Okundwa: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Enchantment – Aura
Enchant creature

Enchanted creature gets Hex ({t}: Put a -1/-1 counter on target creature without a -1/-1 counter on it. )
 
 R 
Sorcery
Reveal the top card of your library. Each opponent puts the top X cards of his or her library into his or her graveyard, where X was the revealed card's converted mana cost. Then, add the revealed card to your hand.
 U 
Artifact Creature – Scarecrow
Whenever an opponent casts a multicolor spell you may pay {1} and put a charge counter on Dustfield Scarecrow.
Remove X charge counters from Dustfield Scarecrow, {t}: Add {x} to your mana pool, where X is the number of charge counters removed this way.
0/2
 U 
Instant
Put X -1/-1 counters on target attacking creature, where X is that creature's power.
 U 
Enchantment
Creatures you don't control with -1/-1 counters can't attack unless their controller pays {2} for each creature with a -1/-1 counter that they controls.
 C 
Creature – Lizard
Sacrifice Bluestripe Skink: Draw a card. Use this ability only if you have no cards in your hand.
4/3
 C 
Sorcery
Destroy target creature with a counter on it.
"You have walked 100 steps knowing this hour would come"- Yewande Midnight-Cackle
 C 
Land
Glimmering Cataracts enters the battlefield tapped.
When Glimmering Cataracts enters the battlefield you may shuffle a card from your graveyard into your library.

{t}: Add {u} or {r} to your mana pool.
 C 
Creature – Merfolk Artificer
As long as you control an artifact you may untap Redgill Curator during each other player's untap step.
So many precious trinkets, so few worthy owners.
1/2
 C 
Creature – Human Wizard
Whenever you cast a sorcery Tempest Mage gains first strike until end of turn.
Whenever you cast an instant Tempest Mage gains hexproof until end of turn.
2/2
 C 
Creature – Crocodile
Hunted Crocodile can only be blocked by two or more creatures.
When Hunted Crocodile becomes the target of a spell or ability, sacrifice it.
3/3
 C 
Artifact
Fetish (Whenever a nontoken creature dies, if this card has no fetish, you may exile that card. )

{t}: Target creature you control gets +0/+1 until end of turn. If Lifebond Fetish has a fetish target creature control get +0/+3 until end of turn instead.
 C 
Sorcery
Target creature you control gains islandwalk and swampwalk until end of turn.
When your home is nature all beasts become intruders.
 C 
Creature – Hyena Warrior
Cursed (You may have this creature enter the battlefield with a -1/-1 counter on it.)
As long as Laughing Shield-Breaker has a -1/-1 counter on it Laughing Shield-Breaker has protection from enchanted creatures.
2/2
Forest
 
 B 
Basic Land – Forest

Occult Discipline (common, foil)
Sight of Weeping (rare)
Dustfield Scarecrow (uncommon)
Battle Mishap (uncommon)
Curse of Cowardice (uncommon)
Bluestripe Skink (common)
Fatality (common)
Glimmering Cataracts (common)
Redgill Curator (common)
Tempest Mage (common)
Hunted Crocodile (common)
Lifebond Fetish (common)
Hunter's Stealth (common)
Laughing Shield-Breaker (common)
Forest (basic)