Rhondite War: Virtual Booster
| Rhondite War: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Target creature gets -4/-4 until end of turn.
Chain- Each creature that shares a color with the target creature gets -2/-2 until end of turn. (There is a chain as long as you control another spell.) |
: Put a charge counter on Shield Sanctuary.
Remove X charge counters from Shield Sanctuary: Until end of turn prevent all damage that would be dealt to X target creatures. |
Whenever Impervious Steam Ruiner or an artifact attached to Impervious Steam Ruiner becomes Overclocked, Impervious Steam Ruiner gains indestructible until end of turn.
The metals of Eluim were resistant to all manner of destruction Coaxkika's mages cast upon them.
4/4
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Whenever damage would be dealt to the equipped creature, prevent 2 of that damage.
Equip ![]() ![]() A mighty wallop is turned into a weak punch.
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Exile target artifact, creature, or planeswalker, then return that permanent to the battlefield. Until end of turn, it can't activate any non-mana activated abilities.
Awe, be it amazement or stupidity, can leave one removed from the concept of time.
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Flash
When Painting Table enters the battlefield, spells you don't control that target artifacts you control cost an additional until end of turn.Eluim has their own warpaint- their nation's flag emblazoned on every piece of their soldiers' uniforms and equipment.
0/2
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Whenever you cast an instant or sorcery spell, each opponent loses 1 life and you gain 1 life.
Killing one's enemies is just a proactive funerary rite.
2/4
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Reach
Whenever you cast an instant or sorcery, target creature you control gains reach until end of turn. "Before anything, we lay down our webs to ambush whatever comes at us from above." -Nayeli, Itoco Horizon Keeper
1/2
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Whenever an equipment is attached to Enterprising Imperialist, search your library for a basic land, reveal it, and add it to your hand. Shuffle your library afterward.
After carving up the land for Rhondite, Eluim carved it up for its people.
2/2
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: Equipped creatures get +1/+1 until end of turn. Activate this ability only once each turn.
Energized- As long as you control a tapped artifact, you may activate Gleam Polish's ability twice each turn. Equipment upkeep means your blades remain sharp and armors impenetrable.
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Deal 2 damage to target attacking or blocking creature.
Chain- Destroy all permanents attached to the target creature. (There is a chain as long as you control another spell.) |
Flying
At the beginning of your upkeep you may discard a card. If you do, Overclock (Duplicate a counter on target artifact, or give a +2/+2 bonus to it if it is a creature or Equipment until end of turn.) 2/2
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Whenever an artifact enters the battlefield under your control, you may tap Maintenance Mechanic. If you do, Overclock (Duplicate a counter on target artifact, or give a +2/+2 bonus to it if it is a creature or Equipment until end of turn.).
1/2
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Whenever you cast an instant or sorcery you may pay
![]() . If you do, Overclock (Duplicate a counter on target artifact, or give a +2/+2 bonus to it if it is a creature or Equipment until end of turn.).0/2
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Toxic Lash
(rare)
Shield Sanctuary
(uncommon)
Impervious Steam Ruiner
(uncommon)
Impact Suit
(uncommon)
Space Out
(common)
Painting Table
(common)
Mactzot Death Priest
(common)
Trap-web Xoci
(common)
Enterprising Imperialist
(common)
Gleam Polish
(common)
Vanquish the Foe
(common)
Zephyr Stowaway
(common)
Maintenance Mechanic
(common)
Molmi Traitor
(common)
Island
(basic)


: Put a charge counter on Shield Sanctuary.

