Okundwa: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Vigilance, Stampede (Creatures you control with stampede can't be blocked unless all attacking creatures you control with stampede are blocked.)
Migrating Buffalo gets +0/+1 as long as you control an island. 2/3
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When Wastes of Umkuku enters the battlefield sacrifice it unless you exile a non-land card from your graveyard.
: Add or to your mana pool. |
Whenever a creature token enters the battlefield under your control Fiery Herd deals 1 damage to target creature or player.
The superstitious, ill-educated say that minotaur's placenta is fire.
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Whenever a creature enters the battlefield under your control with a -1/-1 counter on it you may put a -1/-1 counter on target creature.
"If you walk that dark path I will find someone to walk with you."- Kalejay
2/3
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Flash
When Cobra Druid enters the battlefield you may remove all counters from target creature you control. That creature gains deathtouch until end of turn. 2/2
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Exile Wretched Ancestor from your graveyard: Target creature you control gains deathtouch until end of turn.
Spirits bear grudges and bequeath them to their living allies.
1/1
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Reveal the top 5 cards of your library. Target opponent chooses a creature from them. Add that card to your hand and put the rest into your graveyard.
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: Add to your mana pool. If Nnikvi Bone-Reader is cursed add ![]() to your mana pool instead.
Cursed (You may have this creature enter the battlefield with a -1/-1 counter on it.) 1/3
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Exile a creature from your graveyard: Wandering Crematorium gains lifelink until end of turn.
Some curses stay with body and spirit long after death, preventing the wretched from having normal funereal rights.
2/2
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Until end of turn target creature gains protection from red and black.
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Stampede (Creatures you control with stampede can't be blocked unless all attacking creatures you control with stampede are blocked.)
When Greenblood Tusk dies target creature you control get +2/+2 until end of turn. 4/4
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Cursed (You may have this creature enter the battlefield with a -1/-1 counter on it.)
As long as Nostalgic Wanderer has a -1/-1 counter on it, you may shuffle an instant or sorcery from your graveyard into your library at the beginning of your end step. 2/3
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Whenever Fasya Chasers attacks cats you control gain first strike until end of turn.
4/3
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Draw 3 cards and lose 3 life.
Remember, it is your blood spilled when crafting a blood curse.
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Migrating Buffalo
(uncommon, foil)
Wastes of Umkuku
(rare)
Fiery Herd
(uncommon)
Cicatrix Shaman
(uncommon)
Cobra Druid
(uncommon)
Wretched Ancestor
(common)
Cruel Selection
(common)
Nnikvi Bone-Reader
(common)
Wandering Crematorium
(common)
Stand Pure
(common)
Greenblood Tusk
(common)
Nostalgic Wanderer
(common)
Fasya Chasers
(common)
Blood Eyes
(common)
Island
(basic)

: Add
or
to your mana pool.


