Rhondite War

Printable
Rhondite War: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton

Showing all 155 cards

Show frames: W U B R G M A

Show rarities: C U R M

Or view by sections

 R 
Creature – Human Soldier Artificer
When Artificer Regiment Commander enters the battlefield, Overclock X times, where X is the number of artifacts you control. (Duplicate a counter on target artifact, or give a +2/+2 bonus to it if it is a creature or Equipment until end of turn.)
4/5
1 comment
2020-08-31 11:38:29 by SecretInfiltrator
 M 
Artifact – Equipment
Equipped creature gets +2/+2
Creatures you don't control with a power less than the equipped creature can't attack or block.
Equip {1}{w}{w}
The sphere on Kinvol's Barrier Shield can knocks down and leaves almost all enemies in a 10 foot radius defenseless.
 C 
Instant
Target creature gets +2/+3 until end of turn and gains lifelink until end of turn.
Where Itan de Hui tread, life flourished.
 U 
Enchantment
At the beginning of your upkeep, create a 1/1 white Shapeshifter token.

{1}{w}: Target Shapeshifter gets +0/+2 until end of turn.
The tribes of Coaxakika attempted to band together against Eluim's military forces.
 R 
Creature – Human Soldier
When an Equipment enters the battlefield under your control, attach it to Cutting-Edge Soldier.
2/1
1 comment
2021-02-14 12:19:45 by Tahazzar
 U 
Instant
Exile target attacking or blocking creature.
Chain- You may exile any target creature instead. (There is a chain as long as you control another spell.)
Sunlight breaks the night to nothingness.
 C 
Instant
Until end of turn prevent all noncombat damage and all damage that would be dealt by artifact creatures or equipped creatures.
The dry of silence of the Natouxi desert can leave one in helpless despair.
 C 
Creature – Human Soldier
When Eluim Infantry enters the battlefield, you may pay {1}{w}. If you do, Overclock (Duplicate a counter on target artifact, or give a +2/+2 bonus to it if it is a creature or Equipment until end of turn.).
Not even Reyle's expected his soldiers to die. Eluim thought their technology would innately allow the nation a quick, clean victory.
2/1
 U 
Creature – Human Solider
Whenever Encircling Battalion and another creature named Encircling Battalion block the same creature all creatures named Encircling Battalion gain +0/+4 and double strike until end of turn.
2/2
 U 
Creature – Human Soldier
Whenever First Division Captain becomes equipped, First Division Captain gains vigilance and first strike until end of turn.
"They look like beasts. I'll hunt them as such."
2/1
 U 
Artifact
{t}: Put a charge counter on Forge Fitter.
Remove a charge counter from Forge Fitter: Attach target Equipment you control to target creature you control.
Just right!
 C 
Artifact
{2}: Equipped creatures get +1/+1 until end of turn. Activate this ability only once each turn.
Energized- As long as you control a tapped artifact, you may activate Gleam Polish's ability twice each turn.
Equipment upkeep means your blades remain sharp and armors impenetrable.
 C 
Artifact Creature – Pegasus
Flying
{1}{w}: Gleaming Pegasus gains First Strike until end of turn.
Less cumbersome than the zephyrs, Restion's pegasi mounts are used for overheard scouting operations.
2/3
1 comment
2020-09-07 00:30:59 by Sorrow
 U 
Artifact – Equipment
Whenever damage would be dealt to the equipped creature, prevent 2 of that damage.
