Okundwa: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Artifact Creature – Construct Nomad
Exile a creature from your graveyard: Wandering Crematorium gains lifelink until end of turn.
Some curses stay with body and spirit long after death, preventing the wretched from having normal funereal rights.
2/2
 
 M 
Enchantment
At the beginning of each opponent's upkeep that player sacrifices a creature. You gain life and draw cards equal to its toughness.
The elves of the Hosotho jungle annually celebrate survival through ferocity.
 U 
Creature – Human Advisor
Whenever you cast an instant or sorcery you may return Gowan's Council to your hand.

{t}: Target creature gains haste until end of turn.
1/2
 U 
Creature – Human Cleric
Hex ({t}: Put a -1/-1 counter on target creature without a -1/-1 counter on it. )
If a creature would become cursed fro Purifying Priest's hex its controller sacrifices it.
1/2
 U 
Creature – Antelope
Stampede (Creatures you control with stampede can't be blocked unless all attacking creatures you control with stampede are blocked.)
{r/w}: target creature with stampede gets +1/+1 until end of turn. Use this ability only once each turn.
1/1
 C 
Creature – Elephant Druid
Trample
Sacrifice Mud Musk Druid: Return a land card from your graveyard to your hand.
Under a corruption hex the Mud Musk Herd returned more than the earth to its original state.
3/3
 C 
Land
Kelp Knots enters the battlefield tapped.
When Kelp Knots enters the battlefield you may shuffle a card from your graveyard into your library.

{t}: Add {g} or {u} to your mana pool.
 C 
Creature – Elf Shaman
{t}: Add {b} to your mana pool. If Nnikvi Bone-Reader is cursed add {b}{g} to your mana pool instead.
Cursed (You may have this creature enter the battlefield with a -1/-1 counter on it.)
1/3
 C 
Sorcery
Until end of turn whenever a creature would be dealt damage that damage is dealt in the form of -1/-1 counters.
 C 
Enchantment – Aura
Enchant creature

Enchanted creature gets Hex ({t}: Put a -1/-1 counter on target creature without a -1/-1 counter on it. )
 C 
Creature – Human Artificer
When Lavascar Mechanic dies you may untap target artifact.
Some spirits guard their families for generations, some guard their possessions.
1/1
 C 
Creature – Salamander
Prevent all combat damage that would be dealt to and dealt by Greatwater Newt if there are five or more islands in play.
How many places can something the size of a crocodile hide?
2/4
 C 
Artifact – Equipment
Equipped creature has hexproof.

Equip {2}.
Protection can be bought, or stolen.
 C 
Sorcery
Destroy target land, then untap two target lands.
Cities rise and cities fall.
Forest
 
 B 
Basic Land – Forest

Wandering Crematorium (common, foil)
Deathjoy Feasting (mythic)
Gowan's Council (uncommon)
Purifying Priest (uncommon)
Sunantler Grazer (uncommon)
Mud Musk Druid (common)
Kelp Knots (common)
Nnikvi Bone-Reader (common)
Withering Wounds (common)
Occult Discipline (common)
Lavascar Mechanic (common)
Greatwater Newt (common)
Hexward Amulet (common)
Wild World (common)
Forest (basic)