Okundwa: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Instant
Choose one-

•until end of turn you have protection from opponents.

•until end of turn whenever a planeswalker you control activates a loyalty ability you may destroy target tapped creature.
 U 
Creature – Hippo
Cursed (You may have this creature enter the battlefield with a -1/-1 counter on it.)
Disppu Gapejaw has forestwalk as long as Disppu Gapejaw is cursed.
Kings of the land and Kings of the River submit to the hippo.
3/3
 U 
Sorcery
Add {r}{r}{w}{w} to your mana pool.
The sands may roast flesh as tender as any flame.
 U 
Creature – Ox
Vigilance, Stampede (Creatures you control with stampede can't be blocked unless all attacking creatures you control with stampede are blocked.)
Migrating Buffalo gets +0/+1 as long as you control an island.
2/3
 C 
Instant
Counter target green or red non-creature spell.
Irritated, Ndidi spoke, his calm voice chilling all passion.
 C 
Land
Timber Valley enters the battlefield tapped.
When Timber Valley enters the battlefield you may shuffle a card from your graveyard into your library.

{t}: Add {r} or {g} to your mana pool.
 C 
Enchantment – Aura
Enchant creature

Enchanted creature gains wither and can block an additional creature.
 C 
Creature – Human Wizard
Hex ({t}: Put a -1/-1 counter on target creature without a -1/-1 counter on it. )
Sacrifice Bewitching Novice whenever Bewitching Novice becomes the target of a hex.
2/2
 C 
Creature – Elf Scout
When Asogbo Tracker enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.
Asogbo Tracker can't block.
3/3
 C 
Creature – Spirit
Hexproof
"Grandpa, if I cannot see the Ancestors how do I know they really exist?"
The old man smiled, "Do you not know my presence without seeing me? Soon the day will come when you shall feel me near you, but never see me."
1/1
 C 
Creature – Human Nomad
{t}: Untap target permanent.
I have been from ports of Damur to the greenwoods of Menmund. I'd like to think I know a thing or two.
2/2
 C 
Creature – Human Warrior
Haste
When Brush Mercenary enters the battlefield target creature can't block until end of turn.
1/1
 C 
Creature – Cat Warrior
Cursed (You may have this creature enter the battlefield with a -1/-1 counter on it.)
As long as Medur Claw-Master is cursed Medur Claw-Master can't be blocked by creatures with enchantments or equipments attached to them.
2/2
 C 
Creature – Salamander
Haste
{t}: Draw a card, then discard a card.
The salamander crawled through the smouldering fire and the smoke turned a pure white.
0/3
Island
 
 B 
Basic Land – Island

Cackle's Decision (rare)
Disppu Gapejaw (uncommon)
Desert Sun (uncommon)
Migrating Buffalo (uncommon)
Rational Act (common)
Timber Valley (common)
Witchdoctor's Touch (common)
Bewitching Novice (common)
Asogbo Tracker (common)
Mysterious Ancestor (common)
Nomadic Scholar (common)
Brush Mercenary (common)
Medur Claw-Master (common)
Firesight Familiar (common)
Island (basic)