Okundwa: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Rhino
Haste, trample, Stampede (Creatures you control with stampede can't be blocked unless all attacking creatures you control with stampede are blocked.)
Worldtrembler Rhino can only be blocked by two or more creatures.
Its footsteps become pools in the rainy season.
6/7
 U 
Enchantment – Aura
Enchant creature

When enchanted creature dies you may draw cards equal to its toughness.
 U 
Enchantment
Whenever a creature you control is the target of a spell or ability you don't control you may pay {1}. If you do, draw a card.
{b}
 
 U 
Sorcery
Return target creature card from a graveyard to its owner's hand. Put a -1/-1 counter on each creature with the same name as that creature.
A plague cemetery may not be the best place to find a corpse, but it will suffice.
 C 
Sorcery
Target creature you control gains islandwalk and swampwalk until end of turn.
When your home is nature all beasts become intruders.
 C 
Instant
Attacking creatures get +2/+2 until end of turn.
 C 
Sorcery
Discard a card at random. If you do, draw two cards. If a creature was discarded this way put a 1/1 white warrior token onto the battlefield.
 C 
Creature – Crocodile
When Terror of Ojwao enters the battlefield draw a card for each multicolored creature you control.
You are who you eat.
3/2
 C 
Creature – Human Wizard
Whenever you cast a sorcery Tempest Mage gains first strike until end of turn.
Whenever you cast an instant Tempest Mage gains hexproof until end of turn.
2/2
 C 
Creature – Human Warrior
Haste
When Brush Mercenary enters the battlefield target creature can't block until end of turn.
1/1
 C 
Creature – Antelope
Stampede (Creatures you control with stampede can't be blocked unless all attacking creatures you control with stampede are blocked.)
When Skullfaced Gnu enters the battlefield target player loses 2 if you control another creature with stampede.
2/3
 C 
Land
Scarred Coalbed enters the battlefield tapped.
When Scarred Coalbed enters the battlefield you may shuffle a card from your graveyard into your library.

{t}: Add {b} or {r} to your mana pool.
 C 
Creature – Elf
Cursed (You may have this creature enter the battlefield with a -1/-1 counter on it.)
As long as Disfigured Elf has a -1/-1 counter on it elves you control have intimidate.
4/3
 C 
Creature – Cat Soldier
When Bronze-Mane Guardian enters the battlefield you may untap target white creature you control.
A pride united fears no storm, beast, or curse-maker.
1/1
Island
 
 B 
Basic Land – Island

Worldtrembler Rhino (rare)
Final Feasting (uncommon)
Spyglass Pond (uncommon)
Dig Up (uncommon)
Hunter's Stealth (common)
Gloried Charge (common)
Thoughts of Devotion (common)
Terror of Ojwao (common)
Tempest Mage (common)
Brush Mercenary (common)
Skullfaced Gnu (common)
Scarred Coalbed (common)
Disfigured Elf (common)
Bronze-Mane Guardian (common)
Island (basic)