Okundwa: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact
Fetish (Whenever a nontoken creature dies, if this card has no fetish, you may exile that card. )

Whenever you cast a spell you may gain 1 life. If Staff of Souls has a fetish, instead gain 3 life.
 U 
Creature – Human Shaman
When Haze Animator enters the battlefield return target creature you control to its owner's hand.
Whenever a creature is sent from the battlefield to your hand creatures you control get +2/+2 until end of turn.
1/4
 U 
Creature – Wall
Defender, Wither
At the beginning of each player's endstep if that player controls one or more tapped creatures that player loses 1 life.
1/5
 U 
Sorcery
Target creature you control and target creature you don't control deal damage equal to each other equal to the number of cards in their controllers' hands.
 C 
Creature – Human Druid
Cursed (You may have this creature enter the battlefield with a -1/-1 counter on it.)
As long as Sandtoed Druid has a -1/-1 counter on it if a player does not play a land during their turn that player loses 1 life at the beginning of his or her end step.
2/2
 C 
Land
Pastoral Prefecture enters the battlefield tapped.
When Pastoral Prefecture enters the battlefield you may shuffle a card from your graveyard into your library.

{t}: Add {g} or {w} to your mana pool.
 C 
Creature – Cat Warrior
Cursed (You may have this creature enter the battlefield with a -1/-1 counter on it.)
As long as Medur Claw-Master is cursed Medur Claw-Master can't be blocked by creatures with enchantments or equipments attached to them.
2/2
 C 
Enchantment – Aura
Enchant creature

Enchanted creature gets Hex ({t}: Put a -1/-1 counter on target creature without a -1/-1 counter on it. )
 C 
Creature – Salamander
Haste
{t}: Draw a card, then discard a card.
The salamander crawled through the smouldering fire and the smoke turned a pure white.
0/3
 C 
Artifact
Fetish (Whenever a nontoken creature dies, if this card has no fetish, you may exile that card. )

{t}: Target creature you control gets +0/+1 until end of turn. If Lifebond Fetish has a fetish target creature control get +0/+3 until end of turn instead.
 C 
Creature – Hyena Cleric
Whenever Gold-Eye Giggler attacks or blocks you may exile a creature card from your graveyard. If you do Gold-Eye Giggler gets +1/+1 until end of turn.
2/2
 C 
Sorcery
Target creature you control gains islandwalk and swampwalk until end of turn.
When your home is nature all beasts become intruders.
 C 
Enchantment – Aura
Enchant creature you control

Enchanted creature can't attack unless another creature you control with a power of 4 or greater attacks. Whenever you cast an instant or sorcery enchanted creature gets +2/+2 until end of turn.
 C 
Instant
Counter target green or red non-creature spell.
Irritated, Ndidi spoke, his calm voice chilling all passion.
Plains
 
 B 
Basic Land – Plains

Staff of Souls (rare)
Haze Animator (uncommon)
Bone Fortress (uncommon)
Mindfight (uncommon)
Sandtoed Druid (common)
Pastoral Prefecture (common)
Medur Claw-Master (common)
Occult Discipline (common)
Firesight Familiar (common)
Lifebond Fetish (common)
Gold-Eye Giggler (common)
Hunter's Stealth (common)
Gift of the Asogbo (common)
Rational Act (common)
Plains (basic)