Rhondite War: Virtual Booster
| Rhondite War: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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+2: Add
![]() to your mana pool for each land in your graveyard.
-4 Destroy target land. -11 You gain an emblem with "Whenever you cast a spell you may destroy target land." 4
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Add
for each charge counter on an artifact you control.The self-perpetuating energy of Eluim's machines is often more than the machines themselves need.
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At the beginning of your endstep, if your life total is higher than your starting life total, you may create a 1/1 white shapeshifter token.
"We have lost our homes, many of our lives, but not all our lives. The end is not our future."
3/3
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Whenever Encircling Battalion and another creature named Encircling Battalion block the same creature all creatures named Encircling Battalion gain +0/+4 and double strike until end of turn.
2/2
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Create a 1/1 White Shapeshifter token.
Chain- Gain 1 life for each creature you control. (There is a chain as long as you control another spell.) |
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When War Howler enters the battlefield exile the top card of your library. Until end of turn, you may play a card exiled this way. If an instant or sorcery was exiled this way, it costs
less to cast.3/1
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Flying
At the beginning of your upkeep you may discard a card. If you do, Overclock (Duplicate a counter on target artifact, or give a +2/+2 bonus to it if it is a creature or Equipment until end of turn.) 2/2
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When Tzatzimicti Instigator enters the battlefield, you may have target creature you control fight target creature you don't control.
"Prove yourself. Attack the intruders."
2/1
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Whenever an artifact enters the battlefield under your control, you may tap Maintenance Mechanic. If you do, Overclock (Duplicate a counter on target artifact, or give a +2/+2 bonus to it if it is a creature or Equipment until end of turn.).
1/2
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Flash
Chain- Each opponent loses 2 life and you gain 2 life. (There is a chain as long as you control another spell.) Her claws can still rip out one's guts- she just prefers to use her tongue instead.
3/3
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Counter target spell.
Overclock (Duplicate a counter on target artifact, or give a +2/+2 bonus to it if it is a creature or Equipment until end of turn.) |
Whenever another creature dies Deathroll Scavenger gets +1/+1 until end of turn.
The animals of Coaxkika had no concept or war or conquest. They did understand that any dead body was a free feast.
2/1
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Whenever an equipment is attached to Enterprising Imperialist, search your library for a basic land, reveal it, and add it to your hand. Shuffle your library afterward.
After carving up the land for Rhondite, Eluim carved it up for its people.
2/2
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Sixth Division Deserter has haste as long as you have an artifact in your graveyard.
Watching one's greatest war machines crumble, it was easy to see why she lost hope.
3/3
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Zyana of Ruin
(mythic)
Steaming Output
(uncommon)
Mecnat's Devotee
(uncommon)
Encircling Battalion
(uncommon)
Last Reenforcement
(common)
War Howler
(common)
Zephyr Stowaway
(common)
Tzatzimicti Instigator
(common)
Maintenance Mechanic
(common)
Nightripper
(common)
Anti-Magic Blast
(common)
Deathroll Scavenger
(common)
Enterprising Imperialist
(common)
Sixth Division Deserter
(common)
Swamp
(basic)




