Okundwa: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Human Wizard
Exile 3 non-creature, non-land cards from your hand: Return target creature with a power of 4 or greater from a graveyard to the battlefield.
Some would poach the titans of Okundwa for their ivory. Some would use their ivory to poach their enemies.
3/2
 U 
Instant
As an additional cost to cast Natural Knowledge sacrifice a creature. Return X target creature cards from your graveyard to your hand, where X was the sacrificed creature's toughness.
 U 
Creature – Elf Druid
Flash
When Cobra Druid enters the battlefield you may remove all counters from target creature you control. That creature gains deathtouch until end of turn.
2/2
 U 
Enchantment – Aura
Enchant creature

Exile a creature from your graveyard: Tap enchanted creature.
Spirits conjured as haunts can stir sad memories.
 C 
Instant
Gain 1 life for each cleric you control.

Draw a card.
"Though I know nothing of magics, I feel just a little wiser from seeing Yewande converse with the heads of other cackles."
 C 
Sorcery
Target creature you control gains islandwalk and swampwalk until end of turn.
When your home is nature all beasts become intruders.
 C 
Instant
Counter target creature spell. You gain life equal to its toughness.
 C 
Enchantment – Aura
Enchant creature

Enchanted creature gains first strike and lifelink while blocking.
Not all curses are born of malice.
 C 
Artifact Creature – Construct Nomad
Exile a creature from your graveyard: Wandering Crematorium gains lifelink until end of turn.
Some curses stay with body and spirit long after death, preventing the wretched from having normal funereal rights.
2/2
 C 
Creature – Elemental
Hexproof
When Steam Bruiser enters the battlefield Steam Bruiser deals 2 damage to you.
No, hippos or crocodiles? It's probably a notspring.
3/3
 C 
Creature – Spirit
Hexproof
"Grandpa, if I cannot see the Ancestors how do I know they really exist?"
The old man smiled, "Do you not know my presence without seeing me? Soon the day will come when you shall feel me near you, but never see me."
1/1
 C 
Creature – Elf Scout
When Asogbo Tracker enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.
Asogbo Tracker can't block.
3/3
 C 
Creature – Elf Zombie
Wither
Exile The Surgeon's Nurse from your graveyard: Add {g}{b} to your mana pool.
It is a sin to keep a soul unwillingly. The flesh has no say.
2/1
 C 
Enchantment – Aura
Enchant creature

Enchanted creature gets Hex ({t}: Put a -1/-1 counter on target creature without a -1/-1 counter on it. )
Plains
 
 B 
Basic Land – Plains

Ivory Necromancer (rare)
Natural Knowledge (uncommon)
Cobra Druid (uncommon)
Souls' Hold (uncommon)
Healer's Summit (common)
Hunter's Stealth (common)
Essence Feast (common)
Goldenheart Binds (common)
Wandering Crematorium (common)
Steam Bruiser (common)
Mysterious Ancestor (common)
Asogbo Tracker (common)
The Surgeon's Nurse (common)
Occult Discipline (common)
Plains (basic)