Rhondite War: Virtual Booster
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Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Target creature gets -4/-4 until end of turn.
Chain- Each creature that shares a color with the target creature gets -2/-2 until end of turn. (There is a chain as long as you control another spell.) |
Whenever damage would be dealt to the equipped creature, prevent 2 of that damage.
Equip ![]() ![]() A mighty wallop is turned into a weak punch.
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![]() Remove X charge counters from Traitor Node: Gain control of target non-token creature with a converted mana cost of X until end of turn, where X is the number charge counters removed this way. Untap that creature, it gains haste until end of turn. |
Trample
Whenever Conquest Regiment Brutalizer deals combat damage to a player, Overclock (Duplicate a counter on target artifact, or give a +2/+2 bonus to it if it is a creature or Equipment until end of turn.). 3/2
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Destroy target land.
If you control another spell named Zyana's Rage, Zyana's Rage costs ![]() Zyana hated her people, and she hated the new people as well.
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Enchant creature
Whenever the enchanted creature dies, it's controller loses 3 life and sacrifices a creature. "Find a figurehead, then kill that figurehead and watch their forces lose their pathetic will to fight."- Commander Reyles
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Flying
At the beginning of your upkeep you may discard a card. If you do, Overclock (Duplicate a counter on target artifact, or give a +2/+2 bonus to it if it is a creature or Equipment until end of turn.) 2/2
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Enchant creature
Enchanted creature has flying and gains "Whenever you cast an instant or sorcery, draw a card and discard a card." Divination is less about an innate truth than turning an idea into truth.
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Deathtouch
![]() ![]() "We don't to waste soldiers in scouting roles. Send the snakes."- Reyles
1/1
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Equipped creature gets +2/+2 and has "Sacrifice this creature: Untap target artifact."
Equip ![]() There's a wrench for every problem, regardless of whether the problem is mechanical or not.
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![]() Energized- As long as you control a tapped artifact, you may activate Gleam Polish's ability twice each turn. Equipment upkeep means your blades remain sharp and armors impenetrable.
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Create a 1/1 White Shapeshifter token.
Chain- Gain 1 life for each creature you control. (There is a chain as long as you control another spell.) |
Whenever you cast an instant or sorcery you may pay
![]() ![]() 0/2
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Reach
Whenever you cast an instant or sorcery, target creature you control gains reach until end of turn. "Before anything, we lay down our webs to ambush whatever comes at us from above." -Nayeli, Itoco Horizon Keeper
1/2
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Toxic Lash
(rare)
Impact Suit
(uncommon)
Traitor Node
(uncommon)
Conquest Regiment Brutalizer
(uncommon)
Zyana's Rage
(common)
Lower Morale
(common)
Zephyr Stowaway
(common)
Riddle of the Clouds
(common)
Blightwhip Adder
(common)
Box of Wrenches
(common)
Gleam Polish
(common)
Last Reenforcement
(common)
Molmi Traitor
(common)
Trap-web Xoci
(common)
Mountain
(basic)