Okundwa: Virtual Booster

Okundwa: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Land
Muddy River enters the battlefield tapped.
When Muddy River enters the battlefield you may shuffle a card from your graveyard into your library.

{t}: Add {u} or {b} to your mana pool.
 
 R 
Enchantment
Whenever you cast a creature spell you may pay {1}, if you do put a charge counter on Summoner's Enclave.

Sacrifice Summoner's Enclave: Add X mana of any color combination to your mana pool, where X is the number of charge counters on Summoner's Enclave.
 U 
Instant
Put X -1/-1 counters on target attacking creature, where X is that creature's power.
 U 
Artifact Creature – Scarecrow
Whenever an opponent casts a multicolor spell you may pay {1} and put a charge counter on Dustfield Scarecrow.
Remove X charge counters from Dustfield Scarecrow, {t}: Add {x} to your mana pool, where X is the number of charge counters removed this way.
0/2
 U 
Creature – Spirit
When Earthbound Departed enters the battlefield gain 1 life for each creature in your graveyard.
When Earthbound Departed dies gain 1 life for each exiled creature you own.
3/4
 C 
Instant
Counter target creature spell. You gain life equal to its toughness.
 C 
Creature – Hyena Warrior
Whenever a creature you control hexes a creature you don't control Bone-Crunch Flanker gets +1/+1 until end of turn.
Call a Bone-Crunch a lackey and it won't take a hex to silence you.
1/1
 C 
Creature – Human Warrior
Hex ({t}: Put a -1/-1 counter on target creature without a -1/-1 counter on it. )
"Curses? Ha! A flesh-wound will fester and that is all I need."
1/2
 C 
Land
Scarred Coalbed enters the battlefield tapped.
When Scarred Coalbed enters the battlefield you may shuffle a card from your graveyard into your library.

{t}: Add {b} or {r} to your mana pool.
 C 
Creature – Human Nomad
Cursed (You may have this creature enter the battlefield with a -1/-1 counter on it.)
As long as Nostalgic Wanderer has a -1/-1 counter on it, you may shuffle an instant or sorcery from your graveyard into your library at the beginning of your end step.
2/3
 C 
Enchantment – Aura
Enchant creature

Enchanted creature gains Stampede (Creatures you control with stampede can't be blocked unless all attacking creatures you control with stampede are blocked.)
 C 
Creature – Salamander
Haste
{t}: Draw a card, then discard a card.
The salamander crawled through the smouldering fire and the smoke turned a pure white.
0/3
 C 
Sorcery
As an additional cost to cast Scarscale Ritual, put a -1/-1 counter on a creature you control.

Draw two cards.
 C 
Sorcery
Until end of turn whenever a creature would be dealt damage that damage is dealt in the form of -1/-1 counters.
Island
 
 B 
Basic Land – Island

Muddy River (common, foil)
Summoner's Enclave (rare)
Battle Mishap (uncommon)
Dustfield Scarecrow (uncommon)
Earthbound Departed (uncommon)
Essence Feast (common)
Bone-Crunch Flanker (common)
Pus Avenger (common)
Scarred Coalbed (common)
Nostalgic Wanderer (common)
Join the Herd (common)
Firesight Familiar (common)
Strained Vision (common)
Withering Wounds (common)
Island (basic)