Okundwa: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Instant
Cast Monsoon Preparation only during the combat phase.
Return X target attacking creatures to their owners' hands and draw X cards.
The wet season makes bandits of Okundwa's merfolk.
 U 
Creature – Hippo
Stampede (Creatures you control with stampede can't be blocked unless all attacking creatures you control with stampede are blocked.)
Whenever another creature with stampede enters the battlefield under your control you may draw a card.
2/2
 U 
Creature – Beast
{1}{g}{u}: Hornflank gets trample and hexproof until end of turn.
"A rare breed of something, we'd know what if it didn't run us down."
4/4
 U 
Enchantment – Aura
Enchant creature

Enchanted creature gains "{3}: Untap this creature and each other creature you control with the same name."
 C 
Land
Glimmering Cataracts enters the battlefield tapped.
When Glimmering Cataracts enters the battlefield you may shuffle a card from your graveyard into your library.

{t}: Add {u} or {r} to your mana pool.
 C 
Creature – Cat Warrior
Haste
When Goldmane Ripper enters the battlefield Goldmane Ripper gains protection from the color of you choice until end of turn.
2/1
 C 
Enchantment – Aura
Enchant creature you control

Enchanted creature can't attack unless another creature you control with a power of 4 or greater attacks. Whenever you cast an instant or sorcery enchanted creature gets +2/+2 until end of turn.
 C 
Instant
Regenerate target creature and remove any -1/-1 counters on it.
Many who were cursed felt as if they were born again when their hexes were removed.
 C 
Creature – Elephant Shaman
Stampede (Creatures you control with stampede can't be blocked unless all attacking creatures you control with stampede are blocked.)
When Greenblood Tusk dies target creature you control get +2/+2 until end of turn.
4/4
 C 
Instant
Destroy target artifact. If a creature was exiled with that artifact Shatter the Amulet deals 2 damage to its controller.
 C 
Creature – Spirit
Exile Wretched Ancestor from your graveyard: Target creature you control gains deathtouch until end of turn.
Spirits bear grudges and bequeath them to their living allies.
1/1
 C 
Creature – Human Shaman
Cursed (You may have this creature enter the battlefield with a -1/-1 counter on it.)
As long as Flamewreath Shaman has a -1/-1 counter on it spells you cast targeting Flamewreath Shaman cost {2} less.
3/2
 C 
Sorcery
Return target creature to its owner's hand. If that creature had a -1/-1 counter on it, draw a card.
 C 
Enchantment – Aura
Enchant creature

Whenever you cast an instant or sorcery enchanted creature gets +2/+2 until end of turn.
Forest
 
 B 
Basic Land – Forest

Monsoon Preparation (rare)
Lounging Hippo (uncommon)
Hornflank (uncommon)
Attentive Bellow (uncommon)
Glimmering Cataracts (common)
Goldmane Ripper (common)
Gift of the Asogbo (common)
Cleansing Ritual (common)
Greenblood Tusk (common)
Shatter the Amulet (common)
Wretched Ancestor (common)
Flamewreath Shaman (common)
Banish to Memory (common)
Scholar's Fists (common)
Forest (basic)