![Assorted] Planeswalkers
![Assorted] Planeswalkers: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Showing 23 of 23 Green cards
Go to section: Colourless (7) White (22) Blue (31) Black (38) Red (33) Green (23) Multicolour (195) Hybrid (43) Land (1)
Show rarities: U M
Humans and Werewolves you control have vigilance.
+1: You may discard a card. If you do, create two 2/2 green Wolf creature token.
0: If you have dealt combat damage to a player this turn, draw a card.
-2: Target creature you control fights target creature an opponent controls.
(Melds with Arlinn, Goldnight Slayer.)
+1: You may discard a card. If you do, create two 2/2 green Wolf creature token.
0: If you have dealt combat damage to a player this turn, draw a card.
-2: Target creature you control fights target creature an opponent controls.
(Melds with Arlinn, Goldnight Slayer.)
4
You may cast Wolf, Werewolf and Warrior spells as though they had flash.
+1: Create a 2/2 green Wolf creature token. Wolves and Warriors you control gain indestructible until end of turn.
-1: Each of up to two target creatures gets +2/+2 until end of turn. If two of the creatures are paired with each other, they get +4/+4 instead.
-6: Draw two cards. Put up to two creature cards from your hand onto the battlefield.
+1: Create a 2/2 green Wolf creature token. Wolves and Warriors you control gain indestructible until end of turn.
-1: Each of up to two target creatures gets +2/+2 until end of turn. If two of the creatures are paired with each other, they get +4/+4 instead.
-6: Draw two cards. Put up to two creature cards from your hand onto the battlefield.
4
Kicker 
When Domri, Berserker of Krosa enters the battlefield, if it was kicked, target creature you control fights target creature you don't control.
+1: Add
or
to your mana pool.
-3: Return target card with kicker from your graveyard to your hand.


When Domri, Berserker of Krosa enters the battlefield, if it was kicked, target creature you control fights target creature you don't control.
+1: Add


-3: Return target card with kicker from your graveyard to your hand.
4
Kicker 
When Freyalise of Olden Songs enters the battlefield, if it was kicked, untap all creatures you control.
+1: Until your next turn, creatures and planeswalkers you control gain "
: Add one mana of any color."
-2: Put a +1/+1 counter on each creature you control.


When Freyalise of Olden Songs enters the battlefield, if it was kicked, untap all creatures you control.
+1: Until your next turn, creatures and planeswalkers you control gain "

-2: Put a +1/+1 counter on each creature you control.
5
+1: Add 
. Spend this mana only to cast creature and tribal spells.
-3: Create a 3/3 green Beast creature token. Clash with an opponent. If you win, put three +1/+1 counters on it.
-6: For each creature you control, it deals damage equal to its power to a creature or planeswalker you don't control of your choice.


