Okundwa: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Until end of turn creatures target player controls can't block.
Until end of turn whenever a creature you control deals combat damage to a player you may draw a card.
 U 
Enchantment – Aura
Enchant creature

When enchanted creature dies you may draw cards equal to its toughness.
 U 
Creature – Human Cleric
Hex ({t}: Put a -1/-1 counter on target creature without a -1/-1 counter on it. )
If a creature would become cursed fro Purifying Priest's hex its controller sacrifices it.
1/2
 U 
Instant
Put X -1/-1 counters on target attacking creature, where X is that creature's power.
 C 
Creature – Human Druid
When Chidsi Gardener dies you may put two 1/1 green saproling tokens onto the battlefield.
"The trees grow like iron, yes. I turn that iron to steel."
3/2
 C 
Creature – Human Shaman
Lavashield Witch gets +1/+1 as long as you have three or more instants in your graveyard.
Take the destruction from destruction's force, and what does that force become?
2/3
 C 
Creature – Spirit
Hexproof
"Grandpa, if I cannot see the Ancestors how do I know they really exist?"
The old man smiled, "Do you not know my presence without seeing me? Soon the day will come when you shall feel me near you, but never see me."
1/1
 C 
Land
Kelp Knots enters the battlefield tapped.
When Kelp Knots enters the battlefield you may shuffle a card from your graveyard into your library.

{t}: Add {g} or {u} to your mana pool.
 C 
Creature – Antelope
Stampede (Creatures you control with stampede can't be blocked unless all attacking creatures you control with stampede are blocked.)
Zig-Zag here and there
Swifter than the hare
Jump a dozen feet in the air
1/3
 C 
Creature – Hippo
Stampede (Creatures you control with stampede can't be blocked unless all attacking creatures you control with stampede are blocked.)

As long as an opponent controls as non-basic land, creatures with flying can't block Hosotho Mudwalker.
3/3
 C 
Instant
Claws of Sand deals 1 damage to each attacking creature.
The sands of Damur's beach remember the pawprints of the leonin that have marched through them.
 C 
Enchantment – Aura
Enchant creature

Enchanted creature gains wither and can block an additional creature.
 C 
Sorcery
Draw 3 cards and lose 3 life.
Remember, it is your blood spilled when crafting a blood curse.
 C 
Creature – Elephant Druid
Trample
Sacrifice Mud Musk Druid: Return a land card from your graveyard to your hand.
Under a corruption hex the Mud Musk Herd returned more than the earth to its original state.
3/3
Swamp
 
 B 
Basic Land – Swamp

Blind-Sided (rare)
Final Feasting (uncommon)
Purifying Priest (uncommon)
Battle Mishap (uncommon)
Chidsi Gardener (common)
Lavashield Witch (common)
Mysterious Ancestor (common)
Kelp Knots (common)
Mendru Antelope (common)
Hosotho Mudwalker (common)
Claws of Sand (common)
Witchdoctor's Touch (common)
Blood Eyes (common)
Mud Musk Druid (common)
Swamp (basic)