Rhondite War: Virtual Booster
| Rhondite War: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Enchanted creature
Enchanted creature gets -4/-0. At the beginning of the enchanted creature's controller's endstep, if Wave of Apathy isn't a token and the enchanted creature didn't deal combat damage to a player, create a token of Wave of Apathy attached to target creature. |
When Cross-Regiment Blastmage enters the battlefield, deal X damage to any target, where X is the number of charge counters on all artifacts you control.
"I've learned a bit from the Artificer regiment in the 2nd Division, before transferring to that division's Arcane regiment."
2/4
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: Put a charge counter on Automated Gardener.
Remove a charge counter from Automated Gardener: Untap target land. |
Whenever Encircling Battalion and another creature named Encircling Battalion block the same creature all creatures named Encircling Battalion gain +0/+4 and double strike until end of turn.
2/2
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Equipped creature gets +2/+2 and has "Sacrifice this creature: Untap target artifact."
Equip .There's a wrench for every problem, regardless of whether the problem is mechanical or not.
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: Put a charge counter on Sonic Disorienter.
Remove a charge counter from Sonic Disorienter: Target creature gets -2/-0 until end of turn. Used at night, the machine rendered the Chini, bat-form nochtlaca, warriors confused and defenseless.
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Deal 2 damage to target attacking or blocking creature.
Chain- Destroy all permanents attached to the target creature. (There is a chain as long as you control another spell.) |
Flying
At the beginning of your upkeep you may discard a card. If you do, Overclock (Duplicate a counter on target artifact, or give a +2/+2 bonus to it if it is a creature or Equipment until end of turn.) 2/2
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Whenever an equipment is attached to Enterprising Imperialist, search your library for a basic land, reveal it, and add it to your hand. Shuffle your library afterward.
After carving up the land for Rhondite, Eluim carved it up for its people.
2/2
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Target creature gains indestructible until end of turn.
Chain – Draw a card. (There is a chain as long as you control another spell.) The shape of the turtle offers life, and the wisdom that comes with it, longer than any other shape.
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Equipped creature gets +1/+0 and first strike.
Energized- As long as you control a tapped artifact, the equipped creature gets +2/+0 and first strike instead. Equip ![]() ![]() |
Flying
When Huitzloc Storm Caller enters the battlefield, reveal the top card of your library. If you revealed an instant or sorcery this way, add it to your hand. Otherwise, put the revealed card on the bottom of your library. 3/2
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Enchant creature
Whenever the enchanted creature dies, it's controller loses 3 life and sacrifices a creature. "Find a figurehead, then kill that figurehead and watch their forces lose their pathetic will to fight."- Commander Reyles
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Create a 1/1 White Shapeshifter token.
Chain- Gain 1 life for each creature you control. (There is a chain as long as you control another spell.) |
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Wave of Apathy
(rare)
Cross-Regiment Blastmage
(uncommon)
Automated Gardener
(uncommon)
Encircling Battalion
(uncommon)
Box of Wrenches
(common)
Sonic Disorienter
(common)
Vanquish the Foe
(common)
Zephyr Stowaway
(common)
Enterprising Imperialist
(common)
Turtle Form
(common)
Gauding's Magni-Grip
(common)
Huitzloc Storm Caller
(common)
Lower Morale
(common)
Last Reenforcement
(common)
Plains
(basic)


: Put a charge counter on Automated Gardener.

