Okundwa: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land
When Ahjrabi Salt Spring enters the battlefield sacrifice it unless you exile a non-land card from your graveyard.

{t}: Add {w} or {u} to your mana pool.
 U 
Instant
As an additional cost to cast Natural Knowledge sacrifice a creature. Return X target creature cards from your graveyard to your hand, where X was the sacrificed creature's toughness.
 U 
Creature – Elf Shaman
Whenever a creature enters the battlefield under your control with a -1/-1 counter on it you may put a -1/-1 counter on target creature.
"If you walk that dark path I will find someone to walk with you."- Kalejay
2/3
 U 
Sorcery
Put two 3/1 red elemental tokens with haste, first strike, and "sacrifice this creature at the beginning of your endstep" onto the battlefield.
 C 
Sorcery
Until end of turn whenever a creature would be dealt damage that damage is dealt in the form of -1/-1 counters.
 C 
Creature – Elephant Shaman
Stampede (Creatures you control with stampede can't be blocked unless all attacking creatures you control with stampede are blocked.)
When Greenblood Tusk dies target creature you control get +2/+2 until end of turn.
4/4
 C 
Creature – Antelope
Stampede (Creatures you control with stampede can't be blocked unless all attacking creatures you control with stampede are blocked.)
Zig-Zag here and there
Swifter than the hare
Jump a dozen feet in the air
1/3
 C 
Instant
Choose one

•Destroy target creature with flying
•Creatures you control with flying get +2/+2 until end of turn.
 C 
Instant
Destroy target artifact. If a creature was exiled with that artifact Shatter the Amulet deals 2 damage to its controller.
 C 
Creature – Human Warrior
Haste, Flash
Raise a sword, raise a shield, I'll do either before you can put you can raise a paw.- Ododo, the Windcutter
2/1
 C 
Creature – Salamander
Haste
{t}: Draw a card, then discard a card.
The salamander crawled through the smouldering fire and the smoke turned a pure white.
0/3
 C 
Enchantment – Aura
Enchant creature

Enchanted creature gains lifelink and haste.
Sometimes in the grip of heat you may have the greatest bursts of energy.
 C 
Land
Abandoned Village enters the battlefield tapped.
When Abandoned Village enters the battlefield you may shuffle a card from your graveyard into your library.

{t}: Add {w} or {b} to your mana pool.
 C 
Creature – Imp
Flying, Wither
Midnight Familiar can't block.
The familiar's eyes leave a hex to linger until the Midnight-Cackle rend the flesh and bone to dust.
2/1
Forest
 
 B 
Basic Land – Forest

Ahjrabi Salt Spring (rare)
Natural Knowledge (uncommon)
Cicatrix Shaman (uncommon)
Lava Summons (uncommon)
Withering Wounds (common)
Greenblood Tusk (common)
Mendru Antelope (common)
Webs and Wings (common)
Shatter the Amulet (common)
Windcutter Warrior (common)
Firesight Familiar (common)
Vitality (common)
Abandoned Village (common)
Midnight Familiar (common)
Forest (basic)