step.
4/6
 U 
Creature – Elf Druid
Flash
When Cobra Druid enters the battlefield you may remove all counters from target creature you control. That creature gains deathtouch until end of turn.
2/2
 U 
Instant
Deal 3 damage to target attacking or blocking creature. When that creature dies this turn add {r}{w} to your mana pool.
Coffi may be the friendliest of the great witch doctors, but his temper is also the shortest.
 U 
Enchantment – Aura
Enchant creature

Enchanted creature gains "{3}: Untap this creature and each other creature you control with the same name."
 C 
Instant
Choose one

•Destroy target creature with flying
•Creatures you control with flying get +2/+2 until end of turn.
 C 
Creature – Human Warrior
Hex ({t}: Put a -1/-1 counter on target creature without a -1/-1 counter on it. )
"Curses? Ha! A flesh-wound will fester and that is all I need."
1/2
 C 
Artifact Creature – Construct Nomad
Exile a creature from your graveyard: Wandering Crematorium gains lifelink until end of turn.
Some curses stay with body and spirit long after death, preventing the wretched from having normal funereal rights.
2/2
 C 
Sorcery
Draw 3 cards and lose 3 life.
Remember, it is your blood spilled when crafting a blood curse.
 C 
Instant
Untap target creature you control. It gains +0/+3 until end of turn.
 C 
Enchantment – Aura
Enchant creature

Whenever you cast an instant or sorcery enchanted creature gets +2/+2 until end of turn.
 C 
Instant
Deal 1 damage to all creatures with counters on them.
One misery is likely to follow another.
 C 
Enchantment – Aura
Enchant creature

Enchanted creature gains lifelink and haste.
Sometimes in the grip of heat you may have the greatest bursts of energy.
 C 
Creature – Hyena Warrior
Cursed (You may have this creature enter the battlefield with a -1/-1 counter on it.)
As long as Laughing Shield-Breaker has a -1/-1 counter on it Laughing Shield-Breaker has protection from enchanted creatures.
2/2
 C 
Creature – Minotaur Nomad
Stampede (Creatures you control with stampede can't be blocked unless all attacking creatures you control with stampede are blocked.)
Entire herds will make epic journeys to Medur so they can sell their wares.
2/5
Swamp
 
 B 
Basic Land – Swamp

Peacemaker Sphinx (mythic)
Cobra Druid (uncommon)
Whiplash Evocation (uncommon)
Attentive Bellow (uncommon)
Webs and Wings (common)
Pus Avenger (common)
Wandering Crematorium (common)
Blood Eyes (common)
Light of Resolution (common)
Scholar's Fists (common)
Singeing Flames (common)
Vitality (common)
Laughing Shield-Breaker (common)
Ahjrabi Caravan (common)
Swamp (basic)