-3: Create a 3/3 green Beast creature token. Clash with an opponent. If you win, put three +1/+1 counters on it.
-6: For each creature you control, it deals damage equal to its power to a creature or planeswalker you don't control of your choice.
4
Whenever a creature with power 4 or greater dies, you gain 4 life.
+1: Create a 2/2 green Boar creature token.
-1: Put two +1/+1 counters on target creature.
-7: Create an emblem with "Whenever you attack with a creature with power 4 or greater, draw a card."
+1: Create a 2/2 green Boar creature token.
-1: Put two +1/+1 counters on target creature.
-7: Create an emblem with "Whenever you attack with a creature with power 4 or greater, draw a card."
4
Landfall – Whenever a land enters the battlefield under your control, put a loyalty counter on Nissa, Attuned.
+1: Put a +1/+1 counter on a creature and a +1/+1 counter on a land you control.
-0: Double the number of +1/+1 counters on any number of target you control. They become 0/0 Elemental creatures with haste untile end of turn. They're still lands.
-9: Create twenty 1/1 green Elf creature tokens.
+1: Put a +1/+1 counter on a creature and a +1/+1 counter on a land you control.
-0: Double the number of +1/+1 counters on any number of target you control. They become 0/0 Elemental creatures with haste untile end of turn. They're still lands.
-9: Create twenty 1/1 green Elf creature tokens.
4
+1: Create a 1/1 colorless Servo artifact creature token.
0: Scry 2. You gain 2 life.
-2: Create a colorless Construct artifact creature tokens base power and toughness equal to the base power and toughness of target creature that entered the battlefield under your control this turn..
-3: Target artifact creature you control fights target creature you don't control.
0: Scry 2. You gain 2 life.
-2: Create a colorless Construct artifact creature tokens base power and toughness equal to the base power and toughness of target creature that entered the battlefield under your control this turn..
-3: Target artifact creature you control fights target creature you don't control.
5
Nissa, Ley Cleanser enters the battlefield with a number of additional loyalty counters on it equal to the number of colors of mana spent to cast it.
+1: Add one mana of any color. You gain 1 life.
-2: Mill three cards. You may return a land card from your graveyard to the battlefield.
-8: Destroy any number of target artifacts and/or enchantments. Any number of target players create a 5/5 green Elemental creature token.
+1: Add one mana of any color. You gain 1 life.
-2: Mill three cards. You may return a land card from your graveyard to the battlefield.
-8: Destroy any number of target artifacts and/or enchantments. Any number of target players create a 5/5 green Elemental creature token.
2
Whenever you tap a Desert for mana, add one mana of any color to your mana pool.
+1: Untap target land you control. You may have it become a 3/3 Elemental creature with trample and haste until end of turn. It’s still a land.
-4: Reveal the top two cards of your library. Put all land cards from among them onto the battlefield and the rest into your hand.
-7: Search your library for any number of Forest cards and/or Desert cards, put them onto the battlefield tapped, then shuffle.
+1: Untap target land you control. You may have it become a 3/3 Elemental creature with trample and haste until end of turn. It’s still a land.
-4: Reveal the top two cards of your library. Put all land cards from among them onto the battlefield and the rest into your hand.
-7: Search your library for any number of Forest cards and/or Desert cards, put them onto the battlefield tapped, then shuffle.
5
When Nissa, Storm's Calm enters the battlefield, you may return a land you control to your hand. If you do, draw a card.
+1: You gain 2 life. If you played a land this turn, draw a card.
-3: Mill four cards. You may return a permanent card from your graveyard to your hand.
(Melds with Chandra, Storm's Turmoil.)
+1: You gain 2 life. If you played a land this turn, draw a card.
-3: Mill four cards. You may return a permanent card from your graveyard to your hand.
(Melds with Chandra, Storm's Turmoil.)
6
Elementals you control have vigilance.
+2: Choose up to one target creature and up to one other target Elemental creature. They each get +2/+2 until end of turn.
-X: Put X +1/+1 counters on target land you control. That land becomes a 0/0 Elemental creature with haste. It’s still a land.
-9: Until end of turn, any number of target creatures have base power and toughness 9/9.
+2: Choose up to one target creature and up to one other target Elemental creature. They each get +2/+2 until end of turn.
-X: Put X +1/+1 counters on target land you control. That land becomes a 0/0 Elemental creature with haste. It’s still a land.
-9: Until end of turn, any number of target creatures have base power and toughness 9/9.
4
Kicker 
When Ramaz, Seer of Riverspan enters the battlefield, if it was kicked, scry 2, then draw a card.
+1: Untap up to one target creature or land. Put a +1/+1 counter on it.
-1: You may put a land card from your hand onto the battlefield. If you do, draw a card.


When Ramaz, Seer of Riverspan enters the battlefield, if it was kicked, scry 2, then draw a card.
+1: Untap up to one target creature or land. Put a +1/+1 counter on it.
-1: You may put a land card from your hand onto the battlefield. If you do, draw a card.
3
+1: Target creature gets +3/+3 until end of turn.
-2: Whenever a land is tapped for mana this turn, you may add one mana of any color that land could produce to your mana pool.
-5: Create three 8/8 green Elemental creature tokens with trample.
-2: Whenever a land is tapped for mana this turn, you may add one mana of any color that land could produce to your mana pool.
-5: Create three 8/8 green Elemental creature tokens with trample.
3
+1: Reveal cards from the top of your library until you reveal a land card. Put it onto the battlefield and the remaining cards on the bottom of your library.
-2: Target creature gets +X/+X until end of turn, where X is the number of Forests you control.
-4: You get an emblem with “Lands you control are indestructible 1/1 Elemental creatures that are still lands.”
-2: Target creature gets +X/+X until end of turn, where X is the number of Forests you control.
-4: You get an emblem with “Lands you control are indestructible 1/1 Elemental creatures that are still lands.”
3
Creatures you control have vigilance and deathtouch during your turn.
-2: Add X mana in any combination of colors, where X is the number of creatures you have attacked with this turn.
-2: Add X mana in any combination of colors, where X is the number of creatures you have attacked with this turn.
5
Each opponent must block with at least one creature each combat if able.
+1: Put a +1/+1 counter on up to one target creature.
-1: Vivien, Arcbow Hunter deals 7 damage to target creature with flying.
-7: Search your library for seven creature cards, reveal them, then put them into your hand. Then shuffle. Add





