Okundwa: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 U 
Creature – Bird
Flying, haste
The quick eat first, but all buzzards feast.
1/2
 
 R 
Creature – Hyena Wizard
Hex ({t}: Put a -1/-1 counter on target creature without a -1/-1 counter on it. )
Whenever a creature has a -1/-1 counter place on it as the result of a hex put an additional -1/-1 counter on it.
1/2
 U 
Creature – Beast
{1}{g}{u}: Hornflank gets trample and hexproof until end of turn.
"A rare breed of something, we'd know what if it didn't run us down."
4/4
 U 
Creature – Human Wizard
As long your opponent controls a swamp Salt-Mark Vengeful has Hex ({t}: Put a -1/-1 counter on target creature without a -1/-1 counter on it. ).
2/2
 U 
Enchantment
Whenever a permanent would be put into your graveyard from the battlefield you may put it on the bottom your library instead.
 C 
Artifact
Fetish (Whenever a nontoken creature dies, if this card has no fetish, you may exile that card. )

{t}: Add {1} to your mana pool. If has a fetish add one mana of any color to your mana pool instead.
 C 
Creature – Crocodile
When Terror of Ojwao enters the battlefield draw a card for each multicolored creature you control.
You are who you eat.
3/2
 C 
Creature – Human Shaman
When Beast-Seer Prophet enters the battlefield draw a card if you control 2 or more creatures.
Dead bones can only foretell death. I look for life's tellings in the moving body.
2/2
 C 
Artifact
Fetish (Whenever a nontoken creature dies, if this card has no fetish, you may exile that card. )

{t}: Target creature you control gets +0/+1 until end of turn. If Lifebond Fetish has a fetish target creature control get +0/+3 until end of turn instead.
 C 
Sorcery
Target creature you control gains islandwalk and swampwalk until end of turn.
When your home is nature all beasts become intruders.
 C 
Instant
Target blocking creature gets -5/-0 until end of turn. If that creature has a -1/-1 counter on it you may draw a card, then discard a card.
 C 
Creature – Boar
Haste, wither
Those teeth could kill a Tusk. Oink-Oink all you want, but I'm not going into that den.
3/2
 C 
Sorcery
Exile target player's graveyard. You gain 1 life for each creature exiled this way.
 C 
Enchantment – Aura
Enchant creature

Whenever you cast an instant or sorcery enchanted creature gets +2/+2 until end of turn.
Forest
 
 B 
Basic Land – Forest

Scouting Buzzard (uncommon, foil)
Curse-Eye Yerba (rare)
Hornflank (uncommon)
Salt-Mark Vengeful (uncommon)
Natural Cycle (uncommon)
Necklace of Feathers (common)
Terror of Ojwao (common)
Beast-Seer Prophet (common)
Lifebond Fetish (common)
Hunter's Stealth (common)
Confounding Mists (common)
Clay-Breaker Warthog (common)
Soul Harvest (common)
Scholar's Fists (common)
Forest (basic)