Okundwa: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Dryad
Wither
Pay 3 life: Target non-basic land becomes a 2/2 creature until end of turn. It's still a land.
How could nature be harmonious when the vines drink the life from the tree?
3/3
 U 
Sorcery
Target creature you control and target creature you don't control deal damage equal to each other equal to the number of cards in their controllers' hands.
 U 
Creature – Human Wizard
Whenever an instant or sorcery deals damage to a player Deathfire Witch Doctor gains Hex ({t}: Put a -1/-1 counter on target creature without a -1/-1 counter on it. ) until end of turn.
2/2
 U 
Creature – Wall
Defender, Wither
At the beginning of each player's endstep if that player controls one or more tapped creatures that player loses 1 life.
1/5
 C 
Creature – Cat Warrior
Whenever Fasya Chasers attacks cats you control gain first strike until end of turn.
4/3
 C 
Instant
Gain 1 life for each cleric you control.

Draw a card.
"Though I know nothing of magics, I feel just a little wiser from seeing Yewande converse with the heads of other cackles."
 C 
Land
Timber Valley enters the battlefield tapped.
When Timber Valley enters the battlefield you may shuffle a card from your graveyard into your library.

{t}: Add {r} or {g} to your mana pool.
 C 
Creature – Elephant Shaman
Stampede (Creatures you control with stampede can't be blocked unless all attacking creatures you control with stampede are blocked.)
When Greenblood Tusk dies target creature you control get +2/+2 until end of turn.
4/4
 C 
Instant
Target creature gains flying and +2/+0 until end of turn.
Throw yourself like Dorcia throws her daggers.
 C 
Sorcery
As an additional cost to cast Scarscale Ritual, put a -1/-1 counter on a creature you control.

Draw two cards.
 C 
Sorcery
Target creature you control gains islandwalk and swampwalk until end of turn.
When your home is nature all beasts become intruders.
 C 
Creature – Spirit
Exile Wretched Ancestor from your graveyard: Target creature you control gains deathtouch until end of turn.
Spirits bear grudges and bequeath them to their living allies.
1/1
 C 
Creature – Bird
Sacrifice Ferafu Ostrich: Destroy target attacking or blocking creature.
It's your head that'll be in the sand.
1`/1
 C 
Creature – Crocodile
Hunted Crocodile can only be blocked by two or more creatures.
When Hunted Crocodile becomes the target of a spell or ability, sacrifice it.
3/3
Island
 
 B 
Basic Land – Island

Bloodwood Dryad (rare)
Mindfight (uncommon)
Deathfire Witch Doctor (uncommon)
Bone Fortress (uncommon)
Fasya Chasers (common)
Healer's Summit (common)
Timber Valley (common)
Greenblood Tusk (common)
Dagger Dive (common)
Strained Vision (common)
Hunter's Stealth (common)
Wretched Ancestor (common)
Ferafu Ostrich (common)
Hunted Crocodile (common)
Island (basic)