Rhondite War: Recent Activity
Rhondite War: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton |
Recent updates to Rhondite War: (Generated at 2025-05-01 12:16:04)
Rhondite War: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton |
Recent updates to Rhondite War: (Generated at 2025-05-01 12:16:04)
While not a Cerdocyonina at least, I have some issue with coyotes and assigning a type. The separation of wolves from dogs is arbitrary when all cats are simply cats. However, coyotes can and occasionally do breed with wolves (and dogs). I'm not a biologist, but I'm guessing that wolves and coyotes shared a very recent common ancestor since they can still breed, and presumably have fertile offspring (recent studies have shown red wolves genetic distinction from gray wolves is just coyote ancestry in their lineage), I have opted to include coyotes in the wolf creature type for now.
Was "Target creature gets +1/+2 until end of turn. Chain- That creature also gains lifelink. (There is a chain as long as you control another spell.)" Removed chain and just added on lifelink, increased cost, increased buff, a
Oh god, is that Rod of Ruin?
Once it becomes attached to a permanent, it will no longer fulfill its enchant condition and fall off.