Rhondite War: Virtual Booster
| Rhondite War: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Equipped creature gains +3/+3 and has protection from instants and sorceries.
Equip
(Energized)- As long as you control a tapped artifact exile any creature dealt damage by the equipped creature. |
Enchant creature or planeswalker
You control enchanted permanent. Enchanted permanent has hexproof. Loyalty is never innate.
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Whenever All-Terrain Blast Tank attacks, All-Terrain Blast Tank gets +X/+0 until end of turn, where X is the number of counters on all artifacts you control.
1/5
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Whenever Encircling Battalion and another creature named Encircling Battalion block the same creature all creatures named Encircling Battalion gain +0/+4 and double strike until end of turn.
2/2
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When Tzatzimicti Instigator enters the battlefield, you may have target creature you control fight target creature you don't control.
"Prove yourself. Attack the intruders."
2/1
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Equipped creature gets +2/+2 and has "Sacrifice this creature: Untap target artifact."
Equip .There's a wrench for every problem, regardless of whether the problem is mechanical or not.
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When War Howler enters the battlefield exile the top card of your library. Until end of turn, you may play a card exiled this way. If an instant or sorcery was exiled this way, it costs
less to cast.3/1
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Deal 2 damage to target attacking or blocking creature.
Chain- Destroy all permanents attached to the target creature. (There is a chain as long as you control another spell.) |
Flash
Chain- Each opponent loses 2 life and you gain 2 life. (There is a chain as long as you control another spell.) Her claws can still rip out one's guts- she just prefers to use her tongue instead.
3/3
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Whenever you cast an instant or sorcery, Lone Razormouth can't be blocked until end of turn.
Even separated from her school, she will eat whatever enemy she finds until only bones remain.
1/1
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Destroy target tapped creature with power 2 or less.
The First Division marched through the swamp. Only a few survived among their regiments.
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Deathtouch
![]() , Sacrifice Blightwhip Adder: Target artifact creature or equipped creature gains deathtouch until end of turn."We don't to waste soldiers in scouting roles. Send the snakes."- Reyles
1/1
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Target creature gains +1/+0 and first strike until end of turn. If that creature was Overclocked this turn, it gets +2/+0 and gains doublestrike until end of turn instead.
The swiftness of destruction can sometimes make the violence appear clean, but violence is always dirty and horrid.
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Flying
![]() : Gleaming Pegasus gains First Strike until end of turn.Less cumbersome than the zephyrs, Restion's pegasi mounts are used for overheard scouting operations.
2/3
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Vaporizer Gauntlet
(rare)
Switch Sides
(uncommon)
All-Terrain Blast Tank
(uncommon)
Encircling Battalion
(uncommon)
Tzatzimicti Instigator
(common)
Box of Wrenches
(common)
War Howler
(common)
Vanquish the Foe
(common)
Nightripper
(common)
Lone Razormouth
(common)
Murky Assassination
(common)
Blightwhip Adder
(common)
Power Strike
(common)
Gleaming Pegasus
(common)
Swamp
(basic)




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