Okundwa: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Merfolk Artificer
Whenever Fetish Snatcher deals combat damage to a player you may return an artifact from that player's graveyard to the battlefield under your control.
4/4
 U 
Artifact – Equipment
Equipped creature gets +3/+0.
Whenever equipped creature dies put a -1/-1 counter on target creature.

Equip: Put a -1/-1 counter on target creature you control.
 U 
Sorcery
Put 2 2/2 red-white camel tokens with stampede onto the battlefield. Stampede (Creatures you control with stampede can't be blocked unless all attacking creatures you control with stampede are blocked.)
The sands have never slowed them down.
 U 
Sorcery
Target creature you control and target creature you don't control deal damage equal to each other equal to the number of cards in their controllers' hands.
 C 
Creature – Human Warrior
Haste
When Brush Mercenary enters the battlefield target creature can't block until end of turn.
1/1
 C 
Land
Glimmering Cataracts enters the battlefield tapped.
When Glimmering Cataracts enters the battlefield you may shuffle a card from your graveyard into your library.

{t}: Add {u} or {r} to your mana pool.
 C 
Creature – Elephant Druid
Trample
Sacrifice Mud Musk Druid: Return a land card from your graveyard to your hand.
Under a corruption hex the Mud Musk Herd returned more than the earth to its original state.
3/3
 C 
Sorcery
Gain control of target creature until end of turn. Untap that creature and remove all counters from it. It gains haste until end of turn.
"I only need to sway the heart. The body will follow soon."
 C 
Enchantment – Aura
Enchant creature

Enchanted creature gains wither and can block an additional creature.
 C 
Creature – Salamander
Prevent all combat damage that would be dealt to and dealt by Greatwater Newt if there are five or more islands in play.
How many places can something the size of a crocodile hide?
2/4
 C 
Creature – Crocodile
Hunted Crocodile can only be blocked by two or more creatures.
When Hunted Crocodile becomes the target of a spell or ability, sacrifice it.
3/3
 C 
Creature – Elemental
Hexproof
When Steam Bruiser enters the battlefield Steam Bruiser deals 2 damage to you.
No, hippos or crocodiles? It's probably a notspring.
3/3
 C 
Creature – Cat Warrior
First Strike
The fasya leonin mistakenly think they're quick enough to outrun a hex.
1/1
 C 
Creature – Elf Shaman
{t}: Add {b} to your mana pool. If Nnikvi Bone-Reader is cursed add {b}{g} to your mana pool instead.
Cursed (You may have this creature enter the battlefield with a -1/-1 counter on it.)
1/3
Forest
 
 B 
Basic Land – Forest

Fetish Snatcher (rare)
Mask of Terror (uncommon)
Desert Travelers (uncommon)
Mindfight (uncommon)
Brush Mercenary (common)
Glimmering Cataracts (common)
Mud Musk Druid (common)
Coffi's Diplomacy (common)
Witchdoctor's Touch (common)
Greatwater Newt (common)
Hunted Crocodile (common)
Steam Bruiser (common)
Umkuku Outrunner (common)
Nnikvi Bone-Reader (common)
Forest (basic)