Okundwa: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Wither
Pay 3 life: Target non-basic land becomes a 2/2 creature until end of turn. It's still a land. How could nature be harmonious when the vines drink the life from the tree?
3/3
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Hex (
: Put a -1/-1 counter on target creature without a -1/-1 counter on it. )
If a creature hexed by Apprentice Abolisher Tusk would die exile that creature instead. 3/5
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Stampede (Creatures you control with stampede can't be blocked unless all attacking creatures you control with stampede are blocked.)
Whenever another creature with stampede enters the battlefield under your control you may draw a card. 2/2
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Flying
Exile Howling Ancestor from your graveyard: Target creature gets +1/+1 until end of turn. Activate this ability only during your turn. 1/1
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Exile a creature from your graveyard: Wandering Crematorium gains lifelink until end of turn.
Some curses stay with body and spirit long after death, preventing the wretched from having normal funereal rights.
2/2
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Target creature gets +2/+2 until end of turn. If that creature is a multicolor creature it also gains haste.
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Until end of turn whenever a creature would be dealt damage that damage is dealt in the form of -1/-1 counters.
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Blocking creatures gain "
: this creature gets +1/+0 until end of turn.""I saw those coals of eyes gazing through the smoke. I never want to see them again."
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Cursed (You may have this creature enter the battlefield with a -1/-1 counter on it.)
As long as Sandtoed Druid has a -1/-1 counter on it if a player does not play a land during their turn that player loses 1 life at the beginning of his or her end step. 2/2
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Gain 1 life for each cleric you control.
Draw a card. "Though I know nothing of magics, I feel just a little wiser from seeing Yewande converse with the heads of other cackles."
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Lifelink
Sunblind Wanderer attacks each turn if able. 3/3
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Enchant creature
Whenever you cast an instant or sorcery enchanted creature gets +2/+2 until end of turn. |
Stampede (Creatures you control with stampede can't be blocked unless all attacking creatures you control with stampede are blocked.)
As long as an opponent controls as non-basic land, creatures with flying can't block Hosotho Mudwalker. 3/3
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Target player discards a card. If a land card was discarded this way exile it instead.
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Bloodwood Dryad
(rare)
Apprentice Abolisher Tusk
(uncommon)
Lounging Hippo
(uncommon)
Howling Ancestor
(uncommon)
Wandering Crematorium
(common)
Druid's Wit
(common)
Withering Wounds
(common)
Molten Gaze
(common)
Sandtoed Druid
(common)
Healer's Summit
(common)
Sunblind Wanderer
(common)
Scholar's Fists
(common)
Hosotho Mudwalker
(common)
Khzgeru's Defection
(common)
Plains
(basic)




: Put a -1/-1 counter on target creature without a -1/-1 counter on it. )

