Okundwa: Virtual Booster

Okundwa: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Hyena Wizard
Cursed (You may have this creature enter the battlefield with a -1/-1 counter on it.)
At the beginning of your upkeep, if Yerba Marrow-Eater has a -1/-1 counter on it, target opponent loses 2 life and you gain 2 life."
2/4
 U 
Creature – Human Shaman
When Haze Animator enters the battlefield return target creature you control to its owner's hand.
Whenever a creature is sent from the battlefield to your hand creatures you control get +2/+2 until end of turn.
1/4
 U 
Creature – Elephant Wizard
Hex ({t}: Put a -1/-1 counter on target creature without a -1/-1 counter on it. )
If a creature hexed by Apprentice Abolisher Tusk would die exile that creature instead.
3/5
 U 
Sorcery
Reveal the top X cards of your library. You may put a land revealed this way from among them onto the battlefield untapped and one land into your hand. Then, put the rest on the bottom of your library in any order.
 C 
Creature – Human Shaman
When Beast-Seer Prophet enters the battlefield draw a card if you control 2 or more creatures.
Dead bones can only foretell death. I look for life's tellings in the moving body.
2/2
 C 
Creature – Imp
Flying, Wither
Midnight Familiar can't block.
The familiar's eyes leave a hex to linger until the Midnight-Cackle rend the flesh and bone to dust.
2/1
 C 
Creature – Minotaur Nomad
Lifelink
Sunblind Wanderer attacks each turn if able.
3/3
 C 
Sorcery
Put a 3/3 green rhino token with trample and a 1/1 black snake token with deathtouch onto the battlefield.
 C 
Creature – Human Nomad
Cursed (You may have this creature enter the battlefield with a -1/-1 counter on it.)
As long as Nostalgic Wanderer has a -1/-1 counter on it, you may shuffle an instant or sorcery from your graveyard into your library at the beginning of your end step.
2/3
 C 
Creature – Cat Warrior
Whenever Fasya Chasers attacks cats you control gain first strike until end of turn.
4/3
 C 
Creature – Antelope
Stampede (Creatures you control with stampede can't be blocked unless all attacking creatures you control with stampede are blocked.)
When Skullfaced Gnu enters the battlefield target player loses 2 if you control another creature with stampede.
2/3
 C 
Instant
Target creature gets +2/+2 until end of turn. If that creature is a multicolor creature it also gains haste.
 C 
Creature – Cat Soldier
When Bronze-Mane Guardian enters the battlefield you may untap target white creature you control.
A pride united fears no storm, beast, or curse-maker.
1/1
 C 
Land
Scarred Coalbed enters the battlefield tapped.
When Scarred Coalbed enters the battlefield you may shuffle a card from your graveyard into your library.

{t}: Add {b} or {r} to your mana pool.
Swamp
 
 B 
Basic Land – Swamp

Yerba Marrow-Eater (rare)
Haze Animator (uncommon)
Apprentice Abolisher Tusk (uncommon)
Jungle Search (uncommon)
Beast-Seer Prophet (common)
Midnight Familiar (common)
Sunblind Wanderer (common)
Charge and Sneak (common)
Nostalgic Wanderer (common)
Fasya Chasers (common)
Skullfaced Gnu (common)
Druid's Wit (common)
Bronze-Mane Guardian (common)
Scarred Coalbed (common)
Swamp (basic)