Rhondite War: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact
Whenever an opponent taps a non-land permanent for mana you may add that much colorless mana to your mana pool.
( Energized )- As long as you control a tapped artifact Mana Mirror may add mana of the color of your choice to your mana pool.
 U 
Enchantment – Aura
Enchant creature or planeswalker
You control enchanted permanent. Enchanted permanent has hexproof.
Loyalty is never innate.
 U 
Creature – Human Wizard Artificer
When Cross-Regiment Blastmage enters the battlefield, deal X damage to any target, where X is the number of charge counters on all artifacts you control.
"I've learned a bit from the Artificer regiment in the 2nd Division, before transferring to that division's Arcane regiment."
2/4
 U 
Creature – Salamander Shapeshifter Wizard
Whenever Submersion Apprentice deals combat damage to a player, you may return target artifact that player controls to its owner's hand.
All things must sink, it's just of whether to fill them with water or poke them with holes.
3/2
 C 
Creature – Spider Shapeshifter Scout
Reach
Whenever you cast an instant or sorcery, target creature you control gains reach until end of turn.
"Before anything, we lay down our webs to ambush whatever comes at us from above." -Nayeli, Itoco Horizon Keeper
1/2
 C 
Artifact
At the beginning of your endstep if you control 3 or more artifacts, gain 4 life.
Energized- If you control a tapped artifact, when you gain life from Carrier Platform, you may also draw a card.
 C 
Creature – Monkey Shapeshifter Wizard
When War Howler enters the battlefield exile the top card of your library. Until end of turn, you may play a card exiled this way. If an instant or sorcery was exiled this way, it costs {2} less to cast.
3/1
 C 
Instant
Deal 2 damage to target creature.

Deal 2 damage to target player.

Deal 2 damage to target planeswalker.
The Itoco archers shot anything that got off the approaching ships.
 C 
Creature – Vampire Soldier
Menace
Perhaps it was the othering of the Nochtlaca, or perhaps it was just an excessive cruelty and hatred, unique to this individual, that was the source of his crimes.
2/1
 C 
Artifact – Equipment
Equipped creature gets +1/+0 and first strike.
Energized- As long as you control a tapped artifact, the equipped creature gets +2/+0 and first strike instead.
Equip {1}{r}
 C 
Artifact
{2}: Equipped creatures get +1/+1 until end of turn. Activate this ability only once each turn.
Energized- As long as you control a tapped artifact, you may activate Gleam Polish's ability twice each turn.
Equipment upkeep means your blades remain sharp and armors impenetrable.
 C 
Artifact
{t}: Put a charge counter on Fog Machine.
{u}, -Remove a charge counter from Fog Machine: Target artifact or equipped creature gain hexproof until end of turn.
 C 
Creature – Frog Shapeshifter Scout
When Yoak'i Correspondant enters the battlefield draw two cards, then discard a card.
"They're coming in droves, destroying up and down the river. Abandon all connecting waterways."
3/5
 C 
Instant
Counter target spell.

Overclock (Duplicate a counter on target artifact, or give a +2/+2 bonus to it if it is a creature or Equipment until end of turn.)
Island
 
 B 
Basic Land – Island

Mana Mirror (rare)
Switch Sides (uncommon)
Cross-Regiment Blastmage (uncommon)
Submersion Apprentice (uncommon)
Trap-web Xoci (common)
Carrier Platform (common)
War Howler (common)
Fiery Volley (common)
Fourth Division Sadist (common)
Gauding's Magni-Grip (common)
Gleam Polish (common)
Fog Machine (common)
Yoak'i Correspondant (common)
Anti-Magic Blast (common)
Island (basic)