Equip {w}{w}
A mighty wallop is turned into a weak punch.
 R 
Artifact – Equipment
Equipped creature gains first strike and vigilance. If the equipped creature has a converted mana cost of 1 or less, it gets +2/+2.
Equip {w}
 C 
Instant
Create a 1/1 White Shapeshifter token.
Chain- Gain 1 life for each creature you control. (There is a chain as long as you control another spell.)
 C 
Creature – Bird Shapeshifter Warrior
Flying
Whenever you cast an instant or sorcery spell, Macuahuitl Wing gains lifelink until end of turn.
Andevui's troops descended, using their magic to weight their feathers and crush the enemy's armor.
2/1
 U 
Creature – Camel Shapeshifter Warrior
At the beginning of your endstep, if your life total is higher than your starting life total, you may create a 1/1 white shapeshifter token.
"We have lost our homes, many of our lives, but not all our lives. The end is not our future."
3/3
 C 
Creature – Wolf Shapeshifter Cleric
When Ndivá'i Star Mage enters the battlefield gain 1 life for each instant and sorcery in your graveyard.
He uses the stars to count the days, hoping for a celestial sign to save the Nochtlaca.
2/2
3 comments
last 2020-09-21 10:51:56 by Vitenka
 U 
Sorcery
Put target creature with the greatest power or target artifact on the bottom of its owner's library.
The earth has no kindness for life nor its works.
 R 
Instant
Prevent all damage that target source would deal to you and permanents you control and deal that much damage to the target's controller instead. If the target is an artifact, it deals twice that much damage to its controller instead.
 U 
Artifact
{t}: Put a charge counter on Shield Sanctuary.
Remove X charge counters from Shield Sanctuary: Until end of turn prevent all damage that would be dealt to X target creatures.
 R 
Creature – Armadillo Shapeshifter Wizard
Whenever you cast your first instant or sorcery spell each turn, Somxi Spell Warden gets +1/+1 and gains vigilance until end of turn.
Whenever you cast your second instant or sorcery spell each turn, gain life equal to that spell's converted mana cost.
1/2
 C 
Creature – Canid Shapeshifter Wizard
Whenever Sun-Scorch Atuq blocks an equipped creautre or is blocked by an equipped creature, unattach all equipment from that creature.
"Without their armor and weapons, what can they do?"
3/3
1 comment
2020-08-31 07:20:18 by Sorrow
 C 
Instant
Deal 2 damage to target attacking or blocking creature.
Chain- Destroy all permanents attached to the target creature. (There is a chain as long as you control another spell.)
 U 
Artifact – Equipment
Equipped creature has first strike.
As long as the equipped creature has three or more artifacts attached to it, the equipped creature is indestructible.
Equip {2}
 R 
Sorcerry
Double all counters on you and permanents you control. Double your life total.
Eluim won. Coaxkika was ravaged.
 U 
Instant
Counter target noncreature spell.
Chain- Put a spell countered this way on top of its owner's library. (There is a chain as long as you control another spell.)
A splash of water to quell the wild of war.
 U 
Artifact – Equipment
Whenever the equipped creature deals combat damage to a player, that player mills three cards.
Energized- As long as you control a tapped artifact, the equipped creature has hexproof from instants and sorceries.
Equip {u}{u}
 C 
Instant
Counter target spell.