.
+1: Put a +1/+1 counter on up to one target creature.
-1: Vivien, Arcbow Hunter deals 7 damage to target creature with flying.
-7: Search your library for seven creature cards, reveal them, then put them into your hand. Then shuffle. Add







4
Kicker 
When Vivien, Arcbow Summoner enters the battlefield, if it was kicked, search your library for up to X creature cards with total mana value X or less, reveal them, then put them into your hand.
+2: Until end of turn, creatures you control gain "
: Add
."
-X: You may put any number of creature cards with total mana value X or less from your hand onto the battlefield. You gain X life.


When Vivien, Arcbow Summoner enters the battlefield, if it was kicked, search your library for up to X creature cards with total mana value X or less, reveal them, then put them into your hand.
+2: Until end of turn, creatures you control gain "


-X: You may put any number of creature cards with total mana value X or less from your hand onto the battlefield. You gain X life.
3
Kicker 
When Wrenn and Deathbloom enters the battlefield, if it was kicked, each player sacrifices a creature and a land.
+1: You may sacrifice a creature or land. If you do, you gain 1 life and draw a card.
-3: You gain 1 life and create a 1/1 green Saproling creature token for each creature and/or land card in your graveyard.


When Wrenn and Deathbloom enters the battlefield, if it was kicked, each player sacrifices a creature and a land.
+1: You may sacrifice a creature or land. If you do, you gain 1 life and draw a card.
-3: You gain 1 life and create a 1/1 green Saproling creature token for each creature and/or land card in your graveyard.
4
As long as you control a Plant or Treefolk, this creature is indestructible.
Whenever a player casts an instant or sorcery spell with mana value 6 or greater, you may exile this creature, then return them to the battlefield transformed under his owner’s control. If you do, exile that spell as it resolves and put a capture counter on it.
Whenever a player casts an instant or sorcery spell with mana value 6 or greater, you may exile this creature, then return them to the battlefield transformed under his owner’s control. If you do, exile that spell as it resolves and put a capture counter on it.
2/1
When this planeswalker enters, creatures you control gain hexproof and indestructible until end of turn.
+1: Put a +1/+1 counter on target creature. If it is red, it gains double strike and haste until end of turn.
-6: Copy any number of cards in exile with a capture counter on them exiled by an effect you control. Cast the copies without paying their mana cost.
+1: Put a +1/+1 counter on target creature. If it is red, it gains double strike and haste until end of turn.
-6: Copy any number of cards in exile with a capture counter on them exiled by an effect you control. Cast the copies without paying their mana cost.
+1: Create a 0/2 green Plant creature token with defender.
-1: Put a +1/+1 counter on target creature. It loses defender until end of turn.
-2: Add
for each creature you control.
-6: You get an emblem with "Whenever a creature you control attacks, it gets +1/+1 for each creature you control that isn't attacking."
-1: Put a +1/+1 counter on target creature. It loses defender until end of turn.
-2: Add

-6: You get an emblem with "Whenever a creature you control attacks, it gets +1/+1 for each creature you control that isn't attacking."
3
Delirium — As long as there are four or more card types among cards in your graveyard, creatures you control have haste and trample.
+1: Add
. Spend this mana only to cast creature spells.
-3: You may put a creature card from your hand onto the battlefield.
-9: Create seven 3/2 colorless Eldrazi Horror creature tokens.
+1: Add


-3: You may put a creature card from your hand onto the battlefield.
-9: Create seven 3/2 colorless Eldrazi Horror creature tokens.
6
Go to section: Colourless (7) White (22) Blue (31) Black (38) Red (33) Green (23) Multicolour (195) Hybrid (43) Land (1)
Show rarities: U M
![Assorted] Planeswalkers: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
-1: Return target creature card or planeswalker card from your graveyard to your hand.
-8: Your life total becomes twice your starting life total.
2020-07-25 18:07:37 by SecretInfiltrator