Rhondite War: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When Artificer Regiment Commander enters the battlefield, Overclock X times, where X is the number of artifacts you control. (Duplicate a counter on target artifact, or give a +2/+2 bonus to it if it is a creature or Equipment until end of turn.)
4/5
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Teachings of Feylan can't be countered.
Until end of turn, target creature gains "This creature gets +1/+1 for each enchantment you control." Unlike Eluim, Feylan had come in peace, looking to learn and offering her own knowledge to share.
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Whenever All-Terrain Blast Tank attacks, All-Terrain Blast Tank gets +X/+0 until end of turn, where X is the number of counters on all artifacts you control.
1/5
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: Put a charge counter on Automated Gardener.
Remove a charge counter from Automated Gardener: Untap target land. |
Flying
At the beginning of your upkeep you may discard a card. If you do, Overclock (Duplicate a counter on target artifact, or give a +2/+2 bonus to it if it is a creature or Equipment until end of turn.) 2/2
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At the beginning of your endstep if you control 3 or more artifacts, gain 4 life.
Energized- If you control a tapped artifact, when you gain life from Carrier Platform, you may also draw a card. |
Destroy target artifact and deal 2 damage to any target.
K'aak' steady fired lava from his mountain, yet the gleaming metal units continued to ascend.
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: Equipped creatures get +1/+1 until end of turn. Activate this ability only once each turn.
Energized- As long as you control a tapped artifact, you may activate Gleam Polish's ability twice each turn. Equipment upkeep means your blades remain sharp and armors impenetrable.
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Target creature gets +4/+4 until end of turn.
Chain – That creature gains hexproof and can't be blocked by creatures with a power of 2 or less until end of turn. (There is a chain as long as you control another spell.) |
Enchant creature
Enchanted creature has flying and gains "Whenever you cast an instant or sorcery, draw a card and discard a card." Divination is less about an innate truth than turning an idea into truth.
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Target opponent reveals their hand. You choose a creature or artifact card from it. That player discards that card.
So many soldiers died from sinking ships that floating bodies became nautical markers.
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Reach
Whenever you cast an instant or sorcery, target creature you control gains reach until end of turn. "Before anything, we lay down our webs to ambush whatever comes at us from above." -Nayeli, Itoco Horizon Keeper
1/2
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When Ndivá'i Star Mage enters the battlefield gain 1 life for each instant and sorcery in your graveyard.
He uses the stars to count the days, hoping for a celestial sign to save the Nochtlaca.
2/2
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When Yoak'i Correspondant enters the battlefield draw two cards, then discard a card.
"They're coming in droves, destroying up and down the river. Abandon all connecting waterways."
3/5
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Artificer Regiment Commander
(rare)
Teachings of Feylan
(uncommon)
All-Terrain Blast Tank
(uncommon)
Automated Gardener
(uncommon)
Zephyr Stowaway
(common)
Carrier Platform
(common)
Lava Sunder
(common)
Gleam Polish
(common)
Blooming Strength
(common)
Riddle of the Clouds
(common)
Deride
(common)
Trap-web Xoci
(common)
Ndivá'i Star Mage
(common)
Yoak'i Correspondant
(common)
Island
(basic)



: Put a charge counter on Automated Gardener.