Overclock (Duplicate a counter on target artifact, or give a +2/+2 bonus to it if it is a creature or Equipment until end of turn.)
 R 
Instant
Choose 1
•Counter target spell unless its controller pays {1}.
•Draw a card.
•Tap or untap target permanent.
Chain- You may choose an additional time for each spell you control. You may choose the same option more than once. (There is a chain as long as you control another spell.)
 U 
Artifact
{1}{u}{u},{t}: Target player mills a card for each blue artifact you control.
If time can be measured, a machine can manipulate it.
 R 
Creature – Salamander Shapeshifter Wizard
Flash
When Deep Sage Axolokuetspalin enters the battlefield, draw two cards.
"Even as we fall, I learn secrets the enemy could never hope to know."
3/4
 U 
Creature – Human Artificer
When Dual Welder enters the battlefield, Overclock up to two different artifacts. (Put a counter on target artifact of a type it already has, give an artifact creature +2/+2 until end of turn, or target equipment gives an additional +2/+2 to equipped creature until end of turn.).
2/4
 R 
Creature – Bird Shapeshifter Wizard
Flash, flying
Chain- Counter target spell. (There is a chain as long as you control another spell.)
The Ehekatl tribe were too quiet, too peaceful causing Andevui to leave them.
2/3
 C 
Artifact
{t}: Put a charge counter on Fog Machine.
{u}, -Remove a charge counter from Fog Machine: Target artifact or equipped creature gain hexproof until end of turn.
 U 
Creature – Surrakar Soldier
When Frontline Supplier enters the battlefield reveal the top three cards of your library. You may put up an artifact revealed this way into your hand. Put all other cards revealed this way into your graveyard.
1/3
 C 
Creature – Bird Shapeshifter Wizard
Flying
When Huitzloc Storm Caller enters the battlefield, reveal the top card of your library. If you revealed an instant or sorcery this way, add it to your hand. Otherwise, put the revealed card on the bottom of your library.
3/2
 C 
Creature – Fish Shapeshifter W
Whenever you cast an instant or sorcery, Lone Razormouth can't be blocked until end of turn.
Even separated from her school, she will eat whatever enemy she finds until only bones remain.
1/1
 C 
Creature – Surrakar Artificer
Whenever an artifact enters the battlefield under your control, you may tap Maintenance Mechanic. If you do, Overclock (Duplicate a counter on target artifact, or give a +2/+2 bonus to it if it is a creature or Equipment until end of turn.).
1/2
 M 
Artifact
Draw an additional card during your draw step for each charge counter on Mind Turbine.
{3}{u}{u}: Put a charge counter on Mind Turbine.
Energized- As long as you control a tapped artifact, whenever Mind Turbine would gain a counter, it gains two counters instead.
 R 
Instant
Copy X target instant or sorcery spells with different names. You may choose new targets for the copies.
A spell is fleeting, but those who've studied the Mirrormark know that a reflection is just reality from a different angle.
 U 
Artifact
{t}: Put a charge counter on Mirrory Machine.
{1}: Until end of turn, Mirrory Machine becomes a copy of target artifact that has one or more charge counters on it.
4 comments
last 2014-12-01 12:23:59 by Alex
 C 
Sorcery
Look at the top four cards of your library. Put one into your hand, one on the top of your library, one on the bottom of your library, and one in your graveyard.
As far as time is concerned, everything has a place.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature has flying and gains "Whenever you cast an instant or sorcery, draw a card and discard a card."
Divination is less about an innate truth than turning an idea into truth.
 U 
Sorcery
Until end of turn, target creature can't be blocked. If that creature is enchanted or equipped, you may gains "Whenever this creature deals combat damage to a player, its controller mills five."
No time to heal, no time to think.
 C 
Artifact
{t}: Put a charge counter on Sonic Disorienter.
Remove a charge counter from Sonic Disorienter: Target creature gets -2/-0 until end of turn.
Used at night, the machine rendered the Chini, bat-form nochtlaca, warriors confused and defenseless.
 C 
Instant
Exile target artifact, creature, or planeswalker, then return that permanent to the battlefield. Until end of turn, it can't activate any non-mana activated abilities.
Awe, be it amazement or stupidity, can leave one removed from the concept of time.
 U 
Creature – Salamander Shapeshifter Wizard
Whenever Submersion Apprentice deals combat damage to a player, you may return target artifact that player controls to its owner's hand.
All things must sink, it's just of whether to fill them with water or poke them with holes.
3/2
 U 
Enchantment – Aura
Enchant creature or planeswalker
You control enchanted permanent. Enchanted permanent has hexproof.
Loyalty is never innate.
1 comment
2020-09-11 05:30:48 by SecretInfiltrator
 R 
Artifact
Whenever another artifact not named Tactician's Orrery gains a counter, put a charge counter on Tactician's Orrery.
{5}{u}: Tactician's Orrery becomes an X/X artifact creature until end of turn with "When this creature dies, draw X cards." where X is the number of charge counters on Tactician's Orrery.
 U 
Creature – Bird Shapeshifter Wizard
Flying
When Tzana Memory Keeper enters the battlefield, return target instant or sorcery from your graveyard to your hand.
1/3
 R 
Enchantment – Aura
Enchanted creature
Enchanted creature gets -4/-0.
At the beginning of the enchanted creature's controller's endstep, if Wave of Apathy isn't a token and the enchanted creature didn't deal combat damage to a player, create a token of Wave of Apathy attached to target creature.
1 comment
2020-09-08 07:23:41 by Sorrow
 C 
Creature – Frog Shapeshifter Scout
When Yoak'i Correspondant enters the battlefield draw two cards, then discard a card.
"They're coming in droves, destroying up and down the river. Abandon all connecting waterways."
3/5
 C 
Artifact Creature – Snake
Deathtouch
{b}{b}, Sacrifice Blightwhip Adder: Target artifact creature or equipped creature gains deathtouch until end of turn.
"We don't to waste soldiers in scouting roles. Send the snakes."- Reyles
1/1
 R 
Enchantment
Whenever an artifact enters the battlefield, creatures get -1/-1 until end of turn.
"YOUHAVENOMERCYFORME?" the soldier cursed as he choked, dying from the same black cloud he had joined the military to escape from in Eluim.
 C 
Creature – Crocodile
Whenever another creature dies Deathroll Scavenger gets +1/+1 until end of turn.
The animals of Coaxkika had no concept or war or conquest. They did understand that any dead body was a free feast.
2/1
{b}
 
