Rhondite War: Virtual Booster
| Rhondite War: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Hexproof
, : Deal 1 damage to any target and put a charge counter on target artifact. Damage dealt this way can't be prevented. |
Whenever the equipped creature deals combat damage to a player, that player mills three cards.
Energized- As long as you control a tapped artifact, the equipped creature has hexproof from instants and sorceries. Equip ![]() ![]() |
: Return a random card from your graveyard to your hand, then discard a card. |
At the beginning of your upkeep, create a 1/1 white Shapeshifter token.
![]() : Target Shapeshifter gets +0/+2 until end of turn.The tribes of Coaxakika attempted to band together against Eluim's military forces.
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: Put a charge counter on Fog Machine.
, -Remove a charge counter from Fog Machine: Target artifact or equipped creature gain hexproof until end of turn. |
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Whenever you Overclock, add
."Remove that gear, add three over there, run an extra wire from your spine to steam engine, and you're all set."
1/1
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: Put a charge counter on Sonic Disorienter.
Remove a charge counter from Sonic Disorienter: Target creature gets -2/-0 until end of turn. Used at night, the machine rendered the Chini, bat-form nochtlaca, warriors confused and defenseless.
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Target creature gets +4/+4 until end of turn.
Chain – That creature gains hexproof and can't be blocked by creatures with a power of 2 or less until end of turn. (There is a chain as long as you control another spell.) |
Whenever Sun-Scorch Atuq blocks an equipped creautre or is blocked by an equipped creature, unattach all equipment from that creature.
"Without their armor and weapons, what can they do?"
3/3
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Destroy target creature with flying.
Chain- Target creature you control gets +1/+1 and gains reach until end of turn. (There is a chain as long as you control another spell.) "They may send their metal birds. I'll shoot them down as I would ones of flesh."
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Create a 1/1 White Shapeshifter token.
Chain- Gain 1 life for each creature you control. (There is a chain as long as you control another spell.) |
Destroy target tapped creature with power 2 or less.
The First Division marched through the swamp. Only a few survived among their regiments.
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When Support Automaton enters the battlefield, Overclock (Duplicate a counter on target artifact, or give a +2/+2 bonus to it if it is a creature or Equipment until end of turn.).
Designed to support the military, they can fight if need be.
1/4
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Target creature gains +1/+0 and first strike until end of turn. If that creature was Overclocked this turn, it gets +2/+0 and gains doublestrike until end of turn instead.
The swiftness of destruction can sometimes make the violence appear clean, but violence is always dirty and horrid.
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Steamboom Piston
(rare)
Amnesia Torch
(uncommon)
Kinvol Grave Digger
(uncommon)
Call to the Cause
(uncommon)
Fog Machine
(common)
Dawn End Outfitter
(common)
Sonic Disorienter
(common)
Blooming Strength
(common)
Sun-Scorch Atuq
(common)
Skyhunter's Message
(common)
Last Reenforcement
(common)
Murky Assassination
(common)
Support Automaton
(common)
Power Strike
(common)
Mountain
(basic)
,
: Deal 1 damage to any target and put a charge counter on target artifact. Damage dealt this way can't be prevented.



