Okundwa: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Snake
Deathtouch
Whenever you cast your first creature spell each turn, until your next turn, non-creature spells your opponents cast cost {2} more to cast.
1/1
 U 
Creature – Elf Shaman
Hexproof
Sacrifice Scarfaced Witch: Until end of turn enchantments you control have hexproof.
"I looked away in disgust, and so I could not tell my lava where to strike."- Gowan
1/2
 U 
Creature – Human Wizard
As long your opponent controls a swamp Salt-Mark Vengeful has Hex ({t}: Put a -1/-1 counter on target creature without a -1/-1 counter on it. ).
2/2
 U 
Creature – Spirit
Sacrifice a creature with a -1/-1 counter on it: Poacher's Specter gains +1/+1 and lifelink until end of turn.
He tracks the wounded beast, unaware he follows his own trail of blood.
4/4
 C 
Artifact
Fetish (Whenever a nontoken creature dies, if this card has no fetish, you may exile that card. )

{t}: Target creature you control gets +1/+0. If Spear-Scarred Fetish has a fetish, target creature you control get +2/+0" instead.
 C 
Creature – Boar
Haste, wither
Those teeth could kill a Tusk. Oink-Oink all you want, but I'm not going into that den.
3/2
 C 
Sorcery
Gain control of target creature until end of turn. Untap that creature and remove all counters from it. It gains haste until end of turn.
"I only need to sway the heart. The body will follow soon."
 C 
Creature – Human Shaman
Lavashield Witch gets +1/+1 as long as you have three or more instants in your graveyard.
Take the destruction from destruction's force, and what does that force become?
2/3
 C 
Instant
Target creature gets +2/+2 until end of turn. If that creature is a multicolor creature it also gains haste.
 C 
Creature – Human Warrior
Hex ({t}: Put a -1/-1 counter on target creature without a -1/-1 counter on it. )
"Curses? Ha! A flesh-wound will fester and that is all I need."
1/2
 C 
Instant
Until end of turn target creature gains protection from red and black.
 C 
Sorcery
Discard a card at random. If you do, draw two cards. If a creature was discarded this way put a 1/1 white warrior token onto the battlefield.
 C 
Enchantment – Aura
Enchant creature you control

Enchanted creature can't attack unless another creature you control with a power of 4 or greater attacks. Whenever you cast an instant or sorcery enchanted creature gets +2/+2 until end of turn.
 C 
Sorcery
Until end of turn whenever a creature would be dealt damage that damage is dealt in the form of -1/-1 counters.
Mountain
 
 B 
Basic Land – Mountain

Hypnohood Cobra (rare)
Scarfaced Witch (uncommon)
Salt-Mark Vengeful (uncommon)
Poacher's Specter (uncommon)
Spear-Scarred Fetish (common)
Clay-Breaker Warthog (common)
Coffi's Diplomacy (common)
Lavashield Witch (common)
Druid's Wit (common)
Pus Avenger (common)
Stand Pure (common)
Thoughts of Devotion (common)
Gift of the Asogbo (common)
Withering Wounds (common)
Mountain (basic)