 C 
Sorcery
Target opponent reveals their hand. You choose a creature or artifact card from it. That player discards that card.
So many soldiers died from sinking ships that floating bodies became nautical markers.
 U 
Creature – Crocodile Shapeshifter Cleric
At the beginning of your upkeep, remove a counter from each of any number of target permanents target player controls.
"They drain our blood like bats. I'll drain them of their aspirations."
1/2
3 comments
last 2020-08-31 13:59:31 by SecretInfiltrator
 M 
Creature – Anteater Shapeshifter Warrior
When Foulclaw Warrior dies, you pay {x}. If you do, you lose X life and search target players library for all cards with a converted mana cost of X and exile them. X can't be zero.
The dying nochtlaca took their disease to Reyles' forces as the last weapon in their arsenal.
6/6
 C 
Creature – Vampire Soldier
Menace
Perhaps it was the othering of the Nochtlaca, or perhaps it was just an excessive cruelty and hatred, unique to this individual, that was the source of his crimes.
2/1
 R 
Creature – Rat Shapeshifter Druid
Swamps you control have "{2},{t}: Add {b} for each Rat you control."
Nochtlaca that take the shape of the capybara often devote their lives to the land they live on.
1/3
 R 
Sorcery
Return a creature with a converted mana cost of 2 or less from your graveyard to the battlefield. It gains "When this creature dies, return a creature with a converted mana cost of 4 or less from your graveyard to the battlefield."
 U 
Creature – Vampire Soldier
Whenever another creature you control dies, you may pay {1}{b}. If you do, Overclock (Duplicate a counter on target artifact, or give a +2/+2 bonus to it if it is a creature or Equipment until end of turn.).
1/2
 U 
Sorcery
Each player sacrifices the creature with the greatest power or a creature tied for the greatest power among creatures they control.
Both sides' bodies will lie here on the ground and those people's names will fade away.
 U 
Artifact
{t}: Return a random card from your graveyard to your hand, then discard a card.
 U 
Instant
As an additional cost to cast Learn From Scars, pay 3 life.
Target creature gains indestructible until end of turn. Draw a card.
Learning from scars is how to never gain new ones.
 C 
Enchantment – Aura
Enchant creature
Whenever the enchanted creature dies, it's controller loses 3 life and sacrifices a creature.
"Find a figurehead, then kill that figurehead and watch their forces lose their pathetic will to fight."- Commander Reyles
 C 
Creature – Anteater Shapeshifter Cleric
Whenever you cast an instant or sorcery spell, each opponent loses 1 life and you gain 1 life.
Killing one's enemies is just a proactive funerary rite.
2/4
 C 
Instant
Destroy target tapped creature with power 2 or less.
The First Division marched through the swamp. Only a few survived among their regiments.
 R 
Creature – Shapeshifter Warrior
Whenever an opponent casts a spell with a converted mana cost of six or greater, that player discards a card at random.
Whenever an opponent casts a spell with a converted mana cost of four or less, that player loses three life.
Like the great druids and Itan, the most skilled Nocthlaca warriors are not bound to single forms.
5/5
 C 
Creature – Armadillo Shapeshifter Warrior
Flash
Chain- Each opponent loses 2 life and you gain 2 life. (There is a chain as long as you control another spell.)
Her claws can still rip out one's guts- she just prefers to use her tongue instead.
3/3
 U 
Sorcery
As an additional cost to cast Predator's Skin, sacrifice a creature.
Until end of turn target creature gets +3/+3 and gains menace, deathtouch.
When Nochtlaca take their shape in adulthood, they choose the animal form they understand the most, the one whose habits fit the lifestyle that they wish to live.
 R 
Creature – Human Artificer
When Scrap Engineer enters the battlefield, exile target player's graveyard. Then, Overclock X times, where X is the number of artifacts exiled this way. (Duplicate a counter on it, or give a +2/+2 bonus to it if it is a creature or Equipment until end of turn.)
4/4
 U 
