Rhondite War: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Rat Shapeshifter Druid
Swamps you control have "{2},{t}: Add {b} for each Rat you control."
Nochtlaca that take the shape of the capybara often devote their lives to the land they live on.
1/3
 U 
Creature – Beast
At the beginning of your upkeep, if an opponent controls an artifact, you may destroy target artifact.
The beasts of Coaxkika were frightened by Eluim's machines, and destroyed the contraptions with as much prejudice as the Nochtlaca.
7/7
 U 
Creature – Camel Shapeshifter Warrior
At the beginning of your endstep, if your life total is higher than your starting life total, you may create a 1/1 white shapeshifter token.
"We have lost our homes, many of our lives, but not all our lives. The end is not our future."
3/3
 U 
Instant
As an additional cost to cast Learn From Scars, pay 3 life.
Target creature gains indestructible until end of turn. Draw a card.
Learning from scars is how to never gain new ones.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature can't be blocked by creatures with a power of 2 or less.
Whether a living baloth or a Restion warhemoth, no one wants to stand in the way of such a large enemy.
 C 
Artifact
{t}: Put a charge counter on Sonic Disorienter.
Remove a charge counter from Sonic Disorienter: Target creature gets -2/-0 until end of turn.
Used at night, the machine rendered the Chini, bat-form nochtlaca, warriors confused and defenseless.
 C 
Enchantment – Aura
Enchant creature
Whenever the enchanted creature dies, it's controller loses 3 life and sacrifices a creature.
"Find a figurehead, then kill that figurehead and watch their forces lose their pathetic will to fight."- Commander Reyles
 C 
Instant
Target creature gets +2/+3 until end of turn and gains lifelink until end of turn.
Where Itan de Hui tread, life flourished.
 C 
Artifact – Equipment
Equipped creature gets +2/+2 and has "Sacrifice this creature: Untap target artifact."
Equip {3}.
There's a wrench for every problem, regardless of whether the problem is mechanical or not.
 C 
Creature – Wolf Shapeshifter Cleric
When Ndivá'i Star Mage enters the battlefield gain 1 life for each instant and sorcery in your graveyard.
He uses the stars to count the days, hoping for a celestial sign to save the Nochtlaca.
2/2
 C 
Instant
Target creature gains indestructible until end of turn.
Chain – Draw a card. (There is a chain as long as you control another spell.)
The shape of the turtle offers life, and the wisdom that comes with it, longer than any other shape.
 C 
Creature – Imp
Flying
At the beginning of your upkeep you may discard a card. If you do, Overclock (Duplicate a counter on target artifact, or give a +2/+2 bonus to it if it is a creature or Equipment until end of turn.)
2/2
 C 
Instant
Destroy target artifact and deal 2 damage to any target.
K'aak' steady fired lava from his mountain, yet the gleaming metal units continued to ascend.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature has flying and gains "Whenever you cast an instant or sorcery, draw a card and discard a card."
Divination is less about an innate truth than turning an idea into truth.
Mountain
 
 B 
Basic Land – Mountain

Friend of the Swamp (rare)
Ruiner Baloth (uncommon)
Mecnat's Devotee (uncommon)
Learn From Scars (uncommon)
Imposing Presence (common)
Sonic Disorienter (common)
Lower Morale (common)
Blossoms of Vitality (common)
Box of Wrenches (common)
Ndivá'i Star Mage (common)
Turtle Form (common)
Zephyr Stowaway (common)
Lava Sunder (common)
Riddle of the Clouds (common)
Mountain (basic)