Okundwa: Virtual Booster

Okundwa: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Cat Warrior
Haste
Whenever Gunya Prowler attacks Gunya Prowler gets +X/+0 until end of turn, where X is the number of non-basic lands you don't control.
2/1
 U 
Creature – Lizard
Stampede (Creatures you control with stampede can't be blocked unless all attacking creatures you control with stampede are blocked.)
When Umkuku Thrashers enters the battlefield or dies you may destroy target artifact.
4/3
 U 
Creature – Spirit
Flying
Exile Howling Ancestor from your graveyard: Target creature gets +1/+1 until end of turn. Activate this ability only during your turn.
1/1
 U 
Sorcery
Put 2 2/2 red-white camel tokens with stampede onto the battlefield. Stampede (Creatures you control with stampede can't be blocked unless all attacking creatures you control with stampede are blocked.)
The sands have never slowed them down.
 C 
Instant
Target blocking creature gets -5/-0 until end of turn. If that creature has a -1/-1 counter on it you may draw a card, then discard a card.
 C 
Creature – Cat Warrior
Haste
When Goldmane Ripper enters the battlefield Goldmane Ripper gains protection from the color of you choice until end of turn.
2/1
 C 
Sorcery
Discard a card at random. If you do, draw two cards. If a creature was discarded this way put a 1/1 white warrior token onto the battlefield.
 C 
Artifact Creature – Construct Nomad
Exile a creature from your graveyard: Wandering Crematorium gains lifelink until end of turn.
Some curses stay with body and spirit long after death, preventing the wretched from having normal funereal rights.
2/2
 C 
Instant
Sacrifice a creature as an additional cost to cast The Incident in Nkipi. Until end of turn creatures you control gain vigilance and are indestructible.
 C 
Sorcery
Target creature you control gains islandwalk and swampwalk until end of turn.
When your home is nature all beasts become intruders.
 C 
Enchantment – Aura
Enchant creature

Enchanted creature gets Hex ({t}: Put a -1/-1 counter on target creature without a -1/-1 counter on it. )
 C 
Sorcery
Reveal the top card of your library. If a land is revealed this way put it onto the battlefield and draw a card. Otherwise, put that card on the bottom of your library.
 C 
Creature – Elf Shaman
Flash
When Wing Kisser enters the battlefield target creature gets +1/+1 and flying until end of turn.
Some elves left the Nnikvi tribe to venerate life as a blessing rather than an ailment.
2`\/2
 C 
Sorcery
Put a 3/3 green rhino token with trample and a 1/1 black snake token with deathtouch onto the battlefield.
Island
 
 B 
Basic Land – Island

Gunya Prowler (rare)
Umkuku Thrashers (uncommon)
Howling Ancestor (uncommon)
Desert Travelers (uncommon)
Confounding Mists (common)
Goldmane Ripper (common)
Thoughts of Devotion (common)
Wandering Crematorium (common)
The Incident in Nkipi (common)
Hunter's Stealth (common)
Occult Discipline (common)
Wisdom of the Land (common)
Wing Kisser (common)
Charge and Sneak (common)
Island (basic)