Okundwa: Virtual Booster

Okundwa: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Instant
Deal 7 damage to target creature then tap all creatures that share a color with that creature.
The Oorunoreiwo caravan have not been bothered since they ambushed bandits on their last route.
 U 
Creature – Elf Shaman
Whenever a creature enters the battlefield under your control with a -1/-1 counter on it you may put a -1/-1 counter on target creature.
"If you walk that dark path I will find someone to walk with you."- Kalejay
2/3
 U 
Creature – Merfolk Rogue
When Heisting Lavagripper enters the battlefield each player draws a card and then discards a card at random.
2/2
 U 
Artifact
Fetish (Whenever a nontoken creature dies, if this card has no fetish, you may exile that card. )
{4},{t}: Draw a card. If Cortex Fetish has a fetish, instead this ability costs {2},{t}.
 C 
Sorcery
Put a 3/3 green rhino token with trample and a 1/1 black snake token with deathtouch onto the battlefield.
 C 
Artifact
Fetish (Whenever a nontoken creature dies, if this card has no fetish, you may exile that card. )
Chattering Skullstaff enters the battlefield with 3 charge counters on it.
Remove a charge counter from Chattering Skullstaff, {t}: Put a 1/1 colorless artifact skull token onto the battlefield.
If Chattering Skullstaff has a fetish Chattering Skullstaff gains "at the beginning of your upkeep put a charge counter on Chattering Skullstaff."
 C 
Sorcery
Destroy target creature with a counter on it.
"You have walked 100 steps knowing this hour would come"- Yewande Midnight-Cackle
 C 
Creature – Human Shaman
Lavashield Witch gets +1/+1 as long as you have three or more instants in your graveyard.
Take the destruction from destruction's force, and what does that force become?
2/3
 C 
Creature – Human Warrior
Haste, Flash
Raise a sword, raise a shield, I'll do either before you can put you can raise a paw.- Ododo, the Windcutter
2/1
 C 
Creature – Antelope
Stampede (Creatures you control with stampede can't be blocked unless all attacking creatures you control with stampede are blocked.)
When Skullfaced Gnu enters the battlefield target player loses 2 if you control another creature with stampede.
2/3
 C 
Creature – Salamander
Prevent all combat damage that would be dealt to and dealt by Greatwater Newt if there are five or more islands in play.
How many places can something the size of a crocodile hide?
2/4
 C 
Land
Timber Valley enters the battlefield tapped.
When Timber Valley enters the battlefield you may shuffle a card from your graveyard into your library.

{t}: Add {r} or {g} to your mana pool.
 C 
Creature – Hippo
Stampede (Creatures you control with stampede can't be blocked unless all attacking creatures you control with stampede are blocked.)

As long as an opponent controls as non-basic land, creatures with flying can't block Hosotho Mudwalker.
3/3
 C 
Creature – Human Shaman
Cursed (You may have this creature enter the battlefield with a -1/-1 counter on it.)
As long as Flamewreath Shaman has a -1/-1 counter on it spells you cast targeting Flamewreath Shaman cost {2} less.
3/2
Island
 
 B 
Basic Land – Island

Nomad's Outflank (rare)
Cicatrix Shaman (uncommon)
Heisting Lavagripper (uncommon)
Cortex Fetish (uncommon)
Charge and Sneak (common)
Chattering Skullstaff (common)
Fatality (common)
Lavashield Witch (common)
Windcutter Warrior (common)
Skullfaced Gnu (common)
Greatwater Newt (common)
Timber Valley (common)
Hosotho Mudwalker (common)
Flamewreath Shaman (common)
Island (basic)