Okundwa: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Human Cleric
Cursed (You may have this creature enter the battlefield with a -1/-1 counter on it.)
As long as Sickly Healer is cursed Sickly Healer has lifelink.
3/5
 
 R 
Sorcery
Destroy all creatures. Solarblast Deals 1 damage to each player for each creature destroyed this way.
 U 
Creature – Elf Shaman
Hex ({t}: Put a -1/-1 counter on target creature without a -1/-1 counter on it. )
Whenever a creature with a -1/-1 counter on it dies you may put a 1/1 green saproling token onto the battlefield.
2/4
 U 
Instant
Counter target spell.
Cast Swept Aside only if you control a multicolored permanent.
"Yes, I am both a midwife and give that final elixir. I perform one duty more than the other."
 U 
Enchantment
Creatures you don't control with -1/-1 counters can't attack unless their controller pays {2} for each creature with a -1/-1 counter that they controls.
 C 
Creature – Salamander
Haste
{t}: Draw a card, then discard a card.
The salamander crawled through the smouldering fire and the smoke turned a pure white.
0/3
 C 
Creature – Elf
Cursed (You may have this creature enter the battlefield with a -1/-1 counter on it.)
As long as Disfigured Elf has a -1/-1 counter on it elves you control have intimidate.
4/3
 C 
Creature – Elephant Shaman
Stampede (Creatures you control with stampede can't be blocked unless all attacking creatures you control with stampede are blocked.)
When Greenblood Tusk dies target creature you control get +2/+2 until end of turn.
4/4
 C 
Creature – Salamander
Prevent all combat damage that would be dealt to and dealt by Greatwater Newt if there are five or more islands in play.
How many places can something the size of a crocodile hide?
2/4
 C 
Creature – Boar
Haste, wither
Those teeth could kill a Tusk. Oink-Oink all you want, but I'm not going into that den.
3/2
 C 
Creature – Merfolk Warrior
Whenever you draw a card target wizard gets +1/+1 until end of turn.
What is sharper, steel or the tongue?
1/1
 C 
Land
Muddy River enters the battlefield tapped.
When Muddy River enters the battlefield you may shuffle a card from your graveyard into your library.

{t}: Add {u} or {b} to your mana pool.
 C 
Sorcery
Deal 4 damage to target creature. If a creature dealt damage this way would die this turn, exile it instead.
 C 
Creature – Human Warrior
Haste, Flash
Raise a sword, raise a shield, I'll do either before you can put you can raise a paw.- Ododo, the Windcutter
2/1
Plains
 
 B 
Basic Land – Plains

Sickly Healer (common, foil)
Solarblast (rare)
Cemetery Tiller (uncommon)
Swept Aside (uncommon)
Curse of Cowardice (uncommon)
Firesight Familiar (common)
Disfigured Elf (common)
Greenblood Tusk (common)
Greatwater Newt (common)
Clay-Breaker Warthog (common)
Spellblade's Shieldmate (common)
Muddy River (common)
Soulburn Gaze (common)
Windcutter Warrior (common)
Plains (basic)