Rhondite War: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flash, flying
Chain- Counter target spell. (There is a chain as long as you control another spell.) The Ehekatl tribe were too quiet, too peaceful causing Andevui to leave them.
2/3
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Whenever First Division Captain becomes equipped, First Division Captain gains vigilance and first strike until end of turn.
"They look like beasts. I'll hunt them as such."
2/1
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Until end of turn, target creature can't be blocked. If that creature is enchanted or equipped, you may gains "Whenever this creature deals combat damage to a player, its controller mills five."
No time to heal, no time to think.
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Enchant creature
Enchanted creature gets +4/+4 and vigilance. If Glyptodon's Dilligence would be put into the graveyard from the battlefield, you may return Glyptodon's Dilligence to your hand instead. |
Enchant creature
Whenever the enchanted creature dies, it's controller loses 3 life and sacrifices a creature. "Find a figurehead, then kill that figurehead and watch their forces lose their pathetic will to fight."- Commander Reyles
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Rumbling Dozer gets +2/+2 and has menace as long as you control three or more tapped artifacts.
Coaxkika was a wild land to Eluim- a land that needed to cleared and trimmed for Eluim's society.
4/5
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At the beginning of your endstep if you control 3 or more artifacts, gain 4 life.
Energized- If you control a tapped artifact, when you gain life from Carrier Platform, you may also draw a card. |
Vigilance
Energized- As long as you control a tapped artifact, Restion Warhemoth has trample. "They're not easy to transport, but a single Warhemoth has the strength of an entire regiment." -Sarna, Restion Salesperson
4/4
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Flying
At the beginning of your upkeep you may discard a card. If you do, Overclock (Duplicate a counter on target artifact, or give a +2/+2 bonus to it if it is a creature or Equipment until end of turn.) 2/2
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Flying
When Huitzloc Storm Caller enters the battlefield, reveal the top card of your library. If you revealed an instant or sorcery this way, add it to your hand. Otherwise, put the revealed card on the bottom of your library. 3/2
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Reach
Whenever you cast an instant or sorcery, target creature you control gains reach until end of turn. "Before anything, we lay down our webs to ambush whatever comes at us from above." -Nayeli, Itoco Horizon Keeper
1/2
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: Equipped creatures get +1/+1 until end of turn. Activate this ability only once each turn.
Energized- As long as you control a tapped artifact, you may activate Gleam Polish's ability twice each turn. Equipment upkeep means your blades remain sharp and armors impenetrable.
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Whenever another creature dies Deathroll Scavenger gets +1/+1 until end of turn.
The animals of Coaxkika had no concept or war or conquest. They did understand that any dead body was a free feast.
2/1
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Whenever Sun-Scorch Atuq blocks an equipped creautre or is blocked by an equipped creature, unattach all equipment from that creature.
"Without their armor and weapons, what can they do?"
3/3
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Ehekatl Savant
(rare)
First Division Captain
(uncommon)
Short on Time
(uncommon)
Glyptodon's Dilligence
(uncommon)
Lower Morale
(common)
Rumbling Dozer
(common)
Carrier Platform
(common)
Restion Warhemoth
(common)
Zephyr Stowaway
(common)
Huitzloc Storm Caller
(common)
Trap-web Xoci
(common)
Gleam Polish
(common)
Deathroll Scavenger
(common)
Sun-Scorch Atuq
(common)
Mountain
(basic)





: Equipped creatures get +1/+1 until end of turn. Activate this ability only once each turn.