Rhondite War: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flash
When Keeper of the Jungle enters the battlefield, destroy all artifacts and enchantments. Then, return a card from your graveyard to your hand. 4/4
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Equipped creature gains first strike and vigilance. If the equipped creature has a converted mana cost of 1 or less, it gets +2/+2.
Equip ![]() |
As an additional cost to cast Learn From Scars, pay 3 life.
Target creature gains indestructible until end of turn. Draw a card. Learning from scars is how to never gain new ones.
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Until end of turn, target creature can't be blocked. If that creature is enchanted or equipped, you may gains "Whenever this creature deals combat damage to a player, its controller mills five."
No time to heal, no time to think.
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At the beginning of your upkeep, if an opponent controls an artifact, you may destroy target artifact.
The beasts of Coaxkika were frightened by Eluim's machines, and destroyed the contraptions with as much prejudice as the Nochtlaca.
7/7
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Destroy target creature with flying.
Chain- Target creature you control gets +1/+1 and gains reach until end of turn. (There is a chain as long as you control another spell.) "They may send their metal birds. I'll shoot them down as I would ones of flesh."
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Whenever you cast an instant or sorcery you may pay
![]() . If you do, Overclock (Duplicate a counter on target artifact, or give a +2/+2 bonus to it if it is a creature or Equipment until end of turn.).0/2
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Deathtouch
![]() , Sacrifice Blightwhip Adder: Target artifact creature or equipped creature gains deathtouch until end of turn."We don't to waste soldiers in scouting roles. Send the snakes."- Reyles
1/1
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Create a 1/1 White Shapeshifter token.
Chain- Gain 1 life for each creature you control. (There is a chain as long as you control another spell.) |
Flying
At the beginning of your upkeep you may discard a card. If you do, Overclock (Duplicate a counter on target artifact, or give a +2/+2 bonus to it if it is a creature or Equipment until end of turn.) 2/2
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Look at the top four cards of your library. Put one into your hand, one on the top of your library, one on the bottom of your library, and one in your graveyard.
As far as time is concerned, everything has a place.
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Enchant creature
Enchanted creature can't be blocked by creatures with a power of 2 or less. Whether a living baloth or a Restion warhemoth, no one wants to stand in the way of such a large enemy.
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Counter target spell.
Overclock (Duplicate a counter on target artifact, or give a +2/+2 bonus to it if it is a creature or Equipment until end of turn.) |
At the beginning of your endstep if you control 3 or more artifacts, gain 4 life.
Energized- If you control a tapped artifact, when you gain life from Carrier Platform, you may also draw a card. |
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Keeper of the Jungle
(rare, foil)
Infantry Uniform
(rare)
Learn From Scars
(uncommon)
Short on Time
(uncommon)
Ruiner Baloth
(uncommon)
Skyhunter's Message
(common)
Molmi Traitor
(common)
Blightwhip Adder
(common)
Last Reenforcement
(common)
Zephyr Stowaway
(common)
Organize
(common)
Imposing Presence
(common)
Anti-Magic Blast
(common)
Carrier Platform
(common)
Mountain
(basic)