Enchantment – Aura
Enchant Artifact
Enchanted artifact gains "Whenever this artifact becomes tapped, target creature gets -1/-1 until end of turn and that creature's controller loses 1 life."
"As long as it's still operation, we can use it.
 U 
Creature – Spectre
Flying
When Specter of War enters the battlefield each player discards a card. If a player discards an artifact, instant, or sorcery this way, that player loses 3 life.
2/4
 U 
Artifact Creature – Skeleton
Lifelink
When Steel-Coated Skeleton dies, if you have 10 or less life, you may pay {b}. If you do, return Steel-Coated Skeleton from your graveyard to your hand.
Reyles made sure his deserters would never repeat their crime.
3/1
 U 
Instant
Destroy target creature or planeswalker.
In war, death comes for everyone.
 R 
Instant
Target creature gets -4/-4 until end of turn.
Chain- Each creature that shares a color with the target creature gets -2/-2 until end of turn. (There is a chain as long as you control another spell.)
 C 
Artifact
Wrathbomb enters the battlefield with a charge counter.
{b},{t}: Add a charge counter to Wrathbomb.
Remove a charge counter from Wrathbomb: Destroy target creature token.
 C 
Creature – Imp
Flying
At the beginning of your upkeep you may discard a card. If you do, Overclock (Duplicate a counter on target artifact, or give a +2/+2 bonus to it if it is a creature or Equipment until end of turn.)
2/2
 R 
Sorcery
Destroy target artifact. When an artifact with counters on it is destroyed this way, you may destroy target nonbasic land its controller controls.
Tolver managed to escape his faulty uniform, but his scouting regiment's camp didn't.
1 comment
2022-05-25 03:26:19 by SecretInfiltrator
 U 
Creature – Goblin Artificer
When Barracks Raider enters the battlefield, gain control of target artifact until end of turn. Untap that artifact. If you gained control of an artifact creature this way, it gains haste until end of turn.
"Oi, who stole my Steamboom Gauntlets?"- Nedis, Fourth Division, Infantry Regiment Officer
2/1
 R 
Artifact
When Blast Cannon or another nontoken artifact enters the battlefield under your control, deal 1 damage to any target.
Energized -If you control a tapped artifact, when Blast Cannon or another nontoken artifact enters the battlefield under your control, deal 2 damage to any target instead.
1 comment
2020-09-02 22:40:25 by Sorrow
 U 
Creature – Cat Shapeshifter Shaman
Whenever a you control creature deals combat damage to an opponent, you may sacrifice Bloodrite Balam. If you do, return an instant or sorcery with a converted mana cost of X, where X was the damage dealt, from your graveyard to your hand.
3/2
 C 
Creature – Cat Shapeshifter Shaman
At the beginning of your endstep, if you cast an instant or sorcery spell this turn, you may discard a card. If you do, draw a card.
Rarer than taking the form of even a dragon are the Nochtlaca whose bodies divine the secrets of the universe.
2/4
 U 
Creature – Human Wizard Artificer
When Cross-Regiment Blastmage enters the battlefield, deal X damage to any target, where X is the number of charge counters on all artifacts you control.
"I've learned a bit from the Artificer regiment in the 2nd Division, before transferring to that division's Arcane regiment."
2/4
 C 
Creature – Goblin Artificer
Whenever you Overclock, add {r}.
"Remove that gear, add three over there, run an extra wire from your spine to steam engine, and you're all set."
1/1
2 comments
last 2014-12-08 07:48:26 by Alex
 R 
Creature – Monkey Shapeshifter Shman
When Deathblast Evoker dies reveal cards from the top of your library until an instant or sorcery card is revealed. You may cast that spell without paying its mana cost. Put all other cards revealed this way on the bottom of your library in any order.
2/1
 U 
Creature – Goblin Soldier
When Diversionary Incinerator dies, deal X damage to target creature or planeswalker, where X is the number of counters on artifacts you control.
"Move, move. I've got enough energy here to blow all those shapeshifters away."
1/1
 C 
Instant
Deal 2 damage to target creature.

