Okundwa: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
If a player would gain life, you may draw a card instead.
 U 
Artifact Creature – Scarecrow
Whenever an opponent casts a multicolor spell you may pay {1} and put a charge counter on Dustfield Scarecrow.
Remove X charge counters from Dustfield Scarecrow, {t}: Add {x} to your mana pool, where X is the number of charge counters removed this way.
0/2
 U 
Instant
As an additional cost to cast Natural Knowledge sacrifice a creature. Return X target creature cards from your graveyard to your hand, where X was the sacrificed creature's toughness.
 U 
Creature – Ox
Vigilance, Stampede (Creatures you control with stampede can't be blocked unless all attacking creatures you control with stampede are blocked.)
Migrating Buffalo gets +0/+1 as long as you control an island.
2/3
 C 
Artifact
Fetish (Whenever a nontoken creature dies, if this card has no fetish, you may exile that card. )

{t}: Target creature you control gets +1/+0. If Spear-Scarred Fetish has a fetish, target creature you control get +2/+0" instead.
 C 
Sorcery
Target player discards a card. If a land card was discarded this way exile it instead.
 C 
Creature – Human Wizard
Hex ({t}: Put a -1/-1 counter on target creature without a -1/-1 counter on it. )
Sacrifice Bewitching Novice whenever Bewitching Novice becomes the target of a hex.
2/2
 C 
Sorcery
Destroy target enchantment. Lightning Dispel deals 3 damage to its controller.
The natural forces may trifle even the most ancient of blessings or curses.
 C 
Enchantment – Aura
Enchant creature

Whenever you cast an instant or sorcery enchanted creature gets +2/+2 until end of turn.
 C 
Instant
Choose one

•Destroy target creature with flying
•Creatures you control with flying get +2/+2 until end of turn.
 C 
Sorcery
Discard a card at random. If you do, draw two cards. If a creature was discarded this way put a 1/1 white warrior token onto the battlefield.
 C 
Creature – Human Druid
Cursed (You may have this creature enter the battlefield with a -1/-1 counter on it.)
As long as Sandtoed Druid has a -1/-1 counter on it if a player does not play a land during their turn that player loses 1 life at the beginning of his or her end step.
2/2
 C 
Creature – Bird
Flying
All damage creatures without flying would deal to Sky High Falcon is reduced by 1.
2/2
 C 
Instant
Regenerate target creature and remove any -1/-1 counters on it.
Many who were cursed felt as if they were born again when their hexes were removed.
Island
 
 B 
Basic Land – Island

Frail Body, Flourishing Mind (rare)
Dustfield Scarecrow (uncommon)
Natural Knowledge (uncommon)
Migrating Buffalo (uncommon)
Spear-Scarred Fetish (common)
Khzgeru's Defection (common)
Bewitching Novice (common)
Lightning Dispel (common)
Scholar's Fists (common)
Webs and Wings (common)
Thoughts of Devotion (common)
Sandtoed Druid (common)
Sky High Falcon (common)
Cleansing Ritual (common)
Island (basic)