Okundwa: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Wither
Whenever a creature with a -1/-1 counter on it dies it deals damage equal to it's toughness to its controller. What becomes of souls too tormented to become blessed ancestors?
3/2
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Target player loses X life and you gain X life, where X is the number of clerics you control.
"I pray for blood to spill so that I need not rely on the sky to rain and river to flood."
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When Soul-Eater Mystic enters the battlefield you may exile target enchanted creature and all enchantments attached to it.
"Life is sacred, for it is the meat we feast upon"-Durojaiye of the Gold-Eye Cackle
2/3
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Hex (
: Put a -1/-1 counter on target creature without a -1/-1 counter on it. )
Whenever Slothgut Witch Doctor hexes a creature each other creature sharing a name with that creature gets -3/-0 until end of turn. 2/4
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Enchant creature you control
Enchanted creature can't attack unless another creature you control with a power of 4 or greater attacks. Whenever you cast an instant or sorcery enchanted creature gets +2/+2 until end of turn. |
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Cursed (You may have this creature enter the battlefield with a -1/-1 counter on it.)
As long as Declawed Gunya has a -1/-1 counter on it you may gain 2 life whenever a card is exiled. Insulted to scavenge.
2/2
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Target player discards a card. If a land card was discarded this way exile it instead.
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Target creature gains flying and +2/+0 until end of turn.
Throw yourself like Dorcia throws her daggers.
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Destroy target artifact. If a creature was exiled with that artifact Shatter the Amulet deals 2 damage to its controller.
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Cursed (You may have this creature enter the battlefield with a -1/-1 counter on it.)
As long as Medur Claw-Master is cursed Medur Claw-Master can't be blocked by creatures with enchantments or equipments attached to them. 2/2
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Exile a creature from your graveyard: Wandering Crematorium gains lifelink until end of turn.
Some curses stay with body and spirit long after death, preventing the wretched from having normal funereal rights.
2/2
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Until end of turn whenever a creature would be dealt damage that damage is dealt in the form of -1/-1 counters.
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Blocking creatures gain "
: this creature gets +1/+0 until end of turn.""I saw those coals of eyes gazing through the smoke. I never want to see them again."
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Reveal the top 5 cards of your library. Target opponent chooses a creature from them. Add that card to your hand and put the rest into your graveyard.
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Burn-Mark Shaman
(rare)
Prayers of Blood
(uncommon)
Soul-Eater Mystic
(uncommon)
Slothgut Witch Doctor
(uncommon)
Gift of the Asogbo
(common)
Declawed Gunya
(common)
Khzgeru's Defection
(common)
Dagger Dive
(common)
Shatter the Amulet
(common)
Medur Claw-Master
(common)
Wandering Crematorium
(common)
Withering Wounds
(common)
Molten Gaze
(common)
Cruel Selection
(common)
Plains
(basic)




: Put a -1/-1 counter on target creature without a -1/-1 counter on it. )