Deal 2 damage to target player.

Deal 2 damage to target planeswalker.
The Itoco archers shot anything that got off the approaching ships.
 U 
Enchantment – Aura
Enchant creature
Enchanted creature gains reach and "Whenever you cast an instant or sorcery spell, deal 1 damage to target creature with flying."
 R 
Artifact Creature – Dragon
Flying
{t}: Deal X damage to any target, where X is the number of red artifacts you control.
Eluim burned the forest to clear space to dig and push back Coaxkika's forces.
5/5
 C 
Artifact – Equipment
Equipped creature gets +1/+0 and first strike.
Energized- As long as you control a tapped artifact, the equipped creature gets +2/+0 and first strike instead.
Equip {1}{r}
 U 
Enchantment – Aura
Enchant equipment
Enchanted equipment gains "Equipped creature gains +2/+0 and Menace."
Not all sources of Eluim's energy are steam- some have darker origins.
 M 
Sorcery
Put all instants and sorceries from your graveyard into two piles at random. Cast a copy of each instant and sorcery from one pile. Exile both piles afterward.
From Toapulc Peak, a storm came down ravishing everything in its path.
 C 
Instant
Destroy target artifact and deal 2 damage to any target.
K'aak' steady fired lava from his mountain, yet the gleaming metal units continued to ascend.
 R 
Artifact Creature – Hellion
Whenever Mining Hellion becomes Overclocked, you may destroy target nonbasic land.
"An intelligent drill will solve most of the problems, of course, keeping an operator around will assure its best performance." -Sarna, Restion Salesperson
4/4
 C 
Creature – Cat Shapeshifter Coward
Whenever you cast an instant or sorcery you may pay {2}{r}. If you do, Overclock (Duplicate a counter on target artifact, or give a +2/+2 bonus to it if it is a creature or Equipment until end of turn.).
0/2
 U 
Artifact
{r}{r}: Target artifact not named Molten Soldier Mold becomes a 2/2 red elemental with haste until end of turn.
Energized- If you control a tapped artifact, the Elemental Soldier also gains first strike until end of turn.
 C 
Sorcery
Target creature gains +1/+0 and first strike until end of turn. If that creature was Overclocked this turn, it gets +2/+0 and gains doublestrike until end of turn instead.
The swiftness of destruction can sometimes make the violence appear clean, but violence is always dirty and horrid.
 C 
Artifact Creature – Construct
Rumbling Dozer gets +2/+2 and has menace as long as you control three or more tapped artifacts.
Coaxkika was a wild land to Eluim- a land that needed to cleared and trimmed for Eluim's society.
4/5
 U 
Sorcery
Add {r} for each charge counter on an artifact you control.
The self-perpetuating energy of Eluim's machines is often more than the machines themselves need.
 U 
Artifact
{t}: Put a charge counter on Traitor Node.
Remove X charge counters from Traitor Node: Gain control of target non-token creature with a converted mana cost of X until end of turn, where X is the number charge counters removed this way. Untap that creature, it gains haste until end of turn.
 U 
Instant
Until end of turn, target creature gets +2/+0 and gains "When this creature deals combat damage to a player discard a card. Then, draw a card."
 R 
Enchantment
Whenever an instant or sorcery spell you cast deals damage to a player, instants and sorceries you cast cost X less until end of turn, where X was the damage the instant or sorcery dealt.
The Tzatzimicti knew only violence, and were inspired by all that they could finally inflict, free from their people's repercussions.
 C 
Creature – Monkey Shapeshifter Wizard
When War Howler enters the battlefield exile the top card of your library. Until end of turn, you may play a card exiled this way. If an instant or sorcery was exiled this way, it costs {2} less to cast.
3/1
 C 
Instant
Destroy target land.
If you control another spell named Zyana's Rage, Zyana's Rage costs {3} less.
Zyana hated her people, and she hated the new people as well.
 U 
Artifact
{t}: Put a charge counter on Automated Gardener.
Remove a charge counter from Automated Gardener: Untap target land.
 C 
Instant
Target creature gets +4/+4 until end of turn.
Chain – That creature gains hexproof and can't be blocked by creatures with a power of 2 or less until end of turn. (There is a chain as long as you control another spell.)
 U 
Artifact – Equipment
Equipped creature has "Whenever equipped creature deals combat damage to a player, deal 4 damage to up to one target creature with flying."
Energized- As long as you control a tapped artifact, the equipped creature gets +1/+1 and reach.
Equip {3}
1 comment
2020-09-06 12:20:53 by Link
 U 
Creature – Elf Soldier
Trample
Whenever Conquest Regiment Brutalizer deals combat damage to a player, Overclock (Duplicate a counter on target artifact, or give a +2/+2 bonus to it if it is a creature or Equipment until end of turn.).
3/2
 M 
Enchantment
Play with the top card of your library revealed. If a creature is revealed this way, you may cast it.
{2}{g}{g}: Creatures you control base power and toughness becomes equal to the creature on top of your library.
 C 
Creature – Elf Soldier
Whenever an equipment is attached to Enterprising Imperialist, search your library for a basic land, reveal it, and add it to your hand. Shuffle your library afterward.
