Okundwa: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Cast Monsoon Preparation only during the combat phase.
Return X target attacking creatures to their owners' hands and draw X cards. The wet season makes bandits of Okundwa's merfolk.
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Shamans you control get +1/+1.
Whenever you play a shaman spell you may put a land from your hand onto the battlefield. |
When Heisting Lavagripper enters the battlefield each player draws a card and then discards a card at random.
2/2
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Flying
Exile Howling Ancestor from your graveyard: Target creature gets +1/+1 until end of turn. Activate this ability only during your turn. 1/1
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Timber Valley enters the battlefield tapped.
When Timber Valley enters the battlefield you may shuffle a card from your graveyard into your library. : Add or to your mana pool. |
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Until end of turn target creature gains protection from red and black.
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Target player reveals his or her hand. Select up to two green or white creature cards. That player discards those cards.
Oluwatoyin jangled the rattle, and depravity overcame the farmer.
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When Beast-Seer Prophet enters the battlefield draw a card if you control 2 or more creatures.
Dead bones can only foretell death. I look for life's tellings in the moving body.
2/2
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Cursed (You may have this creature enter the battlefield with a -1/-1 counter on it.)
As long as Sandtoed Druid has a -1/-1 counter on it if a player does not play a land during their turn that player loses 1 life at the beginning of his or her end step. 2/2
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Target creature you control gains islandwalk and swampwalk until end of turn.
When your home is nature all beasts become intruders.
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Fetish (Whenever a nontoken creature dies, if this card has no fetish, you may exile that card. )
: Target creature you control gets +0/+1 until end of turn. If Lifebond Fetish has a fetish target creature control get +0/+3 until end of turn instead.
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Sacrifice a creature as an additional cost to cast The Incident in Nkipi. Until end of turn creatures you control gain vigilance and are indestructible.
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Sacrifice Bluestripe Skink: Draw a card. Use this ability only if you have no cards in your hand.
4/3
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Cursed (You may have this creature enter the battlefield with a -1/-1 counter on it.)
As long as Medur Claw-Master is cursed Medur Claw-Master can't be blocked by creatures with enchantments or equipments attached to them. 2/2
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Monsoon Preparation
(rare)
Witch Doctor's Hut
(uncommon)
Heisting Lavagripper
(uncommon)
Howling Ancestor
(uncommon)
Timber Valley
(common)
Stand Pure
(common)
Cerebral Slaughter
(common)
Beast-Seer Prophet
(common)
Sandtoed Druid
(common)
Hunter's Stealth
(common)
Lifebond Fetish
(common)
The Incident in Nkipi
(common)
Bluestripe Skink
(common)
Medur Claw-Master
(common)
Plains
(basic)





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