Okundwa: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever an instant or sorcery deals damage to a creature that creature gets -3/-0 until end of turn.
The Red Sun hex destroys the spirit through a single burn mark.
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Flying, First strike
At the beginning of your upkeep Jagged-Peak Dragon deals 3 damage to target tapped creature. Only a dragon would rest atop the dagger-like peaks of the Isbo range.
5/4
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Target creature you control and target creature you don't control deal damage equal to each other equal to the number of cards in their controllers' hands.
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Counter target instant or sorcery spell. If that spell was targeting a creature Err to Immolation deals 3 damage to that creature.
An evil eye makes the spell go awry.
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Defender, Wither
At the beginning of each player's endstep if that player controls one or more tapped creatures that player loses 1 life. 1/5
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Deal 3 damage to target white or blue creature. Cast Erratic Outburst only during an opponent's turn.
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Kelp Knots enters the battlefield tapped.
When Kelp Knots enters the battlefield you may shuffle a card from your graveyard into your library. : Add or to your mana pool. |
Cursed (You may have this creature enter the battlefield with a -1/-1 counter on it.)
As long as Nostalgic Wanderer has a -1/-1 counter on it, you may shuffle an instant or sorcery from your graveyard into your library at the beginning of your end step. 2/3
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Put a 3/3 green rhino token with trample and a 1/1 black snake token with deathtouch onto the battlefield.
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When Bronze-Mane Guardian enters the battlefield you may untap target white creature you control.
A pride united fears no storm, beast, or curse-maker.
1/1
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First Strike
The fasya leonin mistakenly think they're quick enough to outrun a hex.
1/1
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Hex (
: Put a -1/-1 counter on target creature without a -1/-1 counter on it. )"Curses? Ha! A flesh-wound will fester and that is all I need."
1/2
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Target creature gets +2/+2 until end of turn. If that creature is a multicolor creature it also gains haste.
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Destroy target land, then untap two target lands.
Cities rise and cities fall.
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Imagined Burns
(uncommon, foil)
Jagged-Peak Dragon
(rare)
Mindfight
(uncommon)
Err to Immolation
(uncommon)
Bone Fortress
(uncommon)
Erratic Outburst
(common)
Kelp Knots
(common)
Nostalgic Wanderer
(common)
Charge and Sneak
(common)
Bronze-Mane Guardian
(common)
Umkuku Outrunner
(common)
Pus Avenger
(common)
Druid's Wit
(common)
Wild World
(common)
Swamp
(basic)



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