Rhondite War: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When Artificer Regiment Commander enters the battlefield, Overclock X times, where X is the number of artifacts you control. (Duplicate a counter on target artifact, or give a +2/+2 bonus to it if it is a creature or Equipment until end of turn.)
4/5
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Reach
Forests you control have hexproof. "I'll die before they burn our homes."
1/2
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When Dual Welder enters the battlefield, Overclock up to two different artifacts. (Put a counter on target artifact of a type it already has, give an artifact creature +2/+2 until end of turn, or target equipment gives an additional +2/+2 to equipped creature until end of turn.).
2/4
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Destroy target creature or planeswalker.
In war, death comes for everyone.
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Wrathbomb enters the battlefield with a charge counter.
, : Add a charge counter to Wrathbomb.
Remove a charge counter from Wrathbomb: Destroy target creature token. |
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Equipped creature gets +1/+0 and first strike.
Energized- As long as you control a tapped artifact, the equipped creature gets +2/+0 and first strike instead. Equip ![]() ![]() |
Enchant creature
Enchanted creature has flying and gains "Whenever you cast an instant or sorcery, draw a card and discard a card." Divination is less about an innate truth than turning an idea into truth.
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Whenever Sun-Scorch Atuq blocks an equipped creautre or is blocked by an equipped creature, unattach all equipment from that creature.
"Without their armor and weapons, what can they do?"
3/3
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Target opponent reveals their hand. You choose a creature or artifact card from it. That player discards that card.
So many soldiers died from sinking ships that floating bodies became nautical markers.
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Look at the top four cards of your library. Put one into your hand, one on the top of your library, one on the bottom of your library, and one in your graveyard.
As far as time is concerned, everything has a place.
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Reach
Whenever you cast an instant or sorcery, target creature you control gains reach until end of turn. "Before anything, we lay down our webs to ambush whatever comes at us from above." -Nayeli, Itoco Horizon Keeper
1/2
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When Eluim Infantry enters the battlefield, you may pay
![]() . If you do, Overclock (Duplicate a counter on target artifact, or give a +2/+2 bonus to it if it is a creature or Equipment until end of turn.).Not even Reyle's expected his soldiers to die. Eluim thought their technology would innately allow the nation a quick, clean victory.
2/1
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Enchant creature
Enchanted creature can't be blocked by creatures with a power of 2 or less. Whether a living baloth or a Restion warhemoth, no one wants to stand in the way of such a large enemy.
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Whenever the equipped creature becomes tapped, put a charge counter on up to one target artifact.
Equip ![]() "Says right here what to do."
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Artificer Regiment Commander
(rare)
Masakoatl Tree Keeper
(uncommon)
Dual Welder
(uncommon)
Touch of Chulunlla
(uncommon)
Wrathbomb
(common)
Gauding's Magni-Grip
(common)
Riddle of the Clouds
(common)
Sun-Scorch Atuq
(common)
Deride
(common)
Organize
(common)
Trap-web Xoci
(common)
Eluim Infantry
(common)
Imposing Presence
(common)
Operator's Manual
(common)
Swamp
(basic)





: Add a charge counter to Wrathbomb.