After carving up the land for Rhondite, Eluim carved it up for its people.
2/2
 R 
Instant
Create a 4/4 Green Beast creature token.
Chain- Create an additional 4/4 Green Beast creature token for each other spell you control. (There is a chain as long as you control another spell.)
2 comments
last 2021-02-14 15:54:48 by Sorrow
 U 
Enchantment – Aura
Enchant creature
Enchanted creature gets +4/+4 and vigilance.
If Glyptodon's Dilligence would be put into the graveyard from the battlefield, you may return Glyptodon's Dilligence to your hand instead.
 U 
Artifact Creature – Wurm
Whenever Impervious Steam Ruiner or an artifact attached to Impervious Steam Ruiner becomes Overclocked, Impervious Steam Ruiner gains indestructible until end of turn.
The metals of Eluim were resistant to all manner of destruction Coaxkika's mages cast upon them.
4/4
 C 
Enchantment – Aura
Enchant creature
Enchanted creature can't be blocked by creatures with a power of 2 or less.
Whether a living baloth or a Restion warhemoth, no one wants to stand in the way of such a large enemy.
 U 
Creature – Crocodile Shapeshifter Shaman
Whenever Itoco Battle Shaman or another Shapeshifter enters the battlefield under your control, Shapeshifters you control gain Trample until end of turn.
"Fight with the relentless fury to kill, like merciless brutality of a predator unto its prey."
1/2
 R 
Creature – Tapir Shapeshifter Druid
Flash
When Keeper of the Jungle enters the battlefield, destroy all artifacts and enchantments. Then, return a card from your graveyard to your hand.
4/4
 R 
Artifact Creature – Giant Construct
When Lumberyard Colossus enters the battlefield, search your library for a green artifact creature, reveal it, exile it, then shuffle your library.
When Lumberyard Colossus dies, put an artifact creature exiled by Lumberyard Colossus onto the battlefield.
6/6
4 comments
last 2020-09-23 19:30:50 by dude1818
 U 
Creature – Snake Shapeshifter Druid
Reach
Forests you control have hexproof.
"I'll die before they burn our homes."
1/2
 C 
Artifact Creature – Beast
Vigilance
Energized- As long as you control a tapped artifact, Restion Warhemoth has trample.
"They're not easy to transport, but a single Warhemoth has the strength of an entire regiment." -Sarna, Restion Salesperson
4/4
 U 
Creature – Beast
At the beginning of your upkeep, if an opponent controls an artifact, you may destroy target artifact.
The beasts of Coaxkika were frightened by Eluim's machines, and destroyed the contraptions with as much prejudice as the Nochtlaca.
7/7
 R 
Enchantment
Whenever an Aura enters your graveyard from the battlefield, you may put a creature from your hand with a converted mana cost of X onto the battlefield, where X is the converted mana cost of the Aura that entered your graveyard.
"To weave the threads of eternity successfully, one must not see life and life's work as separate."- Itan de Hui
 R 
Creature – Sloth
Sacrifice a land: Seed-Spreading Sloth gains indestructible until end of turn.
When Seed-Spreading Sloth dies, return all forests from your graveyard to the battlefield tapped.
Poop is absolutely a part of the natural cycle of growth.
4/4
1 comment
2020-10-05 21:03:29 by Sorrow
 C 
Creature – Centaur Coward
Sixth Division Deserter has haste as long as you have an artifact in your graveyard.
Watching one's greatest war machines crumble, it was easy to see why she lost hope.
3/3
 C 
Instant
Destroy target creature with flying.
Chain- Target creature you control gets +1/+1 and gains reach until end of turn. (There is a chain as long as you control another spell.)
"They may send their metal birds. I'll shoot them down as I would ones of flesh."
 U 
Creature – Human Artificer Druid
Whenever an artifact creature enters the battlefield under your control, draw a card.
Restion's beast-crafters struggled to keep up with the demands of Reyles' contract.
1/2
1 comment
2020-09-03 10:07:05 by SecretInfiltrator
 R 
Enchantment
Exile an instant or sorcery from your graveyard: Create a Green Aura token with "Enchanted creature gets +1/+1." and attach it to target creature.
All storms bring bounty, one just needs to know what to look for.
1 comment
2020-09-08 04:39:06 by Sorrow
 U 
Instant
Teachings of Feylan can't be countered.
Until end of turn, target creature gains "This creature gets +1/+1 for each enchantment you control."
Unlike Eluim, Feylan had come in peace, looking to learn and offering her own knowledge to share.
 C 
Creature – Rat Shapeshifter Druid
{t}: Untap target land.
When Toothed Sage dies, you may untap target land.
"Their weapons will kill me as sure as a spellstorm would. My work will continue."
0/1
 C 
Creature – Spider Shapeshifter Scout
Reach
Whenever you cast an instant or sorcery, target creature you control gains reach until end of turn.
"Before anything, we lay down our webs to ambush whatever comes at us from above." -Nayeli, Itoco Horizon Keeper
1/2
 C 
Instant
Target creature gains indestructible until end of turn.
Chain – Draw a card. (There is a chain as long as you control another spell.)
The shape of the turtle offers life, and the wisdom that comes with it, longer than any other shape.
 C 
Creature – Monkey Shapeshifter Warrior
When Tzatzimicti Instigator enters the battlefield, you may have target creature you control fight target creature you don't control.
