Okundwa: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Enchant creature
At the beginning of your upkeep put a -1/-1 counter on enchanted creature. When a creature with Wasting Mark attached to it dies You may return Wasting Mark from your graveyard to the battlefield enchanting another creature with the same controller |
Reveal the top X cards of your library. You may put a land revealed this way from among them onto the battlefield untapped and one land into your hand. Then, put the rest on the bottom of your library in any order.
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Counter target spell.
Cast Swept Aside only if you control a multicolored permanent. "Yes, I am both a midwife and give that final elixir. I perform one duty more than the other."
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Creatures you don't control with -1/-1 counters can't attack unless their controller pays
for each creature with a -1/-1 counter that they controls. |
Destroy target artifact or enchantment. If you control a multicolored permanent you may draw a card.
"Why bind one's power into their own fragile bones?"- Funanya
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Whenever Fasya Chasers attacks cats you control gain first strike until end of turn.
4/3
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Counter target green or red non-creature spell.
Irritated, Ndidi spoke, his calm voice chilling all passion.
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Wither, Reach
Exile Spiderbite Witch Doctor from your graveyard: Remove a -1/-1 counter from target creature. 2/3
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Enchant creature
Enchanted creature gains lifelink and haste. Sometimes in the grip of heat you may have the greatest bursts of energy.
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Sand Dunes enters the battlefield tapped.
When Sand Dunes enters the battlefield you may shuffle a card from your graveyard into your library. : Add or to your mana pool. |
: Untap target permanent.I have been from ports of Damur to the greenwoods of Menmund. I'd like to think I know a thing or two.
2/2
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Destroy target creature with a counter on it.
"You have walked 100 steps knowing this hour would come"- Yewande Midnight-Cackle
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Regenerate target creature and remove any -1/-1 counters on it.
Many who were cursed felt as if they were born again when their hexes were removed.
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Enchant creature
Whenever you cast an instant or sorcery enchanted creature gets +2/+2 until end of turn. |
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Wasting Mark
(rare)
Jungle Search
(uncommon)
Swept Aside
(uncommon)
Curse of Cowardice
(uncommon)
Chant of Dissolve
(common)
Fasya Chasers
(common)
Rational Act
(common)
Spiderbite Witch Doctor
(common)
Vitality
(common)
Sand Dunes
(common)
Nomadic Scholar
(common)
Fatality
(common)
Cleansing Ritual
(common)
Scholar's Fists
(common)
Swamp
(basic)




for each creature with a -1/-1 counter that they controls.

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