Okundwa: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When Mountain Caves of Damur enters the battlefield sacrifice it unless you exile a non-land card from your graveyard.
: Add or to your mana pool. |
Enchant creature
Enchanted creature gains " : Untap this creature and each other creature you control with the same name." |
Enchant creature
Whenever a -1/-1 counter is put on enchanted creature that creature gets +2/+2 until end of turn. |
Cursed (You may have this creature enter the battlefield with a -1/-1 counter on it.)
As long as Pirate of Bhozi Cove has a-1/-1 counter on it, Pirate of Bhozi Cove has "whenever Pirate of Bhozi Cove deals combat damage to an opponent you may draw a card." 2/3
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Haste, Flash
Raise a sword, raise a shield, I'll do either before you can put you can raise a paw.- Ododo, the Windcutter
2/1
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Stampede (Creatures you control with stampede can't be blocked unless all attacking creatures you control with stampede are blocked.)
Zig-Zag here and there
Swifter than the hare Jump a dozen feet in the air 1/3
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Fetish (Whenever a nontoken creature dies, if this card has no fetish, you may exile that card. )
: Target creature you control gets +1/+0. If Spear-Scarred Fetish has a fetish, target creature you control get +2/+0" instead.
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Enchant creature
Enchanted creature gets Hex ( : Put a -1/-1 counter on target creature without a -1/-1 counter on it. ) |
Hex (
: Put a -1/-1 counter on target creature without a -1/-1 counter on it. )
Sacrifice Bewitching Novice whenever Bewitching Novice becomes the target of a hex. 2/2
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Reveal the top card of your library. If a land is revealed this way put it onto the battlefield and draw a card. Otherwise, put that card on the bottom of your library.
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Enchant creature you control
Enchanted creature can't attack unless another creature you control with a power of 4 or greater attacks. Whenever you cast an instant or sorcery enchanted creature gets +2/+2 until end of turn. |
Cursed (You may have this creature enter the battlefield with a -1/-1 counter on it.)
As long as Laughing Shield-Breaker has a -1/-1 counter on it Laughing Shield-Breaker has protection from enchanted creatures. 2/2
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Put a 3/3 green rhino token with trample and a 1/1 black snake token with deathtouch onto the battlefield.
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Whenever you draw a card target wizard gets +1/+1 until end of turn.
What is sharper, steel or the tongue?
1/1
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Mountain Caves of Damur
(rare)
Attentive Bellow
(uncommon)
Final Charge
(uncommon)
Pirate of Bhozi Cove
(uncommon)
Windcutter Warrior
(common)
Mendru Antelope
(common)
Spear-Scarred Fetish
(common)
Occult Discipline
(common)
Bewitching Novice
(common)
Wisdom of the Land
(common)
Gift of the Asogbo
(common)
Laughing Shield-Breaker
(common)
Charge and Sneak
(common)
Spellblade's Shieldmate
(common)
Forest
(basic)
: Add
or
to your mana pool.

: Untap this creature and each other creature you control with the same name."