Rhondite War: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Equipped creature gets +2/+2
Creatures you don't control with a power less than the equipped creature can't attack or block. Equip ![]() ![]() ![]() The sphere on Kinvol's Barrier Shield can knocks down and leaves almost all enemies in a 10 foot radius defenseless.
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Flying
When Tzana Memory Keeper enters the battlefield, return target instant or sorcery from your graveyard to your hand. 1/3
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Flying
When Onslaught Dirigible attacks, up to one equipped creature you control gains flying until end of turn. Ropes extend down through the canopy for descending soldiers as the airships fly above the jungle.
4/4
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Equipped creature gets +X/+X, where X is the number of equipment attached to it.
Equip ![]() Tuned by each piece of armor equipped, this blade adapts to any situation.
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Target creature gets +4/+4 until end of turn.
Chain – That creature gains hexproof and can't be blocked by creatures with a power of 2 or less until end of turn. (There is a chain as long as you control another spell.) |
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Whenever the equipped creature becomes tapped, put a charge counter on up to one target artifact.
Equip ![]() "Says right here what to do."
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Whenever Sun-Scorch Atuq blocks an equipped creautre or is blocked by an equipped creature, unattach all equipment from that creature.
"Without their armor and weapons, what can they do?"
3/3
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Target creature gains +1/+0 and first strike until end of turn. If that creature was Overclocked this turn, it gets +2/+0 and gains doublestrike until end of turn instead.
The swiftness of destruction can sometimes make the violence appear clean, but violence is always dirty and horrid.
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Until end of turn prevent all noncombat damage and all damage that would be dealt by artifact creatures or equipped creatures.
The dry of silence of the Natouxi desert can leave one in helpless despair.
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Deal 2 damage to target creature.
Deal 2 damage to target player. Deal 2 damage to target planeswalker. The Itoco archers shot anything that got off the approaching ships.
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Destroy target creature with flying.
Chain- Target creature you control gets +1/+1 and gains reach until end of turn. (There is a chain as long as you control another spell.) "They may send their metal birds. I'll shoot them down as I would ones of flesh."
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Whenever you cast an instant or sorcery spell, each opponent loses 1 life and you gain 1 life.
Killing one's enemies is just a proactive funerary rite.
2/4
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: Put a charge counter on Sonic Disorienter.
Remove a charge counter from Sonic Disorienter: Target creature gets -2/-0 until end of turn. Used at night, the machine rendered the Chini, bat-form nochtlaca, warriors confused and defenseless.
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Whenever you cast an instant or sorcery, Lone Razormouth can't be blocked until end of turn.
Even separated from her school, she will eat whatever enemy she finds until only bones remain.
1/1
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Barrier Shield
(mythic)
Tzana Memory Keeper
(uncommon)
Onslaught Dirigible
(uncommon)
Overwhelming Edge
(uncommon)
Blooming Strength
(common)
Operator's Manual
(common)
Sun-Scorch Atuq
(common)
Power Strike
(common)
Desert Dust
(common)
Fiery Volley
(common)
Skyhunter's Message
(common)
Mactzot Death Priest
(common)
Sonic Disorienter
(common)
Lone Razormouth
(common)
Swamp
(basic)




: Put a charge counter on Sonic Disorienter.