Okundwa: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 U 
Creature – Ox
Vigilance, Stampede (Creatures you control with stampede can't be blocked unless all attacking creatures you control with stampede are blocked.)
Migrating Buffalo gets +0/+1 as long as you control an island.
2/3
 
 R 
Land
When Wastes of Umkuku enters the battlefield sacrifice it unless you exile a non-land card from your graveyard.

{t}: Add {r} or {b} to your mana pool.
 U 
Enchantment
Whenever a creature token enters the battlefield under your control Fiery Herd deals 1 damage to target creature or player.
The superstitious, ill-educated say that minotaur's placenta is fire.
 U 
Creature – Elf Shaman
Whenever a creature enters the battlefield under your control with a -1/-1 counter on it you may put a -1/-1 counter on target creature.
"If you walk that dark path I will find someone to walk with you."- Kalejay
2/3
 U 
Creature – Elf Druid
Flash
When Cobra Druid enters the battlefield you may remove all counters from target creature you control. That creature gains deathtouch until end of turn.
2/2
 C 
Creature – Spirit
Exile Wretched Ancestor from your graveyard: Target creature you control gains deathtouch until end of turn.
Spirits bear grudges and bequeath them to their living allies.
1/1
 C 
Sorcery
Reveal the top 5 cards of your library. Target opponent chooses a creature from them. Add that card to your hand and put the rest into your graveyard.
 C 
Creature – Elf Shaman
{t}: Add {b} to your mana pool. If Nnikvi Bone-Reader is cursed add {b}{g} to your mana pool instead.
Cursed (You may have this creature enter the battlefield with a -1/-1 counter on it.)
1/3
 C 
Artifact Creature – Construct Nomad
Exile a creature from your graveyard: Wandering Crematorium gains lifelink until end of turn.
Some curses stay with body and spirit long after death, preventing the wretched from having normal funereal rights.
2/2
 C 
Instant
Until end of turn target creature gains protection from red and black.
 C 
Creature – Elephant Shaman
Stampede (Creatures you control with stampede can't be blocked unless all attacking creatures you control with stampede are blocked.)
When Greenblood Tusk dies target creature you control get +2/+2 until end of turn.
4/4
 C 
Creature – Human Nomad
Cursed (You may have this creature enter the battlefield with a -1/-1 counter on it.)
As long as Nostalgic Wanderer has a -1/-1 counter on it, you may shuffle an instant or sorcery from your graveyard into your library at the beginning of your end step.
2/3
 C 
Creature – Cat Warrior
Whenever Fasya Chasers attacks cats you control gain first strike until end of turn.
4/3
 C 
Sorcery
Draw 3 cards and lose 3 life.
Remember, it is your blood spilled when crafting a blood curse.
Island
 
 B 
Basic Land – Island

Migrating Buffalo (uncommon, foil)
Wastes of Umkuku (rare)
Fiery Herd (uncommon)
Cicatrix Shaman (uncommon)
Cobra Druid (uncommon)
Wretched Ancestor (common)
Cruel Selection (common)
Nnikvi Bone-Reader (common)
Wandering Crematorium (common)
Stand Pure (common)
Greenblood Tusk (common)
Nostalgic Wanderer (common)
Fasya Chasers (common)
Blood Eyes (common)
Island (basic)