"Prove yourself. Attack the intruders."
2/1
 M 
Planeswalker – Zyana
+2: Add {r}{g} to your mana pool for each land in your graveyard.
-4 Destroy target land.
-11 You gain an emblem with "Whenever you cast a spell you may destroy target land."
4
1 comment
2014-11-17 17:31:37 by Sorrow
 M 
Legendary Creature – Shapeshifter Wizard
At the beginning of each player's endstep that player reveals the top card of his or her library. If a creature card is revealed this way put it onto the battlefield under your control.
6/7
 M 
Legendary Creature – Human Soldier
Equipped creatures you control are indestructible.
Whenever an equipped creature you control attacks you may deal 2 damage to target creature or player.
3/2
 M 
Artifact
{t}: Put a charge counter on Abandoned Apparatus.
Remove X charge counters from Abandoned Apparatus,{t}: Put X loyalty counters on target planeswalker or X charge counters on target artifact.
Though Lady Reomna's experiments had led to her death and failure to keep the desired result, the apparatus was modified to support artifacts used by her husband Reyles.
2 comments
last 2020-10-05 22:15:16 by Sorrow
 U 
Artifact Creature – Construct
Whenever All-Terrain Blast Tank attacks, All-Terrain Blast Tank gets +X/+0 until end of turn, where X is the number of counters on all artifacts you control.
1/5
 U 
Artifact Creature – Construct
{t}: Until end of turn you may pay {0} instead of the mana needed to activate target artifact's abilities. (Non mana costs must still be paid)
2/2
8 comments
last 2014-12-12 16:06:36 by SadisticMystic
 C 
Artifact – Equipment
Equipped creature gets +2/+2 and has "Sacrifice this creature: Untap target artifact."
Equip {3}.
There's a wrench for every problem, regardless of whether the problem is mechanical or not.
 C 
Artifact
At the beginning of your endstep if you control 3 or more artifacts, gain 4 life.
Energized- If you control a tapped artifact, when you gain life from Carrier Platform, you may also draw a card.
 R 
Artifact
Flash
When Deval's Sabotaging Bomb enters the battlefield, counter target nonmana activated or triggered ability of an artifact.
Energized- As long as you control a tapped artifact, Deval's Sabotaging Bomb has "Sacrifice Deval's Sabotaging Bomb: Counter target nonmana activated or triggered ability of an artifact."
3 comments
last 2020-09-23 09:23:02 by Jack Frank
 R 
Artifact
Whenever an opponent taps a non-land permanent for mana you may add that much colorless mana to your mana pool.
( Energized )- As long as you control a tapped artifact Mana Mirror may add mana of the color of your choice to your mana pool.
 U 
Artifact Creature – Construct
Flying
When Onslaught Dirigible attacks, up to one equipped creature you control gains flying until end of turn.
Ropes extend down through the canopy for descending soldiers as the airships fly above the jungle.
4/4
 C 
Artifact – Equipment
Whenever the equipped creature becomes tapped, put a charge counter on up to one target artifact.
Equip {2}
"Says right here what to do."
2 comments
last 2020-09-03 17:31:56 by Sorrow
 U 
Artifact – Equipment
Equipped creature gets +X/+X, where X is the number of equipment attached to it.
Equip {2}
Tuned by each piece of armor equipped, this blade adapts to any situation.
 C 
Artifact Creature – Construct
Flash
When Painting Table enters the battlefield, spells you don't control that target artifacts you control cost an additional {1} until end of turn.
Eluim has their own warpaint- their nation's flag emblazoned on every piece of their soldiers' uniforms and equipment.
0/2
 R 
Artifact
Pulsewave Enhancer enters the battlefield with a charge counter on it.
{t}: Put a charge counter on Pulsewave Enhancer.
{3}: Each creature you control gets +X/+X until end of turn, where is the number of charge counters on Pulsewave Enhancer.
7 comments
last 2014-12-23 07:35:00 by Vitenka
 M 
Legendary Artifact
When Refined Rhondite enters the battlefield, choose Elium or Coaxkika
•Elium – Artifacts you cast cost {4} less to cast and their abilities cost {4} you less to activate. Whenever one or more counters would be onto an artifact you control, put twice that many counters on it.
•Coaxkika – You may spend mana as though it were mana of any color to cast instants and sorceries. Copy all instants and sorceries you cast.
 R 
Artifact
Hexproof
{4},{t}: Deal 1 damage to any target and put a charge counter on target artifact. Damage dealt this way can't be prevented.
1 comment
2020-09-11 21:47:48 by Sorrow
 C 
Artifact Creature – Construct
When Support Automaton enters the battlefield, Overclock (Duplicate a counter on target artifact, or give a +2/+2 bonus to it if it is a creature or Equipment until end of turn.).
Designed to support the military, they can fight if need be.
1/4
 R 
Artifact – Equipment
Equipped creature gains +3/+3 and has protection from instants and sorceries.
Equip {4}
(Energized)- As long as you control a tapped artifact exile any creature dealt damage by the equipped creature.
 U 
Artifact
Defender
Artifacts attached to Weapons Rack cost {2} less to equip to other creatures.
"Grab your weapon and charge!" Walsdur, Sixth Division Commander
0/4

Show frames: W U B R G M A

Show rarities: C U R M

Or view by sections


Rhondite War: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton