Rhondite War: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Instant
Destroy target tapped creature with power 2 or less.
The First Division marched through the swamp. Only a few survived among their regiments.
 
 M 
Artifact
Draw an additional card during your draw step for each charge counter on Mind Turbine.
{3}{u}{u}: Put a charge counter on Mind Turbine.
Energized- As long as you control a tapped artifact, whenever Mind Turbine would gain a counter, it gains two counters instead.
 U 
Creature – Spectre
Flying
When Specter of War enters the battlefield each player discards a card. If a player discards an artifact, instant, or sorcery this way, that player loses 3 life.
2/4
 U 
Creature – Bird Shapeshifter Wizard
Flying
When Tzana Memory Keeper enters the battlefield, return target instant or sorcery from your graveyard to your hand.
1/3
 U 
Artifact Creature – Construct
Whenever All-Terrain Blast Tank attacks, All-Terrain Blast Tank gets +X/+0 until end of turn, where X is the number of counters on all artifacts you control.
1/5
 C 
Instant
Target creature gets +4/+4 until end of turn.
Chain – That creature gains hexproof and can't be blocked by creatures with a power of 2 or less until end of turn. (There is a chain as long as you control another spell.)
 C 
Instant
Deal 2 damage to target attacking or blocking creature.
Chain- Destroy all permanents attached to the target creature. (There is a chain as long as you control another spell.)
 C 
Instant
Until end of turn prevent all noncombat damage and all damage that would be dealt by artifact creatures or equipped creatures.
The dry of silence of the Natouxi desert can leave one in helpless despair.
 C 
Enchantment – Aura
Enchant creature
Whenever the enchanted creature dies, it's controller loses 3 life and sacrifices a creature.
"Find a figurehead, then kill that figurehead and watch their forces lose their pathetic will to fight."- Commander Reyles
 C 
Creature – Crocodile
Whenever another creature dies Deathroll Scavenger gets +1/+1 until end of turn.
The animals of Coaxkika had no concept or war or conquest. They did understand that any dead body was a free feast.
2/1
 C 
Instant
Target creature gains indestructible until end of turn.
Chain – Draw a card. (There is a chain as long as you control another spell.)
The shape of the turtle offers life, and the wisdom that comes with it, longer than any other shape.
 C 
Creature – Fish Shapeshifter W
Whenever you cast an instant or sorcery, Lone Razormouth can't be blocked until end of turn.
Even separated from her school, she will eat whatever enemy she finds until only bones remain.
1/1
 C 
Creature – Monkey Shapeshifter Warrior
When Tzatzimicti Instigator enters the battlefield, you may have target creature you control fight target creature you don't control.
"Prove yourself. Attack the intruders."
2/1
 C 
Creature – Cat Shapeshifter Coward
Whenever you cast an instant or sorcery you may pay {2}{r}. If you do, Overclock (Duplicate a counter on target artifact, or give a +2/+2 bonus to it if it is a creature or Equipment until end of turn.).
0/2
Plains
 
 B 
Basic Land – Plains

Murky Assassination (common, foil)
Mind Turbine (mythic)
Specter of War (uncommon)
Tzana Memory Keeper (uncommon)
All-Terrain Blast Tank (uncommon)
Blooming Strength (common)
Vanquish the Foe (common)
Desert Dust (common)
Lower Morale (common)
Deathroll Scavenger (common)
Turtle Form (common)
Lone Razormouth (common)
Tzatzimicti Instigator (common)
Molmi Traitor (common)
Plains (basic)