Rhondite War: Virtual Booster
| Rhondite War: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When Blast Cannon or another nontoken artifact enters the battlefield under your control, deal 1 damage to any target.
Energized -If you control a tapped artifact, when Blast Cannon or another nontoken artifact enters the battlefield under your control, deal 2 damage to any target instead. |
: Put a charge counter on Forge Fitter.
Remove a charge counter from Forge Fitter: Attach target Equipment you control to target creature you control. Just right!
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Destroy target creature or planeswalker.
In war, death comes for everyone.
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At the beginning of your upkeep, remove a counter from each of any number of target permanents target player controls.
"They drain our blood like bats. I'll drain them of their aspirations."
1/2
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Wrathbomb enters the battlefield with a charge counter.
, : Add a charge counter to Wrathbomb.
Remove a charge counter from Wrathbomb: Destroy target creature token. |
: Put a charge counter on Fog Machine.
, -Remove a charge counter from Fog Machine: Target artifact or equipped creature gain hexproof until end of turn. |
Destroy target artifact and deal 2 damage to any target.
K'aak' steady fired lava from his mountain, yet the gleaming metal units continued to ascend.
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: Untap target land.
When Toothed Sage dies, you may untap target land. "Their weapons will kill me as sure as a spellstorm would. My work will continue."
0/1
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When Support Automaton enters the battlefield, Overclock (Duplicate a counter on target artifact, or give a +2/+2 bonus to it if it is a creature or Equipment until end of turn.).
Designed to support the military, they can fight if need be.
1/4
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Whenever Sun-Scorch Atuq blocks an equipped creautre or is blocked by an equipped creature, unattach all equipment from that creature.
"Without their armor and weapons, what can they do?"
3/3
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Enchant creature
Enchanted creature has flying and gains "Whenever you cast an instant or sorcery, draw a card and discard a card." Divination is less about an innate truth than turning an idea into truth.
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: Equipped creatures get +1/+1 until end of turn. Activate this ability only once each turn.
Energized- As long as you control a tapped artifact, you may activate Gleam Polish's ability twice each turn. Equipment upkeep means your blades remain sharp and armors impenetrable.
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Flash
Chain- Each opponent loses 2 life and you gain 2 life. (There is a chain as long as you control another spell.) Her claws can still rip out one's guts- she just prefers to use her tongue instead.
3/3
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Enchant creature
Enchanted creature can't be blocked by creatures with a power of 2 or less. Whether a living baloth or a Restion warhemoth, no one wants to stand in the way of such a large enemy.
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Blast Cannon
(rare)
Forge Fitter
(uncommon)
Touch of Chulunlla
(uncommon)
Disciple of the Muddy
(uncommon)
Wrathbomb
(common)
Fog Machine
(common)
Lava Sunder
(common)
Toothed Sage
(common)
Support Automaton
(common)
Sun-Scorch Atuq
(common)
Riddle of the Clouds
(common)
Gleam Polish
(common)
Nightripper
(common)
Imposing Presence
(common)
Island
(basic)


: Put a charge counter on Forge Fitter.


