Okundwa: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
Whenever you cast a creature spell you may pay {1}, if you do put a charge counter on Summoner's Enclave.

Sacrifice Summoner's Enclave: Add X mana of any color combination to your mana pool, where X is the number of charge counters on Summoner's Enclave.
 U 
Enchantment
Whenever a permanent would be put into your graveyard from the battlefield you may put it on the bottom your library instead.
{b}
 
 U 
Sorcery
Return target creature card from a graveyard to its owner's hand. Put a -1/-1 counter on each creature with the same name as that creature.
A plague cemetery may not be the best place to find a corpse, but it will suffice.
 U 
Creature – Wall
Defender, Wither
At the beginning of each player's endstep if that player controls one or more tapped creatures that player loses 1 life.
1/5
 C 
Creature – Human Wizard
Hex ({t}: Put a -1/-1 counter on target creature without a -1/-1 counter on it. )
Sacrifice Bewitching Novice whenever Bewitching Novice becomes the target of a hex.
2/2
 C 
Sorcery
Destroy target creature with a counter on it.
"You have walked 100 steps knowing this hour would come"- Yewande Midnight-Cackle
 C 
Land
Muddy River enters the battlefield tapped.
When Muddy River enters the battlefield you may shuffle a card from your graveyard into your library.

{t}: Add {u} or {b} to your mana pool.
 C 
Creature – Cat Warrior
Haste
When Goldmane Ripper enters the battlefield Goldmane Ripper gains protection from the color of you choice until end of turn.
2/1
 C 
Artifact
Fetish (Whenever a nontoken creature dies, if this card has no fetish, you may exile that card. )
Chattering Skullstaff enters the battlefield with 3 charge counters on it.
Remove a charge counter from Chattering Skullstaff, {t}: Put a 1/1 colorless artifact skull token onto the battlefield.
If Chattering Skullstaff has a fetish Chattering Skullstaff gains "at the beginning of your upkeep put a charge counter on Chattering Skullstaff."
 C 
Creature – Human Cleric
Cursed (You may have this creature enter the battlefield with a -1/-1 counter on it.)
As long as Sickly Healer is cursed Sickly Healer has lifelink.
3/5
 C 
Creature – Human Shaman
When Beast-Seer Prophet enters the battlefield draw a card if you control 2 or more creatures.
Dead bones can only foretell death. I look for life's tellings in the moving body.
2/2
 C 
Creature – Lizard
Sacrifice Bluestripe Skink: Draw a card. Use this ability only if you have no cards in your hand.
4/3
 C 
Creature – Elf Zombie
Wither
Exile The Surgeon's Nurse from your graveyard: Add {g}{b} to your mana pool.
It is a sin to keep a soul unwillingly. The flesh has no say.
2/1
 C 
Creature – Bird
Flying
All damage creatures without flying would deal to Sky High Falcon is reduced by 1.
2/2
Swamp
 
 B 
Basic Land – Swamp

Summoner's Enclave (rare)
Natural Cycle (uncommon)
Dig Up (uncommon)
Bone Fortress (uncommon)
Bewitching Novice (common)
Fatality (common)
Muddy River (common)
Goldmane Ripper (common)
Chattering Skullstaff (common)
Sickly Healer (common)
Beast-Seer Prophet (common)
Bluestripe Skink (common)
The Surgeon's Nurse (common)
Sky High Falcon (common)
Swamp (basic)