Okundwa: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Merfolk Artificer
Whenever Fetish Snatcher deals combat damage to a player you may return an artifact from that player's graveyard to the battlefield under your control.
4/4
 U 
Enchantment – Aura
Enchant creature

Whenever a -1/-1 counter is put on enchanted creature that creature gets +2/+2 until end of turn.
 U 
Creature – Hippo
Stampede (Creatures you control with stampede can't be blocked unless all attacking creatures you control with stampede are blocked.)
Whenever another creature with stampede enters the battlefield under your control you may draw a card.
2/2
 U 
Enchantment – Aura
Enchant creature

Enchanted creature gets +1/+1 for each creature in your graveyard.
 C 
Creature – Human Shaman
Cursed (You may have this creature enter the battlefield with a -1/-1 counter on it.)
As long as Flamewreath Shaman has a -1/-1 counter on it spells you cast targeting Flamewreath Shaman cost {2} less.
3/2
 C 
Creature – Human Nomad
{t}: Untap target permanent.
I have been from ports of Damur to the greenwoods of Menmund. I'd like to think I know a thing or two.
2/2
 C 
Sorcery
Gain control of target creature until end of turn. Untap that creature and remove all counters from it. It gains haste until end of turn.
"I only need to sway the heart. The body will follow soon."
 C 
Creature – Hyena Coward
Shield-Breaker Heckler gets +1/+1 for each other hyena you control.
Yerba men are taught neither honor nor power.
0/1
 C 
Creature – Hyena Warrior
Whenever a creature you control hexes a creature you don't control Bone-Crunch Flanker gets +1/+1 until end of turn.
Call a Bone-Crunch a lackey and it won't take a hex to silence you.
1/1
 C 
Instant
Gain 2 life for each creature with a -1/-1 counter on it.
Their children are cursed by the bones of their fathers, and their bones will in turn curse their sons.
 C 
Land
Timber Valley enters the battlefield tapped.
When Timber Valley enters the battlefield you may shuffle a card from your graveyard into your library.

{t}: Add {r} or {g} to your mana pool.
 C 
Creature – Antelope
Stampede (Creatures you control with stampede can't be blocked unless all attacking creatures you control with stampede are blocked.)
When Skullfaced Gnu enters the battlefield target player loses 2 if you control another creature with stampede.
2/3
 C 
Creature – Human Shaman
Lavashield Witch gets +1/+1 as long as you have three or more instants in your graveyard.
Take the destruction from destruction's force, and what does that force become?
2/3
 C 
Instant
Until end of turn target creature gains protection from red and black.
Island
 
 B 
Basic Land – Island

Fetish Snatcher (rare)
Final Charge (uncommon)
Lounging Hippo (uncommon)
Ancestor's Kiss (uncommon)
Flamewreath Shaman (common)
Nomadic Scholar (common)
Coffi's Diplomacy (common)
Shield-Breaker Heckler (common)
Bone-Crunch Flanker (common)
Kalejay's Reaping (common)
Timber Valley (common)
Skullfaced Gnu (common)
Lavashield Witch (common)
Stand Pure (common)
Island (basic)