Okundwa: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Return target creature from a graveyard to the battlefield. That creature gains wither and fights target creature.
 U 
Creature – Hyena Wizard
Cursed (You may have this creature enter the battlefield with a -1/-1 counter on it.)
As long as Giant-Biter Yerba has a -1/-1 counter on it "{t}: tap target creature with a power of 3 or greater."
3/3
 U 
Creature – Hippo
Cursed (You may have this creature enter the battlefield with a -1/-1 counter on it.)
Disppu Gapejaw has forestwalk as long as Disppu Gapejaw is cursed.
Kings of the land and Kings of the River submit to the hippo.
3/3
 U 
Creature – Human Wizard
Whenever an instant or sorcery deals damage to a player Deathfire Witch Doctor gains Hex ({t}: Put a -1/-1 counter on target creature without a -1/-1 counter on it. ) until end of turn.
2/2
 C 
Creature – Human Druid
When Chidsi Gardener dies you may put two 1/1 green saproling tokens onto the battlefield.
"The trees grow like iron, yes. I turn that iron to steel."
3/2
 C 
Creature – Cat Warrior
Cursed (You may have this creature enter the battlefield with a -1/-1 counter on it.)
As long as Medur Claw-Master is cursed Medur Claw-Master can't be blocked by creatures with enchantments or equipments attached to them.
2/2
 C 
Enchantment – Aura
Enchant creature you control

Enchanted creature can't attack unless another creature you control with a power of 4 or greater attacks. Whenever you cast an instant or sorcery enchanted creature gets +2/+2 until end of turn.
 C 
Land
Muddy River enters the battlefield tapped.
When Muddy River enters the battlefield you may shuffle a card from your graveyard into your library.

{t}: Add {u} or {b} to your mana pool.
 C 
Artifact – Equipment
Equipped creature has hexproof.

Equip {2}.
Protection can be bought, or stolen.
 C 
Creature – Hyena Cleric
Whenever Gold-Eye Giggler attacks or blocks you may exile a creature card from your graveyard. If you do Gold-Eye Giggler gets +1/+1 until end of turn.
2/2
 C 
Sorcery
Draw 3 cards and lose 3 life.
Remember, it is your blood spilled when crafting a blood curse.
 C 
Creature – Bird
Flying, Wither
Bird on beast, what a feast.
Bird on my back, I attack.
2/4
 C 
Enchantment – Aura
Enchant creature

Whenever you cast an instant or sorcery enchanted creature gets +2/+2 until end of turn.
 C 
Creature – Elf
Cursed (You may have this creature enter the battlefield with a -1/-1 counter on it.)
As long as Disfigured Elf has a -1/-1 counter on it elves you control have intimidate.
4/3
Swamp
 
 B 
Basic Land – Swamp

Body Salvage (rare)
Giant-Biter Yerba (uncommon)
Disppu Gapejaw (uncommon)
Deathfire Witch Doctor (uncommon)
Chidsi Gardener (common)
Medur Claw-Master (common)
Gift of the Asogbo (common)
Muddy River (common)
Hexward Amulet (common)
Gold-Eye Giggler (common)
Blood Eyes (common)
Pruning Plover (common)
Scholar's Fists (common)
Disfigured Elf (common)
Swamp (basic)