Okundwa: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 U 
Enchantment
Whenever a creature you control is the target of a spell or ability you don't control you may pay {1}. If you do, draw a card.
 
 R 
Land
When Ferafu Savannah enters the battlefield sacrifice it unless you exile a non-land card from your graveyard.

{t}: Add {g} or {w} to your mana pool.
 U 
Enchantment – Aura
Enchant creature

Whenever a -1/-1 counter is put on enchanted creature that creature gets +2/+2 until end of turn.
 U 
Enchantment – Aura
Enchant creature

When enchanted creature dies you may draw cards equal to its toughness.
 U 
Instant
Counter target spell.
Cast Swept Aside only if you control a multicolored permanent.
"Yes, I am both a midwife and give that final elixir. I perform one duty more than the other."
 C 
Instant
Choose one

•Destroy target creature with flying
•Creatures you control with flying get +2/+2 until end of turn.
 C 
Land
Sand Dunes enters the battlefield tapped.
When Sand Dunes enters the battlefield you may shuffle a card from your graveyard into your library.

{t}: Add {r} or {w} to your mana pool.
 C 
Enchantment
Blocking creatures gain "{r}: this creature gets +1/+0 until end of turn."
"I saw those coals of eyes gazing through the smoke. I never want to see them again."
 C 
Instant
Claws of Sand deals 1 damage to each attacking creature.
The sands of Damur's beach remember the pawprints of the leonin that have marched through them.
 C 
Creature – Spirit
Cursed (You may have this creature enter the battlefield with a -1/-1 counter on it.)
As long as Brooding Haunt a -1/-1 counter on it, Brooding Haunt has flying and lifelink.
3/3
 C 
Instant
Target blocking creature gets -5/-0 until end of turn. If that creature has a -1/-1 counter on it you may draw a card, then discard a card.
 C 
Creature – Elephant Shaman
Stampede (Creatures you control with stampede can't be blocked unless all attacking creatures you control with stampede are blocked.)
When Greenblood Tusk dies target creature you control get +2/+2 until end of turn.
4/4
 C 
Creature – Boar
Haste, wither
Those teeth could kill a Tusk. Oink-Oink all you want, but I'm not going into that den.
3/2
 C 
Sorcery
Reveal the top 5 cards of your library. Target opponent chooses a creature from them. Add that card to your hand and put the rest into your graveyard.
Forest
 
 B 
Basic Land – Forest

Spyglass Pond (uncommon, foil)
Ferafu Savannah (rare)
Final Charge (uncommon)
Final Feasting (uncommon)
Swept Aside (uncommon)
Webs and Wings (common)
Sand Dunes (common)
Molten Gaze (common)
Claws of Sand (common)
Brooding Haunt (common)
Confounding Mists (common)
Greenblood Tusk (common)
Clay-Breaker Warthog (common)
Cruel Selection (common)
Forest (basic)