Rhondite War: Virtual Booster
| Rhondite War: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
When Foulclaw Warrior dies, you pay
. If you do, you lose X life and search target players library for all cards with a converted mana cost of X and exile them. X can't be zero.The dying nochtlaca took their disease to Reyles' forces as the last weapon in their arsenal.
6/6
|
Enchant creature
Enchanted creature gains reach and "Whenever you cast an instant or sorcery spell, deal 1 damage to target creature with flying." |
Flying
When Tzana Memory Keeper enters the battlefield, return target instant or sorcery from your graveyard to your hand. 1/3
|
At the beginning of your upkeep, create a 1/1 white Shapeshifter token.
![]() : Target Shapeshifter gets +0/+2 until end of turn.The tribes of Coaxakika attempted to band together against Eluim's military forces.
|
Vigilance
Energized- As long as you control a tapped artifact, Restion Warhemoth has trample. "They're not easy to transport, but a single Warhemoth has the strength of an entire regiment." -Sarna, Restion Salesperson
4/4
|
|
Deal 2 damage to target attacking or blocking creature.
Chain- Destroy all permanents attached to the target creature. (There is a chain as long as you control another spell.) |
Destroy target artifact and deal 2 damage to any target.
K'aak' steady fired lava from his mountain, yet the gleaming metal units continued to ascend.
|
Whenever you Overclock, add
."Remove that gear, add three over there, run an extra wire from your spine to steam engine, and you're all set."
1/1
|
Exile target artifact, creature, or planeswalker, then return that permanent to the battlefield. Until end of turn, it can't activate any non-mana activated abilities.
Awe, be it amazement or stupidity, can leave one removed from the concept of time.
|
Reach
Whenever you cast an instant or sorcery, target creature you control gains reach until end of turn. "Before anything, we lay down our webs to ambush whatever comes at us from above." -Nayeli, Itoco Horizon Keeper
1/2
|
|
Enchant creature
Whenever the enchanted creature dies, it's controller loses 3 life and sacrifices a creature. "Find a figurehead, then kill that figurehead and watch their forces lose their pathetic will to fight."- Commander Reyles
|
Whenever an artifact enters the battlefield under your control, you may tap Maintenance Mechanic. If you do, Overclock (Duplicate a counter on target artifact, or give a +2/+2 bonus to it if it is a creature or Equipment until end of turn.).
1/2
|
Whenever the equipped creature becomes tapped, put a charge counter on up to one target artifact.
Equip ![]() "Says right here what to do."
|
Until end of turn prevent all noncombat damage and all damage that would be dealt by artifact creatures or equipped creatures.
The dry of silence of the Natouxi desert can leave one in helpless despair.
|
|
Foulclaw Warrior
(mythic)
Fire Net
(uncommon)
Tzana Memory Keeper
(uncommon)
Call to the Cause
(uncommon)
Restion Warhemoth
(common)
Vanquish the Foe
(common)
Lava Sunder
(common)
Dawn End Outfitter
(common)
Space Out
(common)
Trap-web Xoci
(common)
Lower Morale
(common)
Maintenance Mechanic
(common)
Operator's Manual
(common)
Desert Dust
(common)
Mountain
(basic)


. If you do, you lose X life and search target players library for all cards with a converted mana cost of X and exile them. X can't be zero.




